Entity statuses

This article lists entity status codes, by entity. These are used in the Entity Status packet.

Status table
The following table links to the appropriate entity for each status.

Projectile
Extends Entity.

No additional statuses.

Snowball
Extends Projectile.

Egg
Extends Projectile.

FishingHook
Extends Entity.

Arrow
Extends Entity.

Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.

TippedArrow
Extends Arrow.

Fireworks
Extends Entity.

Living
Extends Entity.

Player
Extends Living.

ArmorStand
Extends Living.

Insentient
Extends Living.

WaterMob
Extends Insentient.

No additional statuses.

Squid
Extends WaterMob

Dolphin
Extends WaterMob

Creature
Extends Insentient.

No additional statuses.

Ageable
Extends Creature.

No additional statuses.

Animal
Extends Ageable.

AbstractHorse
Extends Animal.

Cat
Extends Animal.

Rabbit
Extends Animal.

Sheep
Extends Animal.

Fox
Extends Animal.

TameableAnimal
Extends Animal.

Wolf
Extends TameableAnimal.

Villager
Extends Ageable.

Golem
Extends Creature.

No additional statuses.

IronGolem
Extends Golem.

EvocationFangs
Extends Entity.

Monster
Extends Creature.

No additional statuses.

Witch
Extends Monster.

Ravager
Extends Monster.

Zombie
Extends Monster.

Zombie Villager
Extends Zombie.

Guardian
Extends Monster.

ElderGuardian
Extends Guardian.

Minecart
Extends Entity.

No additional statuses.

MinecartTNT
Extends Minecart.

MinecartSpawner
Extends Minecart.