Search results

Jump to navigation Jump to search
  • The level is a file called "level.dat" in the root of the world. ...data for players is stored in a folder called "players". Each player has a file called "<username>.dat".
    4 KB (587 words) - 20:21, 27 March 2012
  • ...helps to protect constructions against [[griefing|griefers]] or to use the file for [[Map Editing|map editing]]. === File Format ===
    3 KB (561 words) - 15:39, 1 July 2017
  • The Named Binary Tag (NBT) file format is an extremely simple and efficient structured binary format used b * Player data (both single player and multiplayer, one file per player). This includes such things as inventory and location.
    22 KB (2,983 words) - 19:40, 25 March 2024
  • ...le:Indexed_palette.png|thumb|Illustration of an indexed palette ([[Commons:File:Indexed_palette.png|Source]])]] | See [[#Palette formats]] below.
    37 KB (5,121 words) - 00:43, 23 March 2024
  • ...data types. Notchian Minecraft uses shared serialization logic for the two formats, so the conversions are mostly self-evident&mdash;objects correspond to com :''String''. A translation key, looked up in the current language file to obtain a translation text, which becomes the component's content after p
    20 KB (3,003 words) - 23:04, 13 March 2024