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  • | Lightweight, Supports Consoles (PSP, PS Vita, etc.)
    2 KB (234 words) - 17:07, 5 August 2022
  • ...rnals useful to developers. Burger makes these available automatically and supports a “diff” between two different versions. Burger [https://github.com/mcd
    2 KB (238 words) - 05:39, 27 July 2021
  • ...Server – Send '''Client Cache Status''' packet to inform server if client supports caching * Contain blob hashes with data which correlate to the above if client supports caching, OR
    7 KB (1,003 words) - 13:03, 3 February 2024
  • ...ory for format of fingerpints and where to find precomputed ones. || {{yes|Supports any jar.}} || Python||Windows , Mac and Linux || chibill|| {{Yes|Active}} ...m/ParadigmMC/mcman mcman] || Server Manager CLI designed to work with git, supports most server types || {{yes|Unspecific}} || Rust || Windows, Mac?, Linux ||
    8 KB (1,008 words) - 21:13, 25 March 2024
  • | A simple library to ping minecraft servers (Supports Bedrock and Java Edition) | Kotlin library that aims to wrap the entire Minecraft codebase. Currently supports protocol, chat and NBT. Will support the Mojang REST API, bot creation, lau
    13 KB (1,645 words) - 21:18, 25 March 2024
  • | A faster work in progress open source client, that supports a ton of versions and is open for all kind of patches. Feel free to take a | Work in progress standalone bot written from scratch in java, currently supports key features of game(movement, chat, world handling) and plugin system!
    18 KB (2,244 words) - 11:35, 25 March 2024
  • ...at adds a bunch of networking features often needed by video games. RakNet supports reliability and ordering on a packet-by-packet basis, maintains the notion
    4 KB (583 words) - 22:21, 14 October 2019
  • ...-windows-and-mac NBTExplorer] (C#) NBT Directory-tree interface that fully supports the Minecraft .mcr/.mca region files. ...A visual editor similar to NBT-Explorer (A claimed, spiritual successor). Supports Minecraft Bedrock Edition files and SNBT.
    22 KB (2,983 words) - 19:40, 25 March 2024
  • ...ormatting#Formatting codes|how chat works]] - note that Classic '''only''' supports color codes.) ...le. (See [[Chat#Old_system|how chat works]] - note that Classic '''only''' supports color codes.)
    14 KB (2,233 words) - 18:52, 13 January 2024
  • ...https://github.com/UnknownShadow200/ClassicalSharp ClassicalSharp] clients supports loading and saving basic tags from the ClassicWorld file format.
    10 KB (1,358 words) - 22:01, 19 July 2018
  • hCraft supports various ''custom blocks'' - regular blocks that have a special behaviour as
    9 KB (1,452 words) - 16:53, 8 May 2022
  • ...st Ping''' ('''SLP''') is an interface provided by Minecraft servers which supports querying the MOTD, player count, max players and server version via the usu
    13 KB (1,888 words) - 13:51, 19 March 2024
  • The environment defines the location of the API. The client supports switching between multiple different Realms environments, using an environm
    14 KB (1,846 words) - 17:57, 8 March 2024
  • ...indicating that data should be sent on those channels if the receiving end supports it too. Payload is a null (<code>0x00</code>) separated list of strings.
    19 KB (2,699 words) - 18:47, 26 February 2024
  • ...'', all Quads defined by this packet must also be discarded. If the client supports multiple collisions, if this packet defines collisions, use those instead. :'''Server Behavior''': If client supports extension, send the client the quads, starting with the second quad, then t
    81 KB (11,506 words) - 13:25, 14 January 2024
  • Forge supports splitting large clientbound plugin message packets into smaller multipart p
    29 KB (4,179 words) - 19:07, 13 August 2020
  • * [https://github.com/summer/mojang Python] - Full API Wrapper. Also supports authentication & parts of the Minecraft website
    36 KB (4,990 words) - 08:24, 7 March 2024
  • ...set to <code>0x42</code> (<code>66</code> decimal), assume that the client supports CPE. If this byte is set to any other value, assume that the client does NO :Indicates a client supports receiving '''''Server Identification''''' packets at any time, not just bef
    121 KB (16,780 words) - 10:17, 7 January 2024
  • ...e client at the start of the game. It is sent to let the server know if it supports the client-side blob cache. Clients such as Nintendo Switch do not support
    94 KB (13,788 words) - 01:54, 16 March 2024