Difference between revisions of "Server List"

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| {{unknown|Cancelled}}
 
| {{unknown|Cancelled}}
 
|-
 
|-
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! [https://github.com/Massive-Dynamics/Netherrack Netherrack]
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| [[User:Syntaxial|Cruz Bishop (for Massive Dynamics)]]
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| [http://en.wikipedia.org/wiki/Java_(programming_language) Java]
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| [http://en.wikipedia.org/wiki/MIT_License MIT]
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| {{planned|Partial (pre-login)}}
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| {{planned|Planned (Customized beta)}}
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| {{planned|In progress}}
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| {{no}}
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| {{planned|Partial mob definition support}}
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| {{yes|Threads + Scheduled events}}
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| {{planned|Dynamic (Java planned)}}
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| {{yes|Active extremely early snapshots}}
 
|-
 
|-
| [http://sourceforge.net/projects/open-mc/ OpenMC]
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! [http://sourceforge.net/projects/open-mc/ OpenMC]
 
| [[User:Xinnx|Xinnx]]
 
| [[User:Xinnx|Xinnx]]
 
| [http://en.wikipedia.org/wiki/C_Sharp_(programming_language) C#]
 
| [http://en.wikipedia.org/wiki/C_Sharp_(programming_language) C#]
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| {{yes|Event-driven}}
 
| {{yes|Event-driven}}
 
| {{no}}
 
| {{no}}
| {{yes|Active}}
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| {{unknown|Semi-Active}}
 
|-
 
|-
 
! [https://www.assembla.com/spaces/mc_server RealMC]
 
! [https://www.assembla.com/spaces/mc_server RealMC]

Revision as of 21:29, 5 November 2011

This is a rather incomplete list of Minecraft Beta servers currently in development. This page only lists servers written from scratch. For mods and wrappers, see the Utility List.

A couple things for contributors:

  • If you haven't committed to your repository in a few months, I (MAD) am likely to mark you as on hiatus. Don't take it personally; just write more code and update the wiki.
  • I (MAD) rely on README files to gather server features. If you don't have one, you run the risk that I will read your source code to discern what your server can do. This might not be what you wanted. >:3
  • Yes, the "Networking" column really does ask the question, "Can your server actually talk to clients?" This is just a litmus test. If your server can't do it, then consider whether it's ready for this page.


Name Author(s) Language License Networking World Formats Multiworld Physics Entities Concurrency Model Scripting Development Status
Bravo MostAwesomeDude Python MIT/X11 Yes Alpha, Beta Yes Yes Players, Mobs Processes Python Active
Chunky Monkey agon, huin (lead contributor), jnwhiteh, nictuku Google Go MIT Yes Alpha, Beta Planned Entities: yes; Blocks: Planned Players: yes; Mobs: In progress Goroutines (Multi-host planned) (TBD) Active
craftd kev009 C Simplified BSD Yes Alpha No Yes Planned Threads Many (plugins) Active
Erlcraft Scott Brooks Erlang Unknown (Source files have no copyright?!) Unknown Unknown Unknown Unknown Unknown Unknown Unknown On hiatus
Glowstone SpaceManiac (fork of Lightstone) Java MIT Yes Beta Yes Planned Planned Event-driven Bukkit Active
Gruved Jckf Perl Open source Yes Beta planned Partial Planned Planned Event-driven Perl Active
Lightstone Graham Edgecombe Java MIT Yes In Progress (Beta) Planned Planned Planned Event-driven Planned (Ruby) Semi-Active
McCraft Nemrael Java GPLv3 Yes (Java NIO) Beta (read-access) Yes Planned Planned Threads Planned Active
MCServer FakeTruth C++ Closed source Yes Raw No Yes Players, Mobs Threads Lua Active
Mineserver Fador, Psoden, deoxxa C++ New BSD License Yes Beta Yes Yes Players, Mobs Unknown C++ Semi-Active
Mineserver 2 deoxxa C++ New BSD License Yes Planned Planned Planned Planned ZeroMQ C++ Active
MWP jake-anq, goshat Perl,C++ Open source In progress Beta/Custom Planned Planned Planned Events,Coroutines Perl Pre-alpha (On hiatus)
Myne2 aera, iKJames Python Simplified BSD Yes n/a No No No Threads Python Cancelled
Netherrack Cruz Bishop (for Massive Dynamics) Java MIT Partial (pre-login) Planned (Customized beta) In progress No Partial mob definition support Threads + Scheduled events Dynamic (Java planned) Active extremely early snapshots
OpenMC Xinnx C# GPLv3 Yes Alpha, Beta: WIP No No Support in the core Threads + Async File IO .NET Plugins Active
Quartz Moose C++ Unknown Yes Alpha No Yes No Threads No On hiatus
Realcraft Jailout2000 REALbasic Closed source Yes Custom Yes Planned Yes Event-driven No Semi-Active
RealMC thomasfn C# Closed source Yes Custom No No Yes Async IO Lua Active
Schlagwetter louisdx C++0x unspecified open source Yes n/a No Planned Planned Threads No Active
SilentCraft Silentneeb, BizarreCake C# Closed source Yes Alpha No No No Threads No Cancelled