Difference between revisions of "Server List"
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! [[Realcraft:Main_Page|Realcraft]] | ! [[Realcraft:Main_Page|Realcraft]] | ||
| [[User:Jailout2000|Jailout2000]] | | [[User:Jailout2000|Jailout2000]] | ||
− | | [http://en.wikipedia.org/wiki/Realbasic | + | | [http://en.wikipedia.org/wiki/Realbasic Realbasic] |
| General public / proprietary | | General public / proprietary | ||
| {{no}} | | {{no}} | ||
| {{yes}} | | {{yes}} | ||
− | | {{ | + | | {{yes|Custom<br />(Converters planned)}} |
| {{yes}} | | {{yes}} | ||
| {{planned}} | | {{planned}} | ||
− | | {{ | + | | {{planned|Players, other entities are WIP}} |
| {{no|None}} | | {{no|None}} | ||
− | | {{ | + | | {{planned|Custom Realcraft Text Files}} |
| {{yes|Active}} | | {{yes|Active}} | ||
|- | |- | ||
Line 289: | Line 289: | ||
| {{no|Cancelled}} | | {{no|Cancelled}} | ||
|- | |- | ||
− | ! [ | + | ! [http://spout.org/ Spout]<br />(with [http://github.com/SpoutDev/Vanilla Vanilla] plugin) |
− | | [http:// | + | | [http://spout.org/team/ SpoutDev] (fork of Glowstone) |
| [http://en.wikipedia.org/wiki/Java_(programming_language) Java] | | [http://en.wikipedia.org/wiki/Java_(programming_language) Java] | ||
− | | [ | + | | [http://spout.org/SpoutDevLicenseV1.txt SpoutDev v1] |
− | | {{ | + | | {{yes| Networking ([http://netty.io/ Netty])}} |
| {{yes}} | | {{yes}} | ||
− | | {{yes| | + | | {{yes|Custom<br />(Converters planned)}} |
| {{yes}} | | {{yes}} | ||
| {{planned|Partial}} | | {{planned|Partial}} | ||
| {{planned|Partial}} | | {{planned|Partial}} | ||
| {{yes|Event-driven}} | | {{yes|Event-driven}} | ||
− | | {{yes|[http:// | + | | {{yes|[http://spout.org/ SpoutAPI]}} |
| {{yes|Active}} | | {{yes|Active}} | ||
|- | |- |
Revision as of 16:25, 14 January 2012
This is a rather incomplete list of Minecraft Beta servers currently in development. This page only lists servers written from scratch. For mods and wrappers, see the Utility List.
A couple things for contributors:
- If you haven't committed to your repository in a few months, I (MAD) am likely to mark you as on hiatus. Don't take it personally; just write more code and update the wiki.
- I (MAD) rely on README files to gather server features. If you don't have one, you run the risk that I will read your source code to discern what your server can do. This might not be what you wanted. >:3
- Yes, the "Networking" column really does ask the question, "Can your server actually talk to clients?" This is just a litmus test. If your server can't do it, then consider whether it's ready for this page.
Name | Author(s) | Language | License | Asynchronous I/O | Networking | World Formats | Multiworld | Physics | Entities | Concurrency Model | Scripting | Development Status |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bravo | MostAwesomeDude | Python | MIT/X11 | Unknown | Yes | Alpha, Beta | Yes | Yes | Players, Mobs | Processes | Python | Active |
Chunky Monkey | agon, huin (lead contributor), jnwhiteh, nictuku | Google Go | MIT | Unknown | Yes | Alpha, Beta | Planned | Entities: yes; Blocks: Planned | Players: yes; Mobs: In progress | Goroutines (Multi-host planned) | (TBD) | Active |
craftd | kev009 | C | Simplified BSD | Unknown | Yes | Alpha | No | Yes | Planned | Threads | Many (plugins) | Active |
Erlcraft | Scott Brooks | Erlang | Unknown (Source files have no copyright?!) | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | On hiatus |
Glowstone | SpaceManiac (fork of Lightstone) | Java | MIT | Networking (Netty) | Yes | Beta | Yes | Planned | Planned | Event-driven | Bukkit | Superseded by Spout |
Gruved | Jckf, electronicsRules | Perl | Open source | No | Yes | Beta planned | Partial | Planned | Planned | Event-driven | Perl | Semi-Active |
Lightstone | Graham Edgecombe | Java | MIT | Unknown | Yes | In Progress (Beta) | Planned | Planned | Planned | Event-driven | Planned (Ruby) | Semi-Active |
McCraft | Nemrael | Java | GPLv3 | Unknown | Yes (Java NIO) | Beta (read-access) | Yes | Planned | Planned | Threads | Planned | Active |
MCServer | FakeTruth | C++ | Open source | Unknown | Yes | Raw | Yes | Yes | Players, Mobs | Threads | Lua | Active |
Mineserver | Fador, Psoden, deoxxa | C++ | New BSD License | Unknown | Yes | Beta | Yes | Yes | Players, Mobs | Unknown | C++ | Cancelled |
Mineserver 2 | deoxxa, Jailout2000 | C++ | New BSD License | Unknown | Yes | Planned | Planned | Planned | Planned | boost, ZeroMQ | C++ | Active |
MWP | jake-anq, goshat | Perl,C++ | Open source | No | In progress | Beta/Custom | Planned | Planned | Planned | Events,Coroutines | Perl | Pre-alpha (On hiatus) |
Myne2 | aera, iKJames | Python | Simplified BSD | Unknown | Yes | n/a | No | No | No | Threads | Python | Cancelled |
Netherrack | Cruz Bishop (for Massive Dynamics) | Java | MIT | Unknown | Up to login supported | Planned (Custom) | In progress | In block definition | Partial mob definition support | Threads + Scheduled events | Dynamic (Java planned) | Active extremely early snapshots |
Quartz | Moose | C++ | Unknown | Unknown | Yes | Alpha | No | Yes | No | Threads | No | On hiatus |
Realcraft | Jailout2000 | Realbasic | General public / proprietary | No | Yes | Custom (Converters planned) |
Yes | Planned | Players, other entities are WIP | None | Custom Realcraft Text Files | Active |
RealMC | thomasfn | C# | Closed source | Yes | Yes | Custom | No | No | Yes | Async IO | Lua | Active |
Schlagwetter | louisdx | C++0x | unspecified open source | Unknown | Yes | n/a | No | Planned | Planned | Threads | No | Active |
SilentCraft | Silentneeb, BizarreCake | C# | Closed source | Unknown | Yes | Alpha | No | No | No | Threads | No | Cancelled |
Spout (with Vanilla plugin) |
SpoutDev (fork of Glowstone) | Java | SpoutDev v1 | Networking (Netty) | Yes | Custom (Converters planned) |
Yes | Partial | Partial | Event-driven | SpoutAPI | Active |
XMC | Xinnx | C# | GPLv3 | Yes | Yes | Alpha, Beta: WIP | No | Planned | Players, Partial mob support | Threads + Async File IO | .NET Plugins | Rewrite in progress |