Difference between revisions of "Pocket Edition FAQ"

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[[Category:Pocket_Minecraft]]
  
== Normal Login Sequence ==
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See [[Pocket_Editon_Login]] for the login sequence for the MPCE protocol.
C = Client
 
S = Server
 
B = Broadcast
 
 
 
=== Server searching ===
 
#'''C->B''' 0x02 ID_UNCONNECTED_PING_OPEN_CONNECTIONS
 
#'''S->C''' 0x1c ID_UNCONNECTED_PONG
 
=== Connecting a server ===
 
#'''C->S''' 0x05 ID_OPEN_CONNECTION_REQUEST_1 (different packet sizes until a correct response is sent)
 
#'''S->C''' 0x06 ID_OPEN_CONNECTION_REPLY_1
 
#'''C->S''' 0x07 ID_OPEN_CONNECTION_REQUEST_2
 
#'''S->C''' 0x08 ID_OPEN_CONNECTION_REPLY_2
 
#'''C->S''' 0x09 DATA ClientConnect
 
#'''S->C''' 0x10 DATA
 
#'''C->S''' 0x13 DATA
 
#'''C->S''' 0x82 DATA Login (sends username)
 
#'''S->C''' 0x83 DATA LoginStatus
 
#'''S->C''' 0x87 DATA StartGame (send seed and spawn position)
 
#'''C''' Generates base map with seed
 
#'''C->S''' 0x84 DATA Ready (client spawns)
 
 
 
[[Category:Pocket Minecraft]]
 

Latest revision as of 12:31, 26 May 2016


See Pocket_Editon_Login for the login sequence for the MPCE protocol.