Difference between revisions of "Code Snippets"

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* zlib chunk decompression [ C ]: http://wiki.vg/Chunk_data_decompressing_%28Zlib%29
 
* zlib chunk decompression [ C ]: http://wiki.vg/Chunk_data_decompressing_%28Zlib%29
 
* Java Hex Digest SHA-1 Hash Creation [ C# ]: https://web.archive.org/web/20151022210954/https://gist.github.com/SirCmpwn/6d78aa1efd40124019ae
 
* Java Hex Digest SHA-1 Hash Creation [ C# ]: https://web.archive.org/web/20151022210954/https://gist.github.com/SirCmpwn/6d78aa1efd40124019ae
* Slot Data Parsing [ C# ]: https://gist.github.com/SirCmpwn/860056fcc7da1036ebf3
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* Slot Data Parsing [ C# ]: https://web.archive.org/web/20151022210938/https://gist.github.com/SirCmpwn/860056fcc7da1036ebf3
* Nibble array storage for chunk metadata, block light, sky light, etc [ C# ]: https://gist.github.com/SirCmpwn/17f848aa8ae87da7427f
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* Nibble array storage for chunk metadata, block light, sky light, etc [ C# ]: https://web.archive.org/web/20151022210950/https://gist.github.com/SirCmpwn/17f848aa8ae87da7427f
* Minecraft protocol data types [ C# ]: https://gist.github.com/SirCmpwn/f97a066a0f05f750f32e
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* Minecraft protocol data types [ C# ]: https://web.archive.org/web/20151022210942/https://gist.github.com/SirCmpwn/f97a066a0f05f750f32e
 
* Fluid dynamics simulation (water, lava) [ C# ]: https://github.com/SirCmpwn/TrueCraft/blob/4f66305ad9239477e26e0a23930c881f75c30edb/TrueCraft.Core/Logic/Blocks/FluidBlock.cs
 
* Fluid dynamics simulation (water, lava) [ C# ]: https://github.com/SirCmpwn/TrueCraft/blob/4f66305ad9239477e26e0a23930c881f75c30edb/TrueCraft.Core/Logic/Blocks/FluidBlock.cs

Revision as of 06:39, 25 September 2019