Difference between revisions of "Pre-release protocol"
(20w07a - new metadata changes, not yet added) |
(→Entity Metadata: Document. (Note: in 20w06a, hoglin extended monster without additional metadata and piglin did not exist)) |
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{{#vardefine:meta_prerelease|1}}No changes so far. | {{#vardefine:meta_prerelease|1}}No changes so far. | ||
+ | |||
+ | === Hoglin === | ||
+ | |||
+ | {{Metadata inherit|Pig|inherits=Animal|start_at=16}} | ||
+ | |||
+ | No additional metadata. | ||
+ | |||
+ | === Piglin === | ||
+ | |||
+ | {{Metadata inherit|Pig|inherits=Monster|start_at=15}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Index | ||
+ | ! Type | ||
+ | !style="width: 250px;" colspan="2"| Meaning | ||
+ | ! Default | ||
+ | |- | ||
+ | | {{Metadata id|}} | ||
+ | | Boolean | ||
+ | |colspan="2"| Is baby | ||
+ | | false | ||
+ | |- | ||
+ | | {{Metadata id|}} | ||
+ | | Boolean | ||
+ | |colspan="2"| Is charging crossbow | ||
+ | | false | ||
+ | |} | ||
== Block Actions == | == Block Actions == |
Revision as of 18:46, 14 February 2020
This page documents the changes from the last stable Minecraft release (currently 1.15.2, protocol 578) to the current pre-release (currently 20w07a, protocol 702). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
Contents
Data types
No changes so far.
Packets
ID | Packet name | Documentation | |
---|---|---|---|
Handshaking serverbound | |||
0x00 | Handshake | Current | Pre |
New/modified data types
No changes so far.
Entity Metadata
No changes so far.
Hoglin
Extends Animal.
No additional metadata.
Piglin
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | Boolean | Is baby | false | |
16 | Boolean | Is charging crossbow | false |
Block Actions
No changes so far.
Inventories
No changes so far.
Plugin Channels
No changes so far.
Play
Clientbound
No changes so far.
Serverbound
No changes so far.
Handshaking
Clientbound
There are no clientbound packets in the Handshaking state, since the protocol immediately switches to a different state after the client sends the first packet.
Serverbound
Handshake
This causes the server to switch into the target state.
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x00 | Handshaking | Server | Protocol Version | VarInt | See protocol version numbers (currently |
Server Address | String | Hostname or IP, e.g. localhost or 127.0.0.1, that was used to connect. The Notchian server does not use this information. Note that SRV records are a complete redirect, e.g. if _minecraft._tcp.example.com points to mc.example.org, users connecting to example.com will provide mc.example.org as server address in addition to connecting to it. | |||
Server Port | Unsigned Short | Default is 25565. The Notchian server does not use this information. | |||
Next State | VarInt Enum | 1 for status, 2 for login |
Status
Clientbound
No changes so far.
Serverbound
No changes so far.
Login
Clientbound
No changes so far.
Serverbound
No changes so far.