Difference between revisions of "Server List"
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Line 20: | Line 20: | ||
! Physics | ! Physics | ||
! Entities | ! Entities | ||
+ | ! Lighting | ||
! Concurrency model | ! Concurrency model | ||
! Scripting/API Language | ! Scripting/API Language | ||
Line 35: | Line 36: | ||
| {{planned|WIP}} | | {{planned|WIP}} | ||
| {{yes|Players}} | | {{yes|Players}} | ||
+ | | {{no}} | ||
| {{yes|Event Loop}} | | {{yes|Event Loop}} | ||
| {{yes|TypeScript/JavaScript}} | | {{yes|TypeScript/JavaScript}} | ||
Line 50: | Line 52: | ||
| {{planned}} | | {{planned}} | ||
| {{yes}} | | {{yes}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking, Threads}} | | {{yes|Async Networking, Threads}} | ||
| {{yes|Rust}} | | {{yes|Rust}} | ||
Line 65: | Line 68: | ||
| {{planned|Gravity}} | | {{planned|Gravity}} | ||
| {{planned|Players, Mobs}} | | {{planned|Players, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|Goroutines}} | | {{yes|Goroutines}} | ||
| {{planned|Go}} | | {{planned|Go}} | ||
Line 80: | Line 84: | ||
| {{planned}} | | {{planned}} | ||
| {{planned}} | | {{planned}} | ||
+ | | {{no}} | ||
| {{yes|Threads, Events}} | | {{yes|Threads, Events}} | ||
| {{planned|[https://spongepowered.org/ Sponge API Plugins]}} | | {{planned|[https://spongepowered.org/ Sponge API Plugins]}} | ||
Line 95: | Line 100: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Entities, Players, Items}} | | {{yes|Entities, Players, Items}} | ||
+ | | {{no}} | ||
| {{yes|Threads, Channels}} | | {{yes|Threads, Channels}} | ||
| {{yes|[https://gitlab.com/macmv/panda Panda] and Wasm}} | | {{yes|[https://gitlab.com/macmv/panda Panda] and Wasm}} | ||
Line 110: | Line 116: | ||
| {{yes}} | | {{yes}} | ||
| {{planned|Players, Items, Arrows}} | | {{planned|Players, Items, Arrows}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{planned|Rust/[https://en.wikipedia.org/wiki/WebAssembly Wasm] Planned}} | | {{planned|Rust/[https://en.wikipedia.org/wiki/WebAssembly Wasm] Planned}} | ||
Line 125: | Line 132: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Players, Items, Mobs}} | | {{yes|Players, Items, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking}} | | {{yes|Async Networking}} | ||
| {{yes|JavaScript}} | | {{yes|JavaScript}} | ||
Line 140: | Line 148: | ||
| {{planned}} | | {{planned}} | ||
| {{yes|Some entities, Players}} | | {{yes|Some entities, Players}} | ||
+ | | {{no}} | ||
| {{yes|[https://github.com/Kotlin/kotlinx.coroutines Kotlin coroutines] and threads}} | | {{yes|[https://github.com/Kotlin/kotlinx.coroutines Kotlin coroutines] and threads}} | ||
| {{yes|[https://github.com/KryptonMC/Krypton/tree/master/api Kotlin]}} | | {{yes|[https://github.com/KryptonMC/Krypton/tree/master/api Kotlin]}} | ||
Line 155: | Line 164: | ||
| {{partial|Planned, Items}} | | {{partial|Planned, Items}} | ||
| {{yes|Players, Items}} | | {{yes|Players, Items}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{yes|Java + [https://github.com/SpongePowered/SpongeAPI Sponge Modding Platform (SpongeAPI)]}} | | {{yes|Java + [https://github.com/SpongePowered/SpongeAPI Sponge Modding Platform (SpongeAPI)]}} | ||
Line 170: | Line 180: | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{yes|Players}} | | {{yes|Players}} | ||
+ | | {{no}} | ||
| {{yes|Parallel Threads}} | | {{yes|Parallel Threads}} | ||
| {{planned|C Dynamic Linking}} | | {{planned|C Dynamic Linking}} | ||
Line 185: | Line 196: | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking}} | | {{yes|Async Networking}} | ||
| {{planned|JavaScript/TypeScript}} | | {{planned|JavaScript/TypeScript}} | ||
Line 200: | Line 212: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Yes}} | | {{yes|Yes}} | ||
+ | | {{yes}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{yes|[https://en.wikipedia.org/wiki/Java_(programming_language) Java] + [http://en.wikipedia.org/wiki/Kotlin_(programming_language) Kotlin]}} | | {{yes|[https://en.wikipedia.org/wiki/Java_(programming_language) Java] + [http://en.wikipedia.org/wiki/Kotlin_(programming_language) Kotlin]}} | ||
Line 215: | Line 228: | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{yes|Players}} | | {{yes|Players}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{yes|C Dynamic Linking}} | | {{yes|C Dynamic Linking}} | ||
Line 230: | Line 244: | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{yes|Players, Items}} | | {{yes|Players, Items}} | ||
+ | | {{no}} | ||
| {{yes|Async Tasks}} | | {{yes|Async Tasks}} | ||
| {{yes|C#}} | | {{yes|C#}} | ||
Line 245: | Line 260: | ||
| {{unknown|Planned}} | | {{unknown|Planned}} | ||
| {{unknown|Planned}} | | {{unknown|Planned}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking}} | | {{yes|Async Networking}} | ||
| {{yes|[https://en.wikipedia.org/wiki/Python_(programming_language) Python]}} | | {{yes|[https://en.wikipedia.org/wiki/Python_(programming_language) Python]}} | ||
Line 260: | Line 276: | ||
| {{planned}} | | {{planned}} | ||
| {{yes|Players}} | | {{yes|Players}} | ||
+ | | {{no}} | ||
| {{yes|Threads, Event Channels}} | | {{yes|Threads, Event Channels}} | ||
| {{planned|[https://www.lua.org/ Lua] plugin API planned}} | | {{planned|[https://www.lua.org/ Lua] plugin API planned}} | ||
Line 275: | Line 292: | ||
| {{planned}} | | {{planned}} | ||
| {{yes|Yes}} | | {{yes|Yes}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking, Threads}} | | {{yes|Async Networking, Threads}} | ||
| {{planned|[https://webassembly.org/ WASM] planned}} | | {{planned|[https://webassembly.org/ WASM] planned}} | ||
Line 295: | Line 313: | ||
! Physics | ! Physics | ||
! Entities | ! Entities | ||
+ | ! Lighting | ||
! Concurrency model | ! Concurrency model | ||
! Scripting/API Language | ! Scripting/API Language | ||
Line 310: | Line 329: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Players, Mobs}} | | {{yes|Players, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{yes|[http://en.wikipedia.org/wiki/Lua_%28programming_language%29 Lua]}} | | {{yes|[http://en.wikipedia.org/wiki/Lua_%28programming_language%29 Lua]}} | ||
Line 325: | Line 345: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Players, Mobs, Objects}} | | {{yes|Players, Mobs, Objects}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{yes|Java + [http://en.wikipedia.org/wiki/Kotlin_(programming_language) Kotlin] ([https://github.com/PaperMC/Paper Paper-API], [https://spigotmc.org/ Spigot-API])}} | | {{yes|Java + [http://en.wikipedia.org/wiki/Kotlin_(programming_language) Kotlin] ([https://github.com/PaperMC/Paper Paper-API], [https://spigotmc.org/ Spigot-API])}} | ||
Line 340: | Line 361: | ||
| {{yes}} | | {{yes}} | ||
| {{yes}} | | {{yes}} | ||
+ | | {{no}} | ||
| {{yes|Event loop, Workers}} | | {{yes|Event loop, Workers}} | ||
| {{no|No}} | | {{no|No}} | ||
Line 360: | Line 382: | ||
! Physics | ! Physics | ||
! Entities | ! Entities | ||
+ | ! Lighting | ||
! Concurrency model | ! Concurrency model | ||
! Scripting | ! Scripting | ||
Line 375: | Line 398: | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{yes|Players}} | | {{yes|Players}} | ||
+ | | {{no}} | ||
| {{yes|Seperate tick loop for each player}} | | {{yes|Seperate tick loop for each player}} | ||
| {{yes|Go (server acts as a library)}} | | {{yes|Go (server acts as a library)}} | ||
Line 390: | Line 414: | ||
| {{planned}} | | {{planned}} | ||
| {{yes|Players}} | | {{yes|Players}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Async Tasks}} | | {{yes|Threads/Async Tasks}} | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
Line 405: | Line 430: | ||
| {{no}} | | {{no}} | ||
| {{planned|Partial}} | | {{planned|Partial}} | ||
+ | | {{no}} | ||
| {{yes|Poll}} | | {{yes|Poll}} | ||
| {{No}} | | {{No}} | ||
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| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
+ | | {{no}} | ||
| {{yes|Goroutines}} | | {{yes|Goroutines}} | ||
| {{planned|GoLang Plugins}} | | {{planned|GoLang Plugins}} | ||
Line 435: | Line 462: | ||
| {{planned}} | | {{planned}} | ||
| {{yes|Players, Items, Mobs}} | | {{yes|Players, Items, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|[http://dotnet.github.io/orleans/ Orleans]}} | | {{yes|[http://dotnet.github.io/orleans/ Orleans]}} | ||
| {{planned}} | | {{planned}} | ||
Line 450: | Line 478: | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
| {{planned|Planned}} | | {{planned|Planned}} | ||
+ | | {{no}} | ||
| {{yes|Actors}} | | {{yes|Actors}} | ||
| {{yes|Lua}} | | {{yes|Lua}} | ||
Line 465: | Line 494: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Players, Items, Mobs}} | | {{yes|Players, Items, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{yes|[http://en.wikipedia.org/wiki/Lua_%28programming_language%29 Lua] & [https://en.wikipedia.org/wiki/C_(programming_language) C]}} | | {{yes|[http://en.wikipedia.org/wiki/Lua_%28programming_language%29 Lua] & [https://en.wikipedia.org/wiki/C_(programming_language) C]}} | ||
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| {{planned}} | | {{planned}} | ||
| {{yes|Players, Items}} | | {{yes|Players, Items}} | ||
+ | | {{no}} | ||
| {{yes|Parallel Threads, Tick regions, Async input (chat, commands, tab)}} | | {{yes|Parallel Threads, Tick regions, Async input (chat, commands, tab)}} | ||
| {{yes|Java + [https://github.com/panda-lang Panda]}} | | {{yes|Java + [https://github.com/panda-lang Panda]}} | ||
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| {{yes|Entities}} | | {{yes|Entities}} | ||
| {{yes|Players, Items}} | | {{yes|Players, Items}} | ||
+ | | {{no}} | ||
| {{yes|Erlang processes}} | | {{yes|Erlang processes}} | ||
| {{planned|Elixir/Erlang planned}} | | {{planned|Elixir/Erlang planned}} | ||
Line 510: | Line 542: | ||
| {{yes|Fluids only (right now)}} | | {{yes|Fluids only (right now)}} | ||
| {{yes|Players, Items}} | | {{yes|Players, Items}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{yes|C#}} | | {{yes|C#}} | ||
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| {{yes}} | | {{yes}} | ||
| {{planned|Players}} | | {{planned|Players}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{yes|Java ([http://bukkit.org/ Bukkit]), JavaScript ([https://github.com/DragonetMC/Dragonet/wiki/DragonetAPI-Scripts DAPIS])}} | | {{yes|Java ([http://bukkit.org/ Bukkit]), JavaScript ([https://github.com/DragonetMC/Dragonet/wiki/DragonetAPI-Scripts DAPIS])}} | ||
Line 540: | Line 574: | ||
| {{planned}} | | {{planned}} | ||
| {{planned}} | | {{planned}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{planned|Rust Planned}} | | {{planned|Rust Planned}} | ||
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| {{planned}} | | {{planned}} | ||
| {{yes|Players, Mobs (test AI)}} | | {{yes|Players, Mobs (test AI)}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{yes|Java}} | | {{yes|Java}} | ||
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| {{yes}} | | {{yes}} | ||
| {{yes|Players, Mobs}} | | {{yes|Players, Mobs}} | ||
+ | | {{no}} | ||
| {{unknown}} | | {{unknown}} | ||
| {{yes|C++}} | | {{yes|C++}} | ||
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| {{planned|Planned: Yes, with optional extensions}} | | {{planned|Planned: Yes, with optional extensions}} | ||
| {{planned|Planned: Yes}} | | {{planned|Planned: Yes}} | ||
+ | | {{no}} | ||
| {{planned|Planned: To be determined}} | | {{planned|Planned: To be determined}} | ||
| {{planned|Planned: Rust plugins}} | | {{planned|Planned: Rust plugins}} | ||
Line 600: | Line 638: | ||
| {{planned}} | | {{planned}} | ||
| {{planned}} | | {{planned}} | ||
+ | | {{no}} | ||
| {{unknown}} | | {{unknown}} | ||
| {{yes|Java}} | | {{yes|Java}} | ||
Line 615: | Line 654: | ||
| {{planned|Partial}} | | {{planned|Partial}} | ||
| {{yes|Players, Mobs (test AI)}} | | {{yes|Players, Mobs (test AI)}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{no|No}} | | {{no|No}} | ||
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| {{yes}} | | {{yes}} | ||
| {{planned|Players}} | | {{planned|Players}} | ||
+ | | {{no}} | ||
| {{yes|Threads/Events}} | | {{yes|Threads/Events}} | ||
| {{no}} | | {{no}} | ||
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| {{yes}} | | {{yes}} | ||
| {{yes|Players, Items, Falling Sand, Mobs}} | | {{yes|Players, Items, Falling Sand, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{yes|C#}} | | {{yes|C#}} | ||
Line 660: | Line 702: | ||
| {{no}} | | {{no}} | ||
| {{planned|Players}} | | {{planned|Players}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking}} | | {{yes|Async Networking}} | ||
| {{no}} | | {{no}} | ||
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| {{yes}} | | {{yes}} | ||
| {{yes}} | | {{yes}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking/Logic}} | | {{yes|Async Networking/Logic}} | ||
| {{yes|C#}} | | {{yes|C#}} | ||
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| {{yes}} | | {{yes}} | ||
| {{planned|Partial}} | | {{planned|Partial}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking/Posix Threads}} | | {{yes|Async Networking/Posix Threads}} | ||
| {{planned}} | | {{planned}} | ||
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| {{planned|Partial}} | | {{planned|Partial}} | ||
| {{planned|Partial}} | | {{planned|Partial}} | ||
+ | | {{no}} | ||
| {{yes|Parallel Threads}} | | {{yes|Parallel Threads}} | ||
| {{yes|Java ([https://github.com/SpoutDev/SpoutAPI SpoutAPI])}} | | {{yes|Java ([https://github.com/SpoutDev/SpoutAPI SpoutAPI])}} | ||
Line 720: | Line 766: | ||
| {{yes}} | | {{yes}} | ||
| {{yes|Players, Mobs}} | | {{yes|Players, Mobs}} | ||
+ | | {{no}} | ||
| {{yes|Async I/O, Processes}} | | {{yes|Async I/O, Processes}} | ||
| {{yes|Python}} | | {{yes|Python}} | ||
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| {{no}} | | {{no}} | ||
| {{planned|Player}} | | {{planned|Player}} | ||
+ | | {{no}} | ||
| {{unknown}} | | {{unknown}} | ||
| {{yes|C#}} | | {{yes|C#}} | ||
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| {{no}} | | {{no}} | ||
| {{planned|Players}} | | {{planned|Players}} | ||
+ | | {{no}} | ||
| {{yes|Erlang processes}} | | {{yes|Erlang processes}} | ||
| {{no}} | | {{no}} | ||
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| {{no}} | | {{no}} | ||
| {{planned|Players}} | | {{planned|Players}} | ||
+ | | {{no}} | ||
| {{yes|Async Networking/Logic}} | | {{yes|Async Networking/Logic}} | ||
| {{yes|JavaScript}} | | {{yes|JavaScript}} | ||
Line 780: | Line 830: | ||
| {{planned}} | | {{planned}} | ||
| {{planned|Players, mobs}} | | {{planned|Players, mobs}} | ||
+ | | {{no}} | ||
| {{yes|Threads}} | | {{yes|Threads}} | ||
| {{planned|Planned ([http://en.wikipedia.org/wiki/Lua_(programming_language) Lua])}} | | {{planned|Planned ([http://en.wikipedia.org/wiki/Lua_(programming_language) Lua])}} | ||
Line 795: | Line 846: | ||
| {{planned}} | | {{planned}} | ||
| {{planned|Players, other entities are WIP}} | | {{planned|Players, other entities are WIP}} | ||
+ | | {{no}} | ||
| {{yes|Event-driven}} | | {{yes|Event-driven}} | ||
| {{no}} | | {{no}} | ||
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| {{planned}} | | {{planned}} | ||
| {{planned}} | | {{planned}} | ||
+ | | {{no}} | ||
| {{planned|boost, ZeroMQ}} | | {{planned|boost, ZeroMQ}} | ||
| {{yes|C++}} | | {{yes|C++}} | ||
Line 822: | Line 875: | ||
| {{no|1.11.1}} | | {{no|1.11.1}} | ||
| {{yes|Anvil (read-only), Schematics}} | | {{yes|Anvil (read-only), Schematics}} | ||
+ | | {{no}} | ||
| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} |
Revision as of 19:41, 9 February 2024
Minecraft Modern Tools and Mods | |
---|---|
Clients | Servers | Decompilers | Libraries | Utilities | Wrappers |
This is a rather incomplete list of Minecraft Modern servers currently in development. This page only lists servers written from scratch. For mods and wrappers, see the Utility List and the Wrapper List.
A couple things for contributors:
- If you haven't committed to your repository in a few months, it will be marked as on hiatus. Don't take it personally; just write more code and update the wiki.
- Additionally, if you haven't committed to your repository in over a year, it will be marked as inactive. Again, don't take this personally.
- Wiki editors rely on README files to gather server features. If you don't have one, you run the risk that they will read your source code to discern what your server can do. This might not be what you wanted. >:3
Servers supporting the latest Minecraft version
Name | Author(s) | Language | License | Supported version(s) | World formats | Multiworld | Physics | Entities | Lighting | Concurrency model | Scripting/API Language | Platform(s) | Feature list | Development status |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cobblestone Classic | Patbox | Deno (TypeScript) | MIT | 1.19.2 (supported), 0.30c (main) | ClassicWorld | Yes | WIP | Players | No | Event Loop | TypeScript/JavaScript | Link | Active | |
Valence | rj00a and contributors | Rust | MIT | 1.20.1 | Anvil | Yes | Planned | Yes | No | Async Networking, Threads | Rust | Link | Active | |
Dynamite | oq and Angel | Go | AGPLv3 | 1.20.1 | Anvil | Planned | Gravity | Players, Mobs | No | Goroutines | Go | In the repository | Active | |
Absorb | mosemister | Java | Apache 2.0 | 1.19 | Planned | Planned | Planned | Planned | No | Threads, Events | Sponge API Plugins | Nothing to show | Active | |
Bamboo | macmv and contributors | Rust | MIT | 1.8, 1.12, 1.14-1.18.2 | Anvil, Schematics, Custom | Yes | Yes | Entities, Players, Items | No | Threads, Channels | Panda and Wasm | Link | Active | |
Feather | caelunshun | Rust | Apache 2.0 | 1.16.5 | Anvil | Planned | Yes | Players, Items, Arrows | No | Threads/Events | Rust/Wasm Planned | Link | Active | |
Flying-squid | Flying-squid contributors | JavaScript (Node.js) | MIT | 1.8-1.16 | Anvil | Yes | Yes | Players, Items, Mobs | No | Async Networking | JavaScript | Link | Active | |
Krypton | Callum Seabrook, Jan and contributors | Kotlin | MIT (API)/GPL 3 (Server) | 1.18 | Anvil (read and write) | Planned | Planned | Some entities, Players | No | Kotlin coroutines and threads | Kotlin | , any that support Java | Packet support | Active |
Lantern | The LanternPowered Team and contributors | Java | MIT | 1.16 | Anvil | Yes | Planned, Items | Players, Items | No | Threads/Events | Java + Sponge Modding Platform (SpongeAPI) | Nothing is listed yet. | On hiatus since July 2021 | |
MCHPRS | StackDoubleFlow and contributors |
Rust | MIT | 1.18.2 | Custom | Yes | Planned | Players | No | Parallel Threads | C Dynamic Linking | Link | Active | |
MineNode | Memikri and contributors |
TypeScript (Node.js) + Rust |
AGPL-3.0 | 1.18.1 | Planned | Planned | Planned | Planned | No | Async Networking | JavaScript/TypeScript | Not listed | Active | |
Minestom | Contributors | Java | Apache 2.0 | 1.20.4 | Anvil | Yes | Yes | Yes | Yes | Threads/Events | Java + Kotlin | Not listed | Active | |
MotorMC | garet90 | C | MIT | 1.18 | Planned | Planned | Planned | Players | No | Threads | C Dynamic Linking | Nothing is listed yet. | Active | |
Obsidian | Naamloos and Contributors |
C# | GPL | 1.20.4 | Custom, Anvil compatible | Yes | Planned | Players, Items | No | Async Tasks | C# | Link | Active | |
PyMine | Iapetus-11, Sh-wayz, Emerald, others | Python | GPLv3 | 1.16.5 | Anvil | Planned | Planned | Planned | No | Async Networking | Python | README | Active | |
Anchor | PassTheMayo and contributors | Go | GPL | 1.18.1 | Custom | Planned | Planned | Players | No | Threads, Event Channels | Lua plugin API planned | README | Active | |
Composition | Garen Tyler and contributors | Rust | MIT | 1.19.4 | Custom | Planned | Planned | Yes | No | Async Networking, Threads | WASM planned | README | Active |
Actively developed servers that don't support the latest version
Name | Author(s) | Language | License | Supported version(s) | World formats | Multiworld | Physics | Entities | Lighting | Concurrency model | Scripting/API Language | Platform | Feature list | Development status |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cuberite | FakeTruth, xoft, More | C++ | Apache 2.0 | 1.8-1.12.2 (1.13+ in development) | Anvil | Yes | Yes | Players, Mobs | No | Threads | Lua | Link | Active | |
Glowstone | SpaceManiac, mastercoms, Momo, others | Java | MIT | 1.12.2 (1.13+ in development) | Anvil | Yes | Yes | Players, Mobs, Objects | No | Threads/Events | Java + Kotlin (Paper-API, Spigot-API) | Link | Active | |
MC++ | mcpp-dev | C++ | None | 1.8.8 | Anvil | Yes | Yes | Yes | No | Event loop, Workers | No | Link | Active |
Legacy servers
Name | Author(s) | Language | License | Last version supported | World formats | Multiworld | Physics | Entities | Lighting | Concurrency model | Scripting | Platform | Feature list | Development status |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sugarcane Go | macmv | Go | MIT | 1.8, 1.12 (no blocks), 1.13, 1.14+ in progress | Custom | Yes | Planned | Players | No | Seperate tick loop for each player | Go (server acts as a library) | See the README | Inactive, replaced by Bamboo | |
Starfield | The StarfieldMC Team and Contributors | C# | MIT | 1.16.5 | Custom | Planned | Planned | Players | No | Threads/Async Tasks | Planned | README | Inactive | |
AVRCraft | CNLohr | C | MIT | 1.15.2 | User | No | No | Partial | No | Poll | No | avr openwrt | <16kB | On hiatus since December 2020 |
GoLangMc | Sxtanna and Contributors |
Go | MIT | 1.15.2 | Planned | Planned | Planned | Planned | No | Goroutines | GoLang Plugins | Link | On hiatus since September 2020 | |
MineCase | SunnyCase, WangJun, others | C# | MIT | 1.14 | Custom (Mongodb) | Yes | Planned | Players, Items, Mobs | No | Orleans | Planned | Link | On hiatus since June 2020 | |
Nostalgia | BizarreCake | C++ | GPLv3 | 1.14.4 | Planned | Planned | Planned | Planned | No | Actors | Lua | Nothing is listed yet. | Inactive | |
Basin | Protryon/JavaProphet, ecx86 | C | GPLv3 | 1.11.2, 1.11 & 1.10 | Anvil | Yes | Yes | Players, Items, Mobs | No | Threads | Lua & C | Link | Inactive | |
Diorite | GotoFinal | Java 8 | MIT License | 1.11.2 | Anvil + Custom | Yes | Planned | Players, Items | No | Parallel Threads, Tick regions, Async input (chat, commands, tab) | Java + Panda | Link | Inactive | |
McEx | hansihe, Gjum | Elixir | MIT | 1.9.2 | Anvil/Custom planned | Planned | Entities | Players, Items | No | Erlang processes | Elixir/Erlang planned | Link | Inactive | |
SharpMC | Wuppie | C# | MIT | 15w31c (1.9 snapshot #3) | Custom (Anvil Support) | Yes | Fluids only (right now) | Players, Items | No | Threads | C# | See github | Inactive | |
Dragonet | DragonetTeam | Java | LGPL | MC:PC 1.8.3 & MC:PE 0.11.0 | Anvil | Yes | Yes | Players | No | Threads/Events | Java (Bukkit), JavaScript (DAPIS) | Support Bukkit/Javascript Plugins, Minecraft PC, Minecraft: Pocket Edition | Inactive | |
Hematite | Piston developers | Rust | MIT | 1.8.3 Planned | Anvil Planned | Planned | Planned | Planned | No | Threads | Rust Planned | Discussion | Inactive | |
TridentSDK | TridentSDK Team | Java | Apache 2.0 | 1.8.3 Planned | Anvil | Planned | Planned | Players, Mobs (test AI) | No | Threads/Events | Java | Unknown | Inactive | |
Mineserver | Fador, Psoden, deoxxa | C++ | New BSD License | 1.8 | Anvil | Yes | Yes | Players, Mobs | No | Unknown | C++ | Link | Inactive | |
Netherrack | Cruz Bishop, Alice Keinz | Rust | MIT | Developing for 1.8 | Planned: Anvil and possibly custom | Planned: Yes | Planned: Yes, with optional extensions | Planned: Yes | No | Planned: To be determined | Planned: Rust plugins | Not yet | Inactive | |
QuartzPowered | The Quartz Powered Team | Java | MIT | 1.8 | Anvil | Planned | Planned | Planned | No | Unknown | Java | Unknown | Inactive | |
Rush | Rush Team | Java | unknown | 1.8 | McRegion | Planned | Partial | Players, Mobs (test AI) | No | Threads | No | Link | Inactive | |
hCraft | BizarreCake | C++ | GPLv3 | 1.7.10 | Custom (HWv1) | Yes | Yes | Players | No | Threads/Events | No | Link | Inactive | |
TrueCraft | Drew DeVault (SirCmpwn), more | C# | MIT | b1.7.3 | McRegion | Planned | Yes | Players, Items, Falling Sand, Mobs | No | Threads | C# | Link | Inactive | |
BurningPig | Joe Doyle (JoeDoyle23) | JavaScript (Node.js) |
MIT | 1.6.4 | Custom | Planned | No | Players | No | Async Networking | No | Link | Inactive | |
PartyCraft | Drew DeVault (SirCmpwn) | C# | MIT | 1.6.2 | Anvil | Yes | Yes | Yes | No | Async Networking/Logic | C# | Link | Inactive | |
NessusMS | Pbunny | C | Pbunny License v1 | 1.5.2 | Custom | Yes | Yes | Partial | No | Async Networking/Posix Threads | Planned | Link | Inactive | |
Spout (with Vanilla plugin) |
Spout LLC and community | Java | Spout License v1 | 1.5.2 | Custom | Yes | Partial | Partial | No | Parallel Threads | Java (SpoutAPI) | unknown | Inactive | |
Bravo | Corbin Simpson | Python | MIT/X11 | 1.5 | Alpha, Beta, Anvil | Yes | Yes | Players, Mobs | No | Async I/O, Processes | Python | Link | Inactive | |
C#raft | ementalo, smjert | C# | AGPLv3 | 1.5 | Custom | No | No | Player | No | Unknown | C# | Unknown | Inactive | |
mc-erl | Apiocera, clonejo | Erlang | GPLv3 | 1.4.7 | custom (Mnesia) | No | No | Players | No | Erlang processes | No | Link | Inactive | |
jsmc | Conrad Pankoff (deoxxa) | JavaScript (Node.js) | New BSD License | 1.4.2 | No | No | No | Players | No | Async Networking/Logic | JavaScript | Link | Inactive | |
FastCraft | sprenger120 | C++ | GPLv3 | 1.3.2 | Anvil (read access) | Planned | Planned | Players, mobs | No | Threads | Planned (Lua) | Unknown | Unknown | Inactive |
Realcraft | Jailout2000 | REALbasic | MIT | 1.3.2 | Custom | Yes | Planned | Players, other entities are WIP | No | Event-driven | No | Link | Inactive | |
Mineserver 2 | deoxxa, Jailout2000 | C++ | New BSD License | Unknown | Planned | Planned | Planned | Planned | No | boost, ZeroMQ | C++ | Unknown | Unknown | Inactive |
RedstoneInside | xTachyon | C++ | MIT | 1.11.1 | Anvil (read-only), Schematics | No | No | No | No | Unknown | C++ | Minimal terrain generator, read anvil files, commands | Inactive |