Difference between revisions of "Realcraft:Main Page"

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== Development Status ==
 
== Development Status ==
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MySQL support has been added. More packets. Entities are still a work in progress, though events are fired whenever a player moves/looks. Basic chat commands have been added (/emote, /me, /ping, /world). Multi-world support has been finished, including the option to generate a flat nether world (currently based on the world's dimension id whether to generate netherrack or grass). More updates will be arriving soon. -- [[User:Jailout2000|<span style="color: #0080C0; font-weight: bold;">Jailout2000</span>]] 21:40, 7 January 2012 (MST)
  
 
Server has been rewritten with a new packet buffering system. It's now much easier for me to do things with the Minecraft protocol as opposed to before. The reason for the rewrite is because A) it was mostly hard to maintain and B) I lost the source code in a hard drive failure. Right now the rewrite is at the point of where the earlier version was; you can run around but don't swing your arm or click anything, don't even walk or jog. -- [[User:Jailout2000|<span style="color: #0080C0; font-weight: bold;">Jailout2000</span>]] 19:33, 2 January 2012 (MST)
 
Server has been rewritten with a new packet buffering system. It's now much easier for me to do things with the Minecraft protocol as opposed to before. The reason for the rewrite is because A) it was mostly hard to maintain and B) I lost the source code in a hard drive failure. Right now the rewrite is at the point of where the earlier version was; you can run around but don't swing your arm or click anything, don't even walk or jog. -- [[User:Jailout2000|<span style="color: #0080C0; font-weight: bold;">Jailout2000</span>]] 19:33, 2 January 2012 (MST)
  
 
Development will begin again soon. -- [[User:Jailout2000|<span style="color: #0080C0; font-weight: bold;">Jailout2000</span>]] 08:40, 30 December 2011 (MST)
 
Development will begin again soon. -- [[User:Jailout2000|<span style="color: #0080C0; font-weight: bold;">Jailout2000</span>]] 08:40, 30 December 2011 (MST)
 
Notchian clients no longer crash. Lots of internal code has been reworked with the help of [[User:Ribose|Ribose]]. Fixed spawning bugs, it now works correctly on the first time. Fixed gltches with walking/jumping/arm-throwing; you are now free to walk around, just don't hit any blocks (left or right click) at the moment ;). Entities were worked on a bit, and understood a bit more; players should now see other players (but they cannot move right now, they can arm swing though!). Chat is now working properly, and is logged under a different log file. Other than all of this, the server is fairly stable, I can't crash it as of this moment, but that's not to say it isn't crashable, I'm sure somewhere there's a problem. -- [[User:Jailout2000|<span style="color: #0080C0; font-weight: bold;">Jailout2000</span>]] 22:27, 24 October 2011 (MST)
 
  
  

Revision as of 04:40, 8 January 2012

Realcraft is a custom Minecraft Beta server coded by Jailout2000 around the Beta 1.8.1 protocol. It is coded in Realbasic. Since it's coded in Realbasic, this means that it does not have access to kernel threads without a lot of effort, and therefore is not a multi-threaded server. The server runs out of the console; it does not have a GUI to which you could control it.

License

Realcraft is written as open-source at github. See the LICENSE file there. If there is no LICENSE file, then assume general public / proprietary software.

Also note that the github repository is not where the source will live. The source lives on my hard drive until I feel like uploading it to git. I will be using github for a backup of Realcraft's source only, and not as the main source.

Project Status

Currently the project is in active development.

Plans / To-Do

  • Eventually use an external library for generation of worlds. At the moment, generation of worlds is done internally
    • It might be possible to use a libnoise .dll/.so file and declare into it from the server, but I cannot say for sure yet
  • Provide a download for the server so others may use it
    • This will mean building the server for cross-platform support. Currently it is Windows x86 only
    • This would also mean having a new license for the project
  • Player authentication with Minecraft.net
  • MySQL database support Completed.
    • Player whitelist and/or blacklist support
    • Player ranks Completed.
    • Logging
    • Chest/door/area protection
    • Server and world-specific options Completed.

Live Server

This server may or may not be online; it's only online when Jailout2000 is working on the server.

  • mc.clan-warp.net:25566

Source Code

The project source is open-source and is provided under the License heading at the top of this page.

Development Status

MySQL support has been added. More packets. Entities are still a work in progress, though events are fired whenever a player moves/looks. Basic chat commands have been added (/emote, /me, /ping, /world). Multi-world support has been finished, including the option to generate a flat nether world (currently based on the world's dimension id whether to generate netherrack or grass). More updates will be arriving soon. -- Jailout2000 21:40, 7 January 2012 (MST)

Server has been rewritten with a new packet buffering system. It's now much easier for me to do things with the Minecraft protocol as opposed to before. The reason for the rewrite is because A) it was mostly hard to maintain and B) I lost the source code in a hard drive failure. Right now the rewrite is at the point of where the earlier version was; you can run around but don't swing your arm or click anything, don't even walk or jog. -- Jailout2000 19:33, 2 January 2012 (MST)

Development will begin again soon. -- Jailout2000 08:40, 30 December 2011 (MST)



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