Difference between revisions of "ChargedMinersClassic"
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* Intel graphics cards doesn't get smooth textures. | * Intel graphics cards doesn't get smooth textures. | ||
* Water surface becomes invisible when underwater. | * Water surface becomes invisible when underwater. | ||
− | * Individual water blocks are clickable (unlike vanilla Minecraft water blocks), which makes underwater very difficult. | + | * Individual water blocks are clickable (unlike vanilla Minecraft water blocks), which makes underwater building very difficult. |
== Done == | == Done == |
Revision as of 10:21, 25 August 2012
Charged Miners is a client for classic, download the launcher here
Improvements
- Collision detection with terrain.
- Non-flying player movement code.
- Expose more options through in-game menus.
- Save last few messages typed into the console, and allow using up/down arrows to scroll through them (like you would in a terminal).
Bugs
- Intel graphics cards doesn't get smooth textures.
- Water surface becomes invisible when underwater.
- Individual water blocks are clickable (unlike vanilla Minecraft water blocks), which makes underwater building very difficult.
Done
Turn on the ability to resize the window by default (at least on Windows).Add ability to part a server after joining, to go back to the server list.Show a list of players when pressing <tab>Repeated breaking/placing on mouseclick holdBetter error messages!The toolbox not allowing more than one of the same blockIntel graphics cards rendering is brokenIrssi style tab completeWater isn't transparentLarger chat window