Difference between revisions of "Pre-release protocol"

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m (→‎Pig: Detail on boost)
m (Update to 1.11.2)
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This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.11, protocol 315]]) to the current pre-release (currently [[Protocol version numbers|1.11.2, protocol 316]]). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
+
This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.11.2, protocol 316]]) to the current pre-release (currently [[Protocol version numbers|17w06a, protocol 317]]). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
  
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
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=== Packets ===
 
=== Packets ===
 
No changes so far.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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=== Entity Metadata ===
 
=== Entity Metadata ===
  
=== TippedArrow ===
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No changes so far.
 
 
Extends [[#Arrow|Arrow]].
 
 
 
Used for both tipped and regular arrows.  If not tipped, then color is set to 0 and no tipped arrow particles are used.
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 7
 
| VarInt
 
|colspan="2"| Color ({{Change|0|-1}} for no particles)
 
| {{Change|0|-1}}
 
|}
 
 
 
Statuses:
 
;0
 
:Spawns tipped arrow particle effects, if the color is greater than 0.
 
 
 
=== Fireworks ===
 
 
 
Extends [[Entities#Entity|Entity]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 6
 
| [[Slot]]
 
|colspan="2"| Firework info
 
| Empty
 
|-
 
|style="background-color: #d9ead3;"| 7
 
|style="background-color: #d9ead3;"| VarInt
 
|colspan="2" style="background-color: #d9ead3;"| Entity ID of entity which used firework (for elytra boosting)
 
|style="background-color: #d9ead3;"| 0
 
|}
 
 
 
=== Pig ===
 
 
 
Extends [[Entities#Animal|Animal]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 13
 
| Boolean
 
|colspan="2"| Has saddle
 
| false
 
|-
 
|style="background-color: #d9ead3;"| 14
 
|style="background-color: #d9ead3;"| VarInt
 
|colspan="2" style="background-color: #d9ead3;"| Total time to "boost" with a carrot on a stick for
 
|style="background-color: #d9ead3;"| 0
 
|}
 
 
 
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
 
  
 
== Block Actions ==
 
== Block Actions ==
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== Plugin Channels ==
 
== Plugin Channels ==
  
=== <code>MC|DebugNeighborsUpdate</code> ===
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No changes so far.
''Server to client''
 
 
 
{{Change||Never sent, but used to debug block updates. Does not render without modifying the client.}}
 
 
 
{|class="wikitable" style="background-color: #d9ead3;"
 
! Name
 
! Type
 
! Notes
 
|-
 
| Time
 
| Long
 
| World timestamp at which the update occurred.  200 ticks after this timestamp, the given update stops rendering.
 
|-
 
| Location
 
| Position
 
| Location of the block that updated.
 
|}
 
  
 
== Handshaking ==
 
== Handshaking ==
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  | Protocol Version
 
  | Protocol Version
 
  | VarInt
 
  | VarInt
  | See [[protocol version numbers]] (currently {{change|315|316}})
+
  | See [[protocol version numbers]] (currently {{change|316|317}})
 
  |-
 
  |-
 
  | Server Address
 
  | Server Address

Revision as of 16:27, 8 February 2017

This page documents the changes from the last stable Minecraft release (currently 1.11.2, protocol 316) to the current pre-release (currently 17w06a, protocol 317). Note that this page contains bleeding-edge information that may not be completely or correctly documented.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

ID Packet name Documentation
Handshaking serverbound
0x00 Handshake Current Pre

New/modified data types

Entity Metadata

No changes so far.

Block Actions

No changes so far.

Plugin Channels

No changes so far.

Handshaking

Clientbound

No changes so far.

Serverbound

No changes so far.

Handshake

This causes the server to switch into the target state.

Packet ID State Bound To Field Name Field Type Notes
0x00 Handshaking Server Protocol Version VarInt See protocol version numbers (currently 316 317)
Server Address String Hostname or IP, e.g. localhost or 127.0.0.1, that was used to connect. The Notchian server does not use this information.
Server Port Unsigned Short Default is 25565. The Notchian server does not use this information.
Next State VarInt Enum 1 for status, 2 for login

Status

Clientbound

No changes so far.

Serverbound

No changes so far.

Login

Clientbound

No changes so far.

Serverbound

No changes so far.