Difference between revisions of "Game files"
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The location of the information JSON file for a specific version is included in the version manifest above, which includes requirements to run the client, ''minimumLauncherVersion'', and the download link for the server, client, and assets. | The location of the information JSON file for a specific version is included in the version manifest above, which includes requirements to run the client, ''minimumLauncherVersion'', and the download link for the server, client, and assets. | ||
− | {{Warning2 | | + | {{Warning2 | Do not use the old endpoint (<nowiki>https://s3.amazonaws.com/Minecraft.Download</nowiki>) as it has been disabled indefinitely.}} |
== Libraries == | == Libraries == |
Revision as of 23:20, 4 October 2019
Game
All available versions of the game itself are listed on https://launchermeta.mojang.com/mc/game/version_manifest.json
The location of the information JSON file for a specific version is included in the version manifest above, which includes requirements to run the client, minimumLauncherVersion, and the download link for the server, client, and assets.
Do not use the old endpoint (https://s3.amazonaws.com/Minecraft.Download) as it has been disabled indefinitely.
Libraries
The libraries which can be used for all Minecraft versions and are downloaded by the launcher are located at
https://libraries.minecraft.net/
The JSON file downloaded above is used in order to determine which libraries to download. Inside the file is a key, libraries
which contains information about each library required.
Example:
{
"name": "org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20130708-debug3",
"natives": {
"linux": "natives-linux",
"windows": "natives-windows",
"osx": "natives-osx"
},
"extract": {
"exclude": [
"META-INF/"
]
},
"rules": [
{
"action": "allow",
"os": {
"name": "osx",
"version": "^10\\.5\\.\\d$"
}
}
]
}
The name
key is used to determine the url from which to download the library from. The format of this string is
<package>:<name>:<version>
The corresponding URL would look like this:
https://libraries.minecraft.net/<package>/<name>/<version>/<name>-<version>.jar
where path
is the result of replacing all the periods in package
with slashes.
It also download a hash, in sha1, the url is:
https://libraries.minecraft.net/<package>/<name>/<version>/<name>-<version>.jar.sha1
http://libraries.minecraft.net/ will NOT work - you must use https
The natives
key provides a string for each specific platform to be inserted between the .jar and the <version> of the filename, resulting in a filename with the format:
<name>-<version>-<native-string>.jar
This is applied to any file with the natives
key.
The natives string may contain ${arch}
, which should be replaced with 32
or 64
.
The extract
key provides rules for the extraction of the file.
The rules
key is used to determine which platforms to download the file to. When the action
is allow
, the file will be downloaded to the platform stated in os
. When the action
is disallow
, the file will not be downloaded to the platform stated in os
. If there is no os
key, the rule is default for non-specified platforms.
In the example above, on an OS X platform, the full download path would be
https://libraries.minecraft.net/org/lwjgl/lwjgl/lwjgl-platform/2.9.1-nightly-20130708-debug3/lwjgl-platform-2.9.1-nightly-20130708-debug3-natives-osx.jar
The file would be extracted but the META-INF
file would not be. Additionally, the file would only be downloaded if the computer was running OS X 10.5.
Assets
The game itself downloads further resources from
http://resources.download.minecraft.net/
The asset index for each version is linked in the <version>.json. An example url to the asset index could look like this
https://launchermeta.mojang.com/mc/assets/1.12/67e29e024e664064c1f04c728604f83c24cbc218/1.12.json
Each resource in the file has a name (the field name of the resource object), a SHA1 hash, and a file size. The client currently downloads all resources in the index from
http://resources.download.minecraft.net/<first 2 hex letters of hash>/<whole hash>
and stores them in
.minecraft/assets/objects/<first 2 hex letters of hash>/<whole hash>
and a copy is stored in
.minecraft/assets/virtual/legacy/
in the old format for versions that don't support the new system (1.7 and below)