Difference between revisions of "Client List"
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(move the ones that suport the latest protocol to the top) |
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!Game Graphics | !Game Graphics | ||
!Last Version Supported | !Last Version Supported | ||
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! [https://github.com/DavidEGrayson/redstone-bot2 redstone-bot2] | ! [https://github.com/DavidEGrayson/redstone-bot2 redstone-bot2] | ||
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| {{yes|1.5}} | | {{yes|1.5}} | ||
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− | ! [https://github.com/ | + | ! [https://github.com/lukleh/TwistedBot TwistedBot] |
− | | | + | | bot and proxy, up to date information in readme on github |
− | | [ | + | | [https://twitter.com/lukleh lukleh] |
− | | {{ | + | | {{Python}}, {{Twisted}} |
− | | [ | + | | {{BSD}} |
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes|1.5}} | ||
+ | |- | ||
+ | ! [https://github.com/nickelpro/spock SpockBot] | ||
+ | | SMP Bot framework, based on BarneyGale's protocol implementation | ||
+ | | nickelpro | ||
+ | | {{Python}} | ||
+ | | {{MIT}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes|1.5}} | ||
+ | |- | ||
+ | ! [https://github.com/umby24/Minebot C# Minebot] | ||
+ | | Work in progress standalone bot | ||
+ | | Umby24 | ||
+ | | {{C#}} | ||
+ | | {{unknown|{{GPLv3}}? No mention of license in source}} | ||
| {{yes}} | | {{yes}} | ||
− | | {{ | + | | {{no}} |
− | | {{ | + | | {{yes|1.5}} |
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! [https://github.com/superjoe30/mineflayer mineflayer] | ! [https://github.com/superjoe30/mineflayer mineflayer] | ||
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| {{no}} | | {{no}} | ||
| {{no}} | | {{no}} | ||
+ | | {{yes|1.5}} | ||
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+ | ! [https://github.com/shoghicp/Minecraft-PHP-Client-2 Minecraft PHP Client 2] | ||
+ | | Complete rewrite of "Minecraft PHP Client". Has events and actions, and it's modular. Supports online mode and Spoutcraft | ||
+ | | [https://twitter.com/shoghicp shoghicp] | ||
+ | | {{PHP}} | ||
+ | | {{WTFPL}} | ||
+ | | {{no}} | ||
+ | | {{unknown|Convert Map to PNG}} | ||
+ | | {{supports|1.4.7}} | ||
+ | |- | ||
+ | ! [https://github.com/SpoutDev/Spout Spout] (with [https://github.com/VanillaDev/Vanilla Vanilla] plugin) | ||
+ | | Open source, multi-threaded voxel game framework and platform that opens the doors for infinite possibilities. Features infinite height worlds, infinite content, advanced modeling support, and more! | ||
+ | | [http://www.spout.org Spout LLC] and community | ||
+ | | {{Java}} | ||
+ | | [http://spout.in/licensev1 Spout License v1] | ||
+ | | {{yes}} | ||
+ | | {{yes|Yes, using [http://www.lwjgl.org LWJGL]}} | ||
| {{supports|1.4.7}} | | {{supports|1.4.7}} | ||
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| {{no}} | | {{no}} | ||
| {{supports|1.4.7}} | | {{supports|1.4.7}} | ||
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! [https://github.com/Charged/Miners Charged Miners] | ! [https://github.com/Charged/Miners Charged Miners] | ||
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| {{yes|Yes, using [http://en.wikipedia.org/wiki/Microsoft_XNA XNA]}} | | {{yes|Yes, using [http://en.wikipedia.org/wiki/Microsoft_XNA XNA]}} | ||
| {{supports|1.2.5}} | | {{supports|1.2.5}} | ||
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! [https://github.com/axus/libmc--c mc--c] | ! [https://github.com/axus/libmc--c mc--c] |
Revision as of 03:34, 10 April 2013
Minecraft Modern Tools and Mods | |
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Clients | Servers | Decompilers | Libraries | Utilities | Wrappers |
This is a rather incomplete list of Minecraft clients that users have worked or are working on. This page only lists clients written from scratch; for mods and wrappers, see the Utility List.
The column Game Graphics asks if your client displays in-game activity at a graphical level, such as world chunks, people or mobs moving, or any of that sort. If you are simply displaying things as text, that does not count. You can also optionally tell us the library you're using for your game graphics while providing your answer.
Name | Features | Author(s) | Language | License | Threaded | Game Graphics | Last Version Supported |
---|---|---|---|---|---|---|---|
redstone-bot2 | Wheat farming, supersonic flying speed, general awareness of world, but no documentation. | DavidEGrayson | Ruby | TBD | Yes | No | 1.5 |
TwistedBot | bot and proxy, up to date information in readme on github | lukleh | Python, Twisted | BSD | No | No | 1.5 |
SpockBot | SMP Bot framework, based on BarneyGale's protocol implementation | nickelpro | Python | MIT | No | No | 1.5 |
C# Minebot | Work in progress standalone bot | Umby24 | C | GPLv3? No mention of license in source | Yes | No | 1.5 |
mineflayer | Create Minecraft bots with a powerful, stable, and high level JavaScript API. | superjoe30 | node.js | MIT | No | No | 1.5 |
Minecraft PHP Client 2 | Complete rewrite of "Minecraft PHP Client". Has events and actions, and it's modular. Supports online mode and Spoutcraft | shoghicp | PHP | WTFPL | No | Convert Map to PNG | Template:Supports |
Spout (with Vanilla plugin) | Open source, multi-threaded voxel game framework and platform that opens the doors for infinite possibilities. Features infinite height worlds, infinite content, advanced modeling support, and more! | Spout LLC and community | Java | Spout License v1 | Yes | Yes, using LWJGL | Template:Supports |
BraLa | Minecraft (S)MP-Client, slogan: "Minecraft on a lower (WTF?) level" | Dav1d | D | GPLv3 | Yes | Yes | Template:Supports |
pyCraft | Work in progress client, displays chat at the moment | Ammar Askar, resba | Python | Apache License v2 | Yes | No | Template:Supports |
Charged Miners | Minecraft Viewer, can connect to classic servers. | Wallbraker et al. | D, Lua | GPLv2 | No | Yes | Template:Supports |
Revolutional RedStone | Partial Redstone support | RevolutionalRedstone | C++, Lua | Unknown | Yes | Yes | Template:Supports |
Minecraft PHP Client | "- Superseded by Minecraft PHP Client 2 -" It can move and do other things. Spanish Website | shoghicp | PHP | LGPL | Yes, but only linux | No | Template:Supports |
Sharpcraft (Fork) | Work in progress SMP (might add SSP) client. | Vijfhoek and F16Gaming | C# | GPLv3 | Yes | Yes, using XNA | Template:Supports |
mc--c | Draw the map. Can't talk or move. | axus | C++ | LGPL | No | Yes | Template:Supports |
esbot | dependency gathering and other awesomeness | espes | Python, Twisted | GPLv3 | No | No | Template:Supports |
mcclient | Work in progress SMP client | ThibG | Python with C extension | GPLv3 | No | Yes | Template:Supports |
minecraft-opengl | Draw the map, move around, break stuff, gather stuff, etc.; doesn't appear to have networking | Rohan Bansal, Dmitry Drutskoy, Ajay Roopakalu, Sarah Tang | C++ with OpenGL | Template:All rights reserved | No | Yes | Template:Supports |
golem | ruby 1.9/eventmachine client, acts as a standalone bot or transparent proxy | aniero | Ruby | MIT | No | No | Template:Supports |