Entity metadata
Various Entities have different metadata fields and status codes.
Contents
- 1 Unmerged information
- 1.1 Entity Metadata Format
- 1.2 Mobs
- 1.3 Entity
- 1.4 Itemed Throwable
- 1.5 Egg
- 1.6 Ender Pearl
- 1.7 Experience Bottle
- 1.8 Snowball
- 1.9 Eye of Ender
- 1.10 Arrow
- 1.11 TippedArrow
- 1.12 Trident
- 1.13 Itemed Fireball
- 1.14 Fireball
- 1.15 Small Fireball
- 1.16 Fireworks
- 1.17 Living
- 1.18 Panda
- 1.19 Fox
- 1.20 Mooshroom
- 1.21 Raid Participant
- 1.22 Abstract Illager
- 1.23 Spellcaster Illager
- 1.24 EvocationIllager Evoker
- 1.25 IllusionIllager Illusioner
- 1.26 Pillager
- 1.27 VindicationIllager Vindicator
- 1.28 Ravager
- 1.29 Witch
- 1.30 AbstractSkeleton
- 1.31 Zombie
- 1.32 Zombie Villager
- 1.33 Ocelot
- 1.34 Cat
- 1.35 Horse
- 1.36 Trader Llama
- 1.37 Abstract Merchant
- 1.38 Villager
- 1.39 Wandering Trader
- 1.40 Bee
- 2 Mobs
- 3 Objects
- 4 Entity Metadata Format
- 4.1 Entity
- 4.2 Throwable
- 4.3 Egg
- 4.4 Ender Pearl
- 4.5 Experience Bottle
- 4.6 Snowball
- 4.7 Potion
- 4.8 Eye of Ender
- 4.9 FallingBlock
- 4.10 AreaEffectCloud
- 4.11 FishingHook
- 4.12 Arrow
- 4.13 TippedArrow
- 4.14 Trident
- 4.15 Boat
- 4.16 EnderCrystal
- 4.17 Abstract Fireball
- 4.18 Dragon Fireball
- 4.19 Fireball
- 4.20 Small Fireball
- 4.21 WitherSkull
- 4.22 Fireworks
- 4.23 Hanging
- 4.24 ItemFrame
- 4.25 Item
- 4.26 Living
- 4.27 Player
- 4.28 ArmorStand
- 4.29 Insentient
- 4.30 Ambient
- 4.31 Bat
- 4.32 Creature
- 4.33 WaterMob
- 4.34 Squid
- 4.35 Dolphin
- 4.36 Abstract fish
- 4.37 Cod
- 4.38 Puffer fish
- 4.39 Salmon
- 4.40 Tropical fish
- 4.41 Ageable
- 4.42 Animal
- 4.43 AbstractHorse
- 4.44 Horse
- 4.45 ZombieHorse
- 4.46 SkeletonHorse
- 4.47 ChestedHorse
- 4.48 Donkey
- 4.49 Llama
- 4.50 Mule
- 4.51 Pig
- 4.52 Rabbit
- 4.53 Turtle
- 4.54 Polar Bear
- 4.55 Chicken
- 4.56 Cow
- 4.57 Mooshroom
- 4.58 Sheep
- 4.59 TameableAnimal
- 4.60 Ocelot
- 4.61 Wolf
- 4.62 Parrot
- 4.63 Villager
- 4.64 Golem
- 4.65 IronGolem
- 4.66 Snowman
- 4.67 Shulker
- 4.68 Monster
- 4.69 Blaze
- 4.70 Creeper
- 4.71 Endermite
- 4.72 Giant Zombie
- 4.73 Guardian
- 4.74 ElderGuardian
- 4.75 Silverfish
- 4.76 Abstract Illager
- 4.77 VindicationIllager
- 4.78 Spellcaster Illager
- 4.79 EvocationIllager
- 4.80 IllusionIllager
- 4.81 Vex
- 4.82 EvocationFangs
- 4.83 AbstractSkeleton
- 4.84 Skeleton
- 4.85 Wither Skeleton
- 4.86 Stray
- 4.87 Spider
- 4.88 Witch
- 4.89 Wither
- 4.90 Zombie
- 4.91 Zombie Villager
- 4.92 Husk
- 4.93 Drowned
- 4.94 Enderman
- 4.95 EnderDragon
- 4.96 Flying
- 4.97 Ghast
- 4.98 Phantom
- 4.99 Slime
- 4.100 LlamaSpit
- 4.101 Minecart
- 4.102 MinecartRideable
- 4.103 MinecartContainer
- 4.104 MinecartHopper
- 4.105 MinecartChest
- 4.106 MinecartFurnace
- 4.107 MinecartTNT
- 4.108 MinecartSpawner
- 4.109 MinecartCommandBlock
- 4.110 TNTPrimed
Unmerged information
Entity metadata shifted in 19w08a; not all entities are copied here. All subclasses of entity had shift of 1; all subclasses of living had a second shift (2 total). All entities listed in the article have been updated, but there are ones not listed here.
Entity Metadata Format
Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
Entity Metadata is an array of entries, each of which looks like the following:
Name | Type | Meaning |
---|---|---|
Index | Unsigned Byte | Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
|
Type | Optional VarInt Enum | Only if Index is not 0xff ; the type of the index, see the table below
|
Value | Optional value of Type | Only if Index is not 0xff : the value of the metadata field
|
Value of Type field | Type of Value field | Notes |
---|---|---|
0 | Byte | |
1 | VarInt | |
2 | Float | |
3 | String | |
4 | Chat | |
5 | OptChat (Boolean + Optional Chat) | Chat is present if the Boolean is set to true |
6 | Slot | |
7 | Boolean | |
8 | Rotation | 3 floats: rotation on x, rotation on y, rotation on z |
9 | Position | |
10 | OptPosition (Boolean + Optional Position) | Position is present if the Boolean is set to true |
11 | Direction (VarInt) | (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5) |
12 | OptUUID (Boolean + Optional UUID) | UUID is present if the Boolean is set to true |
13 | OptBlockID (VarInt) | 0 for absent otherwise, id << 4 | data
|
14 | NBT | |
15 | Particle | |
16 | Villager Data | 3 VarInts: villager type, villager profession, level |
17 | OptVarInt | 0 for absent; 1 + actual value otherwise. Used for entity IDs. |
18 | Pose | A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING |
Villager type (minecraft:villager_type
registry):
Name | ID |
---|---|
minecraft:desert |
0 |
minecraft:jungle |
1 |
minecraft:plains |
2 |
minecraft:savanna |
3 |
minecraft:snow |
4 |
minecraft:swamp |
5 |
minecraft:taiga |
6 |
Villager professions (minecraft:villager_profession
registry):
Name | ID |
---|---|
minecraft:none |
0 |
minecraft:armorer |
1 |
minecraft:butcher |
2 |
minecraft:cartographer |
3 |
minecraft:cleric |
4 |
minecraft:farmer |
5 |
minecraft:fisherman |
6 |
minecraft:fletcher |
7 |
minecraft:leatherworker |
8 |
minecraft:librarian |
9 |
minecraft:mason |
10 |
minecraft:nitwit |
11 |
minecraft:shepherd |
12 |
minecraft:toolsmith |
13 |
minecraft:weaponsmith |
14 |
Mobs
Entity IDs have shifted with the addition of some new mobs.
Entity
The base class.
Index | Type | Meaning | Default | |
---|---|---|---|---|
0 | Byte | Bit mask | Meaning | 0 |
0x01 | On Fire | |||
0x02 | Crouched | |||
0x04 | Unused (previously riding) | |||
0x08 | Sprinting | |||
0x10 | Swimming | |||
0x20 | Invisible | |||
0x40 | Glowing effect | |||
0x80 | Flying with elytra | |||
1 | VarInt | Air | 300 | |
2 | OptChat | Custom name | empty | |
3 | Boolean | Is custom name visible | false | |
4 | Boolean | Is silent | false | |
5 | Boolean | No gravity | false | |
6 | Pose | Pose | STANDING |
Itemed Throwable
Extends Throwable.
Used for all things that previously extended throwable other than potions, which already had an item.
Index | Type | Meaning | Default | |
---|---|---|---|---|
7 | Slot | Item | empty (which behaves as if it were a specific item, depending on the subclass) |
Egg
Extends Itemed Throwable.
No additional metadata.
An empty item behaves as if the item were a minecraft:egg
.
Ender Pearl
Extends Itemed Throwable.
No additional metadata.
An empty item behaves as if the item were a minecraft:ender_pearl
.
Experience Bottle
Extends Itemed Throwable.
No additional metadata.
minecraft:experience_bottle
Snowball
Extends Itemed Throwable.
No additional metadata.
minecraft:snowball
Eye of Ender
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
7 | Slot | Item | empty (which behaves as if it were a minecraft:ender_eye )
|
Arrow
Extends Entity.
Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Byte | Bit mask | Meaning | 0 | |
0x01 | Is critical | |||
0x02 | Is noclip (used by loyalty tridents when returning) | |||
OptUUID | Shooter UUID | Empty | ||
9 | Byte | Piercing level | 0 |
TippedArrow
Extends Arrow.
Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.
Index | Type | Meaning | Default | |
---|---|---|---|---|
VarInt | Color (-1 for no particles) | -1 |
Trident
Extends Arrow.
Index | Type | Meaning | Default | |
---|---|---|---|---|
VarInt | Loyalty level (enchantment) | 0 |
Itemed Fireball
Extends Entity.
Used for regular and small fireballs. Not used for dragon fireballs and wither skulls. Interestingly, regular fireballs do not come from an item.
Index | Type | Meaning | Default | |
---|---|---|---|---|
7 | Slot | Item | empty (which behaves as if it were a minecraft:fire_charge )
|
Fireball
Extends Abstract Fireball Itemed Fireball. This is the large fireball shot by ghasts.
No additional metadata.
Small Fireball
Extends Abstract Fireball Itemed Fireball. This is the fireball shot by blazes and dispensers with fire charges.
No additional metadata.
Fireworks
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Slot | Firework info | empty | ||
Entity ID of entity which used firework (for elytra boosting) | 0 | |||
9 | Boolean | Shot at angle (from a crossbow) | false |
Living
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Byte | Hand states, used to trigger blocking/eating/drinking animation. | 0 | ||
Bit mask | Meaning | |||
0x01 | Is hand active | |||
0x02 | Active hand (0 = main hand, 1 = offhand) | |||
0x04 | In riptide spin attack | |||
Float | Health | 1.0 | ||
VarInt | Potion effect color (or 0 if there is no effect) | 0 | ||
Boolean | Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount | false | ||
VarInt | Number of arrows in entity | 0 | ||
12 | OptBlockPos | Unknown (Bed location?) | Absent |
Panda
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | Integer | Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event.
|
0 | |
16 | Integer | Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared).
|
0 | |
17 | Integer | Eat timer. If nonzero, counts upwards. | 0 | |
18 | Byte | Main Gene | 0 | |
19 | Byte | Hidden Gene | 0 | |
20 | Byte | Bit mask | Meaning | 0 |
0x01 | Unused | |||
0x02 | Is sneezing | |||
0x04 | Is eating | |||
0x08 | Unknown | |||
0x10 | Unknown |
Fox
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | VarInt | Type (0: red, 1: snow) | 0 (red) | |
16 | Byte | Bit mask | Meaning | 0 |
0x01 | Sitting | |||
0x02 | Unused | |||
0x04 | Crouching | |||
0x08 | Unknown | |||
0x10 | Unknown | |||
0x20 | Sleeping | |||
0x40 | Unknown | |||
0x80 | Unknown | |||
17 | OptUUID | First UUID (in UUIDs NBT)?
|
Absent | |
18 | OptUUID | Second UUID (in UUIDs NBT)?
|
Absent |
Mooshroom
Extends Cow.
No additional metadata.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | String | Variant ("red" or "brown") | red |
Raid Participant
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
14 | boolean | Is celebrating | false |
"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.
Abstract Illager
Extends Monster Raid Participant.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Has target (aggressive state) |
Replaced with pose (presumably?)
Spellcaster Illager
Extends Abstract Illlager.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Byte | Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) | 0 |
EvocationIllager Evoker
Extends Spellcaster Illager.
IllusionIllager Illusioner
Extends Spellcaster Illager.
Pillager
Extends Abstract Illlager.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | Boolean | Using crossbow | false |
VindicationIllager Vindicator
Extends Abstract Illager.
Ravager
Extends Raid Participant
No additional metadata.
Status | Description | |
---|---|---|
4 | Starts the attack animation. | |
39 | Starts the stun animation. |
Witch
Extends Monster Raid Participant.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Boolean | Is drinking potion | false |
AbstractSkeleton
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Boolean | Is swinging arms | false |
Replaced with pose (presumably?)
Zombie
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Boolean | Is baby | false | ||
VarInt | Unused (previously type) | 0 | ||
14 | Boolean | Are hands held up | false | |
Boolean | Is becoming a drowned | false |
Replaced with pose (presumably?)
Zombie Villager
Extends Zombie.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Boolean | Is converting | false | ||
Ocelot
Extends TameableAnimal Ageable.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | VarInt | Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese). Used to render regardless as to whether it is tamed or not. | 0 | |
15 | Boolean | Is trusting | false |
Status | Description | |
---|---|---|
40 | Spawn smoke particles (trust gaining failed) | |
41 | Spawn heart particles (trust gaining succeeded) |
Cat
Extends TameableAnimal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
17 | VarInt | Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = all_black) | 1 | |
18 | Boolean | Unknown | false | |
19 | Boolean | Unknown | false | |
20 | VarInt | Collar color (values are those used with dyes) | 14 (Red) |
Horse
Extends AbstractHorse.
Index | Type | Meaning | Default | |
---|---|---|---|---|
VarInt | Variant (Color & Style) | 0 | ||
16 | VarInt | Armor (0: none, 1: iron, 2: gold, 3: diamond) | 0 (none) | |
17 | Slot | Armor Item (Forge only) | Empty |
Replaced with Entity Equipment packet. (Uses chestplate slot)
Trader Llama
Extends Llama.
No additional metadata.
Abstract Merchant
Extends Ageable.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | VarInt | Head shake timer (starts at 40, decrements each tick) | 0 |
Villager
Extends Ageable Abstract Merchant.
Index | Type | Meaning | Default | |
---|---|---|---|---|
Wandering Trader
Extends Abstract Merchant.
No additional metadata.
Bee
Index | Type | Meaning | Default | |
---|---|---|---|---|
16 | Byte | Looping animation state | 0 | |
17 | VarInt | Angry time in ticks | 0 (Not angry) |
Mobs
Mobs are spawned via Spawn Mob.
Some entities (marked in yellow) should only be spawned using Spawn Object and their Object ID. While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using Spawn Mob with that entity ID, although clients should accept such packets if they appear.
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
- Paintings should be spawned using Spawn Painting
- XP orbs should be spawned using Spawn Experience Orb.
Type | Name | bounding box x and z | bounding box y | ID |
---|---|---|---|---|
0 | AreaEffectCloud | 2.0 * Radius | 0.5 | minecraft:area_effect_cloud
|
1 | ArmorStand | normal: 0.5 marker: 0.0 small: 0.25 | normal: 1.975 marker: 0.0 small: 0.9875 | minecraft:armor_stand
|
2 | Arrow | 0.5 | 0.5 | minecraft:arrow
|
3 | Bat | 0.5 | 0.9 | minecraft:bat
|
4 | Blaze | 0.6 | 1.8 | minecraft:blaze
|
5 | Boat | 1.375 | 0.5625 | minecraft:boat
|
6 | CaveSpider | 0.7 | 0.5 | minecraft:cave_spider
|
7 | Chicken | 0.4 | 0.7 | minecraft:chicken
|
8 | Cod | 0.9 | 1.4 | minecraft:cod
|
9 | Cow | 0.9 | 1.4 | minecraft:cow
|
10 | Creeper | 0.6 | 1.7 | minecraft:creeper
|
11 | Donkey | 1.3964844 | 1.6 | minecraft:donkey
|
12 | Dolphin | 0.9 | 0.6 | minecraft:dolphin
|
13 | DragonFireball | 1.0 | 1.0 | minecraft:dragon_fireball
|
14 | Drowned | ? | ? | minecraft:drowned
|
15 | ElderGuardian | 1.9975 (2.35 * guardian) | 1.9975 (2.35 * guardian) | minecraft:elder_guardian
|
16 | EnderCrystal | 2.0 | 2.0 | minecraft:end_crystal
|
17 | EnderDragon | 16.0 | 8.0 | minecraft:ender_dragon
|
18 | Enderman | 0.6 | 2.9 | minecraft:enderman
|
19 | Endermite | 0.4 | 0.3 | minecraft:endermite
|
20 | EvocationFangs | 0.5 | 0.8 | minecraft:evoker_fangs
|
21 | EvocationIllager | 0.6 | 1.95 | minecraft:evoker
|
22 | XPOrb | 0.5 | 0.5 | minecraft:experience_orb
|
23 | EyeOfEnderSignal | 0.25 | 0.25 | minecraft:eye_of_ender
|
24 | FallingSand | 0.98 | 0.98 | minecraft:falling_block
|
25 | FireworksRocketEntity | 0.25 | 0.25 | minecraft:fireworks_rocket
|
26 | Ghast | 4 | 4 | minecraft:ghast
|
27 | Giant | 3.6 | 10.8 | minecraft:giant
|
28 | Guardian | 0.85 | 0.85 | minecraft:guardian
|
29 | Horse (EntityHorse until 1.11) | 1.3964844 | 1.6 | minecraft:horse
|
30 | Husk | 0.6 | 1.95 | minecraft:husk
|
31 | IllusionIllager | 0.6 | 1.95 | minecraft:illusioner
|
32 | Item | 0.25 | 0.25 | minecraft:item
|
33 | ItemFrame | 0.75 or 0.0625 (depth) | 0.75 | minecraft:item_frame
|
34 | Fireball (ghast) | 1.0 | 1.0 | minecraft:fireball
|
35 | LeashKnot | 0.375 | 0.5 | minecraft:leash_knot
|
36 | Llama | 0.9 | 1.87 | minecraft:llama
|
37 | LlamaSpit | 0.25 | 0.25 | minecraft:llama_spit
|
38 | LavaSlime (Magma Cube) | 0.51000005 * size | 0.51000005 * size | minecraft:magma_cube
|
39 | MinecartRideable | 0.98 | 0.7 | minecraft:minecart
|
40 | MinecartChest | 0.98 | 0.7 | minecraft:chest_minecart
|
41 | MinecartCommandBlock | 0.98 | 0.7 | minecraft:commandblock_minecart
|
42 | MinecartFurnace | 0.98 | 0.7 | minecraft:furnace_minecart
|
43 | MinecartHopper | 0.98 | 0.7 | minecraft:hopper_minecart
|
44 | MinecartSpawner | 0.98 | 0.7 | minecraft:spawner_minecart
|
45 | MinecartTNT | 0.98 | 0.7 | minecraft:tnt_minecart
|
46 | Mule | 1.3964844 | 1.6 | minecraft:mule
|
47 | MushroomCow (Mooshroom) | 0.9 | 1.4 | minecraft:mooshroom
|
48 | Ozelot (Ocelot) | 0.6 | 0.7 | minecraft:ocelot
|
49 | Painting | type width or 0.0625 (depth) | type height | minecraft:painting
|
50 | Parrot | 0.5 | 0.9 | minecraft:parrot
|
51 | Pig | 0.9 | 0.9 | minecraft:pig
|
52 | Pufferfish | ? | ? | minecraft:pufferfish
|
53 | PigZombie | 0.6 | 1.95 | minecraft:zombie_pigman
|
54 | PolarBear | 1.3 | 1.4 | minecraft:polar_bear
|
55 | PrimedTnt | 0.98 | 0.98 | minecraft:tnt
|
56 | Rabbit | 0.4 | 0.5 | minecraft:rabbit
|
57 | Salmon | ? | ? | minecraft:salmon
|
58 | Sheep | 0.9 | 1.3 | minecraft:sheep
|
59 | Shulker | 1.0 | 1.0-2.0 (depending on peek) | minecraft:shulker
|
60 | ShulkerBullet | 0.3125 | 0.3125 | minecraft:shulker_bullet
|
61 | Silverfish | 0.4 | 0.3 | minecraft:silverfish
|
62 | Skeleton | 0.6 | 1.99 | minecraft:skeleton
|
63 | SkeletonHorse | 1.3964844 | 1.6 | minecraft:skeleton_horse
|
64 (67: 1.14) | Slime | 0.51000005 * size | 0.51000005 * size | minecraft:slime
|
65 | SmallFireball (blaze) | 0.3125 | 0.3125 | minecraft:small_fireball
|
66 | SnowMan | 0.7 | 1.9 | minecraft:snow_golem
|
67 | Snowball | 0.25 | 0.25 | minecraft:snowball
|
68 | SpectralArrow | 0.5 | 0.5 | minecraft:spectral_arrow
|
69 | Spider | 1.4 | 0.9 | minecraft:spider
|
70 | Squid | 0.8 | 0.8 | minecraft:squid
|
71 | Stray | 0.6 | 1.99 | minecraft:stray
|
72 | Tropical Fish | 0.5 | 0.4 | minecraft:tropical_fish
|
73 | Turtle | 1.2 | 0.4 | minecraft:turtle
|
74 | ThrownEgg | 0.25 | 0.25 | minecraft:egg
|
75 | ThrownEnderpearl | 0.25 | 0.25 | minecraft:ender_pearl
|
76 | ThrownExpBottle | 0.25 | 0.25 | minecraft:experience_bottle
|
77 | ThrownPotion | 0.25 | 0.25 | minecraft:potion
|
78 | Vex | 0.4 | 0.8 | minecraft:vex
|
79 | Villager | 0.6 | 1.95 | minecraft:villager
|
80 | VillagerGolem (Iron Golem) | 1.4 | 2.7 | minecraft:iron_golem}
|
81 | VindicationIllager | 0.6 | 1.95 | minecraft:vindicator
|
82 | Witch | 0.6 | 1.95 | minecraft:witch
|
83 | WitherBoss | 0.9 | 3.5 | minecraft:wither
|
84 | WitherSkeleton | 0.7 | 2.4 | minecraft:wither_skeleton
|
85 | WitherSkull | 0.3125 | 0.3125 | minecraft:wither_skull
|
86 | Wolf | 0.6 | 0.85 | minecraft:wolf
|
87 | Zombie | 0.6 | 1.95 | minecraft:zombie
|
88 | ZombieHorse | 1.3964844 | 1.6 | minecraft:zombie_horse
|
89 | ZombieVillager | 0.6 | 1.95 | minecraft:zombie_villager
|
90 | Phantom | 0.9 | 0.5 | minecraft:phantom
|
91 | Lightning Bolt | - | - | minecraft:lightning_bolt
|
92 | Player | 0.8 | 1.8 | minecraft:player
|
93 | Fishing bobber | ? | ? | minecraft:fishing_bobber
|
94 | Trident | ? | ? | minecraft:trident
|
Objects
Objects are spawned via Spawn Object. See Object Data for more details.
Object IDs and Entity IDs are different. Most objects also have an entity ID, but should only ever be spawned via Spawn Object.
ID | Name | bounding box x and z | bounding box y |
---|---|---|---|
1 | Boat | 1.375 | 0.6 |
2 | Item Stack (Slot) | 0.25 | 0.25 |
3 | Area Effect Cloud | 2.0 * Radius | 0.5 |
10 | Minecart | 0.98 | 0.7 |
50 | Activated TNT | 0.98 | 0.98 |
51 | EnderCrystal | 2.0 | 2.0 |
60 | Tipped arrow (projectile; also used for regular arrows) | 0.5 | 0.5 |
61 | Snowball (projectile) | 0.25 | 0.25 |
62 | Egg (projectile) | 0.25 | 0.25 |
63 | FireBall (ghast projectile) | 1.0 | 1.0 |
64 | FireCharge (blaze projectile) | 0.3125 | 0.3125 |
65 | Thrown Enderpearl | 0.25 | 0.25 |
66 | Wither Skull (projectile) | 0.3125 | 0.3125 |
67 | Shulker Bullet | 0.3125 | 0.3125 |
68 | Llama spit | 0.25 | 0.25 |
70 | Falling Objects | 0.98 | 0.98 |
71 | Item frames | 0.75 or 0.0625 | 0.75 |
72 | Eye of Ender | 0.25 | 0.25 |
73 | Thrown Potion | 0.25 | 0.25 |
75 | Thrown Exp Bottle | 0.25 | 0.25 |
76 | Firework Rocket | 0.25 | 0.25 |
77 | Leash Knot | 0.375 | 0.5 |
78 | ArmorStand | normal: 0.5 marker: 0.0 small: 0.25 | normal: 1.975 marker: 0.0 small: 0.9875 |
79 | Evocation Fangs | 0.5 | 0.8 |
90 | Fishing Hook | 0.25 | 0.25 |
91 | Spectral Arrow | 0.5 | 0.5 |
93 | Dragon Fireball | 1.0 | 1.0 |
94 | Trident | ? | ? |
Since release 1.6, all minecarts are spawned with object type 10 and their functionality is then specified in the Data field within the packet. Also, their visual appearance may be sent via the Entity Metadata packet.
Entity Metadata Format
Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
Entity Metadata is an array of entries, each of which looks like the following:
Name | Type | Meaning |
---|---|---|
Index | Unsigned Byte | Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
|
Type | Optional VarInt Enum | Only if Index is not 0xff ; the type of the index, see the table below
|
Value | Optional value of Type | Only if Index is not 0xff : the value of the metadata field
|
Value of Type field | Type of Value field | Notes |
---|---|---|
0 | Byte | |
1 | VarInt | |
2 | Float | |
3 | String | |
4 | Chat | |
5 | OptChat (Boolean + Optional Chat) | Chat is present if the Boolean is set to true |
6 | Slot | |
7 | Boolean | |
8 | Rotation | 3 floats: rotation on x, rotation on y, rotation on z |
9 | Position | |
10 | OptPosition (Boolean + Optional Position) | Position is present if the Boolean is set to true |
11 | Direction (VarInt) | (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5) |
12 | OptUUID (Boolean + Optional UUID) | UUID is present if the Boolean is set to true |
13 | OptBlockID (VarInt) | 0 for absent (implies air); otherwise, a block state ID as per the global palette |
14 | NBT | |
15 | Particle |
Entity classes also recursively inherit fields from classes they extend.
Entity
The base class.
Index | Type | Meaning | Default | |
---|---|---|---|---|
0 | Byte | Bit mask | Meaning | 0 |
0x01 | On Fire | |||
0x02 | Crouched | |||
0x04 | Unused (previously riding) | |||
0x08 | Sprinting | |||
0x10 | Swimming | |||
0x20 | Invisible | |||
0x40 | Glowing effect | |||
0x80 | Flying with elytra | |||
1 | VarInt | Air | 300 | |
2 | OptChat | Custom name | empty | |
3 | Boolean | Is custom name visible | false | |
4 | Boolean | Is silent | false | |
5 | Boolean | No gravity | false |
Throwable
Extends Entity.
No additional metadata.
Egg
Extends Throwable.
No additional metadata.
Ender Pearl
Extends Throwable.
No additional metadata.
Experience Bottle
Extends Throwable.
No additional metadata.
Snowball
Extends Throwable.
No additional metadata.
Potion
Extends Throwable.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Slot | Potion which is thrown | Empty |
Eye of Ender
Extends Entity.
No additional metadata.
FallingBlock
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Position | spawn position | (0, 0, 0) |
AreaEffectCloud
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Float | Radius | 0.5 | |
7 | VarInt | Color (only for mob spell particle) | 0 | |
8 | Boolean | Ignore radius and show effect as single point, not area | false | |
9 | Particle | The #Particle | effect
|
FishingHook
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | VarInt | Hooked entity id + 1, or 0 if there is no hooked entity | 0 |
Arrow
Extends Entity.
Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Byte | Bit mask | Meaning | 0 |
0x01 | Is critical | |||
0x02 | Is noclip (used by loyalty tridents when returning) | |||
7 | OptUUID | Shooter UUID | Empty |
TippedArrow
Extends Arrow.
Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.
Index | Type | Meaning | Default | |
---|---|---|---|---|
8 | VarInt | Color (-1 for no particles) | -1 |
Trident
Extends Arrow.
Index | Type | Meaning | Default | |
---|---|---|---|---|
8 | VarInt | Loyalty level (enchantment) | 0 |
Boat
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | VarInt | Time since last hit | 0 | |
7 | VarInt | Forward direction | 1 | |
8 | Float | Damage taken | 0.0 | |
9 | VarInt | Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) | 0 | |
10 | Boolean | Left paddle turning | false | |
11 | Boolean | Right paddle turning | false | |
12 | VarInt | Splash timer | 0 |
EnderCrystal
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | OptPosition | Beam target | Absent | |
7 | Boolean | Show bottom | true |
Abstract Fireball
Extends Entity.
No additional metadata.
Dragon Fireball
Extends Abstract Fireball.
No additional metadata.
Fireball
Extends Abstract Fireball. This is the large fireball shot by ghasts.
No additional metadata.
Small Fireball
Extends Abstract Fireball. This is the fireball shot by blazes and dispensers with fire charges.
No additional metadata.
WitherSkull
Extends Abstract Fireball.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Boolean | Invulnerable | false |
Fireworks
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Slot | Firework info | empty | |
7 | VarInt | Entity ID of entity which used firework (for elytra boosting) | 0 |
Hanging
Extends Entity.
No additional metadata.
ItemFrame
Extends Hanging.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Slot | Item | Empty | |
7 | VarInt | Rotation | 0 |
Item
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Slot | Item | Empty |
Living
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | Byte | Hand states, used to trigger blocking/eating/drinking animation. | 0 | |
Bit mask | Meaning | |||
0x01 | Is hand active | |||
0x02 | Active hand (0 = main hand, 1 = offhand) | |||
0x04 | In riptide spin attack | |||
7 | Float | Health | 1.0 | |
8 | VarInt | Potion effect color (or 0 if there is no effect) | 0 | |
9 | Boolean | Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount | false | |
10 | VarInt | Number of arrows in entity | 0 |
Player
Extends Living.
Index | Type | Meaning | Default | |
---|---|---|---|---|
11 | Float | Additional Hearts | 0.0 | |
12 | VarInt | Score | 0 | |
13 | Byte | The Displayed Skin Parts bit mask that is sent in Client Settings | 0 | |
Bit mask | Meaning | |||
0x01 | Cape enabled | |||
0x02 | Jacket enabled | |||
0x04 | Left sleeve enabled | |||
0x08 | Right sleeve enabled | |||
0x10 | Left pants leg enabled | |||
0x20 | Right pants leg enabled | |||
0x40 | Hat enabled | |||
0x80 | Unused | |||
14 | Byte | Main hand (0 : Left, 1 : Right) | 1 | |
15 | NBT | Left shoulder entity data (for occupying parrot) | Empty | |
16 | NBT | Right shoulder entity data (for occupying parrot) | Empty |
ArmorStand
Extends Living.
Index | Type | Meaning | Default | |
---|---|---|---|---|
11 | Byte | Bit mask | Meaning | 0 |
0x01 | is Small | |||
0x04 | has Arms | |||
0x08 | no BasePlate | |||
0x10 | set Marker | |||
12 | Rotation | Head rotation | (0.0, 0.0, 0.0) | |
13 | Rotation | Body rotation | (0.0, 0.0, 0.0) | |
14 | Rotation | Left arm rotation | (-10.0, 0.0, -10.0) | |
15 | Rotation | Right arm rotation | (-15.0, 0.0, 10.0) | |
16 | Rotation | Left leg rotation | (-1.0, 0.0, -1.0) | |
17 | Rotation | Right leg rotation | (1.0, 0.0, 1.0) |
Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.
Insentient
Extends Living.
Index | Type | Meaning | Default | |
---|---|---|---|---|
11 | Byte | Bit mask | Meaning | 0 |
0x01 | NoAI | |||
0x02 | Left handed |
Ambient
Extends Insentient.
No additional metadata.
Bat
Extends Ambient.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Is hanging |
Creature
Extends Insentient.
No additional metadata.
WaterMob
Extends Creature.
No additional metadata.
Squid
Extends WaterMob
No additional metadata.
Dolphin
Extends WaterMob.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Position | Treasure position | (0, 0, 0) | |
13 | Boolean | Can find treasure | false | |
14 | Boolean | Has fish | false |
Abstract fish
Extends WaterMob.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | From bucket | False |
Cod
Extends AbstractFish.
No additional metadata.
Puffer fish
Extends AbstractFish.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | VarInt | PuffState (varies from 0 to 2) | 0 |
Salmon
Extends AbstractFish.
No additional metadata.
Tropical fish
Extends AbstractFish.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | VarInt | Variant | 0 |
Ageable
Extends Creature.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Is baby | false |
Animal
Extends Ageable.
No additional metadata.
AbstractHorse
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | Byte | Bit mask | Meaning | 0 |
0x01 | Unused | |||
0x02 | Is Tame | |||
0x04 | Is saddled | |||
0x08 | Has bred | |||
0x10 | Is eating | |||
0x20 | Is rearing (on hind legs) | |||
0x40 | Is mouth open | |||
0x80 | Unused | |||
14 | OptUUID | Owner | Absent |
Horse
Extends AbstractHorse.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | VarInt | Variant (Color & Style) | 0 | |
16 | VarInt | Armor (0: none, 1: iron, 2: gold, 3: diamond) | 0 (none) | |
17 | Slot | Armor Item (Forge only) | Empty |
ZombieHorse
Extends AbstractHorse.
SkeletonHorse
Extends AbstractHorse.
ChestedHorse
Extends AbstractHorse.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | Boolean | Has Chest | false |
Donkey
Extends ChestedHorse.
Llama
Extends ChestedHorse.
Index | Type | Meaning | Default | |
---|---|---|---|---|
16 | VarInt | Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) | 0 | |
17 | VarInt | Carpet color (a dye color, or -1 if no carpet equipped) | -1 | |
18 | VarInt | Variant (0: llama_creamy.png , 1: llama_white.png , 2: llama_brown.png , 3: llama_gray.png )
|
0 |
Mule
Extends ChestedHorse.
Pig
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | Boolean | Has saddle | false | |
14 | VarInt | Total time to "boost" with a carrot on a stick for | 0 |
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.
Rabbit
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | VarInt | Type | 0 |
Turtle
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | BlockPos | Home pos | (0, 0, 0) | |
14 | Boolean | Has egg | false | |
15 | Boolean | Laying egg | false | |
16 | BlockPos | Travel pos | (0, 0, 0) | |
17 | Boolean | Going home | false | |
18 | Boolean | Traveling | false |
Polar Bear
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | Boolean | Standing up | false |
Chicken
Extends Animal.
No additional metadata.
Cow
Extends Animal.
No additional metadata.
Mooshroom
Extends Cow.
No additional metadata.
Sheep
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | Byte | Bit mask | Meaning | 0 |
0x0F | Color (matches dye damage values) | |||
0x10 | Is sheared |
TameableAnimal
Extends Animal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | Byte | Bit mask | Meaning | 0 |
0x01 | Is sitting | |||
0x02 | Is angry (only used with wolves) | |||
0x04 | Is tamed | |||
14 | OptUUID | Owner | Absent |
Ocelot
Extends TameableAnimal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | VarInt | Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese). Used to render regardless as to whether it is tamed or not. | 0 |
Wolf
Extends TameableAnimal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | Float | Damage taken (used for tail rotation) | Value of health field (1.0) | |
16 | Boolean | Is begging | false | |
17 | VarInt | Collar color (values are those used with dyes) | 14 (Red) |
Parrot
Extends TameableAnimal.
Index | Type | Meaning | Default | |
---|---|---|---|---|
15 | VarInt | Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) | 0 |
Villager
Extends Ageable.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | VarInt | Profession (Farmer = 0, Librarian = 1, Priest = 2, Blacksmith = 3, Butcher = 4, Nitwit = 5) | 0 |
Golem
Extends Creature.
No additional metadata.
IronGolem
Extends Golem.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Is player-created |
Snowman
Extends Golem.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0x10 |
0x10 | has pumpkin hat | |||
0x00 | has no pumpkin hat |
Shulker
Extends Golem.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Direction | Attach face | Down (0) | |
13 | OptPosition | Attachment position | Absent | |
14 | Byte | Shield height | 0 | |
15 | Byte | Color (dye color) | 10 (purple) |
Monster
Extends Creature.
No additional metadata.
Blaze
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Is on fire |
Creeper
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | VarInt | State (-1 = idle, 1 = fuse) | -1 | |
13 | Boolean | Is charged | false | |
14 | Boolean | Is ignited | false |
Endermite
Extends Monster.
No additional metadata.
Giant Zombie
Extends Monster.
No additional metadata.
Guardian
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Is retracting spikes | false | |
13 | VarInt | Target EID | 0 |
ElderGuardian
Extends Guardian.
Silverfish
Extends Monster.
No additional metadata.
Abstract Illager
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Has target (aggressive state) |
VindicationIllager
Extends Abstract Illager.
Spellcaster Illager
Extends Abstract Illlager.
Index | Type | Meaning | Default | |
---|---|---|---|---|
13 | Byte | Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) | 0 |
EvocationIllager
Extends Spellcaster Illager.
IllusionIllager
Extends Spellcaster Illager.
Vex
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Is in attack mode |
EvocationFangs
Extends Entity.
No additional metadata.
AbstractSkeleton
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Is swinging arms | false |
Skeleton
Extends AbstractSkeleton.
Wither Skeleton
Extends AbstractSkeleton.
Stray
Extends AbstractSkeleton.
Spider
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Byte | Bit mask | Meaning | 0 |
0x01 | Is climbing |
Witch
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Is drinking potion | false |
Wither
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | VarInt | Center head's target (entity ID, or 0 if no target) | 0 | |
13 | VarInt | Left head's target (entity ID, or 0 if no target) | 0 | |
14 | VarInt | Right head's target (entity ID, or 0 if no target) | 0 | |
15 | VarInt | Invulnerable time | 0 |
Zombie
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Is baby | false | |
13 | VarInt | Unused (previously type) | 0 | |
14 | Boolean | Are hands held up | false | |
15 | Boolean | Is becoming a drowned | false |
Zombie Villager
Extends Zombie.
Index | Type | Meaning | Default | |
---|---|---|---|---|
16 | Boolean | Is converting | false | |
17 | VarInt | Profession | 0 |
Husk
Extends Zombie.
No additional metadata.
Drowned
Extends Zombie.
No additional metadata.
Enderman
Extends Monster.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Opt BlockID | Carried block | Absent | |
13 | Boolean | Is screaming | false |
EnderDragon
Extends Insentient.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | VarInt | Dragon phase | 10 (hover) |
Phases (according to the wiki page on dragon data values) are:
- 0: circling
- 1: strafing (preparing to shoot a fireball)
- 2: flying to the portal to land (part of transition to landed state)
- 3: landing on the portal (part of transition to landed state)
- 4: taking off from the portal (part of transition out of landed state)
- 5: landed, performing breath attack
- 6: landed, looking for a player for breath attack
- 7: landed, roar before beginning breath attack
- 8: charging player
- 9: flying to portal to die
- 10: hovering with no AI (default when using the /summon command).
Flying
Extends Insentient.
No additional metadata.
Ghast
Extends Flying.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Is attacking | false |
Phantom
Extends Flying.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | VarInt | Size | 0 |
Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i
Slime
Extends Insentient.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | VarInt | Size | 1 |
LlamaSpit
Extends Entity.
Minecart
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | VarInt | Shaking power | 0 | |
7 | VarInt | Shaking direction | 1 | |
8 | Float | Shaking multiplier | 0.0 | |
9 | VarInt | Custom block ID and damage | 0 | |
10 | VarInt | Custom block Y position (in 16ths of a block) | 6 | |
11 | Boolean | Show custom block | false |
If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.
- Rideable Minecarts contain air (0:0) and have a y position of 6
- Chest Minecarts contain chests facing north (54:0) and have a y position of 8
- Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
- Hopper Minecarts contain a hopper (154:0) and have a y position of 1
- TNT Minecarts contain TNT (46:0) and have a y position of 6
- Command block minecarts contain a Command Block (137:0) and have a y position of 6
- Spawner Minecarts contain a spawner (52:0) and have a y position of 6
MinecartRideable
Extends Minecart.
No additional metadata.
MinecartContainer
Extends Minecart.
No additional metadata.
MinecartHopper
Extends MinecartContainer.
No additional metadata.
MinecartChest
Extends MinecartContainer.
No additional metadata.
MinecartFurnace
Extends Minecart.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | Boolean | Has fuel | false |
MinecartTNT
Extends Minecart.
No additional metadata.
MinecartSpawner
Extends Minecart.
No additional metadata.
MinecartCommandBlock
Extends Minecart.
Index | Type | Meaning | Default | |
---|---|---|---|---|
12 | String | Command |
| |
13 | Chat | Last output | {"text":""}
|
TNTPrimed
Extends Entity.
Index | Type | Meaning | Default | |
---|---|---|---|---|
6 | VarInt | Fuse time | 80 |