Talk:Mojang API
Revision as of 20:20, 16 July 2016 by Max Shen (talk | contribs) (→How to get the bearer access token?: Here's how.)
Skin Change API call
I've added the API call for skin changes but it'll need some editing to fit in with the other calls on the page. --Tron (talk) 17:39, 21 March 2016 (UTC)
- How exactly should the payload look like? Whatever I send (even garbage data) I get back a 403 HTTP response with --Grego87 (talk) 00:00, 3 May 2016 (UTC)
{"error":"Forbidden","errorMessage":"Current IP not secured"}
- I've tried editing the article to address these two issues. To do so I looked at Mojang's implementation (05/18/2016 archive, depack here) and various error messages their servers returned my cURL attempts. I've been trying to find an API for 'deleting/resetting' skins, but I cannot understand this mechanism (it would help if I knew javascript). For a good starting point search up "onResetSkinClick". --Max Shen (talk) 07:43, 20 May 2016 (UTC)
How to get the bearer access token?
I was wondering how to get the access token programmatically, as I want to continue my plugin CustomSkins. Creating a howto which involves using chrome network tools (for example) is the last option I'd like to go. Janmm14 (talk)
- Everything you need is right here. Here is an example with cURL:
curl https://authserver.mojang.com/authenticate --data-binary @login.txt -H "Content-Type: application/json"
- Here is login.txt:
{
"agent":{"name":"Minecraft","version":1},
"username":"username",
"password":"password",
"clientToken":"clientToken"
}