Minecraft Forge Handshake
Revision as of 15:35, 27 October 2015 by Pokechu22 (talk | contribs) (→Changes to Server List Ping: Typo)
Work in progress!
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This page will document the changes made in the Minecraft Forge protocol.
Largely based on my own attempts to document the protocol and allow connection to forge servers here.
Contents
Changes to Server List Ping
When forge is installed, the Server List Ping changes with an additional modinfo
. Example:
{
"description": "A Minecraft Server",
"players": {
"max": 20,
"online": 0
},
"version": {
"name": "1.8",
"protocol": 47
},
"modinfo": {
"type": "FML",
"modList": [
{
"modid": "mcp",
"version": "9.05"
},
{
"modid": "FML",
"version": "8.0.99.99"
},
{
"modid": "Forge",
"version": "11.14.3.1512"
},
{
"modid": "rpcraft",
"version": "Beta 1.3 - 1.8.0"
}
]
}
}
So, to test whether forge is installed, look for the modinfo
key and then a type
of FML
The modList
contains each installed mod's version and ID.
The key modList
has a capital 'L', unlike any other key in the ping result!
This is injected in ServerStatusResponse by calling FMLNetworkHandler.enhanceStatusQuery().