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- BlackBerry 10 only supports native code on OS 10.2.1 and higher.17 KB (2,006 words) - 03:56, 2 April 2020
- | Client supports security17 KB (2,335 words) - 15:42, 26 April 2024
- The environment defines the location of the API. The client supports switching between multiple different Realms environments, using an environm14 KB (1,918 words) - 17:57, 3 May 2024
- ...st Ping''' ('''SLP''') is an interface provided by Minecraft servers which supports querying the MOTD, player count, max players and server version via the usu15 KB (2,187 words) - 06:51, 4 May 2024
- ...indicating that data should be sent on those channels if the receiving end supports it too. Payload is a null (<code>0x00</code>) separated list of strings.19 KB (2,699 words) - 18:47, 26 February 2024
- Forge supports splitting large clientbound plugin message packets into smaller multipart p29 KB (3,997 words) - 09:14, 1 June 2022
- ...'', all Quads defined by this packet must also be discarded. If the client supports multiple collisions, if this packet defines collisions, use those instead. :'''Server Behavior''': If client supports extension, send the client the quads, starting with the second quad, then t81 KB (11,506 words) - 13:25, 14 January 2024
- Forge supports splitting large clientbound plugin message packets into smaller multipart p29 KB (4,179 words) - 19:07, 13 August 2020
- * [https://github.com/summer/mojang Python] - Full API Wrapper. Also supports authentication & parts of the Minecraft website36 KB (4,990 words) - 08:24, 7 March 2024
- ...set to <code>0x42</code> (<code>66</code> decimal), assume that the client supports CPE. If this byte is set to any other value, assume that the client does NO :Indicates a client supports receiving '''''Server Identification''''' packets at any time, not just bef121 KB (16,780 words) - 10:17, 7 January 2024
- ...wrapper that reads and writes packets: The packet for animating (0x12) now supports values other than 0 and 1 (bool): I got 2 for some packets. [[User:Blixt|Bl52 KB (8,333 words) - 11:32, 29 February 2024
- ...e client at the start of the game. It is sent to let the server know if it supports the client-side blob cache. Clients such as Nintendo Switch do not support94 KB (13,788 words) - 09:40, 30 March 2024