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- 22:24, 20 October 2016 diff hist +23 Client List Move pycraft up to the top since it supports newer versions
- 17:44, 20 October 2016 diff hist +71 Protocol History →16w39a: Entity status 35
- 17:34, 20 October 2016 diff hist +134 Protocol History →16w38a: Entity status #34
- 17:14, 20 October 2016 diff hist +115 Pre-release protocol →Entity Status: Also 34
- 16:06, 20 October 2016 diff hist -1,682 Protocol →Entity Status: Mark that the information has been moved to Entities.
- 19:52, 19 October 2016 diff hist +3,710 Entity metadata Add entity status codes to this article, since they do depend on the entity class
- 15:50, 19 October 2016 diff hist +2 m User:Pokechu22/Metadata hierarchy Villager is Ageable; fix ArmorStand typo current
- 17:50, 17 October 2016 diff hist -208 Pre-release protocol →Mobs: Remove {{Change}} for old entity names (/summon in < 1.10) - they didn't actually change; the changes were there to indicate the old IDs rather than what they used to be informally named but it makes more sense to just put the real IDs there
- 17:47, 17 October 2016 diff hist +63 Entity metadata Switch to names used in /summon (annotated where necessary)
- 00:49, 17 October 2016 diff hist +1 m Game files {{Warning2}}
- 19:46, 14 October 2016 diff hist +280 Pre-release protocol →Villager: Nitwit, hmm?
- 19:44, 14 October 2016 diff hist +158 Template:! Fix documentation
- 19:34, 14 October 2016 diff hist +112 Entity metadata →Ocelot: Document type
- 16:25, 14 October 2016 diff hist -8 m NBT <pre> instead of <code>
- 15:34, 13 October 2016 diff hist +160 Pre-release protocol →Mobs: Llama spit is a "real" entity now
- 15:25, 13 October 2016 diff hist 0 m Pre-release protocol 16w41a (#311)
- 15:00, 13 October 2016 diff hist +207 Protocol History →16w36a: Changes to title
- 14:45, 13 October 2016 diff hist +118 Pre-release protocol →Title: You were right - decompiling the enum (ie$a) shows the constant names in the static block.
- 21:26, 11 October 2016 diff hist +1,135 Block Actions Add a table of blocks to block actions (replaces TOC); split chest and ender chest.
- 19:57, 11 October 2016 diff hist +2,478 Block Actions Redo and reformat; add actions which were previously missing (beacon, spawner, end gateway)
- 19:32, 11 October 2016 diff hist +110 Protocol →Update Block Entity: Spawner metadata is everything EXCEPT FOR SpawnPotentials, not ONLY SpawnPotentials
- 18:32, 11 October 2016 diff hist +156 Pre-release protocol →Shulker Box: Reformat to match the style that will be used on Block Actions + more data
- 16:20, 11 October 2016 diff hist +55 Protocol →Block Action: Sudden enlightenment as to the purpose and structure of this packet
- 15:36, 11 October 2016 diff hist +104 Data types UUIDs are 128 bits.
- 01:04, 11 October 2016 diff hist +3,930 Data types Redo varint documentation
- 17:16, 10 October 2016 diff hist +2,746 N User:Pokechu22/Metadata hierarchy Draft of entity metadata hierarchy
- 17:15, 10 October 2016 diff hist +82 Entity metadata →Potion: Is not a direct subclass of entity, but instead projectile
- 15:31, 10 October 2016 diff hist +11 m Pre-release protocol →Mobs: Remove the note about Mob/Monster classes since they no longer exist.
- 15:01, 7 October 2016 diff hist +143 Inventory Add minecraft:container
- 18:31, 6 October 2016 diff hist 0 m Pre-release protocol 16w40a
- 15:19, 5 October 2016 diff hist +580 Protocol →Window Property: There's more fields for enchantment table; also document the seed
- 05:16, 4 October 2016 diff hist +1 m Pre-release protocol →Update Block Entity
- 05:16, 4 October 2016 diff hist +1,230 Pre-release protocol Update block entity actually also had a change
- 04:53, 4 October 2016 diff hist +382 Inventory Add images for donkeys and horses
- 04:47, 4 October 2016 diff hist +547 Pre-release protocol →Inventory: Add images
- 03:41, 4 October 2016 diff hist +144 N File:Zombie-horse-slots.png Slots in the zombie horse inventory. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:41, 4 October 2016 diff hist +146 N File:Skeleton-horse-slots.png Slots in the skeleton horse inventory. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:41, 4 October 2016 diff hist +166 N File:Mule-unchested-slots.png Slots in the mule inventory, when the mule is not chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:40, 4 October 2016 diff hist +162 N File:Mule-chested-slots.png Slots in the mule inventory, when the mule is chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:40, 4 October 2016 diff hist +170 N File:Donkey-unchested-slots.png Slots in the donkey inventory, when the donkey is not chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:39, 4 October 2016 diff hist +166 N File:Donkey-chested-slots.png Slots in the donkey inventory, when the donkey is chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:35, 4 October 2016 diff hist +168 N File:Llama-unchested-slots.png Slots in the llama inventory, when the llama is not chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:35, 4 October 2016 diff hist +188 N File:Llama-strength1-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 1. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:34, 4 October 2016 diff hist +188 N File:Llama-strength2-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 2. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:34, 4 October 2016 diff hist +188 N File:Llama-strength3-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 3. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:32, 4 October 2016 diff hist +188 N File:Llama-strength4-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 4. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:31, 4 October 2016 diff hist +187 N File:Llama-strength5-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 5. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]
- 03:30, 4 October 2016 diff hist +146 N File:Shulker-box-slots.png Slots in the shulker box inventory. Image created via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script] current
- 17:20, 30 September 2016 diff hist +13 Entity metadata →Objects: Area effect cloud size
- 17:14, 30 September 2016 diff hist +167 Protocol History →16w39c