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  • ...ocol for Minecraft Pi is based on [[Pocket_Minecraft_Protocol|Minecraft PE's protocol]].
    5 KB (832 words) - 20:46, 15 April 2015
  • | Always those hex bytes, corresponding to RakNet's default OFFLINE_MESSAGE_DATA_ID # C→S: [[#Open Connection Request 1|Open Connection Request 1]]
    17 KB (2,335 words) - 15:42, 26 April 2024
  • ...e packet, the client may send the next packet to help calculate the server's latency, or if it is only interested in the above information it can discon # <code>01</code> — server list ping's payload (always 1)
    15 KB (2,189 words) - 10:38, 28 June 2024
  • ...und with that ID. Client must unload the sound and load a new one if there's a sound with existing ID. Client must be able to play the sound right after ...can change the volume before playing a sound. For a better networking, It's suggested to not send PlaySound instead of changing volume to zero.
    81 KB (11,506 words) - 13:25, 14 January 2024
  • !Author(s)
    8 KB (1,144 words) - 13:45, 11 March 2024
  • * Added Pose field to Entity's metadata (id 6); everything after shifts. * Added Bed Location to the end of Living's metadata; everything after shifts again.
    122 KB (20,573 words) - 18:32, 25 May 2021
  • ...nctionality based on the ''AppName'' field of '''''ExtInfo''''' packet. It's for logging purposes only. ...wer of the two levels in operation. If this level is lower than the server's, it has to filter data sent to the client, to make sure that the client nev
    124 KB (17,276 words) - 03:21, 30 May 2024
  • Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity | colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
    61 KB (7,191 words) - 05:52, 21 April 2024
  • So let's use our mc access token to check if a product licence is attached to the ac
    13 KB (1,865 words) - 15:26, 15 June 2024
  • # C→S: [[#Request Network Settings|Request Network Settings]] # S→C: [[#Network Settings|Network Settings]]
    94 KB (13,788 words) - 09:40, 30 March 2024
  • # C→S: [[#Handshake|握手]] State=2(登录) # C→S: [[#Login Start|开始登录]]
    182 KB (25,146 words) - 05:59, 5 April 2024
  • ...ty ID — is a 4-byte sequence used to identify a specific entity. An entity's EID is unique on the entire server. | The meter is Minecraft's base unit of length, equal to the length of a vertex of a solid block. The
    237 KB (33,450 words) - 22:41, 29 June 2024
  • Gets an array of Realms that are on the user's server list with information about which players are currently in the Realm
    25 KB (3,058 words) - 13:49, 20 November 2023
  • ...never publicly released, but is found lurking on the old update site. It's equivalent to beta 1.6 in terms of protocol. Curiously, it has a unique pr
    49 KB (5,497 words) - 16:44, 13 June 2024

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