Entity metadata

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Revision as of 05:12, 9 January 2020 by Pokechu22 (talk | contribs) (→‎Entity Metadata Format: Attempt to switch to {{Metadata id}} and {{Metadata inherit}} -- unfortunately this is broken currently due to caching (T191574, fixed in Variables 2.4, while we're using 2.1 for some reason tktech mentioned but I forget))
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Various Entities have different metadata fields and status codes.

Contents

Unmerged information

Warning.png Unmerged content from 1.14.4. This needs to be merged eventually but I don't want to do it now.

Warning.png Entity metadata shifted in 19w08a; not all entities are copied here. All subclasses of entity had shift of 1; all subclasses of living had a second shift (2 total). All entities listed in the article have been updated, but there are ones not listed here.

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent otherwise, id << 4 | data
14 NBT
15 Particle
16 Villager Data 3 VarInts: villager type, villager profession, level
17 OptVarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
18 Pose A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING

Villager type (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Mobs

Entity IDs have shifted with the addition of some new mobs.

Entity

The base class.

Index Type Meaning Default
0 Byte Bit mask Meaning 0
0x01 On Fire
0x02 Crouched
0x04 Unused (previously riding)
0x08 Sprinting
0x10 Swimming
0x20 Invisible
0x40 Glowing effect
0x80 Flying with elytra
1 VarInt Air 300
2 OptChat Custom name empty
3 Boolean Is custom name visible false
4 Boolean Is silent false
5 Boolean No gravity false
6 Pose Pose STANDING

Itemed Throwable

Extends Throwable.

Used for all things that previously extended throwable other than potions, which already had an item.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a specific item, depending on the subclass)

Egg

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:egg.

Ender Pearl

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:ender_pearl.

Experience Bottle

Extends Itemed Throwable.

No additional metadata.

minecraft:experience_bottle

Snowball

Extends Itemed Throwable.

No additional metadata.

minecraft:snowball

Eye of Ender

Extends Entity.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a minecraft:ender_eye)

Arrow

Extends Entity.

Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.

Index Type Meaning Default
6 7 Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
7 8 OptUUID Shooter UUID Empty
9 Byte Piercing level 0

TippedArrow

Extends Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
8 10 VarInt Color (-1 for no particles) -1

Trident

Extends Arrow.

Index Type Meaning Default
8 10 VarInt Loyalty level (enchantment) 0

Itemed Fireball

Extends Entity.

Used for regular and small fireballs. Not used for dragon fireballs and wither skulls. Interestingly, regular fireballs do not come from an item.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Abstract Fireball Itemed Fireball. This is the large fireball shot by ghasts.

No additional metadata.

Small Fireball

Extends Abstract Fireball Itemed Fireball. This is the fireball shot by blazes and dispensers with fire charges.

No additional metadata.

Fireworks

Extends Entity.

Index Type Meaning Default
6 7 Slot Firework info empty
7 8 VarInt OptVarInt Entity ID of entity which used firework (for elytra boosting) 0
9 Boolean Shot at angle (from a crossbow) false

Living

Extends Entity.

Index Type Meaning Default
6 7 Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 In riptide spin attack
7 8 Float Health 1.0
8 9 VarInt Potion effect color (or 0 if there is no effect) 0
9 10 Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
10 11 VarInt Number of arrows in entity 0
12 OptBlockPos Unknown (Bed location?) Absent

Panda

Extends Animal.

Index Type Meaning Default
15 Integer Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
16 Integer Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
17 Integer Eat timer. If nonzero, counts upwards. 0
18 Byte Main Gene 0
19 Byte Hidden Gene 0
20 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is eating
0x08 Unknown
0x10 Unknown

Fox

Extends Animal.

Index Type Meaning Default
15 VarInt Type (0: red, 1: snow) 0 (red)
16 Byte Bit mask Meaning 0
0x01 Sitting
0x02 Unused
0x04 Crouching
0x08 Unknown
0x10 Unknown
0x20 Sleeping
0x40 Unknown
0x80 Unknown
17 OptUUID First UUID (in UUIDs NBT)? Absent
18 OptUUID Second UUID (in UUIDs NBT)? Absent

Mooshroom

Extends Cow.

No additional metadata.

Index Type Meaning Default
15 String Variant ("red" or "brown") red

Raid Participant

Extends Monster.

Index Type Meaning Default
14 boolean Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Monster Raid Participant.

Index Type Meaning Default
12 Byte Bit mask Meaning 0
0x01 Has target (aggressive state)

Replaced with pose (presumably?)

Spellcaster Illager

Extends Abstract Illlager.

Index Type Meaning Default
13 15 Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

EvocationIllager Evoker

Extends Spellcaster Illager.

IllusionIllager Illusioner

Extends Spellcaster Illager.

Pillager

Extends Abstract Illlager.

Index Type Meaning Default
15 Boolean Using crossbow false

VindicationIllager Vindicator

Extends Abstract Illager.

Ravager

Extends Raid Participant

No additional metadata.

Status Description
4 Starts the attack animation.
39 Starts the stun animation.

Witch

Extends Monster Raid Participant.

Index Type Meaning Default
12 15 Boolean Is drinking potion false

AbstractSkeleton

Extends Monster.

Index Type Meaning Default
12 14 Boolean Is swinging arms false

Replaced with pose (presumably?)

Zombie

Extends Monster.

Index Type Meaning Default
12 14 Boolean Is baby false
13 15 VarInt Unused (previously type) 0
14 Boolean Are hands held up false
15 16 Boolean Is becoming a drowned false

Replaced with pose (presumably?)

Zombie Villager

Extends Zombie.

Index Type Meaning Default
16 17 Boolean Is converting false
17 18 VarInt Villager Data Profession Villager Data 0 Plains/None/1


Ocelot

Extends TameableAnimal Ageable.

Index Type Meaning Default
15 VarInt Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese). Used to render regardless as to whether it is tamed or not. 0
15 Boolean Is trusting false
Status Description
40 Spawn smoke particles (trust gaining failed)
41 Spawn heart particles (trust gaining succeeded)

Cat

Extends TameableAnimal.

Index Type Meaning Default
17 VarInt Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = all_black) 1
18 Boolean Unknown false
19 Boolean Unknown false
20 VarInt Collar color (values are those used with dyes) 14 (Red)

Horse

Extends AbstractHorse.

Index Type Meaning Default
15 17 VarInt Variant (Color & Style) 0
16 VarInt Armor (0: none, 1: iron, 2: gold, 3: diamond) 0 (none)
17 Slot Armor Item (Forge only) Empty

Replaced with Entity Equipment packet. (Uses chestplate slot)

Trader Llama

Extends Llama.

No additional metadata.

Abstract Merchant

Extends Ageable.

Index Type Meaning Default
15 VarInt Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Ageable Abstract Merchant.

Index Type Meaning Default
13 16 VarInt Villager Data Villager Data 0 Plains/None/1

Wandering Trader

Extends Abstract Merchant.

No additional metadata.

Bee

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Unused
0x02 Looping
0x04 Has lost stung
0x08 Has nectar
17 VarInt Anger time in ticks 0 (Not angry)

Mobs

Mobs are spawned via Spawn Mob.

Warning.png Some entities (marked in yellow) should only be spawned using Spawn Object and their Object ID. While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using Spawn Mob with that entity ID, although clients should accept such packets if they appear.

Additionally, a few other entities (marked in blue) must be spawned in their own special ways:

Type Name bounding box x and z bounding box y ID
0 AreaEffectCloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
1 ArmorStand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
2 Arrow 0.5 0.5 minecraft:arrow
3 Bat 0.5 0.9 minecraft:bat
4 Blaze 0.6 1.8 minecraft:blaze
5 Boat 1.375 0.5625 minecraft:boat
6 CaveSpider 0.7 0.5 minecraft:cave_spider
7 Chicken 0.4 0.7 minecraft:chicken
8 Cod 0.9 1.4 minecraft:cod
9 Cow 0.9 1.4 minecraft:cow
10 Creeper 0.6 1.7 minecraft:creeper
11 Donkey 1.3964844 1.6 minecraft:donkey
12 Dolphin 0.9 0.6 minecraft:dolphin
13 DragonFireball 1.0 1.0 minecraft:dragon_fireball
14 Drowned ? ? minecraft:drowned
15 ElderGuardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
16 EnderCrystal 2.0 2.0 minecraft:end_crystal
17 EnderDragon 16.0 8.0 minecraft:ender_dragon
18 Enderman 0.6 2.9 minecraft:enderman
19 Endermite 0.4 0.3 minecraft:endermite
20 EvocationFangs 0.5 0.8 minecraft:evoker_fangs
21 EvocationIllager 0.6 1.95 minecraft:evoker
22 XPOrb 0.5 0.5 minecraft:experience_orb
23 EyeOfEnderSignal 0.25 0.25 minecraft:eye_of_ender
24 FallingSand 0.98 0.98 minecraft:falling_block
25 FireworksRocketEntity 0.25 0.25 minecraft:fireworks_rocket
26 Ghast 4 4 minecraft:ghast
27 Giant 3.6 10.8 minecraft:giant
28 Guardian 0.85 0.85 minecraft:guardian
29 Horse (EntityHorse until 1.11) 1.3964844 1.6 minecraft:horse
30 Husk 0.6 1.95 minecraft:husk
31 IllusionIllager 0.6 1.95 minecraft:illusioner
32 Item 0.25 0.25 minecraft:item
33 ItemFrame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
34 Fireball (ghast) 1.0 1.0 minecraft:fireball
35 LeashKnot 0.375 0.5 minecraft:leash_knot
36 Llama 0.9 1.87 minecraft:llama
37 LlamaSpit 0.25 0.25 minecraft:llama_spit
38 LavaSlime (Magma Cube) 0.51000005 * size 0.51000005 * size minecraft:magma_cube
39 MinecartRideable 0.98 0.7 minecraft:minecart
40 MinecartChest 0.98 0.7 minecraft:chest_minecart
41 MinecartCommandBlock 0.98 0.7 minecraft:commandblock_minecart
42 MinecartFurnace 0.98 0.7 minecraft:furnace_minecart
43 MinecartHopper 0.98 0.7 minecraft:hopper_minecart
44 MinecartSpawner 0.98 0.7 minecraft:spawner_minecart
45 MinecartTNT 0.98 0.7 minecraft:tnt_minecart
46 Mule 1.3964844 1.6 minecraft:mule
47 MushroomCow (Mooshroom) 0.9 1.4 minecraft:mooshroom
48 Ozelot (Ocelot) 0.6 0.7 minecraft:ocelot
49 Painting type width or 0.0625 (depth) type height minecraft:painting
50 Parrot 0.5 0.9 minecraft:parrot
51 Pig 0.9 0.9 minecraft:pig
52 Pufferfish ? ? minecraft:pufferfish
53 PigZombie 0.6 1.95 minecraft:zombie_pigman
54 PolarBear 1.3 1.4 minecraft:polar_bear
55 PrimedTnt 0.98 0.98 minecraft:tnt
56 Rabbit 0.4 0.5 minecraft:rabbit
57 Salmon ? ? minecraft:salmon
58 Sheep 0.9 1.3 minecraft:sheep
59 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
60 ShulkerBullet 0.3125 0.3125 minecraft:shulker_bullet
61 Silverfish 0.4 0.3 minecraft:silverfish
62 Skeleton 0.6 1.99 minecraft:skeleton
63 SkeletonHorse 1.3964844 1.6 minecraft:skeleton_horse
64 (67: 1.14) Slime 0.51000005 * size 0.51000005 * size minecraft:slime
65 SmallFireball (blaze) 0.3125 0.3125 minecraft:small_fireball
66 SnowMan 0.7 1.9 minecraft:snow_golem
67 Snowball 0.25 0.25 minecraft:snowball
68 SpectralArrow 0.5 0.5 minecraft:spectral_arrow
69 Spider 1.4 0.9 minecraft:spider
70 Squid 0.8 0.8 minecraft:squid
71 Stray 0.6 1.99 minecraft:stray
72 Tropical Fish 0.5 0.4 minecraft:tropical_fish
73 Turtle 1.2 0.4 minecraft:turtle
74 ThrownEgg 0.25 0.25 minecraft:egg
75 ThrownEnderpearl 0.25 0.25 minecraft:ender_pearl
76 ThrownExpBottle 0.25 0.25 minecraft:experience_bottle
77 ThrownPotion 0.25 0.25 minecraft:potion
78 Vex 0.4 0.8 minecraft:vex
79 Villager 0.6 1.95 minecraft:villager
80 VillagerGolem (Iron Golem) 1.4 2.7 minecraft:iron_golem}
81 VindicationIllager 0.6 1.95 minecraft:vindicator
82 Witch 0.6 1.95 minecraft:witch
83 WitherBoss 0.9 3.5 minecraft:wither
84 WitherSkeleton 0.7 2.4 minecraft:wither_skeleton
85 WitherSkull 0.3125 0.3125 minecraft:wither_skull
86 Wolf 0.6 0.85 minecraft:wolf
87 Zombie 0.6 1.95 minecraft:zombie
88 ZombieHorse 1.3964844 1.6 minecraft:zombie_horse
89 ZombieVillager 0.6 1.95 minecraft:zombie_villager
90 Phantom 0.9 0.5 minecraft:phantom
91 Lightning Bolt - - minecraft:lightning_bolt
92 Player 0.8 1.8 minecraft:player
93 Fishing bobber ? ? minecraft:fishing_bobber
94 Trident ? ? minecraft:trident

Objects

Objects are spawned via Spawn Object. See Object Data for more details.

Object IDs and Entity IDs are different. Most objects also have an entity ID, but should only ever be spawned via Spawn Object.

ID Name bounding box x and z bounding box y
1 Boat 1.375 0.6
2 Item Stack (Slot) 0.25 0.25
3 Area Effect Cloud 2.0 * Radius 0.5
10 Minecart 0.98 0.7
50 Activated TNT 0.98 0.98
51 EnderCrystal 2.0 2.0
60 Tipped arrow (projectile; also used for regular arrows) 0.5 0.5
61 Snowball (projectile) 0.25 0.25
62 Egg (projectile) 0.25 0.25
63 FireBall (ghast projectile) 1.0 1.0
64 FireCharge (blaze projectile) 0.3125 0.3125
65 Thrown Enderpearl 0.25 0.25
66 Wither Skull (projectile) 0.3125 0.3125
67 Shulker Bullet 0.3125 0.3125
68 Llama spit 0.25 0.25
70 Falling Objects 0.98 0.98
71 Item frames 0.75 or 0.0625 0.75
72 Eye of Ender 0.25 0.25
73 Thrown Potion 0.25 0.25
75 Thrown Exp Bottle 0.25 0.25
76 Firework Rocket 0.25 0.25
77 Leash Knot 0.375 0.5
78 ArmorStand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875
79 Evocation Fangs 0.5 0.8
90 Fishing Hook 0.25 0.25
91 Spectral Arrow 0.5 0.5
93 Dragon Fireball 1.0 1.0
94 Trident ? ?

Since release 1.6, all minecarts are spawned with object type 10 and their functionality is then specified in the Data field within the packet. Also, their visual appearance may be sent via the Entity Metadata packet.

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent (implies air); otherwise, a block state ID as per the global palette
14 NBT
15 Particle

Entity classes also recursively inherit fields from classes they extend.

Entity

The base class.

Index Type Meaning Default
0
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 On Fire
0x02 Crouched
0x04 Unused (previously riding)
0x08 Sprinting
0x10 Swimming
0x20 Invisible
0x40 Glowing effect
0x80 Flying with elytra
1
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Air 300
2
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
OptChat Custom name empty
3
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is custom name visible false
4
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is silent false
5
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean No gravity false

Throwable

Extends Entity.

No additional metadata.

Egg

Extends Throwable.

No additional metadata.

Ender Pearl

Extends Throwable.

No additional metadata.

Experience Bottle

Extends Throwable.

No additional metadata.

Snowball

Extends Throwable.

No additional metadata.

Potion

Extends Throwable.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Slot Potion which is thrown Empty

Eye of Ender

Extends Entity.

No additional metadata.

FallingBlock

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Position spawn position (0, 0, 0)

AreaEffectCloud

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Float Radius 0.5
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Color (only for mob spell particle) 0
8
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Ignore radius and show effect as single point, not area false
9
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Particle The #Particle effect

FishingHook

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Hooked entity id + 1, or 0 if there is no hooked entity 0

Arrow

Extends Entity.

Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
OptUUID Shooter UUID Empty

TippedArrow

Extends Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
8
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Color (-1 for no particles) -1

Trident

Extends Arrow.

Index Type Meaning Default
8
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Loyalty level (enchantment) 0

Boat

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Time since last hit 0
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Forward direction 1
8
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Float Damage taken 0.0
9
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
10
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Left paddle turning false
11
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Right paddle turning false
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Splash timer 0

EnderCrystal

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
OptPosition Beam target Absent
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Show bottom true

Abstract Fireball

Extends Entity.

No additional metadata.

Dragon Fireball

Extends Abstract Fireball.

No additional metadata.

Fireball

Extends Abstract Fireball. This is the large fireball shot by ghasts.

No additional metadata.

Small Fireball

Extends Abstract Fireball. This is the fireball shot by blazes and dispensers with fire charges.

No additional metadata.

WitherSkull

Extends Abstract Fireball.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Invulnerable false

Fireworks

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Slot Firework info empty
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Entity ID of entity which used firework (for elytra boosting) 0

Hanging

Extends Entity.

No additional metadata.

ItemFrame

Extends Hanging.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Slot Item Empty
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Rotation 0

Item

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Slot Item Empty

Living

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 In riptide spin attack
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Float Health 1.0
8
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Potion effect color (or 0 if there is no effect) 0
9
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
10
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Number of arrows in entity 0

Player

Extends Living.

Index Type Meaning Default
11
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Float Additional Hearts 0.0
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Score 0
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Main hand (0 : Left, 1 : Right) 1
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
NBT Left shoulder entity data (for occupying parrot) Empty
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
NBT Right shoulder entity data (for occupying parrot) Empty

ArmorStand

Extends Living.

Index Type Meaning Default
11
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 is Small
0x04 has Arms
0x08 no BasePlate
0x10 set Marker
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Rotation Head rotation (0.0, 0.0, 0.0)
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Rotation Body rotation (0.0, 0.0, 0.0)
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Rotation Left arm rotation (-10.0, 0.0, -10.0)
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Rotation Right arm rotation (-15.0, 0.0, 10.0)
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Rotation Left leg rotation (-1.0, 0.0, -1.0)
17
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Rotation Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Insentient

Extends Living.

Index Type Meaning Default
11
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 NoAI
0x02 Left handed

Ambient

Extends Insentient.

No additional metadata.

Bat

Extends Ambient.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is hanging

Creature

Extends Insentient.

No additional metadata.

WaterMob

Extends Creature.

No additional metadata.

Squid

Extends WaterMob.

No additional metadata.

Dolphin

Extends WaterMob.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Position Treasure position (0, 0, 0)
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Can find treasure false
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Has fish false

Abstract fish

Extends WaterMob.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Variant 0

Ageable

Extends Creature.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is baby false

Animal

Extends Ageable.

No additional metadata.

AbstractHorse

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
OptUUID Owner Absent

Horse

Extends AbstractHorse.

Index Type Meaning Default
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Variant (Color & Style) 0
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Armor (0: none, 1: iron, 2: gold, 3: diamond) 0 (none)
17
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Slot Armor Item (Forge only) Empty

ZombieHorse

Extends AbstractHorse.

SkeletonHorse

Extends AbstractHorse.

ChestedHorse

Extends AbstractHorse.

Index Type Meaning Default
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Has Chest false

Donkey

Extends ChestedHorse.

Llama

Extends ChestedHorse.

Index Type Meaning Default
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
17
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Carpet color (a dye color, or -1 if no carpet equipped) -1
18
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Mule

Extends ChestedHorse.

Pig

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Has saddle false
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Type 0

Turtle

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
BlockPos Home pos (0, 0, 0)
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Has egg false
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Laying egg false
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
BlockPos Travel pos (0, 0, 0)
17
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Going home false
18
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Mooshroom

Extends Cow.

No additional metadata.

Sheep

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x0F Color (matches dye damage values)
0x10 Is sheared

TameableAnimal

Extends Animal.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Is angry (only used with wolves)
0x04 Is tamed
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
OptUUID Owner Absent

Ocelot

Extends TameableAnimal.

Index Type Meaning Default
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese). Used to render regardless as to whether it is tamed or not. 0

Wolf

Extends TameableAnimal.

Index Type Meaning Default
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Float Damage taken (used for tail rotation) Value of health field (1.0)
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is begging false
17
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Collar color (values are those used with dyes) 14 (Red)

Parrot

Extends TameableAnimal.

Index Type Meaning Default
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Villager

Extends Ageable.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Profession (Farmer = 0, Librarian = 1, Priest = 2, Blacksmith = 3, Butcher = 4, Nitwit = 5) 0

Golem

Extends Creature.

No additional metadata.

IronGolem

Extends Golem.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is player-created

Snowman

Extends Golem.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0x10
0x10 has pumpkin hat
0x00 has no pumpkin hat

Shulker

Extends Golem.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Direction Attach face Down (0)
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
OptPosition Attachment position Absent
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Shield height 0
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Color (dye color) 10 (purple)

Monster

Extends Creature.

No additional metadata.

Blaze

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt State (-1 = idle, 1 = fuse) -1
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is charged false
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant Zombie

Extends Monster.

No additional metadata.

Guardian

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is retracting spikes false
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Target EID 0

ElderGuardian

Extends Guardian.

Silverfish

Extends Monster.

No additional metadata.

Abstract Illager

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Has target (aggressive state)

VindicationIllager

Extends Abstract Illager.

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

EvocationIllager

Extends Spellcaster Illager.

IllusionIllager

Extends Spellcaster Illager.

Vex

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is in attack mode

EvocationFangs

Extends Entity.

No additional metadata.

AbstractSkeleton

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is swinging arms false

Skeleton

Extends AbstractSkeleton.

Wither Skeleton

Extends AbstractSkeleton.

Stray

Extends AbstractSkeleton.

Spider

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Byte Bit mask Meaning 0
0x01 Is climbing

Witch

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is drinking potion false

Wither

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Center head's target (entity ID, or 0 if no target) 0
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Left head's target (entity ID, or 0 if no target) 0
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Right head's target (entity ID, or 0 if no target) 0
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Invulnerable time 0

Zombie

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is baby false
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Unused (previously type) 0
14
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Are hands held up false
15
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
16
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is converting false
17
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Profession 0

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Opt BlockID Carried block Absent
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is screaming false

EnderDragon

Extends Insentient.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Insentient.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Insentient.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Size 1

LlamaSpit

Extends Entity.

Minecart

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Shaking power 0
7
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Shaking direction 1
8
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Float Shaking multiplier 0.0
9
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Custom block ID and damage 0
10
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Custom block Y position (in 16ths of a block) 6
11
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

MinecartRideable

Extends Minecart.

No additional metadata.

MinecartContainer

Extends Minecart.

No additional metadata.

MinecartHopper

Extends MinecartContainer.

No additional metadata.

MinecartChest

Extends MinecartContainer.

No additional metadata.

MinecartFurnace

Extends Minecart.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Boolean Has fuel false

MinecartTNT

Extends Minecart.

No additional metadata.

MinecartSpawner

Extends Minecart.

No additional metadata.

MinecartCommandBlock

Extends Minecart.

Index Type Meaning Default
12
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
String Command
13
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
Chat Last output {"text":""}

TNTPrimed

Extends Entity.

Index Type Meaning Default
6
   Template:Metadata id must be used as {{Metadata id|}} (with an empty first parameter) for technical reasons
VarInt Fuse time 80