Bedrock Protocol/Level Events
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Revision as of 15:13, 5 October 2020 by Lukeeey (talk | contribs) (Created page with "'''This page requires more information''' Level events for the Level Event packet. The following ids are missing: 1006, 1011, 1013-1017, 1019, 1023-1029,...")
This page requires more information
Level events for the Level Event packet.
The following ids are missing: 1006, 1011, 1013-1017, 1019, 1023-1029, 1031, 1033-1039, 1045-1049, 1053-1059, 1064-1099, 2005, 2007, 2011, 2012, 2015-3000, 3008-3499, 3510-3599, 3602-3999
ID | Name | Notes |
---|---|---|
1000 | SOUND_CLICK | |
1001 | SOUND_CLICK_FAIL | |
1002 | SOUND_SHOOT | |
1003 | SOUND_DOOR | |
1004 | SOUND_FIZZ | |
1005 | SOUND_IGNITE | |
1007 | SOUND_GHAST | |
1008 | SOUND_GHAST_SHOOT | |
1009 | SOUND_BLAZE_SHOOT | |
1010 | SOUND_DOOR_BUMP | |
1012 | SOUND_DOOR_CRASH | |
1018 | SOUND_ENDERMAN_TELEPORT | |
1020 | SOUND_ANVIL_BREAK | |
1021 | SOUND_ANVIL_USE | |
1022 | SOUND_ANVIL_FALL | |
1030 | SOUND_POP | |
1032 | SOUND_PORTAL | |
1040 | SOUND_ITEMFRAME_ADD_ITEM | |
1041 | SOUND_ITEMFRAME_REMOVE | |
1042 | SOUND_ITEMFRAME_PLACE | |
1043 | SOUND_ITEMFRAME_REMOVE_ITEM | |
1044 | SOUND_ITEMFRAME_ROTATE_ITEM | |
1050 | SOUND_CAMERA | |
1051 | SOUND_ORB | |
1052 | SOUND_TOTEM | |
1060 | SOUND_ARMOR_STAND_BREAK | |
1061 | SOUND_ARMOR_STAND_HIT | |
1062 | SOUND_ARMOR_STAND_FALL | |
1063 | SOUND_ARMOR_STAND_PLACE | |
2000 | PARTICLE_SHOOT | |
2001 | PARTICLE_DESTROY | |
2002 | PARTICLE_SPLASH | |
2003 | PARTICLE_EYE_DESPAWN | |
2004 | PARTICLE_SPAWN | |
2006 | ELDER_GUARDIAN_CURSE | |
2008 | PARTICLE_BLOCK_FORCE_FIELD | |
2009 | PARTICLE_PROJECTILE_HIT | |
2010 | PARTICLE_DRAGON_EGG_TELEPORT | |
2013 | PARTICLE_ENDERMAN_TELEPORT | |
2014 | PARTICLE_PUNCH_BLOCK | |
3001 | START_RAIN | |
3002 | START_THUNDER | |
3003 | STOP_RAIN | |
3004 | STOP_THUNDER | |
3005 | PAUSE_GAME | Data: 1 to pause, 0 to resume |
3006 | PAUSE_GAME_NO_SCREEN | Data: 1 to pause, 0 to resume - same effect as normal pause but without screen |
3007 | SET_GAME_SPEED | X coordinate of pos = scale factor (default 1.0) |
3500 | REDSTONE_TRIGGER | |
3501 | CAULDRON_EXPLODE | |
3502 | CAULDRON_DYE_ARMOR | |
3503 | CAULDRON_CLEAN_ARMOR | |
3504 | CAULDRON_FILL_POTION | |
3505 | CAULDRON_TAKE_POTION | |
3506 | CAULDRON_FILL_WATER | |
3507 | CAULDRON_TAKE_WATER | |
3508 | CAULDRON_ADD_DYE | |
3509 | CAULDRON_CLEAN_BANNER | |
3600 | BLOCK_START_BREAK | |
3601 | BLOCK_STOP_BREAK | |
4000 | SET_DATA | |
9800 | PLAYERS_SLEEPING |