Difference between revisions of "Entity metadata"

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(Added Bee index 16 Bitmask)
(Entity Metadata Format: add panda, fox (I incorrectly said I skipped ocelot before; it was fox I skipped), and villager table; move witch to be with other raid participants)
(3 intermediate revisions by the same user not shown)
Line 1,805: Line 1,805:
 
  | [[Data Types#Particle|Particle]]
 
  | [[Data Types#Particle|Particle]]
 
  |
 
  |
 +
|-
 +
| 16
 +
| Villager Data
 +
| 3 VarInts: villager type, villager profession, level
 +
|-
 +
| 17
 +
| OptVarInt
 +
| 0 for absent; 1 + actual value otherwise.  Used for entity IDs.
 +
|-
 +
| 18
 +
| Pose
 +
| A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING
 
  |}
 
  |}
  
Entity classes also recursively inherit fields from classes they extend.
+
Villager type (<code>minecraft:villager_type</code> registry):
 
 
=== Entity ===
 
 
 
The base class.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
  ! Index
+
  ! Name !! ID
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  |rowspan="9"| 0
+
  | <code>minecraft:desert</code> || 0
|rowspan="9"| Byte
 
! Bit mask
 
! Meaning
 
|rowspan="9"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | <code>minecraft:jungle</code> || 1
| On Fire
 
 
  |-
 
  |-
  | 0x02
+
  | <code>minecraft:plains</code> || 2
| Crouched
 
 
  |-
 
  |-
  | 0x04
+
  | <code>minecraft:savanna</code> || 3
| Unused (previously riding)
 
 
  |-
 
  |-
  | 0x08
+
  | <code>minecraft:snow</code> || 4
| Sprinting
 
 
  |-
 
  |-
  | 0x10
+
  | <code>minecraft:swamp</code> || 5
  | Swimming
+
  |-
 +
| <code>minecraft:taiga</code> || 6
 +
|}
 +
 
 +
Villager professions (<code>minecraft:villager_profession</code> registry):
 +
 
 +
{| class="wikitable"
 +
! Name !! ID
 
  |-
 
  |-
  | 0x20
+
  | <code>minecraft:none</code> || 0
| Invisible
 
 
  |-
 
  |-
  | 0x40
+
  | <code>minecraft:armorer</code> || 1
| Glowing effect
 
 
  |-
 
  |-
  | 0x80
+
  | <code>minecraft:butcher</code> || 2
| Flying with {{Minecraft Wiki|elytra}}
 
 
  |-
 
  |-
  | 1
+
  | <code>minecraft:cartographer</code> || 3
| VarInt
 
|colspan="2"| Air
 
| 300
 
 
  |-
 
  |-
  | 2
+
  | <code>minecraft:cleric</code> || 4
| OptChat
 
|colspan="2"| Custom name
 
| empty
 
 
  |-
 
  |-
  | 3
+
  | <code>minecraft:farmer</code> || 5
| Boolean
 
|colspan="2"| Is custom name visible
 
| false
 
 
  |-
 
  |-
  | 4
+
  | <code>minecraft:fisherman</code> || 6
| Boolean
 
|colspan="2"| Is silent
 
| false
 
 
  |-
 
  |-
  | 5
+
  | <code>minecraft:fletcher</code> || 7
  | Boolean
+
|-
  |colspan="2"| No gravity
+
| <code>minecraft:leatherworker</code> || 8
  | false
+
|-
 +
| <code>minecraft:librarian</code> || 9
 +
|-
 +
| <code>minecraft:mason</code> || 10
 +
|-
 +
| <code>minecraft:nitwit</code> || 11
 +
|-
 +
| <code>minecraft:shepherd</code> || 12
 +
  |-
 +
  | <code>minecraft:toolsmith</code> || 13
 +
|-
 +
  | <code>minecraft:weaponsmith</code> || 14
 
  |}
 
  |}
  
=== Throwable ===
+
Entity classes also recursively inherit fields from classes they extend.
  
Extends [[#Entity|Entity]].
+
=== Entity ===
  
No additional metadata.
+
{{metadata inherit|Entity}}
  
=== Egg ===
+
{| class="wikitable"
 
+
  ! Index
Extends [[#Throwable|Throwable]].
+
  ! Type
 
+
  !style="width: 250px;" colspan="2"| Meaning
No additional metadata.
+
  ! Default
 
+
|-
=== Ender Pearl ===
+
|rowspan="9"| {{Metadata id|}}
 
+
|rowspan="9"| Byte
Extends [[#Throwable|Throwable]].
+
! Bit mask
 
+
! Meaning
No additional metadata.
+
|rowspan="9"| 0
 
 
=== Experience Bottle ===
 
 
 
Extends [[#Throwable|Throwable]].
 
 
 
No additional metadata.
 
 
 
=== Snowball ===
 
 
 
Extends [[#Throwable|Throwable]].
 
 
 
No additional metadata.
 
 
 
=== Potion ===
 
 
 
Extends [[#Throwable|Throwable]].
 
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
  | 6
+
  | 0x01
  | [[Slot]]
+
  | On Fire
  |colspan="2"| Potion which is thrown
+
  |-
  | Empty
+
  | 0x02
  |}
+
  | Crouched
 
 
=== Eye of Ender ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
No additional metadata.
 
 
 
=== FallingBlock ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 6
+
  | 0x04
| [[Data Types#Position|Position]]
+
  | Unused (previously riding)
|colspan="2"| spawn position
 
  | (0, 0, 0)
 
|}
 
 
 
=== AreaEffectCloud ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 6
+
  | 0x08
  | Float
+
  | Sprinting
|colspan="2"| Radius
 
| 0.5
 
 
  |-
 
  |-
  | 7
+
  | 0x10
  | VarInt
+
  | Swimming
|colspan="2"| Color (only for mob spell particle)
 
| 0
 
 
  |-
 
  |-
  | 8
+
  | 0x20
  | Boolean
+
  | Invisible
|colspan="2"| Ignore radius and show effect as single point, not area
 
| false
 
 
  |-
 
  |-
  | 9
+
  | 0x40
  | Particle
+
  | Glowing effect
  | colspan="2"| The [[#Particle]]
+
  |-
  | <code>effect</code>
+
  | 0x80
  |}
+
  | Flying with {{Minecraft Wiki|elytra}}
 
 
=== FishingHook ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
+
  |colspan="2"| Air
  | 0
+
| 300
  |}
+
|-
 
+
| {{Metadata id|}}
=== Arrow ===
+
  | OptChat
 +
  |colspan="2"| Custom name
 +
| empty
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is custom name visible
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is silent
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| No gravity
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Pose
 +
|colspan="2"| Pose
 +
| STANDING
 +
|}
 +
 
 +
=== Throwable ===
 +
 
 +
{{Metadata inherit|Throwable|inherits=Entity}}
 +
 
 +
No additional metadata.
  
Extends [[#Entity|Entity]].
+
=== Itemed Throwable ===
  
Abstract base class for [[#TippedArrow|TippedArrow]] (which is used for regular arrows as well as tipped ones) and Spectral Arrow.
+
{{Metadata inherit|Itemed Throwable|inherits=Throwable}}  Used for all things that previously extended throwable other than potions, which already had an item.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,002: Line 1,964:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="3" | 6
+
  | {{Metadata id|}}
  | rowspan="3" | Byte
+
  | Slot
! Bit mask
+
  |colspan="2"| Item
! Meaning
+
  | empty (which behaves as if it were a specific item, depending on the subclass)
  | rowspan="3" | 0
+
  |}
  |-
+
 
  | 0x01
+
=== Egg ===
| Is critical
+
 
|-
+
{{Metadata inherit|Egg|inherits=Itemed Throwable}}
| 0x02
+
 
| Is noclip (used by loyalty tridents when returning)
+
No additional metadata.
|-
+
 
| 7
+
An empty item behaves as if the item were a <code>minecraft:egg</code>.
| OptUUID
 
|colspan="2"| Shooter UUID
 
| Empty
 
|}
 
  
=== TippedArrow ===
+
=== Ender Pearl ===
  
Extends [[#Arrow|Arrow]].
+
{{Metadata inherit|Ender Pearl|inherits=Itemed Throwable}}
  
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
+
No additional metadata.
  
{| class="wikitable"
+
An empty item behaves as if the item were a <code>minecraft:ender_pearl</code>.
! Index
+
 
! Type
+
=== Experience Bottle ===
!style="width: 250px;" colspan="2"| Meaning
+
 
! Default
+
{{Metadata inherit|Experience Bottle|inherits=Itemed Throwable}}
|-
+
 
| 8
+
No additional metadata.
| VarInt
+
 
|colspan="2"| Color (-1 for no particles)
+
An empty item behaves as if the item were a <code>minecraft:experience_bottle</code>
| -1
+
 
|}
+
=== Snowball ===
 +
 
 +
{{Metadata inherit|Snowball|inherits=Itemed Throwable}}
 +
 
 +
No additional metadata.
 +
 
 +
An empty item behaves as if the item were a <code>minecraft:snowball</code>
  
=== Trident ===
+
=== Potion ===
  
Extends [[#Arrow|Arrow]].
+
{{Metadata inherit|Potion|inherits=Throwable}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,048: Line 2,012:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 8
+
  | {{Metadata id|}}
  | VarInt
+
  | [[Slot]]
  |colspan="2"| Loyalty level (enchantment)
+
  |colspan="2"| Potion which is thrown
  | 0
+
  | Empty
 
  |}
 
  |}
  
=== Boat ===
+
=== Eye of Ender ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Eye of Ender|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,064: Line 2,028:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
  | VarInt
+
  | Slot
  |colspan="2"| Time since last hit
+
  |colspan="2"| Item
  | 0
+
| empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
 +
|}
 +
 
 +
=== FallingBlock ===
 +
 
 +
{{Metadata inherit|FallingBlock|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 7
+
  | {{Metadata id|}}
  | VarInt
+
  | [[Data Types#Position|Position]]
  |colspan="2"| Forward direction
+
  |colspan="2"| spawn position
  | 1
+
| (0, 0, 0)
  |-
+
|}
  | 8
+
 
  | Float
+
=== AreaEffectCloud ===
  |colspan="2"| Damage taken
+
 
  | 0.0
+
{{Metadata inherit|AreaEffectCloud|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
  |-
 +
  | {{Metadata id|}}
 +
  | Float
 +
  |colspan="2"| Radius
 +
  | 0.5
 
  |-
 
  |-
  | 9
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
+
  |colspan="2"| Color (only for mob spell particle)
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 10
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Left paddle turning
+
  |colspan="2"| Ignore radius and show effect as single point, not area
 
  | false
 
  | false
 
  |-
 
  |-
  | 11
+
  | {{Metadata id|}}
| Boolean
+
  | Particle
|colspan="2"| Right paddle turning
+
  | colspan="2"| The [[#Particle]]
| false
+
  | <code>effect</code>
|-
 
| 12
 
  | VarInt
 
  |colspan="2"| Splash timer
 
  | 0
 
 
  |}
 
  |}
  
=== EnderCrystal ===
+
=== FishingHook ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|FishingHook|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,110: Line 2,091:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
| OptPosition
+
  | VarInt
|colspan="2"| Beam target
+
  |colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
| Absent
+
  | 0
|-
 
| 7
 
  | Boolean
 
  |colspan="2"| Show bottom
 
  | true
 
 
  |}
 
  |}
  
=== Abstract Fireball ===
+
=== Arrow ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Arrow|inherits=Entity}}
  
No additional metadata.
+
Abstract base class for [[#TippedArrow|TippedArrow]] (which is used for regular arrows as well as tipped ones) and Spectral Arrow.
  
=== Dragon Fireball ===
+
{| class="wikitable"
 
+
! Index
Extends [[#Abstract Fireball|Abstract Fireball]].
+
! Type
 
+
!style="width: 250px;" colspan="2"| Meaning
No additional metadata.
+
! Default
 
+
|-
=== Fireball ===
+
| rowspan="3" | {{Metadata id|}}
 +
| rowspan="3" | Byte
 +
! Bit mask
 +
! Meaning
 +
| rowspan="3" | 0
 +
|-
 +
| 0x01
 +
| Is critical
 +
|-
 +
| 0x02
 +
| Is noclip (used by loyalty tridents when returning)
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
|colspan="2"| Shooter UUID
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Peircing level
 +
| 0
 +
|}
  
Extends [[#Abstract Fireball|Abstract Fireball]].  This is the large fireball shot by ghasts.
+
=== TippedArrow ===
  
No additional metadata.
+
{{Metadata inherit|TippedArrow|inherits=Arrow}}
  
=== Small Fireball ===
+
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
  
Extends [[#Abstract Fireball|Abstract Fireball]]. This is the fireball shot by blazes and dispensers with fire charges.
+
{| class="wikitable"
 
+
! Index
No additional metadata.
+
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
  | {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Color (-1 for no particles)
 +
| -1
 +
|}
  
=== WitherSkull ===
+
=== Trident ===
  
Extends [[#Abstract Fireball|Abstract Fireball]].
+
{{Metadata inherit|Trident|inherits=Arrow}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,155: Line 2,160:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Invulnerable
+
  |colspan="2"| Loyalty level (enchantment)
  | false
+
  | 0
 
  |}
 
  |}
  
=== Fireworks ===
+
=== Boat ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Boat|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,171: Line 2,176:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
  | [[Slot]]
+
  | VarInt
  |colspan="2"| Firework info
+
  |colspan="2"| Time since last hit
  | empty
+
  | 0
 
  |-
 
  |-
  | 7
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Entity ID of entity which used firework (for elytra boosting)
+
  |colspan="2"| Forward direction
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Damage taken
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Left paddle turning
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Right paddle turning
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Splash timer
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Hanging ===
+
=== EnderCrystal ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|EnderCrystal|inherits=Entity}}
  
No additional metadata.
+
{| class="wikitable"
 
+
  ! Index
=== ItemFrame ===
 
 
 
Extends [[#Hanging|Hanging]].
 
 
 
{| class="wikitable"
 
  ! Index
 
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
  | [[Slot]]
+
  | OptPosition
  |colspan="2"| Item
+
  |colspan="2"| Beam target
  | Empty
+
  | Absent
 
  |-
 
  |-
  | 7
+
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Rotation
+
  |colspan="2"| Show bottom
  | 0
+
  | true
 
  |}
 
  |}
  
=== Item ===
+
=== Abstract Fireball ===
 +
 
 +
{{Metadata inherit|Abstract Fireball|inherits=Entity}}
 +
 
 +
No additional metadata.
  
Extends [[#Entity|Entity]].
+
=== Dragon Fireball ===
  
{| class="wikitable"
+
{{Metadata inherit|Dragon Fireball|inherits=Abstract Fireball}}
  ! Index
+
 
  ! Type
+
No additional metadata.
 +
 
 +
=== Itemed Fireball ===
 +
 
 +
{{Metadata inherit|Itemed Fireball|inherits=Abstract Fireball}}
 +
 
 +
Used for regular and small fireballs.  Not used for dragon fireballs and wither skulls.  Interestingly, regular fireballs do not come from an item.
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
  | [[Slot]]
+
  | Slot
 
  |colspan="2"| Item
 
  |colspan="2"| Item
  | Empty
+
  | empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
 
  |}
 
  |}
  
=== Living ===
+
=== Fireball ===
 +
 
 +
{{Metadata inherit|Fireball|inherits=Itemed Fireball}}  This is the large fireball shot by ghasts.
 +
 
 +
No additional metadata.
 +
 
 +
=== Small Fireball ===
 +
 
 +
{{Metadata inherit|Small Fireball|inherits=Itemed Fireball}}  This is the fireball shot by blazes and dispensers with fire charges.
 +
 
 +
No additional metadata.
 +
 
 +
=== WitherSkull ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|WitherSkull|inherits=Abstract Fireball}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,235: Line 2,285:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| 6
+
  | {{Metadata id|}}
  |rowspan="5"| Byte
+
| Boolean
  |colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
+
|colspan="2"| Invulnerable
  |rowspan="5"| 0
+
  | false
 +
|}
 +
 
 +
=== Fireworks ===
 +
 
 +
{{Metadata inherit|Fireworks|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
  ! Default
 
  |-
 
  |-
  ! Bit mask
+
  | {{Metadata id|}}
  ! Meaning
+
  | [[Slot]]
 +
|colspan="2"| Firework info
 +
| empty
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is hand active
+
| VarInt
 +
|colspan="2"| Entity ID of entity which used firework (for elytra boosting)
 +
  | 0
 
  |-
 
  |-
  | 0x02
+
  | {{Metadata id|}}
| Active hand (0 = main hand, 1 = offhand)
+
  | Boolean
  |-
+
  |colspan="2"| Shot at angle (from a crossbow)
| 0x04
+
  | false
| In riptide spin attack
 
|-
 
| 7
 
| Float
 
|colspan="2"| Health
 
| 1.0
 
|-
 
| 8
 
| VarInt
 
  |colspan="2"| Potion effect color (or 0 if there is no effect)
 
| 0
 
|-
 
| 9
 
| Boolean
 
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 
  | false
 
|-
 
| 10
 
| VarInt
 
|colspan="2"| Number of arrows in entity
 
| 0
 
 
  |}
 
  |}
  
=== Player ===
+
=== Hanging ===
 +
 
 +
{{Metadata inherit|Hanging|inherits=Entity}}
 +
 
 +
No additional metadata.
 +
 
 +
=== ItemFrame ===
  
Extends [[#Living|Living]].
+
{{Metadata inherit|ItemFrame|inherits=Hanging}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,283: Line 2,333:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 11
+
  | {{Metadata id|}}
  | Float
+
  | [[Slot]]
  |colspan="2"| Additional Hearts
+
  |colspan="2"| Item
  | 0.0
+
  | Empty
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Score
+
  |colspan="2"| Rotation
 
  | 0
 
  | 0
 +
|}
 +
 +
=== Item ===
 +
 +
{{Metadata inherit|Item|inherits=Entity}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  |rowspan="10"| 13
+
  | {{Metadata id|}}
  |rowspan="10"| Byte
+
  | [[Slot]]
  |colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
+
  |colspan="2"| Item
  |rowspan="10"| 0
+
| Empty
  |-
+
  |}
  ! Bit mask !! Meaning
+
 
 +
=== Living ===
 +
 
 +
{{Metadata inherit|Living|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 0x01 || Cape enabled
+
  |rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
|colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
 +
|rowspan="5"| 0
 
  |-
 
  |-
  | 0x02 || Jacket enabled
+
  ! Bit mask
 +
! Meaning
 
  |-
 
  |-
  | 0x04 || Left sleeve enabled
+
  | 0x01
 +
| Is hand active
 
  |-
 
  |-
  | 0x08 || Right sleeve enabled
+
  | 0x02
 +
| Active hand (0 = main hand, 1 = offhand)
 
  |-
 
  |-
  | 0x10 || Left pants leg enabled
+
  | 0x04
 +
| In riptide spin attack
 
  |-
 
  |-
  | 0x20 || Right pants leg enabled
+
  | {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Health
 +
| 1.0
 
  |-
 
  |-
  | 0x40 || Hat enabled
+
  | {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Potion effect color (or 0 if there is no effect)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 +
| false
 
  |-
 
  |-
  | 0x80 || ''Unused''
+
  | {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Number of arrows in entity
 +
| 0
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
| Byte
+
  | OptBlockPos
|colspan="2"| Main hand (0 : Left, 1 : Right)
+
  |colspan="2"| Unknown (Bed location?)
| 1
+
  | Absent
|-
 
| 15
 
| [[NBT]]
 
|colspan="2"| Left shoulder entity data (for occupying parrot)
 
| Empty
 
|-
 
| 16
 
  | [[NBT]]
 
  |colspan="2"| Right shoulder entity data (for occupying parrot)
 
  | Empty
 
 
  |}
 
  |}
  
=== ArmorStand ===
+
=== Player ===
  
Extends [[#Living|Living]].
+
{{Metadata inherit|Player|inherits=Living}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,342: Line 2,423:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| 11
+
  | {{Metadata id|}}
  |rowspan="5"| Byte
+
| Float
  ! Bit mask
+
|colspan="2"| Additional Hearts
  ! Meaning
+
  | 0.0
  |rowspan="5"| 0
+
|-
 +
  | {{Metadata id|}}
 +
  | VarInt
 +
  |colspan="2"| Score
 +
| 0
 
  |-
 
  |-
  | 0x01
+
  |rowspan="10"| {{Metadata id|}}
  | is Small
+
|rowspan="10"| Byte
 +
  |colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
 +
|rowspan="10"| 0
 
  |-
 
  |-
  | 0x04
+
  ! Bit mask !! Meaning
| has Arms
 
 
  |-
 
  |-
  | 0x08
+
  | 0x01 || Cape enabled
| no BasePlate
 
 
  |-
 
  |-
  | 0x10
+
  | 0x02 || Jacket enabled
| set Marker
 
 
  |-
 
  |-
  | 12
+
  | 0x04 || Left sleeve enabled
  | Rotation
+
  |-
  |colspan="2"| Head rotation
+
  | 0x08 || Right sleeve enabled
| (0.0, 0.0, 0.0)
 
 
  |-
 
  |-
  | 13
+
  | 0x10 || Left pants leg enabled
| Rotation
 
|colspan="2"| Body rotation
 
| (0.0, 0.0, 0.0)
 
 
  |-
 
  |-
  | 14
+
  | 0x20 || Right pants leg enabled
| Rotation
 
|colspan="2"| Left arm rotation
 
| (-10.0, 0.0, -10.0)
 
 
  |-
 
  |-
  | 15
+
  | 0x40 || Hat enabled
| Rotation
 
|colspan="2"| Right arm rotation
 
| (-15.0, 0.0, 10.0)
 
 
  |-
 
  |-
  | 16
+
  | 0x80 || ''Unused''
| Rotation
 
|colspan="2"| Left leg rotation
 
| (-1.0, 0.0, -1.0)
 
 
  |-
 
  |-
  | 17
+
  | {{Metadata id|}}
  | Rotation
+
  | Byte
  |colspan="2"| Right leg rotation
+
  |colspan="2"| Main hand (0 : Left, 1 : Right)
  | (1.0, 0.0, 1.0)
+
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| [[NBT]]
 +
|colspan="2"| Left shoulder entity data (for occupying parrot)
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| [[NBT]]
 +
  |colspan="2"| Right shoulder entity data (for occupying parrot)
 +
| Empty
 
  |}
 
  |}
  
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
+
=== ArmorStand ===
  
=== Insentient ===
+
{{Metadata inherit|ArmorStand|inherits=Living}}
 
 
Extends [[#Living|Living]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,403: Line 2,482:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| 11
+
  |rowspan="5"| {{Metadata id|}}
  |rowspan="3"| Byte
+
  |rowspan="5"| Byte
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="3"| 0
+
  |rowspan="5"| 0
 
  |-
 
  |-
 
  | 0x01
 
  | 0x01
  | NoAI
+
  | is Small
 +
|-
 +
| 0x04
 +
| has Arms
 
  |-
 
  |-
  | 0x02
+
  | 0x08
  | Left handed
+
  | no BasePlate
|}
 
 
 
=== Ambient ===
 
 
 
Extends [[#Insentient|Insentient]].
 
 
 
No additional metadata.
 
 
 
=== Bat ===
 
 
 
Extends [[#Ambient|Ambient]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | rowspan="2"| 12
+
  | 0x10
| rowspan="2"| Byte
+
  | set Marker
! Bit mask
 
  ! Meaning
 
| rowspan="2"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is hanging
+
| Rotation
  |}
+
|colspan="2"| Head rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotation
 +
|colspan="2"| Body rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotation
 +
|colspan="2"| Left arm rotation
 +
| (-10.0, 0.0, -10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotation
 +
|colspan="2"| Right arm rotation
 +
| (-15.0, 0.0, 10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotation
 +
|colspan="2"| Left leg rotation
 +
| (-1.0, 0.0, -1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotation
 +
|colspan="2"| Right leg rotation
 +
  | (1.0, 0.0, 1.0)
 +
  |}
  
=== Creature ===
+
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
  
Extends [[#Insentient|Insentient]].
+
=== Insentient ===
  
No additional metadata.
+
{{Metadata inherit|Insentient|inherits=Living}}
  
=== WaterMob ===
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="3"| {{Metadata id|}}
 +
|rowspan="3"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="3"| 0
 +
|-
 +
| 0x01
 +
| NoAI
 +
|-
 +
| 0x02
 +
| Left handed
 +
|}
  
Extends [[#Creature|Creature]].
+
=== Ambient ===
  
No additional metadata.
+
{{Metadata inherit|Ambient|inherits=Insentient}}
 
 
=== Squid ===
 
 
 
Extends [[#WaterMob|WaterMob]]
 
  
 
No additional metadata.
 
No additional metadata.
  
=== Dolphin ===
+
=== Bat ===
  
Extends [[#WaterMob|WaterMob]].
+
{{Metadata inherit|Bat|inherits=Ambient}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,470: Line 2,572:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | rowspan="2"| {{Metadata id|}}
| Position
+
  | rowspan="2"| Byte
  |colspan="2"| Treasure position
+
! Bit mask
  | (0, 0, 0)
+
! Meaning
 +
  | rowspan="2"| 0
 
  |-
 
  |-
  | 13
+
  | 0x01
  | Boolean
+
  | Is hanging
|colspan="2"| Can find treasure
 
| false
 
|-
 
| 14
 
| Boolean
 
|colspan="2"| Has fish
 
| false
 
 
  |}
 
  |}
  
=== Abstract fish ===
+
=== Creature ===
  
Extends [[#WaterMob|WaterMob]].
+
{{Metadata inherit|Creature|inherits=Insentient}}
  
{| class="wikitable"
+
No additional metadata.
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 12
 
| Boolean
 
|colspan="2"| From bucket
 
| False
 
|}
 
  
=== Cod ===
+
=== WaterMob ===
  
Extends [[#AbstractFish|AbstractFish]].
+
{{Metadata inherit|WaterMob|inherits=Creature}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Puffer fish ===
+
=== Squid ===
 
 
Extends [[#AbstractFish|AbstractFish]].
 
  
{| class="wikitable"
+
{{Metadata inherit|Squid|inherits=WaterMob}}
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 13
 
| VarInt
 
|colspan="2"| PuffState (varies from 0 to 2)
 
| 0
 
|}
 
 
 
=== Salmon ===
 
 
 
Extends [[#AbstractFish|AbstractFish]].
 
  
 
No additional metadata.
 
No additional metadata.
  
=== Tropical fish ===
+
=== Dolphin ===
  
Extends [[#AbstractFish|AbstractFish]].
+
{{Metadata inherit|Dolphin|inherits=WaterMob}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,540: Line 2,610:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | VarInt
+
  | Position
  |colspan="2"| Variant
+
  |colspan="2"| Treasure position
  | 0
+
  | (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Can find treasure
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has fish
 +
| false
 
  |}
 
  |}
  
 +
=== Abstract fish ===
  
=== Ageable ===
+
{{Metadata inherit|Abstract fish|inherits=WaterMob}}
 
 
Extends [[#Creature|Creature]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,557: Line 2,636:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is baby
+
  |colspan="2"| From bucket
  | false
+
  | False
 
  |}
 
  |}
  
=== Animal ===
+
=== Cod ===
  
Extends [[#Ageable|Ageable]].
+
{{Metadata inherit|Cod|inherits=Abstract fish}}
  
 
No additional metadata.
 
No additional metadata.
  
=== AbstractHorse ===
+
=== Puffer fish ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,579: Line 2,658:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="9"| 13
+
  | {{Metadata id|}}
  |rowspan="9"| Byte
+
| VarInt
  ! Bit mask
+
|colspan="2"| PuffState (varies from 0 to 2)
  ! Meaning
+
  | 0
  |rowspan="9"| 0
+
|}
  |-
+
 
| 0x01
+
=== Salmon ===
| ''Unused''
+
 
 +
{{Metadata inherit|Salmon|inherits=Abstract fish}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Tropical fish ===
 +
 
 +
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
  ! Default
 
  |-
 
  |-
  | 0x02
+
  | {{Metadata id|}}
| Is Tame
+
  | VarInt
  |-
+
  |colspan="2"| Variant
  | 0x04
+
  | 0
| Is saddled
+
  |}
  |-
+
 
  | 0x08
+
=== Ageable ===
| Has bred
+
 
|-
+
{{Metadata inherit|Ageable|inherits=Creature}}
| 0x10
 
| Is eating
 
|-
 
| 0x20
 
| Is rearing (on hind legs)
 
|-
 
| 0x40
 
| Is mouth open
 
|-
 
| 0x80
 
| ''Unused''
 
|-
 
| 14
 
| OptUUID
 
|colspan="2"| Owner
 
| Absent
 
|}
 
  
=== Horse ===
+
{| class="wikitable"
 
 
Extends [[#AbstractHorse|AbstractHorse]].
 
 
 
{| class="wikitable"  
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,625: Line 2,696:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
| VarInt
+
  | Boolean
|colspan="2"| Variant (Color & Style)
+
  |colspan="2"| Is baby
| 0
+
  | false
|-
 
| 16
 
| VarInt
 
|colspan="2"| Armor (0: none, 1: iron, 2: gold, 3: diamond)
 
| 0 (none)
 
|-
 
| 17
 
  | [[Slot]]
 
  |colspan="2"| Armor Item (Forge only)
 
  | Empty
 
 
  |}
 
  |}
  
=== ZombieHorse ===
+
=== Animal ===
  
Extends [[#AbstractHorse|AbstractHorse]].
+
{{Metadata inherit|Animal|inherits=Ageable}}
  
=== SkeletonHorse ===
+
No additional metadata.
  
Extends [[#AbstractHorse|AbstractHorse]].
+
=== AbstractHorse ===
 
 
=== ChestedHorse ===
 
  
Extends [[#AbstractHorse|AbstractHorse]].
+
{{Metadata inherit|AbstractHorse|inherits=Animal}}
  
{| class="wikitable"  
+
{| class="wikitable"
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,659: Line 2,718:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  |rowspan="9"| {{Metadata id|}}
| Boolean
+
  |rowspan="9"| Byte
|colspan="2"| Has Chest
+
  ! Bit mask
| false
+
  ! Meaning
  |}
+
  |rowspan="9"| 0
 
 
=== Donkey ===
 
 
 
Extends [[#ChestedHorse|ChestedHorse]].
 
 
 
=== Llama ===
 
 
 
Extends [[#ChestedHorse|ChestedHorse]].
 
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 16
+
  | 0x01
  | VarInt
+
  | ''Unused''
| colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
 
| 0
 
 
  |-
 
  |-
  | 17
+
  | 0x02
  | VarInt
+
  | Is Tame
| colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
 
| -1
 
 
  |-
 
  |-
  | 18
+
  | 0x04
  | VarInt
+
  | Is saddled
  | colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
+
|-
  | 0
+
| 0x08
 +
| Has bred
 +
|-
 +
| 0x10
 +
| Is eating
 +
|-
 +
| 0x20
 +
| Is rearing (on hind legs)
 +
|-
 +
| 0x40
 +
| Is mouth open
 +
|-
 +
| 0x80
 +
| ''Unused''
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
  |colspan="2"| Owner
 +
  | Absent
 
  |}
 
  |}
  
=== Mule ===
+
=== Horse ===
  
Extends [[#ChestedHorse|ChestedHorse]].
+
{{Metadata inherit|Horse|inherits=AbstractHorse}}
  
=== Pig ===
+
{| class="wikitable"  
 
+
  ! Index
Extends [[#Animal|Animal]].
 
 
 
{| class="wikitable"
 
  ! Index
 
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
| Boolean
 
|colspan="2"| Has saddle
 
| false
 
|-
 
| 14
 
 
  | VarInt
 
  | VarInt
  |colspan="2"| Total time to "boost" with a carrot on a stick for
+
  |colspan="2"| Variant (Color & Style)
 
  | 0
 
  | 0
 
  |}
 
  |}
  
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
+
=== ZombieHorse ===
 +
 
 +
{{Metadata inherit|ZombieHorse|inherits=AbstractHorse}}
 +
 
 +
=== SkeletonHorse ===
 +
 
 +
{{Metadata inherit|SkeletonHorse|inherits=AbstractHorse}}
  
=== Rabbit ===
+
=== ChestedHorse ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|ChestedHorse|inherits=AbstractHorse}}
  
{| class="wikitable"
+
{| class="wikitable"  
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,732: Line 2,788:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Type
+
  |colspan="2"| Has Chest
  | 0
+
  | false
 
  |}
 
  |}
  
=== Turtle ===
+
=== Donkey ===
 +
 
 +
{{Metadata inherit|Donkey|inherits=ChestedHorse}}
 +
 
 +
=== Llama ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|Llama|inherits=ChestedHorse}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,748: Line 2,808:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | BlockPos
+
  | VarInt
  |colspan="2"| Home pos
+
  | colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
  | (0, 0, 0)
+
  | 0
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Has egg
+
  | colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
  | false
+
  | -1
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
| Boolean
+
  | VarInt
|colspan="2"| Laying egg
+
  | colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
| false
+
  | 0
|-
+
  |}
  | 16
+
 
| BlockPos
+
=== Trader Llama ===
  |colspan="2"| Travel pos
+
 
| (0, 0, 0)
+
{{Metadata inherit|Trader Llama|Llama}}
  |-
+
 
  | 17
+
No additional metadata.
| Boolean
+
 
|colspan="2"| Going home
+
=== Mule ===
| false
+
 
|-
+
{{Metadata inherit|Mule|inherits=ChestedHorse}}
| 18
 
| Boolean
 
|colspan="2"| Traveling
 
| false
 
|}
 
  
=== Polar Bear ===
+
=== Fox ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|Fox|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,789: Line 2,844:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | Boolean
+
| VarInt
  |colspan="2"| Standing up
+
| colspan="2" | Type (0: red, 1: snow)
  | false
+
| 0 (red)
 +
|-
 +
| rowspan="9" | {{Metadata id|}}
 +
| rowspan="9" | Byte
 +
! Bit mask
 +
! Meaning
 +
| rowspan="9" | 0
 +
|-
 +
| 0x01 || Sitting
 +
|-
 +
| 0x02 || ''Unused''
 +
|-
 +
| 0x04 || Crouching
 +
|-
 +
| 0x08 || Unknown
 +
|-
 +
| 0x10 || Unknown
 +
|-
 +
| 0x20 || Sleeping
 +
|-
 +
| 0x40 || Unknown
 +
|-
 +
| 0x80 || Unknown
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
| colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
  | OptUUID
 +
  | colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
 +
  | Absent
 
  |}
 
  |}
  
=== Chicken ===
+
=== Ocelot ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|Ocelot|inherits=Animal}}
  
No additional metadata.
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is trusting
 +
| false
 +
|}
  
=== Cow ===
+
=== Panda ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|Panda|inherits=Animal}}
 
 
No additional metadata.
 
 
 
=== Mooshroom ===
 
 
 
Extends [[#Cow|Cow]].
 
 
 
No additional metadata.
 
 
 
=== Sheep ===
 
 
 
Extends [[#Animal|Animal]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,823: Line 2,908:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| 13
+
| {{Metadata id|}}
  |rowspan="3"| Byte
+
| Integer
 +
|colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Integer
 +
|colspan="2"| Sneeze timer.  Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Integer
 +
|colspan="2"| Eat timer.  If nonzero, counts upwards.
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Main Gene
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Hidden Gene
 +
| 0
 +
|-
 +
  |rowspan="6"| {{Metadata id|}}
 +
  |rowspan="6"| Byte
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="3"| 0
+
  |rowspan="6"| 0
 
  |-
 
  |-
  | 0x0F
+
  | 0x01
  | Color (matches {{Minecraft Wiki|Data_values#Dyes|dye damage values}})
+
  | Unused
 +
|-
 +
| 0x02
 +
| Is sneezing
 +
|-
 +
| 0x04
 +
| Is eating
 +
|-
 +
| 0x08
 +
| Unknown
 
  |-
 
  |-
 
  | 0x10
 
  | 0x10
  | Is sheared
+
  | Unknown
 
  |}
 
  |}
  
=== TameableAnimal ===
+
=== Pig ===
  
Extends [[#Animal|Animal]].
+
{{Metadata inherit|Pig|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,846: Line 2,965:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| 13
+
  | {{Metadata id|}}
  |rowspan="4"| Byte
+
| Boolean
! Bit mask
+
  |colspan="2"| Has saddle
! Meaning
+
  | false
  |rowspan="4"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
| Is sitting
+
  | VarInt
|-
+
  |colspan="2"| Total time to "boost" with a carrot on a stick for
| 0x02
+
  | 0
| Is angry (only used with wolves)
+
  |}
|-
+
 
| 0x04
+
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
| Is tamed
 
  |-
 
| 14
 
| OptUUID
 
  |colspan="2"| Owner
 
  | Absent
 
  |}
 
  
=== Ocelot ===
+
=== Rabbit ===
  
Extends [[#TameableAnimal|TameableAnimal]].
+
{{Metadata inherit|Rabbit|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,877: Line 2,988:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese).  Used to render regardless as to whether it is tamed or not.
+
  |colspan="2"| Type
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Wolf ===
+
=== Turtle ===
  
Extends [[#TameableAnimal|TameableAnimal]].
+
{{Metadata inherit|Turtle|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,893: Line 3,004:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
  | Float
+
  | BlockPos
  |colspan="2"| Damage taken (used for tail rotation)
+
  |colspan="2"| Home pos
  | Value of health field (1.0)
+
  | (0, 0, 0)
 
  |-
 
  |-
  | 16
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is begging
+
  |colspan="2"| Has egg
 
  | false
 
  | false
 
  |-
 
  |-
  | 17
+
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
+
  |colspan="2"| Laying egg
  | 14 (Red)
+
| false
 +
|-
 +
| {{Metadata id|}}
 +
| BlockPos
 +
|colspan="2"| Travel pos
 +
| (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Going home
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
  | Boolean
 +
|colspan="2"| Traveling
 +
| false
 
  |}
 
  |}
  
=== Parrot ===
+
=== Polar Bear ===
  
Extends [[#TameableAnimal|TameableAnimal]].
+
{{Metadata inherit|Polar Bear|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,919: Line 3,045:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
+
  |colspan="2"| Standing up
  | 0
+
  | false
 
  |}
 
  |}
  
=== Villager ===
+
=== Chicken ===
  
Extends [[#Ageable|Ageable]].
+
{{Metadata inherit|Chicken|inherits=Animal}}
  
{| class="wikitable"
+
No additional metadata.
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 13
 
| VarInt
 
|colspan="2"| Profession (Farmer = 0, Librarian = 1, Priest = 2, Blacksmith = 3, Butcher = 4, Nitwit = 5)
 
| 0
 
|}
 
  
=== Golem ===
+
=== Cow ===
  
Extends [[#Creature|Creature]].
+
{{Metadata inherit|Cow|inherits=Animal}}
  
 
No additional metadata.
 
No additional metadata.
  
=== IronGolem ===
+
=== Mooshroom ===
  
Extends [[#Golem|Golem]].
+
{{Metadata inherit|Mooshroom|inherits=Cow}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,957: Line 3,073:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
  | String
! Bit mask
+
  | colspan="2"| Variant ("red" or "brown")
! Meaning
+
  | red
  |rowspan="2"| 0
 
|-
 
| 0x01
 
  | Is player-created
 
 
  |}
 
  |}
  
=== Snowman ===
+
=== Sheep ===
  
Extends [[#Golem|Golem]].
+
{{Metadata inherit|Sheep|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,977: Line 3,089:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| 12
+
  |rowspan="3"| {{Metadata id|}}
 
  |rowspan="3"| Byte
 
  |rowspan="3"| Byte
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="3"| 0x10
+
  |rowspan="3"| 0
 +
|-
 +
| 0x0F
 +
| Color (matches {{Minecraft Wiki|Data_values#Dyes|dye damage values}})
 
  |-
 
  |-
 
  | 0x10
 
  | 0x10
  | has pumpkin hat
+
  | Is sheared
|-
 
| 0x00
 
| has no pumpkin hat
 
 
  |}
 
  |}
  
=== Shulker ===
+
=== TameableAnimal ===
  
Extends [[#Golem|Golem]].
+
{{Metadata inherit|TameableAnimal|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,000: Line 3,112:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  |rowspan="4"| {{Metadata id|}}
  | Direction
+
  |rowspan="4"| Byte
  |colspan="2"| Attach face
+
! Bit mask
  | Down (0)
+
! Meaning
 +
  |rowspan="4"| 0
 +
|-
 +
  | 0x01
 +
| Is sitting
 
  |-
 
  |-
  | 13
+
  | 0x02
  | OptPosition
+
  | Is angry (only used with wolves)
|colspan="2"| Attachment position
 
| Absent
 
 
  |-
 
  |-
  | 14
+
  | 0x04
  | Byte
+
  | Is tamed
  |colspan="2"| Shield height
+
  |-
  | 0
+
  | {{Metadata id|}}
|-
+
  | OptUUID
| 15
+
  |colspan="2"| Owner
  | Byte
+
  | Absent
  | colspan="2"| Color (dye color)
 
  | 10 (purple)
 
 
  |}
 
  |}
  
=== Monster ===
+
=== Cat ===
 
 
Extends [[#Creature|Creature]].
 
  
No additional metadata.
+
{{Metadata inherit|Cat|inherits=TameableAnimal}}
  
=== Blaze ===
+
{| class="wikitable"}
 
 
Extends [[#Monster|Monster]].
 
 
 
{| class="wikitable"
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 3,037: Line 3,143:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"|12
+
  | {{Metadata id|}}
  |rowspan="2"|Byte
+
| VarInt
  ! Bit mask
+
|colspan="2"| Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = all_black)
  ! Meaning
+
  | 1
  |rowspan="2"|0
+
|-
 +
  | {{Metadata id|}}
 +
  | Boolean
 +
  |colspan="2"| Unknown
 +
| false
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is on fire
+
| Boolean
  |}
+
|colspan="2"| Unknown
 
+
| false
=== Creeper ===
+
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
  | 14 (Red)
 +
  |}
 +
 
 +
=== Wolf ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Wolf|inherits=TameableAnimal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,057: Line 3,174:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | VarInt
+
  | Float
  |colspan="2"| State (-1 = idle, 1 = fuse)
+
  |colspan="2"| Damage taken (used for tail rotation)
  | -1
+
  | Value of health field (1.0)
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
+
  |colspan="2"| Is begging
 
  | false
 
  | false
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Is ignited
+
  |colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
  | false
+
  | 14 (Red)
 
  |}
 
  |}
  
=== Endermite ===
+
=== Parrot ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Parrot|inherits=TameableAnimal}}
  
No additional metadata.
+
{| class="wikitable"
 
 
=== Giant Zombie ===
 
 
 
Extends [[#Monster|Monster]].
 
 
 
No additional metadata.
 
 
 
=== Guardian ===
 
 
 
Extends [[#Monster|Monster]].
 
 
 
{| class="wikitable"
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
| 12
 
| Boolean
 
|colspan="2"| Is retracting spikes
 
| false
 
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Target EID
+
  |colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== ElderGuardian ===
+
=== Abstract Merchant ===
  
Extends [[#Guardian|Guardian]].
+
{{Metadata inherit|Abstract Merchant|inherits=Ageable}}
 
 
=== Silverfish ===
 
 
 
Extends [[#Monster|Monster]].
 
 
 
No additional metadata.
 
 
 
=== Abstract Illager ===
 
 
 
Extends [[#Monster|Monster]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,126: Line 3,216:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
  | VarInt
! Bit mask
+
  |colspan="2"| Head shake timer (starts at 40, decrements each tick)
! Meaning
+
  | 0
  |rowspan="2"| 0
 
  |-
 
| 0x01
 
| Has target (aggressive state)
 
 
  |}
 
  |}
  
=== VindicationIllager ===
+
=== Villager ===
 
 
Extends [[#Abstract Illager|Abstract Illager]].
 
 
 
=== Spellcaster Illager ===
 
  
Extends [[#Abstract Illager|Abstract Illlager]].
+
{{Metadata inherit|Villager|inherits=Abstract Merchant}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,150: Line 3,232:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | Byte
+
  | Villager Data
  | colspan="2"| Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness)
+
  |colspan="2"| Villager Data
  | 0
+
  | Plains/None/1
 
  |}
 
  |}
  
=== EvocationIllager ===
+
=== Wandering Trader ===
  
Extends [[#Spellcaster Illager|Spellcaster Illager]].
+
{{Metadata inherit|Wandering Trader|inherits=Abstract Merchant}}
  
=== IllusionIllager ===
+
No additional metadata.
  
Extends [[#Spellcaster Illager|Spellcaster Illager]].
+
=== Golem ===
 +
 
 +
{{Metadata inherit|Golem|inherits=Creature}}
 +
 
 +
No additional metadata.
 +
 
 +
=== IronGolem ===
 +
 
 +
{{Metadata inherit|IronGolem|inherits=Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is player-created
 +
|}
 +
 
 +
=== Snowman ===
 +
 
 +
{{Metadata inherit|Snowman|inherits=Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="3"| {{Metadata id|}}
 +
|rowspan="3"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="3"| 0x10
 +
|-
 +
| 0x10
 +
| has pumpkin hat
 +
|-
 +
| 0x00
 +
| has no pumpkin hat
 +
|}
 +
 
 +
=== Shulker ===
 +
 
 +
{{Metadata inherit|Shulker|inherits=Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Direction
 +
|colspan="2"| Attach face
 +
| Down (0)
 +
|-
 +
| {{Metadata id|}}
 +
| OptPosition
 +
|colspan="2"| Attachment position
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Shield height
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
| colspan="2"| Color (dye color)
 +
| 10 (purple)
 +
|}
 +
 
 +
=== Monster ===
 +
 
 +
{{Metadata inherit|Monster|inherits=Creature}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Blaze ===
 +
 
 +
{{Metadata inherit|Blaze|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is on fire
 +
|}
 +
 
 +
=== Creeper ===
 +
 
 +
{{Metadata inherit|Creeper|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| State (-1 = idle, 1 = fuse)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is ignited
 +
| false
 +
|}
 +
 
 +
=== Endermite ===
 +
 
 +
{{Metadata inherit|Endermite|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Giant Zombie ===
 +
 
 +
{{Metadata inherit|Giant Zombie|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Guardian ===
 +
 
 +
{{Metadata inherit|Guardian|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is retracting spikes
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Target EID
 +
| 0
 +
|}
 +
 
 +
=== ElderGuardian ===
 +
 
 +
{{Metadata inherit|ElderGuardian|inherits=Guardian}}
 +
 
 +
=== Silverfish ===
 +
 
 +
{{Metadata inherit|Silverfish|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Raid Participant ===
 +
 
 +
{{Metadata inherit|Raid Participant|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| boolean
 +
| colspan="2"| Is celebrating
 +
| false
 +
|}
 +
 
 +
"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.
 +
 
 +
=== Abstract Illager ===
 +
 
 +
{{Metadata inherit|Abstract Illager|inherits=Raid Participant}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Vindicator ===
 +
 
 +
{{Metadata inherit|Vindicator|inherits=Abstract Illager}}
 +
 
 +
=== Pillager ===
 +
 
 +
{{Metadata inherit|Pillager|inherits=Abstract Illager}}
 +
 
 +
=== Spellcaster Illager ===
 +
 
 +
{{Metadata inherit|Spellcaster Illager|inherits=Abstract Illager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
| colspan="2"| Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness)
 +
| 0
 +
|}
 +
 
 +
=== Evoker ===
 +
 
 +
{{Metadata inherit|Evoker|inherits=Spellcaster Illager}}
 +
 
 +
=== Illusioner ===
 +
 
 +
{{Metadata inherit|Illusioner|inherits=Spellcaster Illager}}
 +
 
 +
=== Ravager ===
 +
 
 +
{{Metadata inherit|Ravager|inherits=Raid Participant}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Witch ===
 +
 
 +
{{Metadata inherit|Witch|inherits=Raid Participant}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is drinking potion
 +
| false
 +
|}
 +
 
 +
=== EvocationFangs ===
 +
 
 +
{{Metadata inherit|EvocationFangs|inherits=Entity}}
 +
 
 +
No additional metadata.
  
 
=== Vex ===
 
=== Vex ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Vex|inherits=Monster}}
 
+
 
{| class="wikitable"
+
{| class="wikitable"
  ! Index
+
  ! Index
  ! Type
+
  ! Type
  !style="width: 250px;" colspan="2"| Meaning
+
  !style="width: 250px;" colspan="2"| Meaning
  ! Default
+
  ! Default
  |-
+
  |-
  |rowspan="2"| 12
+
  |rowspan="2"| {{Metadata id|}}
  |rowspan="2"| Byte
+
  |rowspan="2"| Byte
  ! Bit mask
+
  ! Bit mask
  ! Meaning
+
  ! Meaning
  |rowspan="2"| 0
+
  |rowspan="2"| 0
  |-
+
  |-
  | 0x01
+
  | 0x01
  | Is in attack mode
+
  | Is in attack mode
  |}
+
  |}
 
+
 
=== EvocationFangs ===
+
=== AbstractSkeleton ===
 
+
 
Extends [[#Entity|Entity]].
+
{{Metadata inherit|AbstractSkeleton|inherits=Monster}}
  
 
No additional metadata.
 
No additional metadata.
 
=== AbstractSkeleton ===
 
 
Extends [[#Monster|Monster]].
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 12
 
| Boolean
 
|colspan="2"| Is swinging arms
 
| false
 
|}
 
  
 
=== Skeleton ===
 
=== Skeleton ===
  
Extends [[#AbstractSkeleton|AbstractSkeleton]].
+
{{Metadata inherit|Skeleton|inherits=AbstractSkeleton}}
  
 
=== Wither Skeleton ===
 
=== Wither Skeleton ===
  
Extends [[#AbstractSkeleton|AbstractSkeleton]].
+
{{Metadata inherit|Wither Skeleton|inherits=AbstractSkeleton}}
  
 
=== Stray ===
 
=== Stray ===
  
Extends [[#AbstractSkeleton|AbstractSkeleton]].
+
{{Metadata inherit|Stray|inherits=AbstractSkeleton}}
  
 
=== Spider ===
 
=== Spider ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Spider|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,228: Line 3,551:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  |rowspan="2"| {{Metadata id|}}
 
  |rowspan="2"| Byte
 
  |rowspan="2"| Byte
 
  ! Bit mask
 
  ! Bit mask
Line 3,236: Line 3,559:
 
  | 0x01
 
  | 0x01
 
  | Is climbing
 
  | Is climbing
|}
 
 
=== Witch ===
 
 
Extends [[#Monster|Monster]].
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 12
 
| Boolean
 
|colspan="2"| Is drinking potion
 
| false
 
 
  |}
 
  |}
  
 
=== Wither ===
 
=== Wither ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Wither|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,264: Line 3,571:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Center head's target (entity ID, or 0 if no target)
 
  |colspan="2"| Center head's target (entity ID, or 0 if no target)
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Left head's target (entity ID, or 0 if no target)
 
  |colspan="2"| Left head's target (entity ID, or 0 if no target)
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Right head's target (entity ID, or 0 if no target)
 
  |colspan="2"| Right head's target (entity ID, or 0 if no target)
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Invulnerable time
 
  |colspan="2"| Invulnerable time
Line 3,287: Line 3,594:
 
=== Zombie ===
 
=== Zombie ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Zombie|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,295: Line 3,602:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Is baby
 
  |colspan="2"| Is baby
 
  | false
 
  | false
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Unused (previously type)
 
  |colspan="2"| Unused (previously type)
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
| Boolean
 
|colspan="2"| Are hands held up
 
| false
 
|-
 
| 15
 
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Is becoming a drowned
 
  |colspan="2"| Is becoming a drowned
Line 3,318: Line 3,620:
 
=== Zombie Villager ===
 
=== Zombie Villager ===
  
Extends [[#Zombie|Zombie]].
+
{{Metadata inherit|Zombie Villager|inherits=Zombie}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,326: Line 3,628:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 16
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Is converting
 
  |colspan="2"| Is converting
 
  | false
 
  | false
 
  |-  
 
  |-  
  | 17
+
  | {{Metadata id|}}
  | VarInt
+
  | Villager Data
  |colspan="2"| Profession
+
  |colspan="2"| Villager Data
  | 0
+
  | Plains/None/1
 
  |}
 
  |}
  
 
=== Husk ===
 
=== Husk ===
  
Extends [[#Zombie|Zombie]].
+
{{Metadata inherit|Husk|inherits=Zombie}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,345: Line 3,647:
 
=== Drowned ===
 
=== Drowned ===
  
Extends [[#Zombie|Zombie]].
+
{{Metadata inherit|Drowned|inherits=Zombie}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,351: Line 3,653:
 
=== Enderman ===
 
=== Enderman ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Enderman|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,359: Line 3,661:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Opt BlockID
 
  | Opt BlockID
 
  |colspan="2"| Carried block
 
  |colspan="2"| Carried block
 
  | Absent
 
  | Absent
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Is screaming
 
  |colspan="2"| Is screaming
Line 3,372: Line 3,674:
 
=== EnderDragon ===
 
=== EnderDragon ===
  
Extends [[#Insentient|Insentient]].
+
{{Metadata inherit|EnderDragon|inherits=Insentient}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,380: Line 3,682:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Dragon phase
 
  |colspan="2"| Dragon phase
Line 3,402: Line 3,704:
 
=== Flying ===
 
=== Flying ===
  
Extends [[#Insentient|Insentient]].
+
{{Metadata inherit|Flying|inherits=Insentient}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,408: Line 3,710:
 
=== Ghast ===
 
=== Ghast ===
  
Extends [[#Flying|Flying]].
+
{{Metadata inherit|Ghast|inherits=Flying}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,416: Line 3,718:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Is attacking
 
  |colspan="2"| Is attacking
Line 3,424: Line 3,726:
 
=== Phantom ===
 
=== Phantom ===
  
Extends [[#Flying|Flying]].
+
{{Metadata inherit|Phantom|inherits=Flying}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,432: Line 3,734:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Size
 
  |colspan="2"| Size
Line 3,442: Line 3,744:
 
=== Slime ===
 
=== Slime ===
  
Extends [[#Insentient|Insentient]].
+
{{Metadata inherit|Slime|inherits=Insentient}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,450: Line 3,752:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Size
 
  |colspan="2"| Size
Line 3,458: Line 3,760:
 
=== LlamaSpit ===
 
=== LlamaSpit ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|LlamaSpit|inherits=Entity}}
  
 
=== Minecart ===
 
=== Minecart ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Minecart|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,470: Line 3,772:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Shaking power
 
  |colspan="2"| Shaking power
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 7
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Shaking direction
 
  |colspan="2"| Shaking direction
 
  | 1
 
  | 1
 
  |-
 
  |-
  | 8
+
  | {{Metadata id|}}
 
  | Float
 
  | Float
 
  |colspan="2"| Shaking multiplier
 
  |colspan="2"| Shaking multiplier
 
  | 0.0
 
  | 0.0
 
  |-
 
  |-
  | 9
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Custom block ID and damage
 
  |colspan="2"| Custom block ID and damage
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 10
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Custom block Y position (in 16ths of a block)
 
  |colspan="2"| Custom block Y position (in 16ths of a block)
 
  | 6
 
  | 6
 
  |-
 
  |-
  | 11
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Show custom block
 
  |colspan="2"| Show custom block
Line 3,513: Line 3,815:
 
=== MinecartRideable ===
 
=== MinecartRideable ===
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|MinecartRideable|inherits=Minecart}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,519: Line 3,821:
 
=== MinecartContainer ===
 
=== MinecartContainer ===
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|MinecartContainer|inherits=Minecart}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,525: Line 3,827:
 
=== MinecartHopper ===
 
=== MinecartHopper ===
  
Extends [[#MinecartContainer|MinecartContainer]].
+
{{Metadata inherit|MinecartHopper|inherits=MinecartContainer}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,531: Line 3,833:
 
=== MinecartChest ===
 
=== MinecartChest ===
  
Extends [[#MinecartContainer|MinecartContainer]].
+
{{Metadata inherit|MinecartChest|inherits=MinecartContainer}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,537: Line 3,839:
 
=== MinecartFurnace ===
 
=== MinecartFurnace ===
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|MinecartFurnace|inherits=Minecart}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,545: Line 3,847:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
 
  |colspan="2"| Has fuel
 
  |colspan="2"| Has fuel
Line 3,553: Line 3,855:
 
=== MinecartTNT ===
 
=== MinecartTNT ===
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|MinecartTNT|inherits=Minecart}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,559: Line 3,861:
 
=== MinecartSpawner ===
 
=== MinecartSpawner ===
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|MinecartSpawner|inherits=Minecart}}
  
 
No additional metadata.
 
No additional metadata.
Line 3,565: Line 3,867:
 
=== MinecartCommandBlock ===
 
=== MinecartCommandBlock ===
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|MinecartCommandBlock|inherits=Minecart}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,573: Line 3,875:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | String
 
  | String
 
  |colspan="2"| Command
 
  |colspan="2"| Command
 
  | <code></code>
 
  | <code></code>
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | [[Chat]]
 
  | [[Chat]]
 
  |colspan="2"| Last output
 
  |colspan="2"| Last output
Line 3,586: Line 3,888:
 
=== TNTPrimed ===
 
=== TNTPrimed ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|TNTPrimed|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,594: Line 3,896:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
 
  |colspan="2"| Fuse time
 
  |colspan="2"| Fuse time

Revision as of 06:04, 9 January 2020

Various Entities have different metadata fields and status codes.

Contents

Unmerged information

Warning.png Unmerged content from 1.14.4. This needs to be merged eventually but I don't want to do it now.

Warning.png Entity metadata shifted in 19w08a; not all entities are copied here. All subclasses of entity had shift of 1; all subclasses of living had a second shift (2 total). All entities listed in the article have been updated, but there are ones not listed here.

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent otherwise, id << 4 | data
14 NBT
15 Particle
16 Villager Data 3 VarInts: villager type, villager profession, level
17 OptVarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
18 Pose A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING

Villager type (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Mobs

Entity IDs have shifted with the addition of some new mobs.

Entity

The base class.

Index Type Meaning Default
0 Byte Bit mask Meaning 0
0x01 On Fire
0x02 Crouched
0x04 Unused (previously riding)
0x08 Sprinting
0x10 Swimming
0x20 Invisible
0x40 Glowing effect
0x80 Flying with elytra
1 VarInt Air 300
2 OptChat Custom name empty
3 Boolean Is custom name visible false
4 Boolean Is silent false
5 Boolean No gravity false
6 Pose Pose STANDING

Itemed Throwable

Extends Throwable.

Used for all things that previously extended throwable other than potions, which already had an item.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a specific item, depending on the subclass)

Egg

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:egg.

Ender Pearl

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:ender_pearl.

Experience Bottle

Extends Itemed Throwable.

No additional metadata.

minecraft:experience_bottle

Snowball

Extends Itemed Throwable.

No additional metadata.

minecraft:snowball

Eye of Ender

Extends Entity.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a minecraft:ender_eye)

Arrow

Extends Entity.

Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.

Index Type Meaning Default
6 7 Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
7 8 OptUUID Shooter UUID Empty
9 Byte Piercing level 0

TippedArrow

Extends Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
8 10 VarInt Color (-1 for no particles) -1

Trident

Extends Arrow.

Index Type Meaning Default
8 10 VarInt Loyalty level (enchantment) 0

Itemed Fireball

Extends Entity.

Used for regular and small fireballs. Not used for dragon fireballs and wither skulls. Interestingly, regular fireballs do not come from an item.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Abstract Fireball Itemed Fireball. This is the large fireball shot by ghasts.

No additional metadata.

Small Fireball

Extends Abstract Fireball Itemed Fireball. This is the fireball shot by blazes and dispensers with fire charges.

No additional metadata.

Fireworks

Extends Entity.

Index Type Meaning Default
6 7 Slot Firework info empty
7 8 VarInt OptVarInt Entity ID of entity which used firework (for elytra boosting) 0
9 Boolean Shot at angle (from a crossbow) false

Living

Extends Entity.

Index Type Meaning Default
6 7 Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 In riptide spin attack
7 8 Float Health 1.0
8 9 VarInt Potion effect color (or 0 if there is no effect) 0
9 10 Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
10 11 VarInt Number of arrows in entity 0
12 OptBlockPos Unknown (Bed location?) Absent

Panda

Extends Animal.

Index Type Meaning Default
15 Integer Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
16 Integer Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
17 Integer Eat timer. If nonzero, counts upwards. 0
18 Byte Main Gene 0
19 Byte Hidden Gene 0
20 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is eating
0x08 Unknown
0x10 Unknown

Fox

Extends Animal.

Index Type Meaning Default
15 VarInt Type (0: red, 1: snow) 0 (red)
16 Byte Bit mask Meaning 0
0x01 Sitting
0x02 Unused
0x04 Crouching
0x08 Unknown
0x10 Unknown
0x20 Sleeping
0x40 Unknown
0x80 Unknown
17 OptUUID First UUID (in UUIDs NBT)? Absent
18 OptUUID Second UUID (in UUIDs NBT)? Absent

Mooshroom

Extends Cow.

No additional metadata.

Index Type Meaning Default
15 String Variant ("red" or "brown") red

Raid Participant

Extends Monster.

Index Type Meaning Default
14 boolean Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Monster Raid Participant.

Index Type Meaning Default
12 Byte Bit mask Meaning 0
0x01 Has target (aggressive state)

Replaced with pose (presumably?)

Spellcaster Illager

Extends Abstract Illlager.

Index Type Meaning Default
13 15 Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

EvocationIllager Evoker

Extends Spellcaster Illager.

IllusionIllager Illusioner

Extends Spellcaster Illager.

Pillager

Extends Abstract Illlager.

Index Type Meaning Default
15 Boolean Using crossbow false

VindicationIllager Vindicator

Extends Abstract Illager.

Ravager

Extends Raid Participant

No additional metadata.

Status Description
4 Starts the attack animation.
39 Starts the stun animation.

Witch

Extends Monster Raid Participant.

Index Type Meaning Default
12 15 Boolean Is drinking potion false

AbstractSkeleton

Extends Monster.

Index Type Meaning Default
12 14 Boolean Is swinging arms false

Replaced with pose (presumably?)

Zombie

Extends Monster.

Index Type Meaning Default
12 14 Boolean Is baby false
13 15 VarInt Unused (previously type) 0
14 Boolean Are hands held up false
15 16 Boolean Is becoming a drowned false

Replaced with pose (presumably?)

Zombie Villager

Extends Zombie.

Index Type Meaning Default
16 17 Boolean Is converting false
17 18 VarInt Villager Data Profession Villager Data 0 Plains/None/1


Ocelot

Extends TameableAnimal Ageable.

Index Type Meaning Default
15 VarInt Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese). Used to render regardless as to whether it is tamed or not. 0
15 Boolean Is trusting false
Status Description
40 Spawn smoke particles (trust gaining failed)
41 Spawn heart particles (trust gaining succeeded)

Cat

Extends TameableAnimal.

Index Type Meaning Default
17 VarInt Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = all_black) 1
18 Boolean Unknown false
19 Boolean Unknown false
20 VarInt Collar color (values are those used with dyes) 14 (Red)

Horse

Extends AbstractHorse.

Index Type Meaning Default
15 17 VarInt Variant (Color & Style) 0
16 VarInt Armor (0: none, 1: iron, 2: gold, 3: diamond) 0 (none)
17 Slot Armor Item (Forge only) Empty

Replaced with Entity Equipment packet. (Uses chestplate slot)

Trader Llama

Extends Llama.

No additional metadata.

Abstract Merchant

Extends Ageable.

Index Type Meaning Default
15 VarInt Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Ageable Abstract Merchant.

Index Type Meaning Default
13 16 VarInt Villager Data Villager Data 0 Plains/None/1

Wandering Trader

Extends Abstract Merchant.

No additional metadata.

Bee

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Unused
0x02 Looping
0x04 Has lost stung
0x08 Has nectar
17 VarInt Anger time in ticks 0 (Not angry)

Mobs

Mobs are spawned via Spawn Mob.

Warning.png Some entities (marked in yellow) should only be spawned using Spawn Object and their Object ID. While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using Spawn Mob with that entity ID, although clients should accept such packets if they appear.

Additionally, a few other entities (marked in blue) must be spawned in their own special ways:

Type Name bounding box x and z bounding box y ID
0 AreaEffectCloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
1 ArmorStand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
2 Arrow 0.5 0.5 minecraft:arrow
3 Bat 0.5 0.9 minecraft:bat
4 Blaze 0.6 1.8 minecraft:blaze
5 Boat 1.375 0.5625 minecraft:boat
6 CaveSpider 0.7 0.5 minecraft:cave_spider
7 Chicken 0.4 0.7 minecraft:chicken
8 Cod 0.9 1.4 minecraft:cod
9 Cow 0.9 1.4 minecraft:cow
10 Creeper 0.6 1.7 minecraft:creeper
11 Donkey 1.3964844 1.6 minecraft:donkey
12 Dolphin 0.9 0.6 minecraft:dolphin
13 DragonFireball 1.0 1.0 minecraft:dragon_fireball
14 Drowned  ?  ? minecraft:drowned
15 ElderGuardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
16 EnderCrystal 2.0 2.0 minecraft:end_crystal
17 EnderDragon 16.0 8.0 minecraft:ender_dragon
18 Enderman 0.6 2.9 minecraft:enderman
19 Endermite 0.4 0.3 minecraft:endermite
20 EvocationFangs 0.5 0.8 minecraft:evoker_fangs
21 EvocationIllager 0.6 1.95 minecraft:evoker
22 XPOrb 0.5 0.5 minecraft:experience_orb
23 EyeOfEnderSignal 0.25 0.25 minecraft:eye_of_ender
24 FallingSand 0.98 0.98 minecraft:falling_block
25 FireworksRocketEntity 0.25 0.25 minecraft:fireworks_rocket
26 Ghast 4 4 minecraft:ghast
27 Giant 3.6 10.8 minecraft:giant
28 Guardian 0.85 0.85 minecraft:guardian
29 Horse (EntityHorse until 1.11) 1.3964844 1.6 minecraft:horse
30 Husk 0.6 1.95 minecraft:husk
31 IllusionIllager 0.6 1.95 minecraft:illusioner
32 Item 0.25 0.25 minecraft:item
33 ItemFrame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
34 Fireball (ghast) 1.0 1.0 minecraft:fireball
35 LeashKnot 0.375 0.5 minecraft:leash_knot
36 Llama 0.9 1.87 minecraft:llama
37 LlamaSpit 0.25 0.25 minecraft:llama_spit
38 LavaSlime (Magma Cube) 0.51000005 * size 0.51000005 * size minecraft:magma_cube
39 MinecartRideable 0.98 0.7 minecraft:minecart
40 MinecartChest 0.98 0.7 minecraft:chest_minecart
41 MinecartCommandBlock 0.98 0.7 minecraft:commandblock_minecart
42 MinecartFurnace 0.98 0.7 minecraft:furnace_minecart
43 MinecartHopper 0.98 0.7 minecraft:hopper_minecart
44 MinecartSpawner 0.98 0.7 minecraft:spawner_minecart
45 MinecartTNT 0.98 0.7 minecraft:tnt_minecart
46 Mule 1.3964844 1.6 minecraft:mule
47 MushroomCow (Mooshroom) 0.9 1.4 minecraft:mooshroom
48 Ozelot (Ocelot) 0.6 0.7 minecraft:ocelot
49 Painting type width or 0.0625 (depth) type height minecraft:painting
50 Parrot 0.5 0.9 minecraft:parrot
51 Pig 0.9 0.9 minecraft:pig
52 Pufferfish  ?  ? minecraft:pufferfish
53 PigZombie 0.6 1.95 minecraft:zombie_pigman
54 PolarBear 1.3 1.4 minecraft:polar_bear
55 PrimedTnt 0.98 0.98 minecraft:tnt
56 Rabbit 0.4 0.5 minecraft:rabbit
57 Salmon  ?  ? minecraft:salmon
58 Sheep 0.9 1.3 minecraft:sheep
59 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
60 ShulkerBullet 0.3125 0.3125 minecraft:shulker_bullet
61 Silverfish 0.4 0.3 minecraft:silverfish
62 Skeleton 0.6 1.99 minecraft:skeleton
63 SkeletonHorse 1.3964844 1.6 minecraft:skeleton_horse
64 (67: 1.14) Slime 0.51000005 * size 0.51000005 * size minecraft:slime
65 SmallFireball (blaze) 0.3125 0.3125 minecraft:small_fireball
66 SnowMan 0.7 1.9 minecraft:snow_golem
67 Snowball 0.25 0.25 minecraft:snowball
68 SpectralArrow 0.5 0.5 minecraft:spectral_arrow
69 Spider 1.4 0.9 minecraft:spider
70 Squid 0.8 0.8 minecraft:squid
71 Stray 0.6 1.99 minecraft:stray
72 Tropical Fish 0.5 0.4 minecraft:tropical_fish
73 Turtle 1.2 0.4 minecraft:turtle
74 ThrownEgg 0.25 0.25 minecraft:egg
75 ThrownEnderpearl 0.25 0.25 minecraft:ender_pearl
76 ThrownExpBottle 0.25 0.25 minecraft:experience_bottle
77 ThrownPotion 0.25 0.25 minecraft:potion
78 Vex 0.4 0.8 minecraft:vex
79 Villager 0.6 1.95 minecraft:villager
80 VillagerGolem (Iron Golem) 1.4 2.7 minecraft:iron_golem}
81 VindicationIllager 0.6 1.95 minecraft:vindicator
82 Witch 0.6 1.95 minecraft:witch
83 WitherBoss 0.9 3.5 minecraft:wither
84 WitherSkeleton 0.7 2.4 minecraft:wither_skeleton
85 WitherSkull 0.3125 0.3125 minecraft:wither_skull
86 Wolf 0.6 0.85 minecraft:wolf
87 Zombie 0.6 1.95 minecraft:zombie
88 ZombieHorse 1.3964844 1.6 minecraft:zombie_horse
89 ZombieVillager 0.6 1.95 minecraft:zombie_villager
90 Phantom 0.9 0.5 minecraft:phantom
91 Lightning Bolt - - minecraft:lightning_bolt
92 Player 0.8 1.8 minecraft:player
93 Fishing bobber  ?  ? minecraft:fishing_bobber
94 Trident  ?  ? minecraft:trident

Objects

Objects are spawned via Spawn Object. See Object Data for more details.

Object IDs and Entity IDs are different. Most objects also have an entity ID, but should only ever be spawned via Spawn Object.

ID Name bounding box x and z bounding box y
1 Boat 1.375 0.6
2 Item Stack (Slot) 0.25 0.25
3 Area Effect Cloud 2.0 * Radius 0.5
10 Minecart 0.98 0.7
50 Activated TNT 0.98 0.98
51 EnderCrystal 2.0 2.0
60 Tipped arrow (projectile; also used for regular arrows) 0.5 0.5
61 Snowball (projectile) 0.25 0.25
62 Egg (projectile) 0.25 0.25
63 FireBall (ghast projectile) 1.0 1.0
64 FireCharge (blaze projectile) 0.3125 0.3125
65 Thrown Enderpearl 0.25 0.25
66 Wither Skull (projectile) 0.3125 0.3125
67 Shulker Bullet 0.3125 0.3125
68 Llama spit 0.25 0.25
70 Falling Objects 0.98 0.98
71 Item frames 0.75 or 0.0625 0.75
72 Eye of Ender 0.25 0.25
73 Thrown Potion 0.25 0.25
75 Thrown Exp Bottle 0.25 0.25
76 Firework Rocket 0.25 0.25
77 Leash Knot 0.375 0.5
78 ArmorStand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875
79 Evocation Fangs 0.5 0.8
90 Fishing Hook 0.25 0.25
91 Spectral Arrow 0.5 0.5
93 Dragon Fireball 1.0 1.0
94 Trident  ?  ?

Since release 1.6, all minecarts are spawned with object type 10 and their functionality is then specified in the Data field within the packet. Also, their visual appearance may be sent via the Entity Metadata packet.

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent (implies air); otherwise, a block state ID as per the global palette
14 NBT
15 Particle
16 Villager Data 3 VarInts: villager type, villager profession, level
17 OptVarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
18 Pose A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING

Villager type (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Entity classes also recursively inherit fields from classes they extend.

Entity

The base class.

Index Type Meaning Default
0 Byte Bit mask Meaning 0
0x01 On Fire
0x02 Crouched
0x04 Unused (previously riding)
0x08 Sprinting
0x10 Swimming
0x20 Invisible
0x40 Glowing effect
0x80 Flying with elytra
1 VarInt Air 300
2 OptChat Custom name empty
3 Boolean Is custom name visible false
4 Boolean Is silent false
5 Boolean No gravity false
6 Pose Pose STANDING

Throwable

Extends Entity.

No additional metadata.

Itemed Throwable

Extends Throwable. Used for all things that previously extended throwable other than potions, which already had an item.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a specific item, depending on the subclass)

Egg

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:egg.

Ender Pearl

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:ender_pearl.

Experience Bottle

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:experience_bottle

Snowball

Extends Itemed Throwable.

No additional metadata.

An empty item behaves as if the item were a minecraft:snowball

Potion

Extends Throwable.

Index Type Meaning Default
7 Slot Potion which is thrown Empty

Eye of Ender

Extends Entity.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a minecraft:ender_eye)

FallingBlock

Extends Entity.

Index Type Meaning Default
7 Position spawn position (0, 0, 0)

AreaEffectCloud

Extends Entity.

Index Type Meaning Default
7 Float Radius 0.5
8 VarInt Color (only for mob spell particle) 0
9 Boolean Ignore radius and show effect as single point, not area false
10 Particle The #Particle effect

FishingHook

Extends Entity.

Index Type Meaning Default
7 VarInt Hooked entity id + 1, or 0 if there is no hooked entity 0

Arrow

Extends Entity.

Abstract base class for TippedArrow (which is used for regular arrows as well as tipped ones) and Spectral Arrow.

Index Type Meaning Default
7 Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
8 OptUUID Shooter UUID Empty
9 Byte Peircing level 0

TippedArrow

Extends Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
10 VarInt Color (-1 for no particles) -1

Trident

Extends Arrow.

Index Type Meaning Default
10 VarInt Loyalty level (enchantment) 0

Boat

Extends Entity.

Index Type Meaning Default
7 VarInt Time since last hit 0
8 VarInt Forward direction 1
9 Float Damage taken 0.0
10 VarInt Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
11 Boolean Left paddle turning false
12 Boolean Right paddle turning false
13 VarInt Splash timer 0

EnderCrystal

Extends Entity.

Index Type Meaning Default
7 OptPosition Beam target Absent
8 Boolean Show bottom true

Abstract Fireball

Extends Entity.

No additional metadata.

Dragon Fireball

Extends Abstract Fireball.

No additional metadata.

Itemed Fireball

Extends Abstract Fireball.

Used for regular and small fireballs. Not used for dragon fireballs and wither skulls. Interestingly, regular fireballs do not come from an item.

Index Type Meaning Default
7 Slot Item empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Itemed Fireball. This is the large fireball shot by ghasts.

No additional metadata.

Small Fireball

Extends Itemed Fireball. This is the fireball shot by blazes and dispensers with fire charges.

No additional metadata.

WitherSkull

Extends Abstract Fireball.

Index Type Meaning Default
7 Boolean Invulnerable false

Fireworks

Extends Entity.

Index Type Meaning Default
7 Slot Firework info empty
8 VarInt Entity ID of entity which used firework (for elytra boosting) 0
9 Boolean Shot at angle (from a crossbow) false

Hanging

Extends Entity.

No additional metadata.

ItemFrame

Extends Hanging.

Index Type Meaning Default
7 Slot Item Empty
8 VarInt Rotation 0

Item

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty

Living

Extends Entity.

Index Type Meaning Default
7 Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 In riptide spin attack
8 Float Health 1.0
9 VarInt Potion effect color (or 0 if there is no effect) 0
10 Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
11 VarInt Number of arrows in entity 0
12 OptBlockPos Unknown (Bed location?) Absent

Player

Extends Living.

Index Type Meaning Default
13 Float Additional Hearts 0.0
14 VarInt Score 0
15 Byte The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
16 Byte Main hand (0 : Left, 1 : Right) 1
17 NBT Left shoulder entity data (for occupying parrot) Empty
18 NBT Right shoulder entity data (for occupying parrot) Empty

ArmorStand

Extends Living.

Index Type Meaning Default
13 Byte Bit mask Meaning 0
0x01 is Small
0x04 has Arms
0x08 no BasePlate
0x10 set Marker
14 Rotation Head rotation (0.0, 0.0, 0.0)
15 Rotation Body rotation (0.0, 0.0, 0.0)
16 Rotation Left arm rotation (-10.0, 0.0, -10.0)
17 Rotation Right arm rotation (-15.0, 0.0, 10.0)
18 Rotation Left leg rotation (-1.0, 0.0, -1.0)
19 Rotation Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Insentient

Extends Living.

Index Type Meaning Default
13 Byte Bit mask Meaning 0
0x01 NoAI
0x02 Left handed

Ambient

Extends Insentient.

No additional metadata.

Bat

Extends Ambient.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is hanging

Creature

Extends Insentient.

No additional metadata.

WaterMob

Extends Creature.

No additional metadata.

Squid

Extends WaterMob.

No additional metadata.

Dolphin

Extends WaterMob.

Index Type Meaning Default
14 Position Treasure position (0, 0, 0)
15 Boolean Can find treasure false
16 Boolean Has fish false

Abstract fish

Extends WaterMob.

Index Type Meaning Default
14 Boolean From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
15 VarInt PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
15 VarInt Variant 0

Ageable

Extends Creature.

Index Type Meaning Default
14 Boolean Is baby false

Animal

Extends Ageable.

No additional metadata.

AbstractHorse

Extends Animal.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused
16 OptUUID Owner Absent

Horse

Extends AbstractHorse.

Index Type Meaning Default
17 VarInt Variant (Color & Style) 0

ZombieHorse

Extends AbstractHorse.

SkeletonHorse

Extends AbstractHorse.

ChestedHorse

Extends AbstractHorse.

Index Type Meaning Default
17 Boolean Has Chest false

Donkey

Extends ChestedHorse.

Llama

Extends ChestedHorse.

Index Type Meaning Default
18 VarInt Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
19 VarInt Carpet color (a dye color, or -1 if no carpet equipped) -1
20 VarInt Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Trader Llama

The base class.

No additional metadata.

Mule

Extends ChestedHorse.

Fox

Extends Animal.

Index Type Meaning Default
15 VarInt Type (0: red, 1: snow) 0 (red)
16 Byte Bit mask Meaning 0
0x01 Sitting
0x02 Unused
0x04 Crouching
0x08 Unknown
0x10 Unknown
0x20 Sleeping
0x40 Unknown
0x80 Unknown
17 OptUUID First UUID (in UUIDs NBT)? Absent
18 OptUUID Second UUID (in UUIDs NBT)? Absent

Ocelot

Extends Animal.

Index Type Meaning Default
15 Boolean Is trusting false

Panda

Extends Animal.

Index Type Meaning Default
15 Integer Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
16 Integer Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
17 Integer Eat timer. If nonzero, counts upwards. 0
18 Byte Main Gene 0
19 Byte Hidden Gene 0
20 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is eating
0x08 Unknown
0x10 Unknown

Pig

Extends Animal.

Index Type Meaning Default
15 Boolean Has saddle false
16 VarInt Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
15 VarInt Type 0

Turtle

Extends Animal.

Index Type Meaning Default
15 BlockPos Home pos (0, 0, 0)
16 Boolean Has egg false
17 Boolean Laying egg false
18 BlockPos Travel pos (0, 0, 0)
19 Boolean Going home false
20 Boolean Traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
15 Boolean Standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Mooshroom

Extends Cow.

Index Type Meaning Default
15 String Variant ("red" or "brown") red

Sheep

Extends Animal.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x0F Color (matches dye damage values)
0x10 Is sheared

TameableAnimal

Extends Animal.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Is angry (only used with wolves)
0x04 Is tamed
16 OptUUID Owner Absent

Cat

Extends TameableAnimal.

Index Type Meaning Default
17 VarInt Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = all_black) 1
18 Boolean Unknown false
19 Boolean Unknown false
20 VarInt Collar color (values are those used with dyes) 14 (Red)

Wolf

Extends TameableAnimal.

Index Type Meaning Default
17 Float Damage taken (used for tail rotation) Value of health field (1.0)
18 Boolean Is begging false
19 VarInt Collar color (values are those used with dyes) 14 (Red)

Parrot

Extends TameableAnimal.

Index Type Meaning Default
17 VarInt Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Abstract Merchant

Extends Ageable.

Index Type Meaning Default
15 VarInt Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Abstract Merchant.

Index Type Meaning Default
16 Villager Data Villager Data Plains/None/1

Wandering Trader

Extends Abstract Merchant.

No additional metadata.

Golem

Extends Creature.

No additional metadata.

IronGolem

Extends Golem.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is player-created

Snowman

Extends Golem.

Index Type Meaning Default
14 Byte Bit mask Meaning 0x10
0x10 has pumpkin hat
0x00 has no pumpkin hat

Shulker

Extends Golem.

Index Type Meaning Default
14 Direction Attach face Down (0)
15 OptPosition Attachment position Absent
16 Byte Shield height 0
17 Byte Color (dye color) 10 (purple)

Monster

Extends Creature.

No additional metadata.

Blaze

Extends Monster.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
14 VarInt State (-1 = idle, 1 = fuse) -1
15 Boolean Is charged false
16 Boolean Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant Zombie

Extends Monster.

No additional metadata.

Guardian

Extends Monster.

Index Type Meaning Default
14 Boolean Is retracting spikes false
15 VarInt Target EID 0

ElderGuardian

Extends Guardian.

Silverfish

Extends Monster.

No additional metadata.

Raid Participant

Extends Monster.

Index Type Meaning Default
14 boolean Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Raid Participant.

No additional metadata.

Vindicator

Extends Abstract Illager.

Pillager

Extends Abstract Illager.

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
15 Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

Evoker

Extends Spellcaster Illager.

Illusioner

Extends Spellcaster Illager.

Ravager

Extends Raid Participant.

No additional metadata.

Witch

Extends Raid Participant.

Index Type Meaning Default
15 Boolean Is drinking potion false

EvocationFangs

Extends Entity.

No additional metadata.

Vex

Extends Monster.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is in attack mode

AbstractSkeleton

Extends Monster.

No additional metadata.

Skeleton

Extends AbstractSkeleton.

Wither Skeleton

Extends AbstractSkeleton.

Stray

Extends AbstractSkeleton.

Spider

Extends Monster.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is climbing

Wither

Extends Monster.

Index Type Meaning Default
14 VarInt Center head's target (entity ID, or 0 if no target) 0
15 VarInt Left head's target (entity ID, or 0 if no target) 0
16 VarInt Right head's target (entity ID, or 0 if no target) 0
17 VarInt Invulnerable time 0

Zombie

Extends Monster.

Index Type Meaning Default
14 Boolean Is baby false
15 VarInt Unused (previously type) 0
16 Boolean Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
17 Boolean Is converting false
18 Villager Data Villager Data Plains/None/1

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
14 Opt BlockID Carried block Absent
15 Boolean Is screaming false

EnderDragon

Extends Insentient.

Index Type Meaning Default
14 VarInt Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Insentient.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
14 Boolean Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
14 VarInt Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Insentient.

Index Type Meaning Default
14 VarInt Size 1

LlamaSpit

Extends Entity.

Minecart

Extends Entity.

Index Type Meaning Default
7 VarInt Shaking power 0
8 VarInt Shaking direction 1
9 Float Shaking multiplier 0.0
10 VarInt Custom block ID and damage 0
11 VarInt Custom block Y position (in 16ths of a block) 6
12 Boolean Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

MinecartRideable

Extends Minecart.

No additional metadata.

MinecartContainer

Extends Minecart.

No additional metadata.

MinecartHopper

Extends MinecartContainer.

No additional metadata.

MinecartChest

Extends MinecartContainer.

No additional metadata.

MinecartFurnace

Extends Minecart.

Index Type Meaning Default
13 Boolean Has fuel false

MinecartTNT

Extends Minecart.

No additional metadata.

MinecartSpawner

Extends Minecart.

No additional metadata.

MinecartCommandBlock

Extends Minecart.

Index Type Meaning Default
13 String Command
14 Chat Last output {"text":""}

TNTPrimed

Extends Entity.

Index Type Meaning Default
7 VarInt Fuse time 80