Difference between revisions of "Entity metadata"

From wiki.vg
Jump to navigation Jump to search
(Oops)
m (→‎Pillager: Whitespace)
(300 intermediate revisions by 58 users not shown)
Line 1: Line 1:
 +
Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]].
 +
 +
These are the valid codes for Minecraft Java Edition 1.16.5; for upcoming changes for 1.17 snapshots, see [[Pre-release protocol#Entity Metadata]].
 +
 +
Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote a generator and wrote the mappings for 1.8.9 by hand. See [https://gitlab.bixilon.de/bixilon/minosoft/-/tree/master/util Mappings Generator]. Also [https://github.com/Pokechu22/Burger/tree/master burger] might help.
 +
 +
== Mobs ==
 +
 +
Mobs are spawned via [[Protocol#Spawn_Mob|Spawn Mob]].
 +
 +
{{Warning2|Some entities (marked in yellow) should only be spawned using [[Protocol#Spawn_Object|Spawn Object]] and their [[#Objects|Object ID]].  While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using [[Protocol#Spawn Mob|Spawn Mob]] with that entity ID, although clients should accept such packets if they appear.
 +
 +
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
 +
* {{Minecraft Wiki|Painting}}s should be spawned using [[Protocol#Spawn_Painting|Spawn Painting]]
 +
* XP orbs should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]].}}
 +
 +
{{Warning2|These entity IDs are up to date for 1.16.5. Use [[Data Generators]] or [https://pokechu22.github.io/Burger/1.15.2.html Burger] to get older IDs. If using Burger just replace the version number to what you want to see.}}
 +
 +
{| class="wikitable"
 +
|-
 +
! Type
 +
! Name
 +
! bounding box x and z
 +
! bounding box y
 +
! ID
 +
|- style="background: #ffff88;"
 +
| 0
 +
| Area Effect Cloud
 +
| 2.0 * Radius
 +
| 0.5
 +
| <code>minecraft:area_effect_cloud</code>
 +
|- style="background: #ffff88;"
 +
| 1
 +
| Armor Stand
 +
| normal: 0.5 marker: 0.0 small: 0.25
 +
| normal: 1.975 marker: 0.0 small: 0.9875
 +
| <code>minecraft:armor_stand</code>
 +
|- style="background: #ffff88;"
 +
| 2
 +
| Arrow
 +
| 0.5
 +
| 0.5
 +
| <code>minecraft:arrow</code>
 +
|-
 +
| 3
 +
| Bat
 +
| 0.5
 +
| 0.9
 +
| <code>minecraft:bat</code>
 +
|-
 +
| 4
 +
| Bee
 +
| 0.7
 +
| 0.6
 +
| <code>minecraft:bee</code>
 +
|-
 +
| 5
 +
| Blaze
 +
| 0.6
 +
| 1.8
 +
| <code>minecraft:blaze</code>
 +
|- style="background: #ffff88;"
 +
| 6
 +
| Boat
 +
| 1.375
 +
| 0.5625
 +
| <code>minecraft:boat</code>
 +
|-
 +
| 7
 +
| Cat
 +
| 0.6
 +
| 0.7
 +
| <code>minecraft:cat</code>
 +
|-
 +
| 8
 +
| Cave Spider
 +
| 0.7
 +
| 0.5
 +
| <code>minecraft:cave_spider</code>
 +
|-
 +
| 9
 +
| Chicken
 +
| 0.4
 +
| 0.7
 +
| <code>minecraft:chicken</code>
 +
|-
 +
| 10
 +
| Cod
 +
| 0.5
 +
| 0.3
 +
| <code>minecraft:cod</code>
 +
|-
 +
| 11
 +
| Cow
 +
| 0.9
 +
| 1.4
 +
| <code>minecraft:cow</code>
 +
|-
 +
| 12
 +
| Creeper
 +
| 0.6
 +
| 1.7
 +
| <code>minecraft:creeper</code>
 +
|-
 +
| 13
 +
| Dolphin
 +
| 0.9
 +
| 0.6
 +
| <code>minecraft:dolphin</code>
 +
|-
 +
| 14
 +
| Donkey
 +
| 1.5
 +
| 1.39648
 +
| <code>minecraft:donkey</code>
 +
|- style="background: #ffff88;"
 +
| 15
 +
| Dragon Fireball
 +
| 1.0
 +
| 1.0
 +
| <code>minecraft:dragon_fireball</code>
 +
|-
 +
| 16
 +
| Drowned
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:drowned</code>
 +
|-
 +
| 17
 +
| Elder Guardian
 +
| 1.9975 (2.35 * guardian)
 +
| 1.9975 (2.35 * guardian)
 +
| <code>minecraft:elder_guardian</code>
 +
|- style="background: #ffff88;"
 +
| 18
 +
| End Crystal
 +
| 2.0
 +
| 2.0
 +
| <code>minecraft:end_crystal</code>
 +
|-
 +
| 19
 +
| Ender Dragon
 +
| 16.0
 +
| 8.0
 +
| <code>minecraft:ender_dragon</code>
 +
|-
 +
| 20
 +
| Enderman
 +
| 0.6
 +
| 2.9
 +
| <code>minecraft:enderman</code>
 +
|-
 +
| 21
 +
| Endermite
 +
| 0.4
 +
| 0.3
 +
| <code>minecraft:endermite</code>
 +
|- style="background: #ffff88;"
 +
| 22
 +
| Evoker
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:evoker</code>
 +
|-
 +
| 23
 +
| Evoker Fangs
 +
| 0.5
 +
| 0.8
 +
| <code>minecraft:evoker_fangs</code>
 +
|- style="background: #aaaaff;"
 +
| 24
 +
| Experience Orb
 +
| 0.5
 +
| 0.5
 +
| <code>minecraft:experience_orb</code>
 +
|- style="background: #ffff88;"
 +
| 24
 +
| Eye of Ender
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:eye_of_ender</code>
 +
|- style="background: #ffff88;"
 +
| 26
 +
| Falling Block
 +
| 0.98
 +
| 0.98
 +
| <code>minecraft:falling_block</code>
 +
|- style="background: #ffff88;"
 +
| 27
 +
| Firework Rocket Entity
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:firework_rocket</code>
 +
|-
 +
| 28
 +
| Fox
 +
| 0.6
 +
| 0.7
 +
| <code>minecraft:fox</code>
 +
|-
 +
| 29
 +
| Ghast
 +
| 4.0
 +
| 4.0
 +
| <code>minecraft:ghast</code>
 +
|-
 +
| 30
 +
| Giant
 +
| 3.6
 +
| 12.0
 +
| <code>minecraft:giant</code>
 +
|-
 +
| 31
 +
| Guardian
 +
| 0.85
 +
| 0.85
 +
| <code>minecraft:guardian</code>
 +
|-
 +
| 32
 +
| Hoglin
 +
| 1.39648
 +
| 1.4
 +
| <code>minecraft:hoglin</code>
 +
|-
 +
| 33
 +
| Horse
 +
| 1.39648
 +
| 1.6
 +
| <code>minecraft:horse</code>
 +
|-
 +
| 34
 +
| Husk
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:husk</code>
 +
|-
 +
| 35
 +
| Illusioner
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:illusioner</code>
 +
|- style="background: #ffff88;"
 +
| 36
 +
| Iron Golem
 +
| 1.4
 +
| 2.7
 +
| <code>minecraft:iron_golem</code>
 +
|-
 +
| 37
 +
| Item
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:item</code>
 +
|- style="background: #ffff88;"
 +
| 38
 +
| Item Frame
 +
| 0.75 or 0.0625 (depth)
 +
| 0.75
 +
| <code>minecraft:item_frame</code>
 +
|- style="background: #ffff88;"
 +
| 39
 +
| Fireball
 +
| 1.0
 +
| 1.0
 +
| <code>minecraft:fireball</code>
 +
|- style="background: #ffff88;"
 +
| 40
 +
| Leash Knot
 +
| 0.375
 +
| 0.5
 +
| <code>minecraft:leash_knot</code>
 +
|- style="background: #ffff88;"
 +
| 41
 +
| Lightning Bolt
 +
| 0.0
 +
| 0.0
 +
| <code>minecraft:lightning_bolt</code>
 +
|-
 +
| 42
 +
| Llama
 +
| 0.9
 +
| 1.87
 +
| <code>minecraft:llama</code>
 +
|- style="background: #ffff88;"
 +
| 43
 +
| Llama Spit
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:llama_spit</code>
 +
|-
 +
| 44
 +
| Magma Cube
 +
| 0.51000005 * size
 +
| 0.51000005 * size
 +
| <code>minecraft:magma_cube</code>
 +
|- style="background: #ffff88;"
 +
| 45
 +
| Minecart
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:minecart</code>
 +
|- style="background: #ffff88;"
 +
| 46
 +
| Minecart Chest
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:chest_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 47
 +
| Minecart Command Block
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:commandblock_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 48
 +
| Minecart Furnace
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:furnace_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 49
 +
| Minecart Hopper
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:hopper_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 50
 +
| Minecart Spawner
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:spawner_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 51
 +
| Minecart TNT
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:tnt_minecart</code>
 +
|-
 +
| 52
 +
| Mule
 +
| 1.39648
 +
| 1.6
 +
| <code>minecraft:mule</code>
 +
|-
 +
| 53
 +
| Mushroom
 +
| 0.9
 +
| 1.4
 +
| <code>minecraft:mooshroom</code>
 +
|-
 +
| 54
 +
| Ocelot
 +
| 0.6
 +
| 0.7
 +
| <code>minecraft:ocelot</code>
 +
|- style="background: #aaaaff;"
 +
| 55
 +
| Painting
 +
| type width or 0.0625 (depth)
 +
| type height
 +
| <code>minecraft:painting</code>
 +
|-
 +
| 56
 +
| Panda
 +
| 1.3
 +
| 1.25
 +
| <code>minecraft:panda</code>
 +
|-
 +
| 57
 +
| Parrot
 +
| 0.5
 +
| 0.9
 +
| <code>minecraft:parrot</code>
 +
|-
 +
| 58
 +
| Phantom
 +
| 0.9
 +
| 0.5
 +
| <code>minecraft:phantom</code>
 +
|-
 +
| 59
 +
| Pig
 +
| 0.9
 +
| 0.9
 +
| <code>minecraft:pig</code>
 +
|-
 +
| 60
 +
| Piglin
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:piglin</code>
 +
|-
 +
| 61
 +
| Piglin Brute
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:piglin_brute</code>
 +
|-
 +
| 62
 +
| Pillager
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:pillager</code>
 +
|-
 +
| 63
 +
| Polar Bear
 +
| 1.4
 +
| 1.4
 +
| <code>minecraft:polar_bear</code>
 +
|- style="background: #aaaaff;"
 +
| 64
 +
| Primed TNT
 +
| 0.98
 +
| 0.98
 +
| <code>minecraft:tnt</code>
 +
|-
 +
| 65
 +
| Pufferfish
 +
| 0.7
 +
| 0.7
 +
| <code>minecraft:pufferfish</code>
 +
|-
 +
| 66
 +
| Rabbit
 +
| 0.4
 +
| 0.5
 +
| <code>minecraft:rabbit</code>
 +
|-
 +
| 67
 +
| Ravager
 +
| 1.95
 +
| 2.2
 +
| <code>minecraft:ravager</code>
 +
|-
 +
| 68
 +
| Salmon
 +
| 0.7
 +
| 0.4
 +
| <code>minecraft:salmon</code>
 +
|-
 +
| 69
 +
| Sheep
 +
| 0.9
 +
| 1.3
 +
| <code>minecraft:sheep</code>
 +
|-
 +
| 70
 +
| Shulker
 +
| 1.0
 +
| 1.0-2.0 (depending on peek)
 +
| <code>minecraft:shulker</code>
 +
|- style="background: #ffff88;"
 +
| 71
 +
| Shulker Bullet
 +
| 0.3125
 +
| 0.3125
 +
| <code>minecraft:shulker_bullet</code>
 +
|-
 +
| 72
 +
| Silverfish
 +
| 0.4
 +
| 0.3
 +
| <code>minecraft:silverfish</code>
 +
|-
 +
| 73
 +
| Skeleton
 +
| 0.6
 +
| 1.99
 +
| <code>minecraft:skeleton</code>
 +
|-
 +
| 74
 +
| Skeleton Horse
 +
| 1.39648
 +
| 1.6
 +
| <code>minecraft:skeleton_horse</code>
 +
|-
 +
| 75
 +
| Slime
 +
| 0.51000005 * size
 +
| 0.51000005 * size
 +
| <code>minecraft:slime</code>
 +
|- style="background: #ffff88;"
 +
| 76
 +
| Small Fireball
 +
| 0.3125
 +
| 0.3125
 +
| <code>minecraft:small_fireball</code>
 +
|-
 +
| 77
 +
| Snow Golem
 +
| 0.7
 +
| 1.9
 +
| <code>minecraft:snow_golem</code>
 +
|- style="background: #ffff88;"
 +
| 78
 +
| Snowball
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:snowball</code>
 +
|- style="background: #ffff88;"
 +
| 79
 +
| Spectral Arrow
 +
| 0.5
 +
| 0.5
 +
| <code>minecraft:spectral_arrow</code>
 +
|-
 +
| 80
 +
| Spider
 +
| 1.4
 +
| 0.9
 +
| <code>minecraft:spider</code>
 +
|-
 +
| 81
 +
| Squid
 +
| 0.8
 +
| 0.8
 +
| <code>minecraft:squid</code>
 +
|-
 +
| 82
 +
| Stray
 +
| 0.6
 +
| 1.99
 +
| <code>minecraft:stray</code>
 +
|-
 +
| 83
 +
| Strider
 +
| 0.9
 +
| 1.7
 +
| <code>minecraft:strider</code>
 +
|- style="background: #ffff88;"
 +
| 84
 +
| Thrown Egg
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:egg</code>
 +
|- style="background: #ffff88;"
 +
| 85
 +
| Thrown Ender Pearl
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:ender_pearl</code>
 +
|- style="background: #ffff88;"
 +
| 86
 +
| Thrown Expierience Bottle
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:experience_bottle</code>
 +
|- style="background: #ffff88;"
 +
| 87
 +
| Thrown Potion
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:potion</code>
 +
|- style="background: #ffff88;"
 +
| 88
 +
| Thrown Trident
 +
| 0.5
 +
| 0.5
 +
| <code>minecraft:trident</code>
 +
|-
 +
| 89
 +
| Trader Llama
 +
| 0.9
 +
| 1.87
 +
| <code>minecraft:trader_llama</code>
 +
|-
 +
| 90
 +
| Tropical Fish
 +
| 0.5
 +
| 0.4
 +
| <code>minecraft:tropical_fish</code>
 +
|-
 +
| 91
 +
| Turtle
 +
| 1.2
 +
| 0.4
 +
| <code>minecraft:turtle</code>
 +
|-
 +
| 92
 +
| Vex
 +
| 0.4
 +
| 0.8
 +
| <code>minecraft:vex</code>
 +
|-
 +
| 93
 +
| Villager
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:villager</code>
 +
|-
 +
| 94
 +
| Vindicator
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:vindicator</code>
 +
|-
 +
| 95
 +
| Wandering Trader
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:wandering_trader</code>
 +
|-
 +
| 96
 +
| Witch
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:witch</code>
 +
|-
 +
| 97
 +
| Wither
 +
| 0.9
 +
| 3.5
 +
| <code>minecraft:wither</code>
 +
|-
 +
| 98
 +
| Wither Skeleton
 +
| 0.7
 +
| 2.4
 +
| <code>minecraft:wither_skeleton</code>
 +
|- style="background: #ffff88;"
 +
| 99
 +
| Wither Skull
 +
| 0.3125
 +
| 0.3125
 +
| <code>minecraft:wither_skull</code>
 +
|-
 +
| 100
 +
| Wolf
 +
| 0.6
 +
| 0.85
 +
| <code>minecraft:wolf</code>
 +
|-
 +
| 101
 +
| Zoglin
 +
| 1.39648
 +
| 1.4
 +
| <code>minecraft:zoglin</code>
 +
|-
 +
| 102
 +
| Zombie
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:zombie</code>
 +
|-
 +
| 103
 +
| Zombie Horse
 +
| 1.39648
 +
| 1.6
 +
| <code>minecraft:zombie_horse</code>
 +
|-
 +
| 104
 +
| Zombie Villager
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:zombie_villager</code>
 +
|-
 +
| 105
 +
| Zombified Piglin
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:zombified_piglin</code>
 +
|- style="background: #aaaaff;"
 +
| 106
 +
| Player
 +
| 0.6
 +
| 1.8
 +
| <code>minecraft:player</code>
 +
|- style="background: #ffff88;"
 +
| 107
 +
| Fishing Hook
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:fishing_bobber</code>
 +
|}
 +
 +
== Objects ==
 +
 +
Objects are spawned via [[Protocol#Spawn_Object|Spawn Object]]. See [[Object Data]] for more details.
 +
 +
{{Note|Object IDs and Entity IDs are different.  Most objects also have an entity ID, but should only ever be spawned via [[Protocol#Spawn_Object|Spawn Object]].}}
 +
 +
{| class="wikitable"
 +
|-
 +
! ID
 +
! Name
 +
! bounding box x and z
 +
! bounding box y
 +
|-
 +
| 1
 +
| Boat
 +
| 1.375
 +
| 0.5625
 +
|-
 +
| 2
 +
| Item Stack ([[Slot]])
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 3
 +
| Area Effect Cloud
 +
| 2.0 * Radius
 +
| 0.5
 +
|-
 +
| 10
 +
| Minecart
 +
| 0.98
 +
| 0.7
 +
|-
 +
| 50
 +
| Primed TNT
 +
| 0.98
 +
| 0.98
 +
|-
 +
| 51
 +
| End Crystal
 +
| 2.0
 +
| 2.0
 +
|-
 +
| 60
 +
| Tipped arrow (projectile; also used for regular arrows)
 +
| 0.5
 +
| 0.5
 +
|-
 +
| 61
 +
| Snowball (projectile)
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 62
 +
| Egg (projectile)
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 63
 +
| Fireball (Ghast projectile)
 +
| 1.0
 +
| 1.0
 +
|-
 +
| 64
 +
| Small Fireball (Blaze projectile)
 +
| 0.3125
 +
| 0.3125
 +
|-
 +
| 65
 +
| Thrown Ender Pearl
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 66
 +
| Wither Skull (Wither projectile)
 +
| 0.3125
 +
| 0.3125
 +
|-
 +
| 67
 +
| Shulker Bullet
 +
| 0.3125
 +
| 0.3125
 +
|-
 +
| 68
 +
| Llama spit
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 70
 +
| Falling Block
 +
| 0.98
 +
| 0.98
 +
|-
 +
| 71
 +
| Item Frame
 +
| 0.75 or 0.0625
 +
| 0.75
 +
|-
 +
| 72
 +
| Eye of Ender
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 73
 +
| Thrown Potion
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 75
 +
| Thrown Exp Bottle
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 76
 +
| Firework Rocket Entity
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 77
 +
| Leash Knot
 +
| 0.375
 +
| 0.5
 +
|-
 +
| 78
 +
| Armor Stand
 +
| normal: 0.5 marker: 0.0 small: 0.25
 +
| normal: 1.975 marker: 0.0 small: 0.9875
 +
|-
 +
| 79
 +
| Evoker Fangs Fangs
 +
| 0.5
 +
| 0.8
 +
|-
 +
| 90
 +
| Fishing Hook
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 91
 +
| Spectral Arrow
 +
| 0.5
 +
| 0.5
 +
|-
 +
| 93
 +
| Dragon Fireball
 +
| 1.0
 +
| 1.0
 +
|-
 +
| 94
 +
| Trident
 +
| 0.5
 +
| 0.5
 +
|}
 +
 +
Since release {{Minecraft Wiki|1.6}}, all minecarts are spawned with object type 10 and their functionality is then specified in the [[Object Data#Minecarts (id 10)|Data field]] within the packet. Also, their visual appearance may be sent via the [[Protocol#Entity Metadata|Entity Metadata]] packet.
  
 
== Entity Metadata Format ==
 
== Entity Metadata Format ==
  
Note that entity metadata is a totally distinct concept from block metadata.
+
Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
 +
 
 +
Entity Metadata is an array of entries, each of which looks like the following:
 +
 
 +
{| class="wikitable"
 +
! Name
 +
! Type
 +
! Meaning
 +
|-
 +
| Index
 +
| Unsigned Byte
 +
| Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
 +
|-
 +
| Type
 +
| Optional VarInt Enum
 +
| Only if Index is not <code>0xff</code>; the type of the index, see the table below
 +
|-
 +
| Value
 +
| Optional ''value of Type''
 +
| Only if Index is not <code>0xff</code>: the value of the metadata field
 +
|}
 +
 
 +
{| class="wikitable"
 +
! Value of Type field
 +
! [[Data types|Type]] of Value field
 +
! Notes
 +
|-
 +
| 0
 +
| Byte
 +
|
 +
|-
 +
| 1
 +
| VarInt
 +
|
 +
|-
 +
| 2
 +
| Float
 +
|
 +
|-
 +
| 3
 +
| String
 +
|
 +
|-
 +
| 4
 +
| [[Chat]]
 +
|
 +
|-
 +
| 5
 +
| OptChat (Boolean + Optional [[Chat]])
 +
| [[Chat]] is present if the Boolean is set to true
 +
|-
 +
| 6
 +
| [[Slot]]
 +
|
 +
|-
 +
| 7
 +
| Boolean
 +
|
 +
|-
 +
| 8
 +
| Rotation
 +
| 3 floats: rotation on x, rotation on y, rotation on z
 +
|-
 +
| 9
 +
| [[Data Types#Position|Position]]
 +
|
 +
|-
 +
| 10
 +
| OptPosition (Boolean + Optional Position)
 +
| Position is present if the Boolean is set to true
 +
|-
 +
| 11
 +
| Direction (VarInt)
 +
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
 +
|-
 +
| 12
 +
| OptUUID (Boolean + Optional UUID)
 +
| UUID is present if the Boolean is set to true
 +
|-
 +
| 13
 +
| OptBlockID (VarInt)
 +
| 0 for absent (implies air); otherwise, a block state ID as per the global palette
 +
|-
 +
| 14
 +
| [[NBT]]
 +
|
 +
|-
 +
| 15
 +
| [[Data Types#Particle|Particle]]
 +
|
 +
|-
 +
| 16
 +
| Villager Data
 +
| 3 VarInts: villager type, villager profession, level
 +
|-
 +
| 17
 +
| OptVarInt
 +
| 0 for absent; 1 + actual value otherwise.  Used for entity IDs.
 +
|-
 +
| 18
 +
| Pose
 +
| A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING
 +
|}
 +
 
 +
Villager type (<code>minecraft:villager_type</code> registry):
 +
 
 +
{| class="wikitable"
 +
! Name !! ID
 +
|-
 +
| <code>minecraft:desert</code> || 0
 +
|-
 +
| <code>minecraft:jungle</code> || 1
 +
|-
 +
| <code>minecraft:plains</code> || 2
 +
|-
 +
| <code>minecraft:savanna</code> || 3
 +
|-
 +
| <code>minecraft:snow</code> || 4
 +
|-
 +
| <code>minecraft:swamp</code> || 5
 +
|-
 +
| <code>minecraft:taiga</code> || 6
 +
|}
 +
 
 +
Villager professions (<code>minecraft:villager_profession</code> registry):
 +
 
 +
{| class="wikitable"
 +
! Name !! ID
 +
|-
 +
| <code>minecraft:none</code> || 0
 +
|-
 +
| <code>minecraft:armorer</code> || 1
 +
|-
 +
| <code>minecraft:butcher</code> || 2
 +
|-
 +
| <code>minecraft:cartographer</code> || 3
 +
|-
 +
| <code>minecraft:cleric</code> || 4
 +
|-
 +
| <code>minecraft:farmer</code> || 5
 +
|-
 +
| <code>minecraft:fisherman</code> || 6
 +
|-
 +
| <code>minecraft:fletcher</code> || 7
 +
|-
 +
| <code>minecraft:leatherworker</code> || 8
 +
|-
 +
| <code>minecraft:librarian</code> || 9
 +
|-
 +
| <code>minecraft:mason</code> || 10
 +
|-
 +
| <code>minecraft:nitwit</code> || 11
 +
|-
 +
| <code>minecraft:shepherd</code> || 12
 +
|-
 +
| <code>minecraft:toolsmith</code> || 13
 +
|-
 +
| <code>minecraft:weaponsmith</code> || 14
 +
|}
 +
 
 +
Entity classes also recursively inherit fields from classes they extend.
 +
 
 +
=== Entity ===
 +
 
 +
{{metadata inherit|Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="9"| {{Metadata id|}}
 +
|rowspan="9"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="9"| 0
 +
|-
 +
| 0x01
 +
| Is on fire
 +
|-
 +
| 0x02
 +
| Is crouching
 +
|-
 +
| 0x04
 +
| Unused (previously riding)
 +
|-
 +
| 0x08
 +
| Is sprinting
 +
|-
 +
| 0x10
 +
| Is swimming
 +
|-
 +
| 0x20
 +
| Is invisible
 +
|-
 +
| 0x40
 +
| has glowing effect
 +
|-
 +
| 0x80
 +
| Is flying with an {{Minecraft Wiki|elytra}}
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Air ticks
 +
| 300
 +
|-
 +
| {{Metadata id|}}
 +
| OptChat
 +
|colspan="2"| Custom name
 +
| empty
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is custom name visible
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is silent
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has no gravity
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Pose
 +
|colspan="2"| Pose
 +
| STANDING
 +
|}
 +
 
 +
=== Thrown Egg ===
 +
 
 +
{{Metadata inherit|Thrown Egg|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:egg</code>)
 +
|}
 +
 
 +
=== Thrown Ender Pearl ===
 +
 
 +
{{Metadata inherit|Thrown Ender Pearl|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:ender_pearl</code>)
 +
|}
 +
 
 +
=== Thrown Experience Bottle===
 +
 
 +
{{Metadata inherit|Thrown Experience Bottle|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:experience_bottle</code>)
 +
|}
 +
 
 +
=== Thrown Potion ===
 +
 
 +
{{Metadata inherit|Thrown Potion|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Potion which is thrown
 +
| Empty
 +
|}
 +
 
 +
=== Snowball ===
 +
 
 +
{{Metadata inherit|Snowball|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:snowball</code>)
 +
|}
 +
 
 +
=== Eye of Ender ===
 +
 
 +
{{Metadata inherit|Eye of Ender|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
 +
|}
 +
 
 +
=== Falling Block ===
 +
 
 +
{{Metadata inherit|Falling Block|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Data Types#Position|BlockPos]]
 +
|colspan="2"| spawn position
 +
| (0, 0, 0)
 +
|}
 +
 
 +
=== Area Effect Cloud ===
 +
 
 +
{{Metadata inherit|Area Effect Cloud|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Radius
 +
| 0.5
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Color (only for mob spell particle)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Ignore radius and show effect as single point, not area
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Particle
 +
| colspan="2"| The [[#Particle]]
 +
| <code>effect</code>
 +
|}
 +
 
 +
=== Fishing Hook ===
 +
 
 +
{{Metadata inherit|Fishing Hook|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
 +
| 0
 +
  |-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is catchable
 +
| False
 +
|}
 +
 
 +
=== Abstract Arrow ===
 +
 
 +
{{Metadata inherit|Abstract Arrow|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| rowspan="3" | {{Metadata id|}}
 +
| rowspan="3" | Byte
 +
! Bit mask
 +
! Meaning
 +
| rowspan="3" | 0
 +
|-
 +
| 0x01
 +
| Is critical
 +
|-
 +
| 0x02
 +
| Is noclip (used by loyalty tridents when returning)
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Piercing level
 +
| 0
 +
|}
 +
 
 +
=== Arrow ===
 +
 
 +
{{Metadata inherit|Arrow|inherits=Abstract Arrow}}
 +
 
 +
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Color (-1 for no particles)
 +
| -1
 +
|}
 +
 
 +
=== Spectral Arrow ===
 +
 
 +
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Thrown Trident ===
 +
 
 +
{{Metadata inherit|Thrown Trident|inherits=Abstract Arrow}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Loyalty level (enchantment)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has enchantment glint
 +
| False
 +
|}
 +
 
 +
=== Boat ===
 +
 
 +
{{Metadata inherit|Boat|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Time since last hit
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Forward direction
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Damage taken
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is left paddle turning
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is right paddle turning
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Splash timer
 +
| 0
 +
|}
 +
 
 +
=== End Crystal ===
 +
 
 +
{{Metadata inherit|End Crystal|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| OptBlockPos
 +
|colspan="2"| Beam target
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Show bottom
 +
| true
 +
|}
 +
 
 +
=== Dragon Fireball ===
 +
 
 +
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Small Fireball ===
 +
 
 +
{{Metadata inherit|Small Fireball|inherits=Entity}}
 +
 
 +
This is the fireball shot by blazes and dispensers with fire charges.
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
 +
|}
 +
 
 +
=== Fireball ===
 +
 
 +
{{Metadata inherit|Fireball|inherits=Entity}}
 +
 
 +
This is the large fireball shot by ghasts.
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty
 +
|}
 +
 
 +
=== Wither Skull ===
 +
 
 +
{{Metadata inherit|Wither Skull|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is invulnerable
 +
| false
 +
|}
 +
 
 +
=== Firework Rocket Entity ===
 +
 
 +
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Firework info
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| OptVarInt
 +
|colspan="2"| Entity ID of entity which used firework (for elytra boosting)
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is shot at angle (from a crossbow)
 +
| false
 +
|}
 +
 
 +
=== Item Frame ===
 +
 
 +
{{Metadata inherit|Item Frame|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Rotation
 +
| 0
 +
|}
 +
 
 +
=== Item Entity ===
 +
 
 +
{{Metadata inherit|Item Entity|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty
 +
|}
 +
 
 +
=== Living Entity ===
 +
 
 +
{{Metadata inherit|Living Entity|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
|colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
 +
|rowspan="5"| 0
 +
|-
 +
! Bit mask
 +
! Meaning
 +
|-
 +
| 0x01
 +
| Is hand active
 +
|-
 +
| 0x02
 +
| Active hand (0 = main hand, 1 = offhand)
 +
|-
 +
| 0x04
 +
| Is in riptide spin attack
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Health
 +
| 1.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Potion effect color (or 0 if there is no effect)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Number of arrows in entity
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Health added by absorption (based on the AbsorptionAmount tag)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| OptBlockPos
 +
|colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
 +
| Empty
 +
|}
 +
 
 +
=== Player ===
 +
 
 +
{{Metadata inherit|Player|inherits=Living Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Additional Hearts
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Score
 +
| 0
 +
|-
 +
|rowspan="10"| {{Metadata id|}}
 +
|rowspan="10"| Byte
 +
|colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
 +
|rowspan="10"| 0
 +
|-
 +
! Bit mask !! Meaning
 +
|-
 +
| 0x01 || Cape enabled
 +
|-
 +
| 0x02 || Jacket enabled
 +
|-
 +
| 0x04 || Left sleeve enabled
 +
|-
 +
| 0x08 || Right sleeve enabled
 +
|-
 +
| 0x10 || Left pants leg enabled
 +
|-
 +
| 0x20 || Right pants leg enabled
 +
|-
 +
| 0x40 || Hat enabled
 +
|-
 +
| 0x80 || ''Unused''
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Main hand (0 : Left, 1 : Right)
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| [[NBT]]
 +
|colspan="2"| Left shoulder entity data (for occupying parrot)
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| [[NBT]]
 +
|colspan="2"| Right shoulder entity data (for occupying parrot)
 +
| Empty
 +
|}
 +
 
 +
=== Armor Stand ===
 +
 
 +
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="5"| 0
 +
|-
 +
| 0x01
 +
| Is Small
 +
|-
 +
| 0x04
 +
| Has Arms
 +
|-
 +
| 0x08
 +
| Has no BasePlate
 +
|-
 +
| 0x10
 +
| Is Marker
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Head rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Body rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Left arm rotation
 +
| (-10.0, 0.0, -10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Right arm rotation
 +
| (-15.0, 0.0, 10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Left leg rotation
 +
| (-1.0, 0.0, -1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Right leg rotation
 +
| (1.0, 0.0, 1.0)
 +
|}
 +
 
 +
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
 +
 
 +
=== Mob ===
 +
 
 +
{{Metadata inherit|Mob|inherits=Living Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="4"| {{Metadata id|}}
 +
|rowspan="4"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="4"| 0
 +
|-
 +
| 0x01
 +
| NoAI
 +
|-
 +
| 0x02
 +
| Is left handed
 +
|-
 +
| 0x04
 +
| Is agressive
 +
|-
 +
|}
 +
 
 +
=== Ambient Creature ===
 +
 
 +
{{Metadata inherit|Ambient Creature|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Bat ===
 +
 
 +
{{Metadata inherit|Bat|inherits=Ambient Creature}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| rowspan="2"| {{Metadata id|}}
 +
| rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
| rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is hanging
 +
|}
 +
 
 +
=== Pathfinder Mob ===
 +
 
 +
{{Metadata inherit|Pathfinder Mob|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Water Animal ===
 +
 
 +
{{Metadata inherit|Water Animal|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Squid ===
 +
 
 +
{{Metadata inherit|Squid|inherits=Water Animal}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Dolphin ===
 +
 
 +
{{Metadata inherit|Dolphin|inherits=Water Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Position
 +
|colspan="2"| Treasure position
 +
| (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Can find treasure
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has fish
 +
| false
 +
|}
 +
 
 +
=== Abstract fish ===
 +
 
 +
{{Metadata inherit|Abstract fish|inherits=Water Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| From bucket
 +
| False
 +
|}
 +
 
 +
=== Cod ===
 +
 
 +
{{Metadata inherit|Cod|inherits=Abstract fish}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Puffer fish ===
 +
 
 +
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| PuffState (varies from 0 to 2)
 +
| 0
 +
|}
 +
 
 +
=== Salmon ===
 +
 
 +
{{Metadata inherit|Salmon|inherits=Abstract fish}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Tropical fish ===
 +
 
 +
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Variant
 +
| 0
 +
|}
 +
 
 +
=== Ageable Mob ===
 +
 
 +
{{Metadata inherit|Ageable Mob|inherits=Pathfinder Mob}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|}
 +
 
 +
=== Animal ===
 +
 
 +
{{Metadata inherit|Animal|inherits=Ageable Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Abstract Horse ===
 +
 
 +
{{Metadata inherit|Abstract Horse|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="9"| {{Metadata id|}}
 +
|rowspan="9"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="9"| 0
 +
|-
 +
| 0x01
 +
| ''Unused''
 +
|-
 +
| 0x02
 +
| Is Tame
 +
|-
 +
| 0x04
 +
| Is saddled
 +
|-
 +
| 0x08
 +
| Has bred
 +
|-
 +
| 0x10
 +
| Is eating
 +
|-
 +
| 0x20
 +
| Is rearing (on hind legs)
 +
|-
 +
| 0x40
 +
| Is mouth open
 +
|-
 +
| 0x80
 +
| ''Unused''
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
|colspan="2"| Owner
 +
| Absent
 +
|}
 +
 
 +
=== Horse ===
 +
 
 +
{{Metadata inherit|Horse|inherits=Abstract Horse}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Variant (Color & Style)
 +
| 0
 +
|}
 +
 
 +
=== Zombie Horse ===
 +
 
 +
{{Metadata inherit|Zombie Horse|inherits=Abstract Horse}}
 +
 
 +
=== Skeleton Horse ===
 +
 
 +
{{Metadata inherit|Skeleton Horse|inherits=Abstract Horse}}
 +
 
 +
=== Chested Horse ===
 +
 
 +
{{Metadata inherit|Chested Horse|inherits=Abstract Horse}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has Chest
 +
| false
 +
|}
 +
 
 +
=== Donkey ===
 +
 
 +
{{Metadata inherit|Donkey|inherits=Chested Horse}}
 +
 
 +
=== Llama ===
 +
 
 +
{{Metadata inherit|Llama|inherits=Chested Horse}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
 +
| 0
 +
|}
 +
 
 +
=== Trader Llama ===
 +
 
 +
{{Metadata inherit|Trader Llama|Llama}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Mule ===
 +
 
 +
{{Metadata inherit|Mule|inherits=Chested Horse}}
 +
 
 +
=== Bee ===
 +
 
 +
{{Metadata inherit|Bee|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
|colspan="2"| Flags
 +
|rowspan="5"| 0
 +
|-
 +
| 0x01 || ''Unused''
 +
|-
 +
| 0x02 || Is angry
 +
|-
 +
| 0x04 || Has stung
 +
|-
 +
| 0x08 || Has nectar
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Anger time in ticks
 +
| 0 (Not angry)
 +
|}
 +
 
 +
=== Fox ===
 +
 
 +
{{Metadata inherit|Fox|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2" | Type (0: red, 1: snow)
 +
| 0 (red)
 +
|-
 +
| rowspan="9" | {{Metadata id|}}
 +
| rowspan="9" | Byte
 +
! Bit mask
 +
! Meaning
 +
| rowspan="9" | 0
 +
|-
 +
| 0x01 || Is sitting
 +
|-
 +
| 0x02 || ''Unused''
 +
|-
 +
| 0x04 || Is crouching
 +
|-
 +
| 0x08 || Is interested
 +
|-
 +
| 0x10 || Is pouncing
 +
|-
 +
| 0x20 || Is sleeping
 +
|-
 +
| 0x40 || Is faceplanted
 +
|-
 +
| 0x80 || Is defending
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
| colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
| colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
 +
| Absent
 +
|}
 +
 
 +
=== Ocelot ===
 +
 
 +
{{Metadata inherit|Ocelot|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is trusting
 +
| false
 +
|}
 +
 
 +
=== Panda ===
 +
 
 +
{{Metadata inherit|Panda|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Integer
 +
|colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Integer
 +
|colspan="2"| Sneeze timer.  Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Integer
 +
|colspan="2"| Eat timer.  If nonzero, counts upwards.
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Main Gene
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Hidden Gene
 +
| 0
 +
|-
 +
|rowspan="6"| {{Metadata id|}}
 +
|rowspan="6"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="6"| 0
 +
|-
 +
| 0x01
 +
| Unused
 +
|-
 +
| 0x02
 +
| Is sneezing
 +
|-
 +
| 0x04
 +
| Is rolling
 +
|-
 +
| 0x08
 +
| Is sitting
 +
|-
 +
| 0x10
 +
| Is on back
 +
|}
 +
 
 +
=== Pig ===
 +
 
 +
{{Metadata inherit|Pig|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has saddle
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Total time to "boost" with a carrot on a stick for
 +
| 0
 +
|}
 +
 
 +
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
 +
 
 +
=== Rabbit ===
 +
 
 +
{{Metadata inherit|Rabbit|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Type
 +
| 0
 +
|}
 +
 
 +
=== Turtle ===
 +
 
 +
{{Metadata inherit|Turtle|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| BlockPos
 +
|colspan="2"| Home pos
 +
| (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has egg
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is laying egg
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| BlockPos
 +
|colspan="2"| Travel pos
 +
| (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is going home
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is traveling
 +
| false
 +
|}
 +
 
 +
=== Polar Bear ===
 +
 
 +
{{Metadata inherit|Polar Bear|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is standing up
 +
| false
 +
|}
 +
 
 +
=== Chicken ===
 +
 
 +
{{Metadata inherit|Chicken|inherits=Animal}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Cow ===
 +
 
 +
{{Metadata inherit|Cow|inherits=Animal}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Hoglin ===
 +
 
 +
{{Metadata inherit|Hoglin|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is immune to zombification
 +
| false
 +
|}
 +
 +
=== Mooshroom ===
 +
 
 +
{{Metadata inherit|Mooshroom|inherits=Cow}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| String
 +
| colspan="2"| Variant ("red" or "brown")
 +
| red
 +
|}
 +
 
 +
=== Sheep ===
 +
 
 +
{{Metadata inherit|Sheep|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="3"| {{Metadata id|}}
 +
|rowspan="3"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="3"| 0
 +
|-
 +
| 0x0F
 +
| Color ID
 +
|-
 +
| 0x10
 +
| Is sheared
 +
|}
 +
 +
=== Strider ===
 +
 
 +
{{Metadata inherit|Strider|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Total time to "boost" with warped fungus on a stick for
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has saddle
 +
| false
 +
|}
 +
 
 +
=== Tameable Animal ===
 +
 
 +
{{Metadata inherit|Tameable Animal|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="4"| {{Metadata id|}}
 +
|rowspan="4"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="4"| 0
 +
|-
 +
| 0x01
 +
| Is sitting
 +
|-
 +
| 0x02
 +
| ''Unused''
 +
|-
 +
| 0x04
 +
| Is tamed
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
|colspan="2"| Owner
 +
| Absent
 +
|}
 +
 
 +
=== Cat ===
 +
 
 +
{{Metadata inherit|Cat|inherits=Tameable Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black)
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is lying
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is relaxed? (This makes their head go slightly upwards, unknown when used)
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 +
|}
 +
 
 +
=== Wolf ===
 +
 
 +
{{Metadata inherit|Wolf|inherits=Tameable Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is begging
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Anger time
 +
| 0
 +
|}
 +
 
 +
=== Parrot ===
 +
 
 +
{{Metadata inherit|Parrot|inherits=Tameable Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
 +
| 0
 +
|}
 +
 
 +
=== Abstract Villager ===
 +
 
 +
{{Metadata inherit|Abstract Villager|inherits=Ageable Mob}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Head shake timer (starts at 40, decrements each tick)
 +
| 0
 +
|}
 +
 
 +
=== Villager ===
 +
 
 +
{{Metadata inherit|Villager|inherits=Abstract Villager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Villager Data
 +
|colspan="2"| Villager Data
 +
| Plains/None/1
 +
|}
 +
 
 +
=== Wandering Trader ===
 +
 
 +
{{Metadata inherit|Wandering Trader|inherits=Abstract Villager}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Abstract Golem ===
 +
 
 +
{{Metadata inherit|Abstract Golem|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Iron Golem ===
 +
 
 +
{{Metadata inherit|Iron Golem|inherits=Abstract Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is player-created
 +
|}
 +
 
 +
=== Snow Golem ===
 +
 
 +
{{Metadata inherit|Snow Golem|inherits=Abstract Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="3"| {{Metadata id|}}
 +
|rowspan="3"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="3"| 0x10
 +
|-
 +
| 0x00
 +
| Has no pumpkin hat
 +
|-
 +
| 0x10
 +
| Has pumpkin hat
 +
|}
 +
 
 +
=== Shulker ===
 +
 
 +
{{Metadata inherit|Shulker|inherits=Abstract Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Direction
 +
|colspan="2"| Attach face
 +
| Down (0)
 +
|-
 +
| {{Metadata id|}}
 +
| OptPosition
 +
|colspan="2"| Attachment position
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Shield height
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
| colspan="2"| Color (dye color)
 +
| 10 (purple)
 +
|}
 +
 
 +
=== Monster ===
 +
 
 +
{{Metadata inherit|Monster|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Base Piglin ===
 +
 
 +
{{Metadata inherit|Base Piglin|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is immune to zombification
 +
| false
 +
|}
 +
 +
=== Piglin ===
 +
 
 +
{{Metadata inherit|Piglin|inherits=Base Piglin}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is charging crossbow
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is dancing
 +
| false
 +
|}
 +
 +
=== Piglin Brute ===
 +
 
 +
{{Metadata inherit|Piglin Brute|inherits=Base Piglin}}
 +
 
 +
No additional metadata.
 +
 
 +
 
 +
=== Blaze ===
 +
 
 +
{{Metadata inherit|Blaze|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is on fire
 +
|}
 +
 
 +
=== Creeper ===
 +
 
 +
{{Metadata inherit|Creeper|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| State (-1 = idle, 1 = fuse)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is ignited
 +
| false
 +
|}
 +
 
 +
=== Endermite ===
 +
 
 +
{{Metadata inherit|Endermite|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Giant ===
 +
 
 +
{{Metadata inherit|Giant|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Guardian ===
 +
 
 +
{{Metadata inherit|Guardian|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is retracting spikes
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Target EID
 +
| 0
 +
|}
 +
 
 +
=== Elder Guardian ===
 +
 
 +
{{Metadata inherit|Elder Guardian|inherits=Guardian}}
 +
 
 +
=== Silverfish ===
 +
 
 +
{{Metadata inherit|Silverfish|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Raider ===
 +
 
 +
{{Metadata inherit|Raider|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| boolean
 +
| colspan="2"| Is celebrating
 +
| false
 +
|}
 +
 
 +
"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.
 +
 
 +
=== Abstract Illager ===
 +
 
 +
{{Metadata inherit|Abstract Illager|inherits=Raider}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Vindicator ===
 +
 
 +
{{Metadata inherit|Vindicator|inherits=Abstract Illager}}
 +
 
 +
=== Pillager ===
 +
 
 +
{{Metadata inherit|Pillager|inherits=Abstract Illager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is charging
 +
| false
 +
|}
 +
 
 +
=== Spellcaster Illager ===
 +
 
 +
{{Metadata inherit|Spellcaster Illager|inherits=Abstract Illager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
| colspan="2"| Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness)
 +
| 0
 +
|}
 +
 
 +
=== Evoker ===
 +
 
 +
{{Metadata inherit|Evoker|inherits=Spellcaster Illager}}
 +
 
 +
=== Illusioner ===
 +
 
 +
{{Metadata inherit|Illusioner|inherits=Spellcaster Illager}}
 +
 
 +
=== Ravager ===
 +
 
 +
{{Metadata inherit|Ravager|inherits=Raider}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Witch ===
 +
 
 +
{{Metadata inherit|Witch|inherits=Raider}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is drinking potion
 +
| false
 +
|}
 +
 
 +
=== Evoker Fangs ===
 +
 
 +
{{Metadata inherit|Evoker Fangs|inherits=Entity}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Vex ===
 +
 
 +
{{Metadata inherit|Vex|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is attacking
 +
|}
 +
 
 +
=== Abstract Skeleton ===
 +
 
 +
{{Metadata inherit|Abstract Skeleton|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Skeleton ===
 +
 
 +
{{Metadata inherit|Skeleton|inherits=Abstract Skeleton}}
 +
 
 +
=== Wither Skeleton ===
 +
 
 +
{{Metadata inherit|Wither Skeleton|inherits=Abstract Skeleton}}
 +
 
 +
=== Stray ===
  
The entity metadata format is quirky dictionary format, where the key and the value's type are packed in a single byte.
+
{{Metadata inherit|Stray|inherits=Abstract Skeleton}}
  
To parse, repeat the following procedure:
+
=== Spider ===
1) Read an unsigned byte
 
2) If this byte == 127, stop reading
 
3) Decompose the byte.
 
    The bottom 5 bits (0x1F) serve as an identifier (key) for the data to follow.
 
    The top 3 bits (0xE0) serve as [[Protocol#Data_Types|a type]]:
 
    0: byte
 
    1: short
 
    2: int
 
    3: float
 
    4: string16,
 
    5: short, byte, short (slot type)
 
    6: int, int, int
 
4) Read and unpack based on the type (above)
 
  
In Python:
+
{{Metadata inherit|Spider|inherits=Monster}}
<source lang="python">
 
#socket is positioned at the beginning of the metadata array
 
metadata = {}
 
x = socket.unpack('byte')
 
while x != 127:
 
    index = x & 0x1F # Lower 5 bits
 
    ty    = x >> 5  # Upper 3 bits
 
    if ty == 0: val = socket.unpack('byte')
 
    if ty == 1: val = socket.unpack('short')
 
    if ty == 2: val = socket.unpack('int')
 
    if ty == 3: val = socket.unpack('float')
 
    if ty == 4: val = socket.unpack('string16')
 
    if ty == 5:
 
        val = {}
 
        val["id"]    = socket.unpack('short')
 
        val["count"]  = socket.unpack('byte')
 
        val["damage"] = socket.unpack('short')
 
    if ty == 6:
 
        val = []
 
        for i in range(3):
 
            val.append(socket.unpack('int'))
 
    metadata[index] = (ty, val)
 
    x = socket.unpack('byte')
 
return metadata
 
</source>
 
  
== Common Metadata ==
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is climbing
 +
|}
  
=== Index 0, byte: Flags ===
+
=== Wither ===
  
All mobs, objects and players send metadata with index <code>0</code>. The value is a byte representing 8 boolean flags:
+
{{Metadata inherit|Wither|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
|- class="row0"
+
! Index
! class="col0" | Bit index
+
! Type
! class="col1" | Bit mask
+
!style="width: 250px;" colspan="2"| Meaning
! class="col2" | Meaning
+
! Default
|- class="row1"
+
|-
| class="col0" | 0
+
| {{Metadata id|}}
| class="col1" | 0x01
+
| VarInt
| class="col2" | Entity on fire
+
|colspan="2"| Center head's target (entity ID, or 0 if no target)
|- class="row2"
+
| 0
| class="col0" | 1
+
|-
| class="col1" | 0x02
+
| {{Metadata id|}}
| class="col2" | Entity crouched
+
| VarInt
|- class="row3"
+
|colspan="2"| Left head's target (entity ID, or 0 if no target)
| class="col0" | 2
+
| 0
| class="col1" | 0x04
+
|-
| class="col2" | Entity riding
+
| {{Metadata id|}}
|- class="row4"
+
| VarInt
| class="col0" | 3
+
|colspan="2"| Right head's target (entity ID, or 0 if no target)
| class="col1" | 0x08
+
| 0
| class="col2" | Sprinting
+
|-
|- class="row4"
+
| {{Metadata id|}}
| class="col0" | 4
+
| VarInt
| class="col1" | 0x10
+
|colspan="2"| Invulnerable time
| class="col2" | Eating/Drinking/Blocking (any right click action?)
+
| 0
|}
+
|}
 +
 
 +
=== Zoglin ===
 +
 
 +
{{Metadata inherit|Hoglin|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|}
 +
 
 +
=== Zombie ===
 +
 
 +
{{Metadata inherit|Zombie|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Unused (previously type)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is becoming a drowned
 +
| false
 +
|}
 +
 
 +
=== Zombie Villager ===
 +
 
 +
{{Metadata inherit|Zombie Villager|inherits=Zombie}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is converting
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Villager Data
 +
|colspan="2"| Villager Data
 +
| Plains/None/1
 +
|}
 +
 
 +
=== Husk ===
  
=== Index 1, short: Drowning counter ===
+
{{Metadata inherit|Husk|inherits=Zombie}}
  
Initialized to <code>300</code> on entity spawn. When underwater, this is decremented by 3 every tick (and sent S->C with [[Protocol#Entity_Metadata_.280x28.29|Entity Metadata (0x28)]]). If the value dips below -19, an [[Protocol#Entity_Status_.280x26.29|Entity Status (0x26)]] is sent (i.e. the entity is hurt) and counter is reset to 0.
+
No additional metadata.
  
Seems to be sent for *at least* all mobs. Not sure about players.
+
=== Drowned ===
  
=== Index 8, int: Potion effects ===
+
{{Metadata inherit|Drowned|inherits=Zombie}}
  
Players and most (all?) mobs send metadata with index <code>8</code>. This specifies the colour of the bubbling effects around the player.
+
No additional metadata.
  
The value is an int, that should be decomposed into four 4-bit nibbles, representing <code>0x00RRGGBB</code>
+
=== Zombified Piglin ===
  
If the value is 0, no potion effects currently apply to the entity.
+
{{Metadata inherit|Zombified Piglinn|inherits=Zombie}}
  
 +
No additional metadata.
  
=== Index 12, int: Animals ===
+
=== Enderman ===
  
0 for ordinary animals.
+
{{Metadata inherit|Enderman|inherits=Monster}}
  
Baby animals have the value -23999. This corresponds to the number of ticks in a minecraft day, which is how long it takes for a baby animal to "grow up". It is therefore considered likely that this field determines the size of the animal, and that Entity Metadata will update it as the animal grows. This needs to be confirmed by someone!
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Opt BlockID
 +
|colspan="2"| Carried block
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is screaming
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is staring
 +
| false
 +
|}
  
== Mobs ==
+
=== Ender Dragon ===
  
Mobs are spawned via [[Protocol#Mob_Spawn_.280x18.29|0x18 Mob Spawn]]
+
{{Metadata inherit|Ender Dragon|inherits=Mob}}
  
 
{| class="wikitable"
 
{| class="wikitable"
|- class="row0"
+
! Index
! class="col0" | Type
+
! Type
! class="col1" | Name
+
!style="width: 250px;" colspan="2"| Meaning
! class="col2" | x, z
+
! Default
! class="col3" | y
+
|-
|- class="row1"
+
| {{Metadata id|}}
| class="col0" | 50
+
| VarInt
| class="col1" | Creeper
+
|colspan="2"| Dragon phase
| class="col2" | 0.6
+
| 10 (hover)
| class="col3" | 1.8
+
|}
|- class="row2"
 
| class="col0" | 51
 
| class="col1" | Skeleton
 
| class="col2" | 0.6
 
| class="col3" | 1.8
 
|- class="row3"
 
| class="col0" | 52
 
| class="col1" | Spider
 
| class="col2" | 1.4
 
| class="col3" | 0.9
 
|- class="row4"
 
| class="col0" | 53
 
| class="col1" | Giant Zombie
 
| class="col2" | 3.6
 
| class="col3" | 10.8
 
|- class="row5"
 
| class="col0" | 54
 
| class="col1" | Zombie
 
| class="col2" | 0.6
 
| class="col3" | 1.8
 
|- class="row6"
 
| class="col0" | 55
 
| class="col1" | Slime
 
| class="col2" | 0.6 * size
 
| class="col3" | 0.6 * size
 
|- class="row7"
 
| class="col0" | 56
 
| class="col1" | Ghast
 
| class="col2" | 4
 
| class="col3" | 4
 
|- class="row8"
 
| class="col0" | 57
 
| class="col1" | Zombie Pigman
 
| class="col2" | 0.6
 
| class="col3" | 1.8
 
|- class="row9"
 
| class="col0" | 58
 
| class="col1" | Enderman
 
| class="col2" |
 
| class="col3" |
 
|- class="row10"
 
| class="col0" | 59
 
| class="col1" | Cave Spider
 
| class="col2" |
 
| class="col3" |
 
|- class="row11"
 
| class="col0" | 60
 
| class="col1" | Silverfish
 
| class="col2" |
 
| class="col3" |
 
|- class="row12"
 
| class="col0" | 61
 
| class="col1" | Blaze
 
| class="col2" |
 
| class="col3" |
 
|- class="row13"
 
| class="col0" | 62
 
| class="col1" | Magma Cube
 
| class="col2" | 0.6 * size
 
| class="col3" | 0.6 * size
 
|- class="row14"
 
| class="col0" | 63
 
| class="col1" | Ender Dragon
 
| class="col2" |
 
| class="col3" |
 
|- class="row15"
 
| class="col0" | 90
 
| class="col1" | Pig
 
| class="col2" | 0.9
 
| class="col3" | 0.9
 
|- class="row16"
 
| class="col0" | 91
 
| class="col1" | Sheep
 
| class="col2" | 0.6
 
| class="col3" | 1.3
 
|- class="row17"
 
| class="col0" | 92
 
| class="col1" | Cow
 
| class="col2" | 0.9
 
| class="col3" | 1.3
 
|- class="row18"
 
| class="col0" | 93
 
| class="col1" | Chicken
 
| class="col2" | 0.3
 
| class="col3" | 0.4
 
|- class="row19"
 
| class="col0" | 94
 
| class="col1" | Squid
 
| class="col2" | 0.95
 
| class="col3" | 0.95
 
|- class="row20"
 
| class="col0" | 95
 
| class="col1" | Wolf
 
| class="col2" | 0.6
 
| class="col3" | 1.8
 
|- class="row21"
 
| class="col0" | 96
 
| class="col1" | Mooshroom
 
| class="col2" |
 
| class="col3" |
 
|- class="row22"
 
| class="col0" | 97
 
| class="col1" | Snowman
 
| class="col2" |
 
| class="col3" |
 
|- class="row22"
 
| class="col0" | 98
 
| class="col1" | Ocelot
 
| class="col2" |
 
| class="col3" |
 
|- class="row23"
 
| class="col0" | 120
 
| class="col1" | Villager
 
| class="col2" |
 
| class="col3" |
 
|}
 
  
=== Extra Metadata ===
+
Phases (according to {{Minecraft Wiki|Ender Dragon#Data_values|the wiki page on dragon data values}}) are:
  
==== Creeper ====
+
* 0: circling
 +
* 1: strafing (preparing to shoot a fireball)
 +
* 2: flying to the portal to land (part of transition to landed state)
 +
* 3: landing on the portal (part of transition to landed state)
 +
* 4: taking off from the portal (part of transition out of landed state)
 +
* 5: landed, performing breath attack
 +
* 6: landed, looking for a player for breath attack
 +
* 7: landed, roar before beginning breath attack
 +
* 8: charging player
 +
* 9: flying to portal to die
 +
* 10: hovering with no AI (default when using the /summon command).
  
* Index '''16''' (byte): Status. Depends on the fuse
+
=== Flying ===
* Index '''17''' (byte): Charged. <code>1</code> if the creeper has been hit by lightning, <code>0</code> otherwise.
 
  
==== Spider ====
+
{{Metadata inherit|Flying|inherits=Mob}}
  
* Index '''16''' (byte): Unknown - possibly aggression.
+
No additional metadata.
  
==== Slime / Magma Cube ====
+
=== Ghast ===
  
* Index '''16''' (byte): Size. Randomly-generated. <code>0</code>, <code>1</code>, <code>2</code> or <code>4</code>.
+
{{Metadata inherit|Ghast|inherits=Flying}}
  
==== Ghast ====
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is attacking
 +
| false
 +
|}
  
* Index '''16''' (byte): Aggression. <code>1</code> for aggressive (red eyes), <code>0</code> otherwise.
+
=== Phantom ===
  
==== Enderman ====
+
{{Metadata inherit|Phantom|inherits=Flying}}
  
* Index '''16''' (byte): Item in hand
+
{| class="wikitable"
* Index '''17''' (byte): Aggression. <code>1</code> for aggressive, <code>0</code> otherwise.
+
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Size
 +
| 0
 +
|}
  
==== Blaze ====
+
Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i
  
* Index '''16''' (byte): Attacking. <code>1</code> sets the blaze on fire, and shortly after it will attack. <code>0</code>  signals the end of the attack.#
+
=== Slime ===
  
==== Ender Dragon ====
+
{{Metadata inherit|Slime|inherits=Mob}}
  
* Index '''16''' (short): Health. Full health = <code>200</code>
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Size
 +
| 1
 +
|}
  
==== Pig ====
+
=== Llama Spit ===
  
* Index '''16''' (byte): Saddled. <code>1</code> if the pig is wearing a saddle, <code>0</code> otherwise.
+
{{Metadata inherit|Llama Spit|inherits=Entity}}
  
==== Sheep ====
+
=== Abstract Minecart===
  
* Index '''16''' (byte): bit 0x10 indicates shearedness. bits 0x0F indicate color (see below).
+
{{Metadata inherit|Abstract Minecart|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
|- class="row0"
+
! Index
! class="col0" | Index
+
! Type
! class="col1" | Wool Color
+
!style="width: 250px;" colspan="2"| Meaning
|- class="row1"
+
! Default
| class="col0" | 0
+
|-
| class="col1" | White
+
| {{Metadata id|}}
|- class="row2"
+
| VarInt
| class="col0" | 1
+
|colspan="2"| Shaking power
| class="col1" | Orange
+
| 0
|- class="row3"
+
|-
| class="col0" | 2
+
| {{Metadata id|}}
| class="col1" | Magenta
+
| VarInt
|- class="row4"
+
|colspan="2"| Shaking direction
| class="col0" | 3
+
| 1
| class="col1" | Light Blue
+
|-
|- class="row5"
+
| {{Metadata id|}}
| class="col0" | 4
+
| Float
| class="col1" | Yellow
+
|colspan="2"| Shaking multiplier
|- class="row6"
+
| 0.0
| class="col0" | 5
+
|-
| class="col1" | Lime
+
| {{Metadata id|}}
|- class="row7"
+
| VarInt
| class="col0" | 6
+
|colspan="2"| Custom block ID and damage
| class="col1" | Pink
+
| 0
|- class="row8"
+
|-
| class="col0" | 7
+
| {{Metadata id|}}
| class="col1" | Gray
+
| VarInt
|- class="row9"
+
|colspan="2"| Custom block Y position (in 16ths of a block)
| class="col0" | 8
+
| 6
| class="col1" | Silver
+
|-
|- class="row10"
+
| {{Metadata id|}}
| class="col0" | 9
+
| Boolean
| class="col1" | Cyan
+
|colspan="2"| Show custom block
|- class="row11"
+
| false
| class="col0" | 10
+
|}
| class="col1" | Purple
+
 
|- class="row12"
+
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
| class="col0" | 11
+
 
| class="col1" | Blue
+
* Rideable Minecarts contain air (0:0) and have a y position of 6
|- class="row13"
+
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
| class="col0" | 12
+
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
| class="col1" | Brown
+
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
|- class="row14"
+
* TNT Minecarts contain TNT (46:0) and have a y position of 6
| class="col0" | 13
+
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
| class="col1" | Green
+
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
|- class="row15"
+
 
| class="col0" | 14
+
=== Minecart ===
| class="col1" | Red
+
 
|- class="row16"
+
{{Metadata inherit|Minecart|inherits=Abstract Minecart}}
| class="col0" | 15
+
 
| class="col1" | Black
+
No additional metadata.
|}
+
 
 +
=== Abstract Minecart Container ===
 +
 
 +
{{Metadata inherit|Abstract Minecart Container|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Hopper ===
 +
 
 +
{{Metadata inherit|Minecart Hopper|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Chest ===
 +
 
 +
{{Metadata inherit|Minecart Chest|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
  
==== Wolf ====
+
=== Minecart Furnace ===
  
* <div class="li">Index '''16''' (byte): Flags (see below).
+
{{Metadata inherit|Minecart Furnace|inherits=Abstract Minecart}}
* Index '''17''' (string): Name of player that tamed wolf.
 
* Index '''18''' (int): Health.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
|- class="row0"
+
! Index
! class="col0" | Bit index
+
! Type
! class="col1" | Bit mask
+
!style="width: 250px;" colspan="2"| Meaning
! class="col2" | Meaning
+
! Default
|- class="row1"
+
|-
| class="col0" | 0
+
| {{Metadata id|}}
| class="col1" | 0x01
+
| Boolean
| class="col2" | Sitting down
+
|colspan="2"| Has fuel
|- class="row2"
+
| false
| class="col0" | 1
+
|}
| class="col1" | 0x02
+
 
| class="col2" | Aggressive (red eyes)
+
=== Minecart TNT ===
|- class="row3"
+
 
| class="col0" | 2
+
{{Metadata inherit|Minecart TNT|inherits=Abstract Minecart}}
| class="col1" | 0x04
+
 
| class="col2" | Tamed
+
No additional metadata.
|}
+
 
 +
=== Minecart Spawner ===
 +
 
 +
{{Metadata inherit|Minecart Spawner|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
  
== Objects ==
+
=== Minecart Command Block ===
  
Objects are spawned via [[Protocol#Add_Object.2FVehicle_.280x17.29|0x17 Add Object/Vehicle]]
+
{{Metadata inherit|Minecart Command Block|inherits=Abstract Minecart}}
  
 
{| class="wikitable"
 
{| class="wikitable"
|- class="row0"
+
! Index
! class="col0" | ID
+
! Type
! class="col1" | Name
+
!style="width: 250px;" colspan="2"| Meaning
! class="col2" | x, z
+
! Default
! class="col3" | y
+
|-
|- class="row1"
+
| {{Metadata id|}}
| class="col0" | 1
+
| String
| class="col1" | Boat
+
|colspan="2"| Command
| class="col2" | 1.5
+
| <code></code>
| class="col3" | 0.6
+
|-
|- class="row2"
+
| {{Metadata id|}}
| class="col0" | 10
+
| [[Chat]]
| class="col1" | Minecart
+
|colspan="2"| Last output
| class="col2" | 0.98
+
| <code>{"text":""}</code>
| class="col3" | 0.7
+
|}
|- class="row3"
 
| class="col0" | 11
 
| class="col1" | Minecart (storage)
 
| class="col2" | 0.98
 
| class="col3" | 0.7
 
|- class="row4"
 
| class="col0" | 12
 
| class="col1" | Minecart (powered)
 
| class="col2" | 0.98
 
| class="col3" | 0.7
 
|- class="row5"
 
| class="col0" | 50
 
| class="col1" | Activated TNT
 
| class="col2" | 0.98
 
| class="col3" | 0.98
 
|- class="row6"
 
| class="col0" | 51
 
| class="col1" | EnderCrystal
 
| class="col2" | 1.25?
 
| class="col3" | 2.25?
 
|- class="row7"
 
| class="col0" | 60
 
| class="col1" | Arrow (projectile)
 
| class="col2" | 0.5
 
| class="col3" | 0.5
 
|- class="row8"
 
| class="col0" | 61
 
| class="col1" | Snowball (projectile)
 
| class="col2" | 0.25
 
| class="col3" | 0.25
 
|- class="row9"
 
| class="col0" | 62
 
| class="col1" | Egg (projectile)
 
| class="col2" | 0.25
 
| class="col3" | 0.25
 
|- class="row10"
 
| class="col0" | 70
 
| class="col1" | Falling Sand
 
| class="col2" | 0.98
 
| class="col3" | 0.98
 
|- class="row11"
 
| class="col0" | 71
 
| class="col1" | Falling Gravel
 
| class="col2" | 0.98
 
| class="col3" | 0.98
 
|- class="row12"
 
| class="col0" | 72
 
| class="col1" | Eye of Ender
 
| class="col2" |
 
| class="col3" |
 
|- class="row13"
 
| class="col0" | 74
 
| class="col1" | Falling Dragon Egg
 
| class="col2" | 0.98
 
| class="col3" | 0.98
 
|- class="row14"
 
| class="col0" | 90
 
| class="col1" | Fishing Float
 
| class="col2" | 0.25?
 
| class="col3" | 0.25?
 
|}
 
  
== Other ==
+
=== Primed Tnt ===
  
Players are spawned via [[Protocol#Named_Entity_Spawn_.280x14.29|0x14 Named Entity Spawn]]. They have dimensions 0.6 * 1.8.
+
{{Metadata inherit|Primed Tnt|inherits=Entity}}
  
Pickups are spawned via [[Protocol#Pickup_Spawn_.280x15.29|0x15 Pickup Spawn]]. They have dimensions 0.25 * 0.25.
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Fuse time
 +
| 80
 +
|}
  
Paintings are spawned via [[Protocol#Entity:_Painting_.280x19.29|0x19 Entity: Painting]]. Their dimensions depend on their type.
+
[[Category:Minecraft Modern]]

Revision as of 20:41, 6 April 2021

Various Entities have different metadata fields and status codes.

These are the valid codes for Minecraft Java Edition 1.16.5; for upcoming changes for 1.17 snapshots, see Pre-release protocol#Entity Metadata.

Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote a generator and wrote the mappings for 1.8.9 by hand. See Mappings Generator. Also burger might help.

Contents

Mobs

Mobs are spawned via Spawn Mob.

Warning.png Some entities (marked in yellow) should only be spawned using Spawn Object and their Object ID. While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using Spawn Mob with that entity ID, although clients should accept such packets if they appear.

Additionally, a few other entities (marked in blue) must be spawned in their own special ways:

Warning.png These entity IDs are up to date for 1.16.5. Use Data Generators or Burger to get older IDs. If using Burger just replace the version number to what you want to see.

Type Name bounding box x and z bounding box y ID
0 Area Effect Cloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
1 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
2 Arrow 0.5 0.5 minecraft:arrow
3 Bat 0.5 0.9 minecraft:bat
4 Bee 0.7 0.6 minecraft:bee
5 Blaze 0.6 1.8 minecraft:blaze
6 Boat 1.375 0.5625 minecraft:boat
7 Cat 0.6 0.7 minecraft:cat
8 Cave Spider 0.7 0.5 minecraft:cave_spider
9 Chicken 0.4 0.7 minecraft:chicken
10 Cod 0.5 0.3 minecraft:cod
11 Cow 0.9 1.4 minecraft:cow
12 Creeper 0.6 1.7 minecraft:creeper
13 Dolphin 0.9 0.6 minecraft:dolphin
14 Donkey 1.5 1.39648 minecraft:donkey
15 Dragon Fireball 1.0 1.0 minecraft:dragon_fireball
16 Drowned 0.6 1.95 minecraft:drowned
17 Elder Guardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
18 End Crystal 2.0 2.0 minecraft:end_crystal
19 Ender Dragon 16.0 8.0 minecraft:ender_dragon
20 Enderman 0.6 2.9 minecraft:enderman
21 Endermite 0.4 0.3 minecraft:endermite
22 Evoker 0.6 1.95 minecraft:evoker
23 Evoker Fangs 0.5 0.8 minecraft:evoker_fangs
24 Experience Orb 0.5 0.5 minecraft:experience_orb
24 Eye of Ender 0.25 0.25 minecraft:eye_of_ender
26 Falling Block 0.98 0.98 minecraft:falling_block
27 Firework Rocket Entity 0.25 0.25 minecraft:firework_rocket
28 Fox 0.6 0.7 minecraft:fox
29 Ghast 4.0 4.0 minecraft:ghast
30 Giant 3.6 12.0 minecraft:giant
31 Guardian 0.85 0.85 minecraft:guardian
32 Hoglin 1.39648 1.4 minecraft:hoglin
33 Horse 1.39648 1.6 minecraft:horse
34 Husk 0.6 1.95 minecraft:husk
35 Illusioner 0.6 1.95 minecraft:illusioner
36 Iron Golem 1.4 2.7 minecraft:iron_golem
37 Item 0.25 0.25 minecraft:item
38 Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
39 Fireball 1.0 1.0 minecraft:fireball
40 Leash Knot 0.375 0.5 minecraft:leash_knot
41 Lightning Bolt 0.0 0.0 minecraft:lightning_bolt
42 Llama 0.9 1.87 minecraft:llama
43 Llama Spit 0.25 0.25 minecraft:llama_spit
44 Magma Cube 0.51000005 * size 0.51000005 * size minecraft:magma_cube
45 Minecart 0.98 0.7 minecraft:minecart
46 Minecart Chest 0.98 0.7 minecraft:chest_minecart
47 Minecart Command Block 0.98 0.7 minecraft:commandblock_minecart
48 Minecart Furnace 0.98 0.7 minecraft:furnace_minecart
49 Minecart Hopper 0.98 0.7 minecraft:hopper_minecart
50 Minecart Spawner 0.98 0.7 minecraft:spawner_minecart
51 Minecart TNT 0.98 0.7 minecraft:tnt_minecart
52 Mule 1.39648 1.6 minecraft:mule
53 Mushroom 0.9 1.4 minecraft:mooshroom
54 Ocelot 0.6 0.7 minecraft:ocelot
55 Painting type width or 0.0625 (depth) type height minecraft:painting
56 Panda 1.3 1.25 minecraft:panda
57 Parrot 0.5 0.9 minecraft:parrot
58 Phantom 0.9 0.5 minecraft:phantom
59 Pig 0.9 0.9 minecraft:pig
60 Piglin 0.6 1.95 minecraft:piglin
61 Piglin Brute 0.6 1.95 minecraft:piglin_brute
62 Pillager 0.6 1.95 minecraft:pillager
63 Polar Bear 1.4 1.4 minecraft:polar_bear
64 Primed TNT 0.98 0.98 minecraft:tnt
65 Pufferfish 0.7 0.7 minecraft:pufferfish
66 Rabbit 0.4 0.5 minecraft:rabbit
67 Ravager 1.95 2.2 minecraft:ravager
68 Salmon 0.7 0.4 minecraft:salmon
69 Sheep 0.9 1.3 minecraft:sheep
70 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
71 Shulker Bullet 0.3125 0.3125 minecraft:shulker_bullet
72 Silverfish 0.4 0.3 minecraft:silverfish
73 Skeleton 0.6 1.99 minecraft:skeleton
74 Skeleton Horse 1.39648 1.6 minecraft:skeleton_horse
75 Slime 0.51000005 * size 0.51000005 * size minecraft:slime
76 Small Fireball 0.3125 0.3125 minecraft:small_fireball
77 Snow Golem 0.7 1.9 minecraft:snow_golem
78 Snowball 0.25 0.25 minecraft:snowball
79 Spectral Arrow 0.5 0.5 minecraft:spectral_arrow
80 Spider 1.4 0.9 minecraft:spider
81 Squid 0.8 0.8 minecraft:squid
82 Stray 0.6 1.99 minecraft:stray
83 Strider 0.9 1.7 minecraft:strider
84 Thrown Egg 0.25 0.25 minecraft:egg
85 Thrown Ender Pearl 0.25 0.25 minecraft:ender_pearl
86 Thrown Expierience Bottle 0.25 0.25 minecraft:experience_bottle
87 Thrown Potion 0.25 0.25 minecraft:potion
88 Thrown Trident 0.5 0.5 minecraft:trident
89 Trader Llama 0.9 1.87 minecraft:trader_llama
90 Tropical Fish 0.5 0.4 minecraft:tropical_fish
91 Turtle 1.2 0.4 minecraft:turtle
92 Vex 0.4 0.8 minecraft:vex
93 Villager 0.6 1.95 minecraft:villager
94 Vindicator 0.6 1.95 minecraft:vindicator
95 Wandering Trader 0.6 1.95 minecraft:wandering_trader
96 Witch 0.6 1.95 minecraft:witch
97 Wither 0.9 3.5 minecraft:wither
98 Wither Skeleton 0.7 2.4 minecraft:wither_skeleton
99 Wither Skull 0.3125 0.3125 minecraft:wither_skull
100 Wolf 0.6 0.85 minecraft:wolf
101 Zoglin 1.39648 1.4 minecraft:zoglin
102 Zombie 0.6 1.95 minecraft:zombie
103 Zombie Horse 1.39648 1.6 minecraft:zombie_horse
104 Zombie Villager 0.6 1.95 minecraft:zombie_villager
105 Zombified Piglin 0.6 1.95 minecraft:zombified_piglin
106 Player 0.6 1.8 minecraft:player
107 Fishing Hook 0.25 0.25 minecraft:fishing_bobber

Objects

Objects are spawned via Spawn Object. See Object Data for more details.

Object IDs and Entity IDs are different. Most objects also have an entity ID, but should only ever be spawned via Spawn Object.

ID Name bounding box x and z bounding box y
1 Boat 1.375 0.5625
2 Item Stack (Slot) 0.25 0.25
3 Area Effect Cloud 2.0 * Radius 0.5
10 Minecart 0.98 0.7
50 Primed TNT 0.98 0.98
51 End Crystal 2.0 2.0
60 Tipped arrow (projectile; also used for regular arrows) 0.5 0.5
61 Snowball (projectile) 0.25 0.25
62 Egg (projectile) 0.25 0.25
63 Fireball (Ghast projectile) 1.0 1.0
64 Small Fireball (Blaze projectile) 0.3125 0.3125
65 Thrown Ender Pearl 0.25 0.25
66 Wither Skull (Wither projectile) 0.3125 0.3125
67 Shulker Bullet 0.3125 0.3125
68 Llama spit 0.25 0.25
70 Falling Block 0.98 0.98
71 Item Frame 0.75 or 0.0625 0.75
72 Eye of Ender 0.25 0.25
73 Thrown Potion 0.25 0.25
75 Thrown Exp Bottle 0.25 0.25
76 Firework Rocket Entity 0.25 0.25
77 Leash Knot 0.375 0.5
78 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875
79 Evoker Fangs Fangs 0.5 0.8
90 Fishing Hook 0.25 0.25
91 Spectral Arrow 0.5 0.5
93 Dragon Fireball 1.0 1.0
94 Trident 0.5 0.5

Since release 1.6, all minecarts are spawned with object type 10 and their functionality is then specified in the Data field within the packet. Also, their visual appearance may be sent via the Entity Metadata packet.

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent (implies air); otherwise, a block state ID as per the global palette
14 NBT
15 Particle
16 Villager Data 3 VarInts: villager type, villager profession, level
17 OptVarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
18 Pose A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING

Villager type (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Entity classes also recursively inherit fields from classes they extend.

Entity

The base class.

Index Type Meaning Default
0 Byte Bit mask Meaning 0
0x01 Is on fire
0x02 Is crouching
0x04 Unused (previously riding)
0x08 Is sprinting
0x10 Is swimming
0x20 Is invisible
0x40 has glowing effect
0x80 Is flying with an elytra
1 VarInt Air ticks 300
2 OptChat Custom name empty
3 Boolean Is custom name visible false
4 Boolean Is silent false
5 Boolean Has no gravity false
6 Pose Pose STANDING

Thrown Egg

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:egg)

Thrown Ender Pearl

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:ender_pearl)

Thrown Experience Bottle

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:experience_bottle)

Thrown Potion

Extends Entity.

Index Type Meaning Default
7 Slot Potion which is thrown Empty

Snowball

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:snowball)

Eye of Ender

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:ender_eye)

Falling Block

Extends Entity.

Index Type Meaning Default
7 BlockPos spawn position (0, 0, 0)

Area Effect Cloud

Extends Entity.

Index Type Meaning Default
7 Float Radius 0.5
8 VarInt Color (only for mob spell particle) 0
9 Boolean Ignore radius and show effect as single point, not area false
10 Particle The #Particle effect

Fishing Hook

Extends Entity.

Index Type Meaning Default
7 VarInt Hooked entity id + 1, or 0 if there is no hooked entity 0
8 Boolean Is catchable False

Abstract Arrow

Extends Entity.

Index Type Meaning Default
7 Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
8 Byte Piercing level 0

Arrow

Extends Abstract Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
9 VarInt Color (-1 for no particles) -1

Spectral Arrow

Extends Abstract Arrow.

No additional metadata.

Thrown Trident

Extends Abstract Arrow.

Index Type Meaning Default
9 VarInt Loyalty level (enchantment) 0
10 Boolean Has enchantment glint False

Boat

Extends Entity.

Index Type Meaning Default
7 VarInt Time since last hit 0
8 VarInt Forward direction 1
9 Float Damage taken 0.0
10 VarInt Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
11 Boolean Is left paddle turning false
12 Boolean Is right paddle turning false
13 VarInt Splash timer 0

End Crystal

Extends Entity.

Index Type Meaning Default
7 OptBlockPos Beam target Empty
8 Boolean Show bottom true

Dragon Fireball

Extends Entity.

No additional metadata.

Small Fireball

Extends Entity.

This is the fireball shot by blazes and dispensers with fire charges.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Entity.

This is the large fireball shot by ghasts.

Index Type Meaning Default
7 Slot Item Empty

Wither Skull

Extends Entity.

Index Type Meaning Default
7 Boolean Is invulnerable false

Firework Rocket Entity

Extends Entity.

Index Type Meaning Default
7 Slot Firework info Empty
8 OptVarInt Entity ID of entity which used firework (for elytra boosting) Empty
9 Boolean Is shot at angle (from a crossbow) false

Item Frame

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty
8 VarInt Rotation 0

Item Entity

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty

Living Entity

Extends Entity.

Index Type Meaning Default
7 Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 Is in riptide spin attack
8 Float Health 1.0
9 VarInt Potion effect color (or 0 if there is no effect) 0
10 Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
11 VarInt Number of arrows in entity 0
12 VarInt Health added by absorption (based on the AbsorptionAmount tag) 0
13 OptBlockPos Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping) Empty

Player

Extends Living Entity.

Index Type Meaning Default
14 Float Additional Hearts 0.0
15 VarInt Score 0
16 Byte The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
17 Byte Main hand (0 : Left, 1 : Right) 1
18 NBT Left shoulder entity data (for occupying parrot) Empty
19 NBT Right shoulder entity data (for occupying parrot) Empty

Armor Stand

Extends Living Entity.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is Small
0x04 Has Arms
0x08 Has no BasePlate
0x10 Is Marker
15 Rotations Head rotation (0.0, 0.0, 0.0)
16 Rotations Body rotation (0.0, 0.0, 0.0)
17 Rotations Left arm rotation (-10.0, 0.0, -10.0)
18 Rotations Right arm rotation (-15.0, 0.0, 10.0)
19 Rotations Left leg rotation (-1.0, 0.0, -1.0)
20 Rotations Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Mob

Extends Living Entity.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 NoAI
0x02 Is left handed
0x04 Is agressive

Ambient Creature

Extends Mob.

No additional metadata.

Bat

Extends Ambient Creature.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is hanging

Pathfinder Mob

Extends Mob.

No additional metadata.

Water Animal

Extends Pathfinder Mob.

No additional metadata.

Squid

Extends Water Animal.

No additional metadata.

Dolphin

Extends Water Animal.

Index Type Meaning Default
15 Position Treasure position (0, 0, 0)
16 Boolean Can find treasure false
17 Boolean Has fish false

Abstract fish

Extends Water Animal.

Index Type Meaning Default
15 Boolean From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
16 VarInt PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
16 VarInt Variant 0

Ageable Mob

Extends Pathfinder Mob.

Index Type Meaning Default
15 Boolean Is baby false

Animal

Extends Ageable Mob.

No additional metadata.

Abstract Horse

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused
17 OptUUID Owner Absent

Horse

Extends Abstract Horse.

Index Type Meaning Default
18 VarInt Variant (Color & Style) 0

Zombie Horse

Extends Abstract Horse.

Skeleton Horse

Extends Abstract Horse.

Chested Horse

Extends Abstract Horse.

Index Type Meaning Default
18 Boolean Has Chest false

Donkey

Extends Chested Horse.

Llama

Extends Chested Horse.

Index Type Meaning Default
19 VarInt Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
20 VarInt Carpet color (a dye color, or -1 if no carpet equipped) -1
21 VarInt Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Trader Llama

The base class.

No additional metadata.

Mule

Extends Chested Horse.

Bee

Extends Animal.

Index Type Meaning Default
16 Byte Flags 0
0x01 Unused
0x02 Is angry
0x04 Has stung
0x08 Has nectar
17 VarInt Anger time in ticks 0 (Not angry)

Fox

Extends Animal.

Index Type Meaning Default
16 VarInt Type (0: red, 1: snow) 0 (red)
17 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is crouching
0x08 Is interested
0x10 Is pouncing
0x20 Is sleeping
0x40 Is faceplanted
0x80 Is defending
18 OptUUID First UUID (in UUIDs NBT)? Absent
19 OptUUID Second UUID (in UUIDs NBT)? Absent

Ocelot

Extends Animal.

Index Type Meaning Default
16 Boolean Is trusting false

Panda

Extends Animal.

Index Type Meaning Default
16 Integer Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
17 Integer Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
18 Integer Eat timer. If nonzero, counts upwards. 0
19 Byte Main Gene 0
20 Byte Hidden Gene 0
21 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is rolling
0x08 Is sitting
0x10 Is on back

Pig

Extends Animal.

Index Type Meaning Default
16 Boolean Has saddle false
17 VarInt Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
16 VarInt Type 0

Turtle

Extends Animal.

Index Type Meaning Default
16 BlockPos Home pos (0, 0, 0)
17 Boolean Has egg false
18 Boolean Is laying egg false
19 BlockPos Travel pos (0, 0, 0)
20 Boolean Is going home false
21 Boolean Is traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
16 Boolean Is standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Hoglin

Extends Animal.

Index Type Meaning Default
16 Boolean Is immune to zombification false

Mooshroom

Extends Cow.

Index Type Meaning Default
16 String Variant ("red" or "brown") red

Sheep

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x0F Color ID
0x10 Is sheared

Strider

Extends Animal.

Index Type Meaning Default
16 VarInt Total time to "boost" with warped fungus on a stick for 0
17 Boolean Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava)) false
18 Boolean Has saddle false

Tameable Animal

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is tamed
17 OptUUID Owner Absent

Cat

Extends Tameable Animal.

Index Type Meaning Default
18 VarInt Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black) 1
19 Boolean Is lying false
20 Boolean Is relaxed? (This makes their head go slightly upwards, unknown when used) false
21 VarInt Collar color (values are those used with dyes) 14 (Red)

Wolf

Extends Tameable Animal.

Index Type Meaning Default
18 Boolean Is begging false
19 VarInt Collar color (values are those used with dyes) 14 (Red)
20 VarInt Anger time 0

Parrot

Extends Tameable Animal.

Index Type Meaning Default
18 VarInt Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Abstract Villager

Extends Ageable Mob.

Index Type Meaning Default
16 VarInt Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Abstract Villager.

Index Type Meaning Default
17 Villager Data Villager Data Plains/None/1

Wandering Trader

Extends Abstract Villager.

No additional metadata.

Abstract Golem

Extends Pathfinder Mob.

No additional metadata.

Iron Golem

Extends Abstract Golem.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is player-created

Snow Golem

Extends Abstract Golem.

Index Type Meaning Default
15 Byte Bit mask Meaning 0x10
0x00 Has no pumpkin hat
0x10 Has pumpkin hat

Shulker

Extends Abstract Golem.

Index Type Meaning Default
15 Direction Attach face Down (0)
16 OptPosition Attachment position Absent
17 Byte Shield height 0
18 Byte Color (dye color) 10 (purple)

Monster

Extends Pathfinder Mob.

No additional metadata.

Base Piglin

Extends Monster.

Index Type Meaning Default
15 Boolean Is immune to zombification false

Piglin

Extends Base Piglin.

Index Type Meaning Default
16 Boolean Is baby false
17 Boolean Is charging crossbow false
18 Boolean Is dancing false

Piglin Brute

Extends Base Piglin.

No additional metadata.


Blaze

Extends Monster.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
15 VarInt State (-1 = idle, 1 = fuse) -1
16 Boolean Is charged false
17 Boolean Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant

Extends Monster.

No additional metadata.

Guardian

Extends Monster.

Index Type Meaning Default
15 Boolean Is retracting spikes false
16 VarInt Target EID 0

Elder Guardian

Extends Guardian.

Silverfish

Extends Monster.

No additional metadata.

Raider

Extends Monster.

Index Type Meaning Default
15 boolean Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Raider.

No additional metadata.

Vindicator

Extends Abstract Illager.

Pillager

Extends Abstract Illager.

Index Type Meaning Default
16 Boolean Is charging false

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
16 Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

Evoker

Extends Spellcaster Illager.

Illusioner

Extends Spellcaster Illager.

Ravager

Extends Raider.

No additional metadata.

Witch

Extends Raider.

Index Type Meaning Default
16 Boolean Is drinking potion false

Evoker Fangs

Extends Entity.

No additional metadata.

Vex

Extends Monster.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is attacking

Abstract Skeleton

Extends Monster.

No additional metadata.

Skeleton

Extends Abstract Skeleton.

Wither Skeleton

Extends Abstract Skeleton.

Stray

Extends Abstract Skeleton.

Spider

Extends Monster.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is climbing

Wither

Extends Monster.

Index Type Meaning Default
15 VarInt Center head's target (entity ID, or 0 if no target) 0
16 VarInt Left head's target (entity ID, or 0 if no target) 0
17 VarInt Right head's target (entity ID, or 0 if no target) 0
18 VarInt Invulnerable time 0

Zoglin

Extends Monster.

Index Type Meaning Default
15 Boolean Is baby false

Zombie

Extends Monster.

Index Type Meaning Default
15 Boolean Is baby false
16 VarInt Unused (previously type) 0
17 Boolean Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
18 Boolean Is converting false
19 Villager Data Villager Data Plains/None/1

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Zombified Piglin

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
15 Opt BlockID Carried block Absent
16 Boolean Is screaming false
17 Boolean Is staring false

Ender Dragon

Extends Mob.

Index Type Meaning Default
15 VarInt Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Mob.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
15 Boolean Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
15 VarInt Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Mob.

Index Type Meaning Default
15 VarInt Size 1

Llama Spit

Extends Entity.

Abstract Minecart

Extends Entity.

Index Type Meaning Default
7 VarInt Shaking power 0
8 VarInt Shaking direction 1
9 Float Shaking multiplier 0.0
10 VarInt Custom block ID and damage 0
11 VarInt Custom block Y position (in 16ths of a block) 6
12 Boolean Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

Minecart

Extends Abstract Minecart.

No additional metadata.

Abstract Minecart Container

Extends Abstract Minecart.

No additional metadata.

Minecart Hopper

Extends Abstract Minecart Container.

No additional metadata.

Minecart Chest

Extends Abstract Minecart Container.

No additional metadata.

Minecart Furnace

Extends Abstract Minecart.

Index Type Meaning Default
13 Boolean Has fuel false

Minecart TNT

Extends Abstract Minecart.

No additional metadata.

Minecart Spawner

Extends Abstract Minecart.

No additional metadata.

Minecart Command Block

Extends Abstract Minecart.

Index Type Meaning Default
13 String Command
14 Chat Last output {"text":""}

Primed Tnt

Extends Entity.

Index Type Meaning Default
7 VarInt Fuse time 80