Difference between revisions of "Entity metadata"

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Various '''Entities''' have different metadata fields and status codes.
+
Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]].
 +
 
 +
These are the valid codes for Minecraft Java Edition 1.16.5; for upcoming changes for 1.17 snapshots, see [[Pre-release protocol#Entity Metadata]].
 +
 
 +
Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote a generator and wrote the mappings for 1.8.9 by hand. See [https://gitlab.bixilon.de/bixilon/minosoft/-/tree/master/util Mappings Generator]. Also [https://github.com/Pokechu22/Burger/tree/master burger] might help.
  
 
== Mobs ==
 
== Mobs ==
Line 5: Line 9:
 
Mobs are spawned via [[Protocol#Spawn_Mob|Spawn Mob]].
 
Mobs are spawned via [[Protocol#Spawn_Mob|Spawn Mob]].
  
{{Warning2|Some entities (marked in yellow) should only be spawned using [[Protocol#Spawn_Object|Spawn Object]] and their [[#Objects|Object ID]].  While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using [[Protocol#Spawn Mob|Spawn Mob]] with that entity ID, although clients should accept such packets if they appear.
+
{{Warning2|Some entities (marked in yellow) should only be spawned using [[Protocol#Spawn_Object|Spawn Object]] and their [[#Objects|Object ID]].  While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using [[Protocol#Spawn Mob|Spawn Mob]] with that entity ID, although clients should accept such packets if they appear.
  
 
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
 
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
 
* {{Minecraft Wiki|Painting}}s should be spawned using [[Protocol#Spawn_Painting|Spawn Painting]]
 
* {{Minecraft Wiki|Painting}}s should be spawned using [[Protocol#Spawn_Painting|Spawn Painting]]
 
* XP orbs should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]].}}
 
* XP orbs should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]].}}
 +
 +
{{Warning2|These entity IDs are up to date for 1.16.5. Use [[Data Generators]] or [https://pokechu22.github.io/Burger/1.15.2.html Burger] to get older IDs. If using Burger just replace the version number to what you want to see.}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 15: Line 21:
 
! Type
 
! Type
 
! Name
 
! Name
! x, z
+
! bounding box x and z
! y
+
! bounding box y
 
! ID
 
! ID
 +
|- style="background: #ffff88;"
 +
| 0
 +
| Area Effect Cloud
 +
| 2.0 * Radius
 +
| 0.5
 +
| <code>minecraft:area_effect_cloud</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 1
 
| 1
| Item
+
| Armor Stand
| 0.25
+
| normal: 0.5 marker: 0.0 small: 0.25
| 0.25
+
| normal: 1.975 marker: 0.0 small: 0.9875
| <code>minecraft:item</code>
+
| <code>minecraft:armor_stand</code>
|- style="background: #aaaaff;"
+
|- style="background: #ffff88;"
 
| 2
 
| 2
| XPOrb
+
| Arrow
| 0.5 (0.25)
+
| 0.5
| 0.5 (0.25)
+
| 0.5
| <code>minecraft:xp_orb</code>
+
| <code>minecraft:arrow</code>
|- style="background: #ffff88;"
+
|-
 
| 3
 
| 3
| AreaEffectCloud
+
| Bat
| 2.0 * Radius
 
 
| 0.5
 
| 0.5
| <code>minecraft:area_effect_cloud</code>
+
| 0.9
|-  
+
| <code>minecraft:bat</code>
 +
|-
 
| 4
 
| 4
| ElderGuardian
+
| Bee
| 1.9975
 
| 1.9975
 
| <code>minecraft:elder_guardian</code>
 
|-
 
| 5
 
| WitherSkeleton
 
 
| 0.7
 
| 0.7
| 2.4
 
| <code>minecraft:wither_skeleton</code>
 
|-
 
| 6
 
| Stray
 
 
| 0.6
 
| 0.6
| 1.99
+
| <code>minecraft:bee</code>
| <code>minecraft:stray</code>
+
|-
 +
| 5
 +
| Blaze
 +
| 0.6
 +
| 1.8
 +
| <code>minecraft:blaze</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 +
| 6
 +
| Boat
 +
| 1.375
 +
| 0.5625
 +
| <code>minecraft:boat</code>
 +
|-
 
| 7
 
| 7
| ThrownEgg
+
| Cat
| 0.25
+
| 0.6
| 0.25
+
| 0.7
| <code>minecraft:egg</code>
+
| <code>minecraft:cat</code>
|- style="background: #ffff88;"
+
|-
 
| 8
 
| 8
| LeashKnot
+
| Cave Spider
| 0.3750 (9px)
+
| 0.7
| 0.25 (9px)
 
| <code>minecraft:leash_knot</code>
 
|- style="background: #aaaaff;"
 
| 9
 
| Painting
 
 
| 0.5
 
| 0.5
| 0.5
+
| <code>minecraft:cave_spider</code>
| <code>minecraft:painting</code>
+
|-
|- style="background: #ffff88;"
+
| 9
 +
| Chicken
 +
| 0.4
 +
| 0.7
 +
| <code>minecraft:chicken</code>
 +
|-
 
| 10
 
| 10
| Arrow
+
| Cod
 
| 0.5
 
| 0.5
| 0.5
+
| 0.3
| <code>minecraft:arrow</code>
+
| <code>minecraft:cod</code>
|- style="background: #ffff88;"
+
|-
 
| 11
 
| 11
| Snowball
+
| Cow
| 0.25
+
| 0.9
| 0.25
+
| 1.4
| <code>minecraft:snowball</code>
+
| <code>minecraft:cow</code>
|- style="background: #ffff88;"
+
|-
 
| 12
 
| 12
| Fireball (ghast)
+
| Creeper
| 1.0
+
| 0.6
| 1.0
+
| 1.7
| <code>minecraft:fireball</code>
+
| <code>minecraft:creeper</code>
|- style="background: #ffff88;"
+
|-
 
| 13
 
| 13
| SmallFireball (blaze)
+
| Dolphin
| 0.3125
+
| 0.9
| 0.3125
+
| 0.6
| <code>minecraft:small_fireball</code>
+
| <code>minecraft:dolphin</code>
|- style="background: #ffff88;"
+
|-
 
| 14
 
| 14
| ThrownEnderpearl
+
| Donkey
| 0.25
+
| 1.5
| 0.25
+
| 1.39648
| <code>minecraft:ender_pearl</code>
+
| <code>minecraft:donkey</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 15
 
| 15
| EyeOfEnderSignal
+
| Dragon Fireball
| 0.25
+
| 1.0
| 0.25
+
| 1.0
| <code>minecraft:eye_of_ender_signal</code>
+
| <code>minecraft:dragon_fireball</code>
|- style="background: #ffff88;"
+
|-
 
| 16
 
| 16
| ThrownPotion
+
| Drowned
| 0.25
+
| 0.6
| 0.25
+
| 1.95
| <code>minecraft:potion</code>
+
| <code>minecraft:drowned</code>
|- style="background: #ffff88;"
+
|-
 
| 17
 
| 17
| ThrownExpBottle
+
| Elder Guardian
| 0.25
+
| 1.9975 (2.35 * guardian)
| 0.25
+
| 1.9975 (2.35 * guardian)
| <code>minecraft:xp_bottle</code>
+
| <code>minecraft:elder_guardian</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 18
 
| 18
| ItemFrame
+
| End Crystal
| varies
+
| 2.0
| varies
+
| 2.0
| <code>minecraft:item_frame</code>
+
| <code>minecraft:end_crystal</code>
|- style="background: #ffff88;"
+
|-
 
| 19
 
| 19
| WitherSkull
+
| Ender Dragon
| 0.3125
+
| 16.0
| 0.3125
+
| 8.0
| <code>minecraft:wither_skull</code>
+
| <code>minecraft:ender_dragon</code>
|- style="background: #ffff88;"
+
|-
 
| 20
 
| 20
| PrimedTnt
+
| Enderman
| 0.98
+
| 0.6
| 0.98
+
| 2.9
| <code>minecraft:tnt</code>
+
| <code>minecraft:enderman</code>
|- style="background: #ffff88;"
+
|-
 
| 21
 
| 21
| FallingSand
+
| Endermite
| 0.98
+
| 0.4
| 0.98
+
| 0.3
| <code>minecraft:falling_block</code>
+
| <code>minecraft:endermite</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 22
 
| 22
| FireworksRocketEntity
+
| Evoker
| 0.25
 
| 0.25
 
| <code>minecraft:fireworks_rocket</code>
 
|-
 
| 23
 
| Husk
 
 
| 0.6
 
| 0.6
 
| 1.95
 
| 1.95
| <code>minecraft:husk</code>
+
| <code>minecraft:evoker</code>
|- style="background: #ffff88;"
+
|-
 +
| 23
 +
| Evoker Fangs
 +
| 0.5
 +
| 0.8
 +
| <code>minecraft:evoker_fangs</code>
 +
|- style="background: #aaaaff;"
 
| 24
 
| 24
| SpectralArrow
+
| Experience Orb
 
| 0.5
 
| 0.5
 
| 0.5
 
| 0.5
| <code>minecraft:spectral_arrow</code>
+
| <code>minecraft:experience_orb</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 25
+
| 24
| ShulkerBullet
+
| Eye of Ender
| 0.3125
+
| 0.25
| 0.3125
+
| 0.25
| <code>minecraft:shulker_bullet</code>
+
| <code>minecraft:eye_of_ender</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 26
 
| 26
| DragonFireball
+
| Falling Block
| 1.0
+
| 0.98
| 1.0
+
| 0.98
| <code>minecraft:dragon_fireball</code>
+
| <code>minecraft:falling_block</code>
|-  
+
|- style="background: #ffff88;"
 
| 27
 
| 27
| ZombieVillager
+
| Firework Rocket Entity
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:firework_rocket</code>
 +
|-
 +
| 28
 +
| Fox
 
| 0.6
 
| 0.6
| 1.95
+
| 0.7
| <code>minecraft:zombie_villager</code>
+
| <code>minecraft:fox</code>
|-
+
|-
| 28
 
| SkeletonHorse
 
| 1.396484
 
| 1.6
 
| <code>minecraft:skeleton_horse</code>
 
|-  
 
 
| 29
 
| 29
| ZombieHorse
+
| Ghast
| 1.396484
+
| 4.0
| 1.6
+
| 4.0
| <code>minecraft:zombie_horse</code>
+
| <code>minecraft:ghast</code>
|-  
+
|-
 
| 30
 
| 30
| ArmorStand
+
| Giant
| 0.5
+
| 3.6
| 1.7
+
| 12.0
| <code>minecraft:armor_stand</code>
+
| <code>minecraft:giant</code>
|-  
+
|-
 
| 31
 
| 31
| Donkey
+
| Guardian
| 1.396484
+
| 0.85
| 1.6
+
| 0.85
| <code>minecraft:donkey</code>
+
| <code>minecraft:guardian</code>
|-  
+
|-
 
| 32
 
| 32
| Mule
+
| Hoglin
| 1.396484
+
| 1.39648
 +
| 1.4
 +
| <code>minecraft:hoglin</code>
 +
|-
 +
| 33
 +
| Horse
 +
| 1.39648
 
| 1.6
 
| 1.6
| <code>minecraft:mule</code>
+
| <code>minecraft:horse</code>
|- style="background: #ffff88;"
+
|-
| 33
 
| EvocationFangs
 
| 0.5
 
| 0.8
 
| <code>minecraft:evocation_fangs</code>
 
|-  
 
 
| 34
 
| 34
| EvocationIllager
+
| Husk
 
| 0.6
 
| 0.6
 
| 1.95
 
| 1.95
| <code>minecraft:evocation_illager</code>
+
| <code>minecraft:husk</code>
|-  
+
|-
 
| 35
 
| 35
| Vex
+
| Illusioner
| 0.4
 
| 0.8
 
| <code>minecraft:vex</code>
 
|-
 
| 36
 
| VindicationIllager
 
 
| 0.6
 
| 0.6
 
| 1.95
 
| 1.95
| <code>minecraft:vindication_illager</code>
+
| <code>minecraft:illusioner</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 40
+
| 36
| MinecartCommandBlock
+
| Iron Golem
| 0.98
+
| 1.4
| 0.7
+
| 2.7
| <code>minecraft:commandblock_minecart</code>
+
| <code>minecraft:iron_golem</code>
 +
|-
 +
| 37
 +
| Item
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:item</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 41
+
| 38
| Boat
+
| Item Frame
| 1.375
+
| 0.75 or 0.0625 (depth)
| 0.5625
+
| 0.75
| <code>minecraft:boat</code>
+
| <code>minecraft:item_frame</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 42
+
| 39
| MinecartRideable
+
| Fireball
| 0.98
+
| 1.0
| 0.7
+
| 1.0
| <code>minecraft:minecart</code>
+
| <code>minecraft:fireball</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 43
+
| 40
| MinecartChest
+
| Leash Knot
| 0.98
+
| 0.375
| 0.7
+
| 0.5
| <code>minecraft:chest_minecart</code>
+
| <code>minecraft:leash_knot</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 44
+
| 41
| MinecartFurnace
+
| Lightning Bolt
| 0.98
+
| 0.0
| 0.7
+
| 0.0
| <code>minecraft:furnace_minecart</code>
+
| <code>minecraft:lightning_bolt</code>
 +
|-
 +
| 42
 +
| Llama
 +
| 0.9
 +
| 1.87
 +
| <code>minecraft:llama</code>
 +
|- style="background: #ffff88;"
 +
| 43
 +
| Llama Spit
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:llama_spit</code>
 +
|-
 +
| 44
 +
| Magma Cube
 +
| 0.51000005 * size
 +
| 0.51000005 * size
 +
| <code>minecraft:magma_cube</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 45
 
| 45
| MinecartTNT
+
| Minecart
 
| 0.98
 
| 0.98
 
| 0.7
 
| 0.7
| <code>minecraft:tnt_minecart</code>
+
| <code>minecraft:minecart</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 46
 
| 46
| MinecartHopper
+
| Minecart Chest
 
| 0.98
 
| 0.98
 
| 0.7
 
| 0.7
| <code>minecraft:hopper_minecart</code>
+
| <code>minecraft:chest_minecart</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
 
| 47
 
| 47
| MinecartSpawner
+
| Minecart Command Block
 
| 0.98
 
| 0.98
 
| 0.7
 
| 0.7
| <code>minecraft:spawner_minecart</code>
+
| <code>minecraft:commandblock_minecart</code>
|-
+
|- style="background: #ffff88;"
| 50
+
| 48
| Creeper
+
| Minecart Furnace
| 0.6
+
| 0.98
| 1.7
+
| 0.7
| <code>minecraft:creeper</code>
+
| <code>minecraft:furnace_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 49
 +
| Minecart Hopper
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:hopper_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 50
 +
| Minecart Spawner
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:spawner_minecart</code>
 +
|- style="background: #ffff88;"
 +
| 51
 +
| Minecart TNT
 +
| 0.98
 +
| 0.7
 +
| <code>minecraft:tnt_minecart</code>
 
|-
 
|-
| 51
 
| Skeleton
 
| 0.6
 
| 1.99
 
| <code>minecraft:skeleton</code>
 
|-
 
 
| 52
 
| 52
| Spider
+
| Mule
| 1.4
+
| 1.39648
| 0.9
+
| 1.6
| <code>minecraft:spider</code>
+
| <code>minecraft:mule</code>
|-  
+
|-
 
| 53
 
| 53
| Giant
+
| Mushroom
| 0.6 * 6
+
| 0.9
| 1.8 * 6
+
| 1.4
| <code>minecraft:giant</code>
+
| <code>minecraft:mooshroom</code>
|-  
+
|-
 
| 54
 
| 54
| Zombie
+
| Ocelot
 
| 0.6
 
| 0.6
| 1.95
+
| 0.7
| <code>minecraft:zombie</code>
+
| <code>minecraft:ocelot</code>
|-  
+
|- style="background: #aaaaff;"
 
| 55
 
| 55
| Slime
+
| Painting
| 0.51000005 * size
+
| type width or 0.0625 (depth)
| 0.51000005 * size
+
| type height
| <code>minecraft:slime</code>
+
| <code>minecraft:painting</code>
|-  
+
|-
 
| 56
 
| 56
| Ghast
+
| Panda
| 4
+
| 1.3
| 4
+
| 1.25
| <code>minecraft:ghast</code>
+
| <code>minecraft:panda</code>
|-  
+
|-
| 57
+
| 57
| PigZombie
+
| Parrot
| 0.6
+
| 0.5
| 1.95
+
| 0.9
| <code>minecraft:zombie_pigman</code>
+
| <code>minecraft:parrot</code>
 
|-  
 
|-  
 
| 58
 
| 58
| Enderman
+
| Phantom
| 0.6
+
| 0.9
| 2.9
+
| 0.5
| <code>minecraft:enderman</code>
+
| <code>minecraft:phantom</code>
|-  
+
|-
 
| 59
 
| 59
| CaveSpider
+
| Pig
| 0.7
+
| 0.9
| 0.5
+
| 0.9
| <code>minecraft:cave_spider</code>
+
| <code>minecraft:pig</code>
|-  
+
|-
 
| 60
 
| 60
| Silverfish
+
| Piglin
| 0.4
 
| 0.3
 
| <code>minecraft:silverfish</code>
 
|-
 
| 61
 
| Blaze
 
 
| 0.6
 
| 0.6
| 1.8
+
| 1.95
| <code>minecraft:blaze</code>
+
| <code>minecraft:piglin</code>
|-  
+
|-
 +
| 61
 +
| Piglin Brute
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:piglin_brute</code>
 +
|-
 
| 62
 
| 62
| LavaSlime (Magma Cube)
+
| Pillager
| 0.51000005 * size
+
| 0.6
| 0.51000005 * size
+
| 1.95
| <code>minecraft:magma_cube</code>
+
| <code>minecraft:pillager</code>
|-  
+
|-
 
| 63
 
| 63
| EnderDragon
+
| Polar Bear
| 16.0
+
| 1.4
| 8.0
+
| 1.4
| <code>minecraft:ender_dragon</code>
+
| <code>minecraft:polar_bear</code>
|-  
+
|- style="background: #aaaaff;"
 
| 64
 
| 64
| WitherBoss
+
| Primed TNT
| 0.9
+
| 0.98
| 3.5
+
| 0.98
| <code>minecraft:wither</code>
+
| <code>minecraft:tnt</code>
|-  
+
|-
 
| 65
 
| 65
| Bat
+
| Pufferfish
 +
| 0.7
 +
| 0.7
 +
| <code>minecraft:pufferfish</code>
 +
|-
 +
| 66
 +
| Rabbit
 +
| 0.4
 
| 0.5
 
| 0.5
| 0.9
+
| <code>minecraft:rabbit</code>
| <code>minecraft:bat</code>
+
|-
|-  
+
| 67
| 66
+
| Ravager
| Witch
 
| 0.6
 
 
| 1.95
 
| 1.95
| <code>minecraft:witch</code>
+
| 2.2
|-  
+
| <code>minecraft:ravager</code>
| 67
+
|-
| Endermite
+
| 68
 +
| Salmon
 +
| 0.7
 
| 0.4
 
| 0.4
| 0.3
+
| <code>minecraft:salmon</code>
| <code>minecraft:endermite</code>
+
|-
|-
+
| 69
| 68
+
| Sheep
| Guardian
 
| 0.85
 
| 0.85
 
| <code>minecraft:guardian</code>
 
|-  
 
| 69
 
| Shulker
 
| 1
 
| 1
 
| <code>minecraft:shulker</code>
 
|-
 
| 90
 
| Pig
 
| 0.9
 
| 0.9
 
| <code>minecraft:pig</code>
 
|-
 
| 91
 
| Sheep
 
 
| 0.9
 
| 0.9
 
| 1.3
 
| 1.3
 
| <code>minecraft:sheep</code>
 
| <code>minecraft:sheep</code>
|-  
+
|-
| 92
+
| 70
| Cow
+
| Shulker
| 0.9
+
| 1.0
| 1.4
+
| 1.0-2.0 (depending on peek)
| <code>minecraft:cow</code>
+
| <code>minecraft:shulker</code>
|-  
+
|- style="background: #ffff88;"
| 93
+
| 71
| Chicken
+
| Shulker Bullet
 +
| 0.3125
 +
| 0.3125
 +
| <code>minecraft:shulker_bullet</code>
 +
|-
 +
| 72
 +
| Silverfish
 
| 0.4
 
| 0.4
| 0.7
+
| 0.3
| <code>minecraft:chicken</code>
+
| <code>minecraft:silverfish</code>
|-  
+
|-
| 94
+
| 73
| Squid
+
| Skeleton
| 0.8
 
| 0.8
 
| <code>minecraft:squid</code>
 
|-
 
| 95
 
| Wolf
 
 
| 0.6
 
| 0.6
| 0.85
+
| 1.99
| <code>minecraft:wolf</code>
+
| <code>minecraft:skeleton</code>
|-  
+
|-
| 96
+
| 74
| MushroomCow (Mooshroom)
+
| Skeleton Horse
| 0.9
+
| 1.39648
| 1.4
+
| 1.6
| <code>minecraft:mooshroom</code>
+
| <code>minecraft:skeleton_horse</code>
|-  
+
|-
| 97
+
| 75
| SnowMan
+
| Slime
 +
| 0.51000005 * size
 +
| 0.51000005 * size
 +
| <code>minecraft:slime</code>
 +
|- style="background: #ffff88;"
 +
| 76
 +
| Small Fireball
 +
| 0.3125
 +
| 0.3125
 +
| <code>minecraft:small_fireball</code>
 +
|-
 +
| 77
 +
| Snow Golem
 
| 0.7
 
| 0.7
 
| 1.9
 
| 1.9
| <code>minecraft:snowman</code>
+
| <code>minecraft:snow_golem</code>
|-  
+
|- style="background: #ffff88;"
| 98
+
| 78
| Ozelot (Ocelot)
+
| Snowball
| 0.6
+
| 0.25
| 0.7
+
| 0.25
| <code>minecraft:ocelot</code>
+
| <code>minecraft:snowball</code>
|-  
+
|- style="background: #ffff88;"
| 99
+
| 79
| VillagerGolem (Iron Golem)
+
| Spectral Arrow
| 1.4
+
| 0.5
| 2.7
 
| <code>minecraft:villager_golem</code>
 
|-
 
| 100
 
| Horse (EntityHorse until 1.11)
 
| 1.396484
 
| 1.6
 
| <code>minecraft:horse</code>
 
|-
 
| 101
 
| Rabbit
 
| 0.4
 
 
| 0.5
 
| 0.5
| <code>minecraft:rabbit</code>
+
| <code>minecraft:spectral_arrow</code>
|-  
+
|-
| 102
+
| 80
| PolarBear
+
| Spider
| 1.3
 
 
| 1.4
 
| 1.4
| <code>minecraft:polar_bear</code>
 
|-
 
| 103
 
| Llama
 
 
| 0.9
 
| 0.9
| 1.87
+
| <code>minecraft:spider</code>
| <code>minecraft:llama</code>
+
|-
 +
| 81
 +
| Squid
 +
| 0.8
 +
| 0.8
 +
| <code>minecraft:squid</code>
 +
|-
 +
| 82
 +
| Stray
 +
| 0.6
 +
| 1.99
 +
| <code>minecraft:stray</code>
 +
|-
 +
| 83
 +
| Strider
 +
| 0.9
 +
| 1.7
 +
| <code>minecraft:strider</code>
 +
|- style="background: #ffff88;"
 +
| 84
 +
| Thrown Egg
 +
| 0.25
 +
| 0.25
 +
| <code>minecraft:egg</code>
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 104
+
| 85
| LlamaSpit
+
| Thrown Ender Pearl
 
| 0.25
 
| 0.25
 
| 0.25
 
| 0.25
| <code>minecraft:llama_spit</code>
+
| <code>minecraft:ender_pearl</code>
|-
 
| 120
 
| Villager
 
| 0.6
 
| 1.95
 
| <code>minecraft:villager</code>
 
 
|- style="background: #ffff88;"
 
|- style="background: #ffff88;"
| 200
+
| 86
| EnderCrystal
+
| Thrown Expierience Bottle
| 2.0
+
| 0.25
| 2.0
+
| 0.25
| <code>minecraft:end_crystal</code>
+
| <code>minecraft:experience_bottle</code>
|}
+
|- style="background: #ffff88;"
 
+
| 87
== Objects ==
+
| Thrown Potion
 
 
Objects are spawned via [[Protocol#Spawn_Object|Spawn Object]]. See [[Object Data]] for more details.
 
 
 
{{Note|Object IDs and Entity IDs are different.  Most objects also have an entity ID, but should only ever be spawned via [[Protocol#Spawn_Object|Spawn Object]].}}
 
 
 
{| class="wikitable"
 
|-
 
! ID
 
! Name
 
! x, z
 
! y
 
|-
 
| 1
 
| Boat
 
| 1.5
 
| 0.6
 
|-
 
| 2
 
| Item Stack ([[Slot]])
 
 
| 0.25
 
| 0.25
 
| 0.25
 
| 0.25
|-  
+
| <code>minecraft:potion</code>
| 3
+
|- style="background: #ffff88;"
| Area Effect Cloud
+
| 88
| 2.0 * Radius
+
| Thrown Trident
 +
| 0.5
 
| 0.5
 
| 0.5
|-
+
| <code>minecraft:trident</code>
| 10
+
|-
| Minecart
+
| 89
| 0.98
+
| Trader Llama
| 0.7
+
| 0.9
|-  
+
| 1.87
| 50
+
| <code>minecraft:trader_llama</code>
| Activated TNT
+
|-
| 0.98
+
| 90
| 0.98
+
| Tropical Fish
|-
 
| 51
 
| EnderCrystal
 
| 2.0
 
| 2.0
 
|-  
 
| 60
 
| Tipped arrow (projectile; also used for regular arrows)
 
 
| 0.5
 
| 0.5
| 0.5
+
| 0.4
|-  
+
| <code>minecraft:tropical_fish</code>
| 61
+
|-
| Snowball (projectile)
+
| 91
| 0.25
+
| Turtle
| 0.25
+
| 1.2
|-  
+
| 0.4
| 62
+
| <code>minecraft:turtle</code>
| Egg (projectile)
+
|-
| 0.25
+
| 92
| 0.25
+
| Vex
|-  
+
| 0.4
| 63
+
| 0.8
| FireBall (ghast projectile)
+
| <code>minecraft:vex</code>
| 1.0
+
|-
| 1.0
+
| 93
|-  
+
| Villager
| 64
+
| 0.6
| FireCharge (blaze projectile)
+
| 1.95
| 0.3125
+
| <code>minecraft:villager</code>
| 0.3125
+
|-
|-  
+
| 94
| 65
+
| Vindicator
| Thrown Enderpearl
+
| 0.6
| 0.25
+
| 1.95
| 0.25
+
| <code>minecraft:vindicator</code>
|-  
+
|-
| 66
+
| 95
| Wither Skull (projectile)
+
| Wandering Trader
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:wandering_trader</code>
 +
|-
 +
| 96
 +
| Witch
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:witch</code>
 +
|-
 +
| 97
 +
| Wither
 +
| 0.9
 +
| 3.5
 +
| <code>minecraft:wither</code>
 +
|-
 +
| 98
 +
| Wither Skeleton
 +
| 0.7
 +
| 2.4
 +
| <code>minecraft:wither_skeleton</code>
 +
|- style="background: #ffff88;"
 +
| 99
 +
| Wither Skull
 
| 0.3125
 
| 0.3125
 
| 0.3125
 
| 0.3125
|-  
+
| <code>minecraft:wither_skull</code>
| 67
+
|-
| Shulker Bullet
+
| 100
| 0.3125
+
| Wolf
| 0.3125
+
| 0.6
|-  
+
| 0.85
| 68
+
| <code>minecraft:wolf</code>
| Llama spit
+
|-
| 0.25
+
| 101
| 0.25
+
| Zoglin
|-  
+
| 1.39648
| 70
+
| 1.4
| Falling Objects
+
| <code>minecraft:zoglin</code>
| 0.98
+
|-
| 0.98
+
| 102
|-  
+
| Zombie
| 71
+
| 0.6
| Item frames
+
| 1.95
| varies
+
| <code>minecraft:zombie</code>
| varies
+
|-
|-  
+
| 103
| 72
+
| Zombie Horse
| Eye of Ender
+
| 1.39648
 +
| 1.6
 +
| <code>minecraft:zombie_horse</code>
 +
|-
 +
| 104
 +
| Zombie Villager
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:zombie_villager</code>
 +
|-
 +
| 105
 +
| Zombified Piglin
 +
| 0.6
 +
| 1.95
 +
| <code>minecraft:zombified_piglin</code>
 +
|- style="background: #aaaaff;"
 +
| 106
 +
| Player
 +
| 0.6
 +
| 1.8
 +
| <code>minecraft:player</code>
 +
|- style="background: #ffff88;"
 +
| 107
 +
| Fishing Hook
 
| 0.25
 
| 0.25
 
| 0.25
 
| 0.25
 +
| <code>minecraft:fishing_bobber</code>
 +
|}
 +
 +
== Objects ==
 +
 +
Objects are spawned via [[Protocol#Spawn_Object|Spawn Object]]. See [[Object Data]] for more details.
 +
 +
{{Note|Object IDs and Entity IDs are different.  Most objects also have an entity ID, but should only ever be spawned via [[Protocol#Spawn_Object|Spawn Object]].}}
 +
 +
{| class="wikitable"
 
|-  
 
|-  
| 73
+
! ID
| Thrown Potion
+
! Name
| 0.25
+
! bounding box x and z
| 0.25
+
! bounding box y
 
|-  
 
|-  
| 75
+
| 1
| Thrown Exp Bottle
+
| Boat
| 0.25
+
| 1.375
| 0.25
+
| 0.5625
 
|-  
 
|-  
| 76
+
| 2
| Firework Rocket
+
| Item Stack ([[Slot]])
 
| 0.25
 
| 0.25
 
| 0.25
 
| 0.25
 
|-  
 
|-  
| 77
+
| 3
| Leash Knot
+
| Area Effect Cloud
| 0.3750 (9px)
+
| 2.0 * Radius
| 0.25 (9px)
 
|-
 
| 78
 
| ArmorStand
 
| 0.5
 
| 1.975
 
|-
 
| 79
 
| Evocation Fangs
 
 
| 0.5
 
| 0.5
| 0.8
 
 
|-  
 
|-  
| 90
+
| 10
| Fishing Hook
+
| Minecart
| 0.25
+
| 0.98
| 0.25
+
| 0.7
 
|-  
 
|-  
| 91
+
| 50
| Spectral Arrow
+
| Primed TNT
 +
| 0.98
 +
| 0.98
 +
|-
 +
| 51
 +
| End Crystal
 +
| 2.0
 +
| 2.0
 +
|-
 +
| 60
 +
| Tipped arrow (projectile; also used for regular arrows)
 
| 0.5
 
| 0.5
 
| 0.5
 
| 0.5
 
|-  
 
|-  
| 93
+
| 61
| Dragon Fireball
+
| Snowball (projectile)
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 62
 +
| Egg (projectile)
 +
| 0.25
 +
| 0.25
 +
|-
 +
| 63
 +
| Fireball (Ghast projectile)
 
| 1.0
 
| 1.0
 
| 1.0
 
| 1.0
|}
+
|-
 
+
| 64
Since release {{Minecraft Wiki|1.6}}, all minecarts are spawned with object type 10 and their functionality is then specified in the [[Object Data#Minecarts (id 10)|Data field]] within the packet. Also, their visual appearance may be sent via the [[Protocol#Entity Metadata|Entity Metadata]] packet.
+
| Small Fireball (Blaze projectile)
 
+
| 0.3125
== Entity Metadata Format ==
+
| 0.3125
 
+
|-
Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
+
| 65
 
+
| Thrown Ender Pearl
Entity Metadata is an array of entries, each of which looks like the following:
+
| 0.25
 
+
| 0.25
{| class="wikitable"
+
|-
! Name
+
| 66
! Type
+
| Wither Skull (Wither projectile)
! Meaning
+
| 0.3125
|-
+
| 0.3125
| Index
+
|-  
| Unsigned Byte
+
| 67
| Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
+
| Shulker Bullet
|-
+
| 0.3125
| Type
+
| 0.3125
| Optional Byte Enum
+
|-  
| Only if Index is not <code>0xff</code>; the type of the index, see the table below
+
| 68
|-
+
| Llama spit
| Value
+
| 0.25
| Optional ''value of Type''
+
| 0.25
| Only if Index is not <code>0xff</code>: the value of the metadata field
+
|-  
|}
+
| 70
 
+
| Falling Block
{| class="wikitable"
+
| 0.98
! Value of Type field
+
| 0.98
! [[Data types|Type]] of Value field
+
|-
! Notes
+
| 71
|-
+
| Item Frame
| 0
+
| 0.75 or 0.0625
| Byte
+
| 0.75
|  
+
|-  
|-
+
| 72
| 1
+
| Eye of Ender
| VarInt
+
| 0.25
|  
+
| 0.25
|-
+
|-
| 2
+
| 73
| Float
+
| Thrown Potion
|  
+
| 0.25
|-
+
| 0.25
| 3
+
|-  
| String
+
| 75
|  
+
| Thrown Exp Bottle
|-
+
| 0.25
| 4
+
| 0.25
| [[Chat]]
+
|-  
|  
+
| 76
|-
+
| Firework Rocket Entity
| 5
+
| 0.25
| [[Slot]]
+
| 0.25
|  
+
|-
|-
+
| 77
| 6
+
| Leash Knot
| Boolean
+
| 0.375
|  
+
| 0.5
|-
+
|-
| 7
+
| 78
| Rotation
+
| Armor Stand
| 3 floats: rotation on x, rotation on y, rotation on z
+
| normal: 0.5 marker: 0.0 small: 0.25
|-
+
| normal: 1.975 marker: 0.0 small: 0.9875
| 8
+
|-
| [[Data Types#Position|Position]]
+
| 79
|  
+
| Evoker Fangs Fangs
|-
+
| 0.5
| 9
+
| 0.8
| OptPosition (Boolean + Optional Position)
+
|-  
| Position is present if the Boolean is set to true
+
| 90
|-
+
| Fishing Hook
| 10
+
| 0.25
| Direction (VarInt)
+
| 0.25
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
+
|-  
|-
+
| 91
| 11
+
| Spectral Arrow
| OptUUID (Boolean + Optional UUID)
+
| 0.5
| UUID is present if the Boolean is set to true
+
| 0.5
|-
+
|-  
| 12
+
| 93
| OptBlockID (VarInt)
+
| Dragon Fireball
| 0 for absent otherwise, <code><nowiki>id &lt;&lt; 4 | data</nowiki></code>
+
| 1.0
|}
+
| 1.0
 +
|-
 +
| 94
 +
| Trident
 +
| 0.5
 +
| 0.5
 +
|}
 +
 
 +
Since release {{Minecraft Wiki|1.6}}, all minecarts are spawned with object type 10 and their functionality is then specified in the [[Object Data#Minecarts (id 10)|Data field]] within the packet. Also, their visual appearance may be sent via the [[Protocol#Entity Metadata|Entity Metadata]] packet.
  
Entity classes also recursively inherit fields from classes they extend.
+
== Entity Metadata Format ==
  
=== Entity ===
+
Note that entity metadata is a totally distinct concept from block metadata.  It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
  
The base class.
+
Entity Metadata is an array of entries, each of which looks like the following:
  
 
{| class="wikitable"
 
{| class="wikitable"
  ! Index
+
  ! Name
 
  ! Type
 
  ! Type
  !style="width: 250px;" colspan="2"| Meaning
+
  ! Meaning
! Default
 
 
  |-
 
  |-
  |rowspan="8"| 0
+
  | Index
  |rowspan="8"| Byte
+
  | Unsigned Byte
  ! Bit mask
+
  | Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
! Meaning
 
|rowspan="8"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | Type
  | On Fire
+
  | Optional VarInt Enum
 +
| Only if Index is not <code>0xff</code>; the type of the index, see the table below
 
  |-
 
  |-
  | 0x02
+
  | Value
  | Crouched
+
  | Optional ''value of Type''
 +
| Only if Index is not <code>0xff</code>: the value of the metadata field
 +
|}
 +
 
 +
{| class="wikitable"
 +
! Value of Type field
 +
! [[Data types|Type]] of Value field
 +
! Notes
 
  |-
 
  |-
  | 0x08
+
  | 0
  | Sprinting
+
  | Byte
  |-
+
  |
| 0x10
 
| Unused (previously eating/drinking/blocking; use hand state now)
 
|-
 
| 0x20
 
| Invisible
 
|-
 
| 0x40
 
| Glowing effect
 
|-
 
| 0x80
 
| Flying with {{Minecraft Wiki|elytra}}
 
 
  |-
 
  |-
 
  | 1
 
  | 1
 
  | VarInt
 
  | VarInt
  |colspan="2"| Air
+
  |
| 300
 
 
  |-
 
  |-
 
  | 2
 
  | 2
  | String
+
  | Float
  |colspan="2"| Custom name
+
  |
| <code></code>
 
 
  |-
 
  |-
 
  | 3
 
  | 3
  | Boolean
+
  | String
  |colspan="2"| Is custom name visible
+
  |
| false
 
 
  |-
 
  |-
 
  | 4
 
  | 4
  | Boolean
+
  | [[Chat]]
  |colspan="2"| Is silent
+
  |
| false
 
 
  |-
 
  |-
 
  | 5
 
  | 5
  | Boolean
+
  | OptChat (Boolean + Optional [[Chat]])
|colspan="2"| No gravity
+
| [[Chat]] is present if the Boolean is set to true
| false
 
|}
 
 
 
Statuses:
 
 
 
;21
 
:Plays the guardian sound effect from this entity (works with any entity)
 
;35
 
:Plays the Totem of Undying animation
 
 
 
=== Projectile ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
No additional metadata.
 
 
 
=== Potion ===
 
 
 
Extends [[#Projectile|Projectile]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
 
  | 6
 
  | 6
 
  | [[Slot]]
 
  | [[Slot]]
  |colspan="2"| Potion which is thrown
+
  |
  | Empty
+
  |-
  |}
+
  | 7
 
+
| Boolean
=== FallingBlock ===
+
|
 
+
  |-
Extends [[#Entity|Entity]].
+
  | 8
 
+
  | Rotation
{| class="wikitable"
+
  | 3 floats: rotation on x, rotation on y, rotation on z
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
  | 6
+
  | 9
 
  | [[Data Types#Position|Position]]
 
  | [[Data Types#Position|Position]]
  |colspan="2"| spawn position
+
  |
| (0, 0, 0)
 
|}
 
 
 
=== AreaEffectCloud ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 6
+
  | 10
  | Float
+
  | OptPosition (Boolean + Optional Position)
  |colspan="2"| Radius
+
  | Position is present if the Boolean is set to true
  | 0.5
+
|-
 +
| 11
 +
| Direction (VarInt)
 +
  | (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
 
  |-
 
  |-
  | 7
+
  | 12
  | VarInt
+
  | OptUUID (Boolean + Optional UUID)
|colspan="2"| Color (only for mob spell particle)
+
  | UUID is present if the Boolean is set to true
  | 0
 
 
  |-
 
  |-
  | 8
+
  | 13
  | Boolean
+
  | OptBlockID (VarInt)
  |colspan="2"| Ignore radius and show effect as single point, not area
+
  | 0 for absent (implies air); otherwise, a block state ID as per the global palette
| false
 
 
  |-
 
  |-
  | 9
+
  | 14
  | VarInt
+
  | [[NBT]]
  |colspan="2"| Particle ID
+
  |
| 15 (mobSpell)
 
 
  |-
 
  |-
  | 10
+
  | 15
  | VarInt
+
  | [[Data Types#Particle|Particle]]
|colspan="2"| Particle parameter 1
+
  |
  | 0
 
 
  |-
 
  |-
  | 11
+
  | 16
  | VarInt
+
  | Villager Data
  |colspan="2"| Particle parameter 2
+
| 3 VarInts: villager type, villager profession, level
  | 0
+
|-
 +
| 17
 +
| OptVarInt
 +
| 0 for absent; 1 + actual value otherwise.  Used for entity IDs.
 +
|-
 +
  | 18
 +
| Pose
 +
  | A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING
 
  |}
 
  |}
  
=== FishingHook ===
+
Villager type (<code>minecraft:villager_type</code> registry):
 
 
Extends [[#Entity|Entity]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
  ! Index
+
  ! Name !! ID
  ! Type
+
|-
  !style="width: 250px;" colspan="2"| Meaning
+
| <code>minecraft:desert</code> || 0
  ! Default
+
|-
 +
  | <code>minecraft:jungle</code> || 1
 +
|-
 +
  | <code>minecraft:plains</code> || 2
 +
|-
 +
  | <code>minecraft:savanna</code> || 3
 +
|-
 +
| <code>minecraft:snow</code> || 4
 +
|-
 +
| <code>minecraft:swamp</code> || 5
 
  |-
 
  |-
  | 6
+
  | <code>minecraft:taiga</code> || 6
| VarInt
 
|colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
 
| 0
 
 
  |}
 
  |}
  
Statuses:
+
Villager professions (<code>minecraft:villager_profession</code> registry):
;31
 
:If the caught entity is the connected player, then cause them to be pulled toward the caster of the fishing rod.
 
 
 
=== Arrow ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
Abstract base class for [[#TippedArrow|TippedArrow]] (which is used for regular arrows as well as tipped ones) and Spectral Arrow.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
  ! Index
+
  ! Name !! ID
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | rowspan="2" | 6
+
  | <code>minecraft:none</code> || 0
| rowspan="2" | Byte
 
! Bit mask
 
! Meaning
 
| rowspan="2" | 0
 
 
  |-
 
  |-
  | 0x01
+
  | <code>minecraft:armorer</code> || 1
  | Is critical
+
|-
  |}
+
| <code>minecraft:butcher</code> || 2
 
+
|-
=== TippedArrow ===
+
| <code>minecraft:cartographer</code> || 3
 
+
|-
Extends [[#Arrow|Arrow]].
+
| <code>minecraft:cleric</code> || 4
 
+
|-
Used for both tipped and regular arrows. If not tipped, then color is set to 0 and no tipped arrow particles are used.
+
| <code>minecraft:farmer</code> || 5
 
+
|-
{| class="wikitable"
+
  | <code>minecraft:fisherman</code> || 6
  ! Index
+
  |-
  ! Type
+
| <code>minecraft:fletcher</code> || 7
  !style="width: 250px;" colspan="2"| Meaning
+
|-
  ! Default
+
| <code>minecraft:leatherworker</code> || 8
 +
|-
 +
| <code>minecraft:librarian</code> || 9
 +
  |-
 +
| <code>minecraft:mason</code> || 10
 +
|-
 +
  | <code>minecraft:nitwit</code> || 11
 +
  |-
 +
  | <code>minecraft:shepherd</code> || 12
 +
|-
 +
  | <code>minecraft:toolsmith</code> || 13
 
  |-
 
  |-
  | 7
+
  | <code>minecraft:weaponsmith</code> || 14
| VarInt
 
|colspan="2"| Color (0 for no particles)
 
| 0
 
 
  |}
 
  |}
  
Statuses:
+
Entity classes also recursively inherit fields from classes they extend.
;0
 
:Spawns tipped arrow particle effects, if the color is greater than 0.
 
  
=== Boat ===
+
=== Entity ===
  
Extends [[#Entity|Entity]].
+
{{metadata inherit|Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 964: Line 1,004:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  |rowspan="9"| {{Metadata id|}}
  | VarInt
+
  |rowspan="9"| Byte
  |colspan="2"| Time since last hit
+
! Bit mask
  | 0
+
! Meaning
 +
  |rowspan="9"| 0
 +
|-
 +
  | 0x01
 +
| Is on fire
 
  |-
 
  |-
  | 7
+
  | 0x02
  | VarInt
+
  | Is crouching
|colspan="2"| Forward direction
 
| 1
 
 
  |-
 
  |-
  | 8
+
  | 0x04
  | Float
+
  | Unused (previously riding)
|colspan="2"| Damage taken
 
| 0.0
 
 
  |-
 
  |-
  | 9
+
  | 0x08
  | VarInt
+
  | Is sprinting
|colspan="2"| Type
 
| 0
 
 
  |-
 
  |-
  | 10
+
  | 0x10
  | Boolean
+
  | Is swimming
|colspan="2"| Right paddle turning
 
| false
 
 
  |-
 
  |-
  | 11
+
  | 0x20
  | Boolean
+
| Is invisible
  |colspan="2"| Left paddle turning
+
|-
 +
| 0x40
 +
| has glowing effect
 +
|-
 +
| 0x80
 +
| Is flying with an {{Minecraft Wiki|elytra}}
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Air ticks
 +
| 300
 +
|-
 +
| {{Metadata id|}}
 +
| OptChat
 +
|colspan="2"| Custom name
 +
| empty
 +
|-
 +
| {{Metadata id|}}
 +
  | Boolean
 +
  |colspan="2"| Is custom name visible
 
  | false
 
  | false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is silent
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has no gravity
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Pose
 +
|colspan="2"| Pose
 +
| STANDING
 
  |}
 
  |}
  
=== EnderCrystal ===
+
=== Thrown Egg ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Thrown Egg|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,005: Line 1,075:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
| OptPosition
+
  | [[Slot]]
  |colspan="2"| Beam target
+
  |colspan="2"| Item
| Absent
+
  | Empty (which behaves as if it were a <code>minecraft:egg</code>)
|-
+
  |}
| 7
+
 
| Boolean
+
=== Thrown Ender Pearl ===
  |colspan="2"| Show bottom
+
 
  | true
+
{{Metadata inherit|Thrown Ender Pearl|inherits=Entity}}
  |}
 
 
 
=== Fireball ===
 
 
 
Extends [[#Entity|Entity]].
 
 
 
No additional metadata.
 
 
 
=== WitherSkull ===
 
 
 
Extends [[#Fireball|Fireball]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,032: Line 1,091:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
  | Boolean
+
  | [[Slot]]
  |colspan="2"| Invulnerable
+
  |colspan="2"| Item
  | false
+
  | Empty (which behaves as if it were a <code>minecraft:ender_pearl</code>)
 
  |}
 
  |}
  
=== Fireworks ===
+
=== Thrown Experience Bottle===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Thrown Experience Bottle|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,048: Line 1,107:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
 
  | [[Slot]]
 
  | [[Slot]]
  |colspan="2"| Firework info
+
  |colspan="2"| Item
  | empty
+
  | Empty (which behaves as if it were a <code>minecraft:experience_bottle</code>)
 
  |}
 
  |}
  
Statuses:
+
=== Thrown Potion ===
 
 
;17
 
:Triggers the firework explosion effect (based off of the firework info metadata)
 
  
=== Hanging ===
+
{{Metadata inherit|Thrown Potion|inherits=Entity}}
 
 
Extends [[#Entity|Entity]].
 
 
 
No additional metadata.
 
 
 
=== ItemFrame ===
 
 
 
Extends [[#Hanging|Hanging]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,075: Line 1,123:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
 
  | [[Slot]]
 
  | [[Slot]]
  |colspan="2"| Item
+
  |colspan="2"| Potion which is thrown
 
  | Empty
 
  | Empty
 +
|}
 +
 +
=== Snowball ===
 +
 +
{{Metadata inherit|Snowball|inherits=Entity}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 7
+
  | {{Metadata id|}}
  | VarInt
+
  | [[Slot]]
  |colspan="2"| Rotation
+
  |colspan="2"| Item
  | 0
+
  | Empty (which behaves as if it were a <code>minecraft:snowball</code>)
 
  |}
 
  |}
  
=== Item ===
+
=== Eye of Ender ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Eye of Ender|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,096: Line 1,155:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  | {{Metadata id|}}
 
  | [[Slot]]
 
  | [[Slot]]
 
  |colspan="2"| Item
 
  |colspan="2"| Item
  | Empty
+
  | Empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
 
  |}
 
  |}
  
=== Living ===
+
=== Falling Block ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Falling Block|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,112: Line 1,171:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| 6
+
  | {{Metadata id|}}
  |rowspan="4"| Byte
+
  | [[Data Types#Position|BlockPos]]
  |colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
+
  |colspan="2"| spawn position
  |rowspan="4"| 0
+
| (0, 0, 0)
 +
  |}
 +
 
 +
=== Area Effect Cloud ===
 +
 
 +
{{Metadata inherit|Area Effect Cloud|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
! Bit mask
+
  | {{Metadata id|}}
! Meaning
 
  |-
 
| 0x01
 
| Is hand active
 
|-
 
| 0x02
 
| Active hand (0 = main hand, 1 = offhand)
 
|-
 
| 7
 
 
  | Float
 
  | Float
  |colspan="2"| Health
+
  |colspan="2"| Radius
  | 1.0
+
  | 0.5
 
  |-
 
  |-
  | 8
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Potion effect color (or 0 if there is no effect)
+
  |colspan="2"| Color (only for mob spell particle)
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 9
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
+
  |colspan="2"| Ignore radius and show effect as single point, not area
 
  | false
 
  | false
 
  |-
 
  |-
  | 10
+
  | {{Metadata id|}}
  | VarInt
+
  | Particle
  |colspan="2"| Number of arrows in entity
+
  | colspan="2"| The [[#Particle]]
  | 0
+
  | <code>effect</code>
 
  |}
 
  |}
  
Statuses:
+
=== Fishing Hook ===
  
;2
+
{{Metadata inherit|Fishing Hook|inherits=Entity}}
:Plays the hurt animation and hurt sound
 
;3
 
:Plays the death sound and death animation
 
;29
 
:Plays the shield block sound
 
;30
 
:Plays the shield break sound
 
;33
 
:Plays the thorns sound in addition to playing the hurt animation and hurt sound
 
 
=== Player ===
 
 
 
Extends [[#Living|Living]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,170: Line 1,218:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 11
+
  | {{Metadata id|}}
| Float
+
  | VarInt
|colspan="2"| Additional Hearts
+
  |colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
| 0.0
 
|-
 
| 12
 
  | VarInt
 
  |colspan="2"| Score
 
 
  | 0
 
  | 0
 +
  |-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is catchable
 +
| False
 +
|}
 +
 +
=== Abstract Arrow ===
 +
 +
{{Metadata inherit|Abstract Arrow|inherits=Entity}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  |rowspan="10"| 13
+
  | rowspan="3" | {{Metadata id|}}
  |rowspan="10"| Byte
+
  | rowspan="3" | Byte
  |colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
+
  ! Bit mask
  |rowspan="10"| 0
+
! Meaning
 +
  | rowspan="3" | 0
 
  |-
 
  |-
  ! Bit mask !! Meaning
+
  | 0x01
 +
| Is critical
 
  |-
 
  |-
  | 0x01 || Cape enabled
+
  | 0x02
 +
| Is noclip (used by loyalty tridents when returning)
 
  |-
 
  |-
  | 0x02 || Jacket enabled
+
  | {{Metadata id|}}
  |-
+
| Byte
  | 0x04 || Left sleeve enabled
+
  |colspan="2"| Piercing level
 +
| 0
 +
  |}
 +
 
 +
=== Arrow ===
 +
 
 +
{{Metadata inherit|Arrow|inherits=Abstract Arrow}}
 +
 
 +
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 0x08 || Right sleeve enabled
+
  | {{Metadata id|}}
|-
+
  | VarInt
| 0x10 || Left pants leg enabled
+
  |colspan="2"| Color (-1 for no particles)
|-
+
  | -1
| 0x20 || Right pants leg enabled
 
|-
 
| 0x40 || Hat enabled
 
|-
 
  | 0x80 || ''Unused''
 
|-
 
| 14
 
| Byte
 
  |colspan="2"| Main hand (0 : Left, 1 : Right)
 
  | 1
 
 
  |}
 
  |}
  
Statuses:
+
=== Spectral Arrow ===
  
;9
+
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
:Marks item use as finished (finished eating, finished drinking, etc)
 
:This status is not required if you want more control on the server side, this basicly finishes the interaction on the client side to decrease the food quantity, arrow quantity, ...
 
:But you can trigger these changes manually through other packets or prevent those changes on the client.
 
:Examples:
 
:- Create a 'Infinity Bow' without the first arrow in your inventory constantly changing in quantity.
 
:- Create a custom found that is infinite, and prevent the stack quantity from descreasing.
 
:- ...
 
:Note: This works together with the 'Hand data' so this will have to be updated accordingly to 'finish' the interaction manually.
 
;22
 
:Enables reduced {{Minecraft Wiki|Debug Screen|debug screen}} information
 
;23
 
:Disables reduced {{Minecraft Wiki|Debug Screen|debug screen}} information
 
;24
 
:Set {{Minecraft Wiki|Server.properties#op-permission-level|op permission level}} to 0
 
;25
 
:Set {{Minecraft Wiki|Server.properties#op-permission-level|op permission level}} to 1
 
;26
 
:Set {{Minecraft Wiki|Server.properties#op-permission-level|op permission level}} to 2
 
;27
 
:Set {{Minecraft Wiki|Server.properties#op-permission-level|op permission level}} to 3
 
;28
 
:Set {{Minecraft Wiki|Server.properties#op-permission-level|op permission level}} to 4
 
  
=== ArmorStand ===
+
No additional metadata.
  
Extends [[#Living|Living]].
+
=== Thrown Trident ===
 +
 
 +
{{Metadata inherit|Thrown Trident|inherits=Abstract Arrow}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,245: Line 1,291:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| 11
+
  | {{Metadata id|}}
  |rowspan="5"| Byte
+
| VarInt
! Bit mask
+
  |colspan="2"| Loyalty level (enchantment)
! Meaning
+
  | 0
  |rowspan="5"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | is Small
+
| Boolean
 +
|colspan="2"| Has enchantment glint
 +
  | False
 +
|}
 +
 
 +
=== Boat ===
 +
 
 +
{{Metadata inherit|Boat|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 0x04
+
  | {{Metadata id|}}
  | has Arms
+
| VarInt
 +
|colspan="2"| Time since last hit
 +
  | 0
 
  |-
 
  |-
  | 0x08
+
  | {{Metadata id|}}
  | no BasePlate
+
| VarInt
 +
|colspan="2"| Forward direction
 +
  | 1
 
  |-
 
  |-
  | 0x10
+
  | {{Metadata id|}}
  | set Marker
+
| Float
 +
|colspan="2"| Damage taken
 +
  | 0.0
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | Rotation
+
  | VarInt
  |colspan="2"| Head rotation
+
  |colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
| (0.0, 0.0, 0.0)
+
| 0
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | Rotation
+
  | Boolean
  |colspan="2"| Body rotation
+
  |colspan="2"| Is left paddle turning
  | (0.0, 0.0, 0.0)
+
  | false
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
  | Rotation
+
  | Boolean
  |colspan="2"| Left arm rotation
+
  |colspan="2"| Is right paddle turning
  | (-10.0, 0.0, -10.0)
+
  | false
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
| Rotation
+
  | VarInt
|colspan="2"| Right arm rotation
+
  |colspan="2"| Splash timer
| (-15.0, 0.0, 10.0)
+
  | 0
|-
 
| 16
 
| Rotation
 
|colspan="2"| Left leg rotation
 
| (-1.0, 0.0, -1.0)
 
  |-
 
| 17
 
| Rotation
 
  |colspan="2"| Right leg rotation
 
  | (1.0, 0.0, 1.0)
 
 
  |}
 
  |}
  
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
+
=== End Crystal ===
 
 
Statuses:
 
 
 
;32
 
:Plays the hit sound, and resets a hit cooldown.
 
 
 
=== Insentient ===
 
  
Extends [[#Living|Living]].
+
{{Metadata inherit|End Crystal|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,311: Line 1,358:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| 11
+
  | {{Metadata id|}}
  |rowspan="3"| Byte
+
| OptBlockPos
! Bit mask
+
  |colspan="2"| Beam target
! Meaning
+
  | Empty
  |rowspan="3"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | NoAI
+
  | Boolean
  |-
+
  |colspan="2"| Show bottom
| 0x02
+
  | true
  | Left handed
 
 
  |}
 
  |}
  
Statuses:
+
=== Dragon Fireball ===
;20
 
:Spawn explosion particle.  Used when:
 
:*A silverfish enters a block
 
:*A silverfish exits a block
 
:*A mob spawner (or minecart mob spawner) spawns an entity (only with entities that support this status)
 
  
=== Ambient ===
+
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
  
Extends [[#Insentient|Insentient]].
+
No additional metadata.
  
No additional metadata.
+
=== Small Fireball ===
  
=== Bat ===
+
{{Metadata inherit|Small Fireball|inherits=Entity}}
  
Extends [[#Ambient|Ambient]].
+
This is the fireball shot by blazes and dispensers with fire charges.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,347: Line 1,387:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="2"| 12
+
  | {{Metadata id|}}
  | rowspan="2"| Byte
+
  | [[Slot]]
! Bit mask
+
  |colspan="2"| Item
! Meaning
+
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
  | rowspan="2"| 0
 
|-
 
| 0x01
 
  | Is hanging
 
 
  |}
 
  |}
  
=== WaterMob ===
+
=== Fireball ===
  
Extends [[#Insentient|Insentient]].
+
{{Metadata inherit|Fireball|inherits=Entity}}
  
No additional metadata.
+
This is the large fireball shot by ghasts.
  
=== Squid ===
+
{| class="wikitable"
 
+
! Index
Extends [[#WaterMob|WaterMob]]
+
! Type
 
+
!style="width: 250px;" colspan="2"| Meaning
No additional metadata.
+
! Default
 
+
|-
Statuses:
+
| {{Metadata id|}}
;19
+
| [[Slot]]
:Resets the squid's rotation to 0 radians. Occurs whenever the server calculates that the squid has rotated more than 2 pi radians.
+
|colspan="2"| Item
 +
| Empty
 +
  |}
  
=== Creature ===
+
=== Wither Skull ===
  
Extends [[#Insentient|Insentient]].
+
{{Metadata inherit|Wither Skull|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Ageable ===
 
 
 
Extends [[#Creature|Creature]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,389: Line 1,421:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is baby
+
  |colspan="2"| Is invulnerable
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Animal ===
+
=== Firework Rocket Entity ===
 
 
Extends [[#Ageable|Ageable]].
 
  
No additional metadata.
+
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
 
 
Statuses:
 
 
 
;18
 
:Spawn "love mode" heart particles
 
 
 
 
 
=== AbstractHorse ===
 
 
 
Extends [[#Animal|Animal]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,417: Line 1,437:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="9"| 13
+
  | {{Metadata id|}}
  |rowspan="9"| Byte
+
| [[Slot]]
! Bit mask
+
  |colspan="2"| Firework info
! Meaning
+
  | Empty
  |rowspan="9"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | ''Unused''
+
| OptVarInt
 +
|colspan="2"| Entity ID of entity which used firework (for elytra boosting)
 +
  | Empty
 
  |-
 
  |-
  | 0x02
+
  | {{Metadata id|}}
  | Is Tame
+
| Boolean
 +
  |colspan="2"| Is shot at angle (from a crossbow)
 +
| false
 +
|}
 +
 
 +
=== Item Frame ===
 +
 
 +
{{Metadata inherit|Item Frame|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 0x04
+
  | {{Metadata id|}}
  | Is saddled
+
| [[Slot]]
 +
|colspan="2"| Item
 +
  | Empty
 
  |-
 
  |-
  | 0x08
+
  | {{Metadata id|}}
| Has Chest
+
  | VarInt
|-
+
  |colspan="2"| Rotation
| 0x10
+
  | 0
| Is Bred (not used on the Notchian server; controlled via the unused Bred NBT flag)
 
|-
 
| 0x20
 
| Is eating
 
|-
 
| 0x40
 
| Is rearing (on hind legs)
 
|-
 
| 0x80
 
| Is mouth open
 
|-
 
| 14
 
  | OptUUID
 
  |colspan="2"| Owner
 
  | Absent
 
 
  |}
 
  |}
  
Statuses:
+
=== Item Entity ===
;6
 
:Spawn smoke particles (taming failed)
 
;7
 
:Spawn heart particles (taming succeeded)
 
  
=== Horse ===
+
{{Metadata inherit|Item Entity|inherits=Entity}}
  
Extends [[#AbstractHorse|AbstractHorse]].
+
{| class="wikitable"
 
 
{| class="wikitable"  
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,469: Line 1,484:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  | {{Metadata id|}}
| VarInt
+
  | [[Slot]]
  |colspan="2"| Variant (Color & Style)
+
  |colspan="2"| Item
| 0
+
  | Empty
|-
 
| 16
 
| VarInt
 
  |colspan="2"| Armor (0: none, 1: iron, 2: gold, 3: diamond)
 
  | 0 (none)
 
 
  |}
 
  |}
  
=== ZombieHorse ===
+
=== Living Entity ===
  
Extends [[#AbstractHorse|AbstractHorse]].
+
{{Metadata inherit|Living Entity|inherits=Entity}}
  
=== SkeletonHorse ===
+
{| class="wikitable"
 
 
Extends [[#AbstractHorse|AbstractHorse]].
 
 
 
=== ChestedHorse ===
 
 
 
Extends [[#AbstractHorse|AbstractHorse]].
 
 
 
{| class="wikitable"  
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,498: Line 1,500:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  |rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
|colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
 +
|rowspan="5"| 0
 +
|-
 +
! Bit mask
 +
! Meaning
 +
|-
 +
| 0x01
 +
| Is hand active
 +
|-
 +
| 0x02
 +
| Active hand (0 = main hand, 1 = offhand)
 +
|-
 +
| 0x04
 +
| Is in riptide spin attack
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Health
 +
| 1.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Potion effect color (or 0 if there is no effect)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Has Chest
+
  |colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 
  | false
 
  | false
|}
 
 
=== Donkey ===
 
 
Extends [[#ChestedHorse|ChestedHorse]].
 
 
=== Llama ===
 
 
Extends [[#ChestedHorse|ChestedHorse]].
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 16
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  | colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
+
  |colspan="2"| Number of arrows in entity
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 17
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  | colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
+
  |colspan="2"| Health added by absorption (based on the AbsorptionAmount tag)
  | -1
+
  | 0
 
  |-
 
  |-
  | 18
+
  | {{Metadata id|}}
  | VarInt
+
  | OptBlockPos
  | colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
+
  |colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
  | 0
+
  | Empty
 
  |}
 
  |}
  
=== Mule ===
+
=== Player ===
 
 
Extends [[#ChestedHorse|ChestedHorse]].
 
  
=== Pig ===
+
{{Metadata inherit|Player|inherits=Living Entity}}
 
 
Extends [[#Animal|Animal]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,548: Line 1,558:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | Boolean
+
  | Float
  |colspan="2"| Has saddle
+
  |colspan="2"| Additional Hearts
  | false
+
  | 0.0
|}
 
 
 
=== Rabbit ===
 
 
 
Extends [[#Animal|Animal]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Type
+
  |colspan="2"| Score
 
  | 0
 
  | 0
|}
 
 
=== Polar Bear ===
 
 
Extends [[#Animal|Animal]].
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | 13
+
  |rowspan="10"| {{Metadata id|}}
  | Boolean
+
|rowspan="10"| Byte
  |colspan="2"| Standing up
+
|colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
  | false
+
|rowspan="10"| 0
 +
|-
 +
! Bit mask !! Meaning
 +
|-
 +
| 0x01 || Cape enabled
 +
|-
 +
| 0x02 || Jacket enabled
 +
|-
 +
| 0x04 || Left sleeve enabled
 +
|-
 +
| 0x08 || Right sleeve enabled
 +
|-
 +
| 0x10 || Left pants leg enabled
 +
|-
 +
| 0x20 || Right pants leg enabled
 +
|-
 +
| 0x40 || Hat enabled
 +
|-
 +
| 0x80 || ''Unused''
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Main hand (0 : Left, 1 : Right)
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| [[NBT]]
 +
|colspan="2"| Left shoulder entity data (for occupying parrot)
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
  | [[NBT]]
 +
  |colspan="2"| Right shoulder entity data (for occupying parrot)
 +
  | Empty
 
  |}
 
  |}
  
Statuses:
+
=== Armor Stand ===
  
;1
+
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
:Causes the rabbit to use its rotated jumping animation, and displays jumping particles.
 
  
=== Sheep ===
+
{| class="wikitable"
 
 
Extends [[#Animal|Animal]].
 
 
 
{| class="wikitable"
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,601: Line 1,617:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| 13
+
  |rowspan="5"| {{Metadata id|}}
  |rowspan="3"| Byte
+
  |rowspan="5"| Byte
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="3"| 0
+
  |rowspan="5"| 0
 
  |-
 
  |-
  | 0x0F
+
  | 0x01
  | Color (matches {{Minecraft Wiki|Data_values#Dyes|dye damage values}})
+
  | Is Small
 
  |-
 
  |-
  | 0x10
+
  | 0x04
  | Is sheared
+
  | Has Arms
|}
 
 
 
Statuses:
 
;10
 
:Causes the sheep to play the eating grass animation for the next 40 ticks
 
 
 
=== TameableAnimal ===
 
 
 
Extends [[#Animal|Animal]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  |rowspan="4"| 13
+
  | 0x08
|rowspan="4"| Byte
+
  | Has no BasePlate
! Bit mask
 
  ! Meaning
 
|rowspan="4"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | 0x10
  | Is sitting
+
  | Is Marker
 
  |-
 
  |-
  | 0x02
+
  | {{Metadata id|}}
  | Is angry (only used with wolves)
+
| Rotations
 +
|colspan="2"| Head rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Body rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Left arm rotation
 +
| (-10.0, 0.0, -10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Right arm rotation
 +
  | (-15.0, 0.0, 10.0)
 
  |-
 
  |-
  | 0x04
+
  | {{Metadata id|}}
  | Is tamed
+
| Rotations
 +
|colspan="2"| Left leg rotation
 +
  | (-1.0, 0.0, -1.0)
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
  | OptUUID
+
  | Rotations
  |colspan="2"| Owner
+
  |colspan="2"| Right leg rotation
  | Absent
+
  | (1.0, 0.0, 1.0)
 
  |}
 
  |}
  
Statuses:
+
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
;6
 
:Spawn smoke particles (taming failed)
 
;7
 
:Spawn heart particles (taming succeeded)
 
  
=== Ocelot ===
+
=== Mob ===
  
Extends [[#TameableAnimal|TameableAnimal]].
+
{{Metadata inherit|Mob|inherits=Living Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,665: Line 1,678:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 15
+
  |rowspan="4"| {{Metadata id|}}
| VarInt
+
  |rowspan="4"| Byte
|colspan="2"| Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese).  Used to render regardless as to whether it is tamed or not.
+
  ! Bit mask
| 0
+
  ! Meaning
  |}
+
  |rowspan="4"| 0
 
+
|-
=== Wolf ===
+
| 0x01
 
+
  | NoAI
Extends [[#TameableAnimal|TameableAnimal]].
 
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
  | 15
+
  | 0x02
  | Float
+
  | Is left handed
|colspan="2"| Damage taken (used for tail rotation)
 
| Value of health field (1.0)
 
 
  |-
 
  |-
  | 16
+
  | 0x04
  | Boolean
+
  | Is agressive
|colspan="2"| Is begging
 
| false
 
 
  |-
 
  |-
| 17
 
| VarInt
 
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 
| 14 (Red)
 
 
  |}
 
  |}
  
Statuses:
+
=== Ambient Creature ===
;8
 
:Play wolf shaking water animation
 
  
=== Villager ===
+
{{Metadata inherit|Ambient Creature|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Bat ===
  
Extends [[#Ageable|Ageable]].
+
{{Metadata inherit|Bat|inherits=Ambient Creature}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,711: Line 1,711:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 13
+
  | rowspan="2"| {{Metadata id|}}
  | VarInt
+
  | rowspan="2"| Byte
  |colspan="2"| Profession (Farmer = 0, Librarian = 1, Priest = 2, Blacksmith = 3, Butcher = 4, Nitwit = 5)
+
! Bit mask
  | 0
+
! Meaning
 +
  | rowspan="2"| 0
 +
  |-
 +
| 0x01
 +
| Is hanging
 
  |}
 
  |}
  
Statuses:
+
=== Pathfinder Mob ===
;12
+
 
:Spawn villager mating heart particles
+
{{Metadata inherit|Pathfinder Mob|inherits=Mob}}
;13
+
 
:Spawn villager angry particles
+
No additional metadata.
;14
+
 
:Spawn villager happy particles
+
=== Water Animal ===
 +
 
 +
{{Metadata inherit|Water Animal|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
  
=== Golem ===
+
=== Squid ===
  
Extends [[#Creature|Creature]].
+
{{Metadata inherit|Squid|inherits=Water Animal}}
  
 
No additional metadata.
 
No additional metadata.
  
=== IronGolem ===
+
=== Dolphin ===
  
Extends [[#Golem|Golem]].
+
{{Metadata inherit|Dolphin|inherits=Water Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,741: Line 1,749:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
| Position
  ! Bit mask
+
|colspan="2"| Treasure position
  ! Meaning
+
  | (0, 0, 0)
  |rowspan="2"| 0
+
|-
 +
  | {{Metadata id|}}
 +
  | Boolean
 +
  |colspan="2"| Can find treasure
 +
| false
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is player-created
+
| Boolean
 +
|colspan="2"| Has fish
 +
  | false
 
  |}
 
  |}
  
Statuses:
+
=== Abstract fish ===
  
;4
+
{{Metadata inherit|Abstract fish|inherits=Water Animal}}
:Plays attack animation and attack sound
 
;11
 
:Causes golem to hold out a <s>rose</s> poppy for 400 ticks (20 seconds)
 
;34
 
:Puts away golem's poppy
 
 
 
=== Snowman ===
 
 
 
Extends [[#Golem|Golem]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,770: Line 1,775:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
  | Boolean
! Bit mask
+
  |colspan="2"| From bucket
! Meaning
+
  | False
  |rowspan="2"| 0x10
 
|-
 
| 0x10
 
  | has no pumpkin hat
 
 
  |}
 
  |}
  
=== Shulker ===
+
=== Cod ===
 +
 
 +
{{Metadata inherit|Cod|inherits=Abstract fish}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Puffer fish ===
  
Extends [[#Golem|Golem]].
+
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,790: Line 1,797:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | Direction
+
  | VarInt
  |colspan="2"| Facing direction
+
  |colspan="2"| PuffState (varies from 0 to 2)
| Down (0)
 
|-
 
| 13
 
| OptPosition
 
|colspan="2"| Attachment position
 
| Absent
 
|-
 
| 14
 
| Byte
 
|colspan="2"| Shield height
 
 
  | 0
 
  | 0
|-
 
| 15
 
| Byte
 
| colspan="2"| Color (dye color)
 
| 10 (purple)
 
 
  |}
 
  |}
  
=== Monster ===
+
=== Salmon ===
  
Extends [[#Creature|Creature]].
+
{{Metadata inherit|Salmon|inherits=Abstract fish}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Blaze ===
+
=== Tropical fish ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,827: Line 1,819:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"|12
+
  | {{Metadata id|}}
  |rowspan="2"|Byte
+
  | VarInt
! Bit mask
+
  |colspan="2"| Variant
! Meaning
+
  | 0
  |rowspan="2"|0
 
  |-
 
| 0x01
 
| Is on fire
 
 
  |}
 
  |}
  
=== Creeper ===
+
=== Ageable Mob ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Ageable Mob|inherits=Pathfinder Mob}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,847: Line 1,835:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
| VarInt
 
|colspan="2"| State (-1 = idle, 1 = fuse)
 
| -1
 
|-
 
| 13
 
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creepers|charged}}
+
  |colspan="2"| Is baby
| false
 
|-
 
| 14
 
| Boolean
 
|colspan="2"| Is ignited
 
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Endermite ===
+
=== Animal ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Animal|inherits=Ageable Mob}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Giant Zombie ===
+
=== Abstract Horse ===
 
 
Extends [[#Monster|Monster]].
 
  
No additional metadata.
+
{{Metadata inherit|Abstract Horse|inherits=Animal}}
 
 
=== Guardian ===
 
 
 
Extends [[#Monster|Monster]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,884: Line 1,856:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
| 12
 
| Boolean
 
|colspan="2"| Is retracting spikes
 
| false
 
 
  |-
 
  |-
  | 13
+
  |rowspan="9"| {{Metadata id|}}
| VarInt
+
  |rowspan="9"| Byte
|colspan="2"| Target EID
+
  ! Bit mask
| 0
+
  ! Meaning
  |}
+
  |rowspan="9"| 0
 
+
|-
=== ElderGuardian ===
+
| 0x01
 
+
  | ''Unused''
Extends [[#Guardian|Guardian]].
 
 
 
=== Silverfish ===
 
 
 
Extends [[#Monster|Monster]].
 
 
 
No additional metadata.
 
 
 
=== EvocationIllager ===
 
 
 
Extends [[#Monster|Monster]].
 
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
  | 12
+
  | 0x02
  | Byte
+
  | Is Tame
  | Spell (0: none, 1: summon vex, 2: attack, 3: wololo)
+
  |-
  | 0
+
| 0x04
 +
| Is saddled
 +
|-
 +
| 0x08
 +
| Has bred
 +
|-
 +
| 0x10
 +
| Is eating
 +
|-
 +
| 0x20
 +
| Is rearing (on hind legs)
 +
|-
 +
| 0x40
 +
| Is mouth open
 +
|-
 +
| 0x80
 +
| ''Unused''
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
|colspan="2"| Owner
 +
  | Absent
 
  |}
 
  |}
  
=== Vex ===
+
=== Horse ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Horse|inherits=Abstract Horse}}
  
{| class="wikitable"
+
{| class="wikitable"  
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,932: Line 1,903:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
  | VarInt
! Bit mask
+
  |colspan="2"| Variant (Color & Style)
! Meaning
+
  | 0
  |rowspan="2"| 0
 
  |-
 
| 0x01
 
| Is in attack mode
 
 
  |}
 
  |}
  
=== VindicationIllager ===
+
=== Zombie Horse ===
 +
 
 +
{{Metadata inherit|Zombie Horse|inherits=Abstract Horse}}
 +
 
 +
=== Skeleton Horse ===
 +
 
 +
{{Metadata inherit|Skeleton Horse|inherits=Abstract Horse}}
 +
 
 +
=== Chested Horse ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Chested Horse|inherits=Abstract Horse}}
  
{| class="wikitable"
+
{| class="wikitable"  
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,952: Line 1,927:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
  | Boolean
! Bit mask
+
  |colspan="2"| Has Chest
! Meaning
+
  | false
  |rowspan="2"| 0
 
|-
 
  | 0x01
 
| Has target (aggressive state)
 
 
  |}
 
  |}
  
=== EvocationFangs ===
+
=== Donkey ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Donkey|inherits=Chested Horse}}
  
=== AbstractSkeleton ===
+
=== Llama ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Llama|inherits=Chested Horse}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,976: Line 1,947:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Is swinging arms
+
  | colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
  | false
+
| 0
  |}
+
  |-
 
+
  | {{Metadata id|}}
=== Skeleton ===
+
| VarInt
 
+
| colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
Extends [[#AbstractSkeleton|AbstractSkeleton]].
+
| -1
 
+
|-
=== Wither Skeleton ===
+
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
 +
| 0
 +
|}
 +
 
 +
=== Trader Llama ===
 +
 
 +
{{Metadata inherit|Trader Llama|Llama}}
  
Extends [[#AbstractSkeleton|AbstractSkeleton]].
+
No additional metadata.
  
=== Stray ===
+
=== Mule ===
  
Extends [[#AbstractSkeleton|AbstractSkeleton]].
+
{{Metadata inherit|Mule|inherits=Chested Horse}}
  
=== Spider ===
+
=== Bee ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Bee|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,004: Line 1,983:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| 12
+
  |rowspan="5"| {{Metadata id|}}
  |rowspan="2"| Byte
+
  |rowspan="5"| Byte
  ! Bit mask
+
  |colspan="2"| Flags
! Meaning
+
  |rowspan="5"| 0
  |rowspan="2"| 0
+
|-
 +
| 0x01 || ''Unused''
 +
|-
 +
| 0x02 || Is angry
 +
|-
 +
| 0x04 || Has stung
 +
|-
 +
| 0x08 || Has nectar
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is climbing
+
| VarInt
 +
| colspan="2"| Anger time in ticks
 +
  | 0 (Not angry)
 
  |}
 
  |}
  
=== Witch ===
+
=== Fox ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Fox|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,024: Line 2,012:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Is aggressive
+
  | colspan="2" | Type (0: red, 1: snow)
  | false
+
| 0 (red)
 +
|-
 +
| rowspan="9" | {{Metadata id|}}
 +
| rowspan="9" | Byte
 +
! Bit mask
 +
! Meaning
 +
| rowspan="9" | 0
 +
|-
 +
| 0x01 || Is sitting
 +
|-
 +
| 0x02 || ''Unused''
 +
|-
 +
| 0x04 || Is crouching
 +
|-
 +
| 0x08 || Is interested
 +
|-
 +
| 0x10 || Is pouncing
 +
|-
 +
| 0x20 || Is sleeping
 +
|-
 +
| 0x40 || Is faceplanted
 +
|-
 +
| 0x80 || Is defending
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
| colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
| colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
 +
  | Absent
 
  |}
 
  |}
  
Statues:
+
=== Ocelot ===
 
 
;15
 
:Spawns between 10 and 45 <code>witchMagic</code> particles.  This status has a .075% chance of happening each tick.
 
  
=== Wither ===
+
{{Metadata inherit|Ocelot|inherits=Animal}}
 
 
Extends [[#Monster|Monster]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,045: Line 2,060:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
| VarInt
+
  | Boolean
|colspan="2"| Center head's target (entity ID, or 0 if no target)
+
  |colspan="2"| Is trusting
| 0
+
  | false
|-
+
  |}
| 13
 
| VarInt
 
|colspan="2"| Left(?) head's target (entity ID, or 0 if no target)
 
| 0
 
|-
 
| 14
 
| VarInt
 
|colspan="2"| Right(?) head's target (entity ID, or 0 if no target)
 
| 0
 
|-
 
| 15
 
  | VarInt
 
  |colspan="2"| Invulnerable time
 
  | 0
 
  |}
 
  
=== Zombie ===
+
=== Panda ===
  
Extends [[#Monster|Monster]].
+
{{Metadata inherit|Panda|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,076: Line 2,076:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | Boolean
+
| Integer
  |colspan="2"| Is baby
+
|colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
  | false
+
  | 0
 +
|-
 +
| {{Metadata id|}}
 +
| Integer
 +
  |colspan="2"| Sneeze timer.  Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
 +
  | 0
 
  |-
 
  |-
  | 13
+
  | {{Metadata id|}}
  | VarInt
+
  | Integer
  |colspan="2"| Unused (previously type)
+
  |colspan="2"| Eat timer.  If nonzero, counts upwards.
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 14
+
  | {{Metadata id|}}
  | Boolean
+
  | Byte
  |colspan="2"| Are hands held up
+
  |colspan="2"| Main Gene
  | false
+
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Hidden Gene
 +
| 0
 +
|-
 +
|rowspan="6"| {{Metadata id|}}
 +
|rowspan="6"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="6"| 0
 +
|-
 +
| 0x01
 +
| Unused
 +
|-
 +
| 0x02
 +
| Is sneezing
 +
|-
 +
| 0x04
 +
| Is rolling
 +
|-
 +
| 0x08
 +
| Is sitting
 +
|-
 +
| 0x10
 +
  | Is on back
 
  |}
 
  |}
  
Statuses:
+
=== Pig ===
 
 
;16
 
:Plays the zombie cure finished sound effect (unless the entity is silent)
 
 
 
=== Zombie Villager ===
 
  
Extends [[#Zombie|Zombie]].
+
{{Metadata inherit|Pig|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,106: Line 2,132:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
  |-  
+
  |-
  | 15
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is converting
+
  |colspan="2"| Has saddle
 
  | false
 
  | false
  |-  
+
  |-
  | 16
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Profession
+
  |colspan="2"| Total time to "boost" with a carrot on a stick for
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Husk ===
+
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
  
Extends [[#Zombie|Zombie]].
+
=== Rabbit ===
  
=== Enderman ===
+
{{Metadata inherit|Rabbit|inherits=Animal}}
 
 
Extends [[#Monster|Monster]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,132: Line 2,156:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
| Opt BlockID
+
  | VarInt
|colspan="2"| Carried block
+
  |colspan="2"| Type
| Absent
+
  | 0
|-
 
| 13
 
  | Boolean
 
  |colspan="2"| Is screaming
 
  | false
 
 
  |}
 
  |}
  
=== EnderDragon ===
+
=== Turtle ===
  
Extends [[#Insentient|Insentient]].
+
{{Metadata inherit|Turtle|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,153: Line 2,172:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | VarInt
+
  | BlockPos
  |colspan="2"| Dragon phase
+
  |colspan="2"| Home pos
  | 10 (hover)
+
  | (0, 0, 0)
  |}
+
  |-
 
+
| {{Metadata id|}}
Phases (according to {{Minecraft Wiki|Ender Dragon#Data_values|the wiki page on dragon data values}}) are:
+
| Boolean
 
+
|colspan="2"| Has egg
* 0: circling
+
| false
* 1: strafing (preparing to shoot a fireball)
+
|-
* 2: flying to the portal to land (part of transition to landed state)
+
| {{Metadata id|}}
* 3: landing on the portal (part of transition to landed state)
+
| Boolean
* 4: taking off from the portal (part of transition out of landed state)
+
|colspan="2"| Is laying egg
* 5: landed, performing breath attack
+
| false
* 6: landed, looking for a player for breath attack
+
|-
* 7: landed, roar before beginning breath attack
+
| {{Metadata id|}}
* 8: charging player
+
| BlockPos
* 9: flying to portal to die
+
|colspan="2"| Travel pos
* 10: hovering with no AI (default when using the /summon command).
+
| (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is going home
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is traveling
 +
| false
 +
|}
  
=== Flying ===
+
=== Polar Bear ===
 
 
Extends [[#Insentient|Insentient]].
 
 
 
No additional metadata.
 
  
=== Ghast ===
+
{{Metadata inherit|Polar Bear|inherits=Animal}}
 
 
Extends [[#Flying|Flying]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,189: Line 2,213:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is attacking
+
  |colspan="2"| Is standing up
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Slime ===
+
=== Chicken ===
 +
 
 +
{{Metadata inherit|Chicken|inherits=Animal}}
  
Extends [[#Insentient|Insentient]].
+
No additional metadata.
  
{| class="wikitable"
+
=== Cow ===
 +
 
 +
{{Metadata inherit|Cow|inherits=Animal}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Hoglin ===
 +
 
 +
{{Metadata inherit|Hoglin|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,205: Line 2,241:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Size
+
  |colspan="2"| Is immune to zombification
  | 1
+
  | false
 
  |}
 
  |}
 +
 +
=== Mooshroom ===
  
=== LlamaSpit ===
+
{{Metadata inherit|Mooshroom|inherits=Cow}}
  
Extends [[#Entity|Entity]].
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| String
 +
| colspan="2"| Variant ("red" or "brown")
 +
| red
 +
|}
  
=== Minecart ===
+
=== Sheep ===
  
Extends [[#Entity|Entity]].
+
{{Metadata inherit|Sheep|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,225: Line 2,273:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 6
+
  |rowspan="3"| {{Metadata id|}}
| VarInt
+
  |rowspan="3"| Byte
  |colspan="2"| Shaking power
+
! Bit mask
  | 0
+
! Meaning
 +
  |rowspan="3"| 0
 
  |-
 
  |-
  | 7
+
  | 0x0F
  | VarInt
+
  | Color ID
|colspan="2"| Shaking direction
 
| 1
 
 
  |-
 
  |-
  | 8
+
  | 0x10
  | Float
+
  | Is sheared
  |colspan="2"| Shaking multiplier
+
  |}
  | 0.0
+
 +
=== Strider ===
 +
 
 +
{{Metadata inherit|Strider|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
  ! Default
 
  |-
 
  |-
  | 9
+
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Custom block ID and damage
+
  |colspan="2"| Total time to "boost" with warped fungus on a stick for
 
  | 0
 
  | 0
 
  |-
 
  |-
  | 10
+
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Custom block Y position (in 16ths of a block)
+
  |colspan="2"| Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
  | 6
+
  | false
 
  |-
 
  |-
  | 11
+
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Show custom block
+
|colspan="2"| Has saddle
  | false
+
| false
 +
|}
 +
 
 +
=== Tameable Animal ===
 +
 
 +
{{Metadata inherit|Tameable Animal|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="4"| {{Metadata id|}}
 +
|rowspan="4"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="4"| 0
 +
|-
 +
| 0x01
 +
| Is sitting
 +
|-
 +
| 0x02
 +
| ''Unused''
 +
|-
 +
| 0x04
 +
| Is tamed
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
|colspan="2"| Owner
 +
| Absent
 +
|}
 +
 
 +
=== Cat ===
 +
 
 +
{{Metadata inherit|Cat|inherits=Tameable Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black)
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is lying
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is relaxed? (This makes their head go slightly upwards, unknown when used)
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 +
|}
 +
 
 +
=== Wolf ===
 +
 
 +
{{Metadata inherit|Wolf|inherits=Tameable Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is begging
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Anger time
 +
| 0
 +
|}
 +
 
 +
=== Parrot ===
 +
 
 +
{{Metadata inherit|Parrot|inherits=Tameable Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
 +
| 0
 +
|}
 +
 
 +
=== Abstract Villager ===
 +
 
 +
{{Metadata inherit|Abstract Villager|inherits=Ageable Mob}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Head shake timer (starts at 40, decrements each tick)
 +
| 0
 +
|}
 +
 
 +
=== Villager ===
 +
 
 +
{{Metadata inherit|Villager|inherits=Abstract Villager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Villager Data
 +
|colspan="2"| Villager Data
 +
| Plains/None/1
 +
|}
 +
 
 +
=== Wandering Trader ===
 +
 
 +
{{Metadata inherit|Wandering Trader|inherits=Abstract Villager}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Abstract Golem ===
 +
 
 +
{{Metadata inherit|Abstract Golem|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Iron Golem ===
 +
 
 +
{{Metadata inherit|Iron Golem|inherits=Abstract Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is player-created
 +
|}
 +
 
 +
=== Snow Golem ===
 +
 
 +
{{Metadata inherit|Snow Golem|inherits=Abstract Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="3"| {{Metadata id|}}
 +
|rowspan="3"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="3"| 0x10
 +
|-
 +
| 0x00
 +
| Has no pumpkin hat
 +
|-
 +
| 0x10
 +
| Has pumpkin hat
 +
|}
 +
 
 +
=== Shulker ===
 +
 
 +
{{Metadata inherit|Shulker|inherits=Abstract Golem}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Direction
 +
|colspan="2"| Attach face
 +
| Down (0)
 +
|-
 +
| {{Metadata id|}}
 +
| OptPosition
 +
|colspan="2"| Attachment position
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Shield height
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
| colspan="2"| Color (dye color)
 +
| 10 (purple)
 +
|}
 +
 
 +
=== Monster ===
 +
 
 +
{{Metadata inherit|Monster|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Base Piglin ===
 +
 
 +
{{Metadata inherit|Base Piglin|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is immune to zombification
 +
| false
 +
|}
 +
 +
=== Piglin ===
 +
 
 +
{{Metadata inherit|Piglin|inherits=Base Piglin}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is charging crossbow
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is dancing
 +
| false
 +
|}
 +
 +
=== Piglin Brute ===
 +
 
 +
{{Metadata inherit|Piglin Brute|inherits=Base Piglin}}
 +
 
 +
No additional metadata.
 +
 
 +
 
 +
=== Blaze ===
 +
 
 +
{{Metadata inherit|Blaze|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is on fire
 +
|}
 +
 
 +
=== Creeper ===
 +
 
 +
{{Metadata inherit|Creeper|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| State (-1 = idle, 1 = fuse)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is ignited
 +
| false
 +
|}
 +
 
 +
=== Endermite ===
 +
 
 +
{{Metadata inherit|Endermite|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Giant ===
 +
 
 +
{{Metadata inherit|Giant|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Guardian ===
 +
 
 +
{{Metadata inherit|Guardian|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is retracting spikes
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Target EID
 +
| 0
 +
|}
 +
 
 +
=== Elder Guardian ===
 +
 
 +
{{Metadata inherit|Elder Guardian|inherits=Guardian}}
 +
 
 +
=== Silverfish ===
 +
 
 +
{{Metadata inherit|Silverfish|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Raider ===
 +
 
 +
{{Metadata inherit|Raider|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| boolean
 +
| colspan="2"| Is celebrating
 +
| false
 +
|}
 +
 
 +
"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.
 +
 
 +
=== Abstract Illager ===
 +
 
 +
{{Metadata inherit|Abstract Illager|inherits=Raider}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Vindicator ===
 +
 
 +
{{Metadata inherit|Vindicator|inherits=Abstract Illager}}
 +
 
 +
=== Pillager ===
 +
 
 +
{{Metadata inherit|Pillager|inherits=Abstract Illager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is charging
 +
| false
 +
|}
 +
 
 +
=== Spellcaster Illager ===
 +
 
 +
{{Metadata inherit|Spellcaster Illager|inherits=Abstract Illager}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
| colspan="2"| Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness)
 +
| 0
 +
|}
 +
 
 +
=== Evoker ===
 +
 
 +
{{Metadata inherit|Evoker|inherits=Spellcaster Illager}}
 +
 
 +
=== Illusioner ===
 +
 
 +
{{Metadata inherit|Illusioner|inherits=Spellcaster Illager}}
 +
 
 +
=== Ravager ===
 +
 
 +
{{Metadata inherit|Ravager|inherits=Raider}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Witch ===
 +
 
 +
{{Metadata inherit|Witch|inherits=Raider}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is drinking potion
 +
| false
 +
|}
 +
 
 +
=== Evoker Fangs ===
 +
 
 +
{{Metadata inherit|Evoker Fangs|inherits=Entity}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Vex ===
 +
 
 +
{{Metadata inherit|Vex|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is attacking
 +
|}
 +
 
 +
=== Abstract Skeleton ===
 +
 
 +
{{Metadata inherit|Abstract Skeleton|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Skeleton ===
 +
 
 +
{{Metadata inherit|Skeleton|inherits=Abstract Skeleton}}
 +
 
 +
=== Wither Skeleton ===
 +
 
 +
{{Metadata inherit|Wither Skeleton|inherits=Abstract Skeleton}}
 +
 
 +
=== Stray ===
 +
 
 +
{{Metadata inherit|Stray|inherits=Abstract Skeleton}}
 +
 
 +
=== Spider ===
 +
 
 +
{{Metadata inherit|Spider|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is climbing
 +
|}
 +
 
 +
=== Wither ===
 +
 
 +
{{Metadata inherit|Wither|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Center head's target (entity ID, or 0 if no target)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Left head's target (entity ID, or 0 if no target)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Right head's target (entity ID, or 0 if no target)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Invulnerable time
 +
| 0
 +
|}
 +
 
 +
=== Zoglin ===
 +
 
 +
{{Metadata inherit|Hoglin|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|}
 +
 
 +
=== Zombie ===
 +
 
 +
{{Metadata inherit|Zombie|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is baby
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Unused (previously type)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is becoming a drowned
 +
| false
 +
|}
 +
 
 +
=== Zombie Villager ===
 +
 
 +
{{Metadata inherit|Zombie Villager|inherits=Zombie}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is converting
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Villager Data
 +
|colspan="2"| Villager Data
 +
| Plains/None/1
 +
|}
 +
 
 +
=== Husk ===
 +
 
 +
{{Metadata inherit|Husk|inherits=Zombie}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Drowned ===
 +
 
 +
{{Metadata inherit|Drowned|inherits=Zombie}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Zombified Piglin ===
 +
 
 +
{{Metadata inherit|Zombified Piglinn|inherits=Zombie}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Enderman ===
 +
 
 +
{{Metadata inherit|Enderman|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Opt BlockID
 +
|colspan="2"| Carried block
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is screaming
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is staring
 +
| false
 +
|}
 +
 
 +
=== Ender Dragon ===
 +
 
 +
{{Metadata inherit|Ender Dragon|inherits=Mob}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Dragon phase
 +
| 10 (hover)
 +
|}
 +
 
 +
Phases (according to {{Minecraft Wiki|Ender Dragon#Data_values|the wiki page on dragon data values}}) are:
 +
 
 +
* 0: circling
 +
* 1: strafing (preparing to shoot a fireball)
 +
* 2: flying to the portal to land (part of transition to landed state)
 +
* 3: landing on the portal (part of transition to landed state)
 +
* 4: taking off from the portal (part of transition out of landed state)
 +
* 5: landed, performing breath attack
 +
* 6: landed, looking for a player for breath attack
 +
* 7: landed, roar before beginning breath attack
 +
* 8: charging player
 +
* 9: flying to portal to die
 +
* 10: hovering with no AI (default when using the /summon command).
 +
 
 +
=== Flying ===
 +
 
 +
{{Metadata inherit|Flying|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Ghast ===
 +
 
 +
{{Metadata inherit|Ghast|inherits=Flying}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is attacking
 +
| false
 +
|}
 +
 
 +
=== Phantom ===
 +
 
 +
{{Metadata inherit|Phantom|inherits=Flying}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Size
 +
| 0
 +
|}
 +
 
 +
Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i
 +
 
 +
=== Slime ===
 +
 
 +
{{Metadata inherit|Slime|inherits=Mob}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Size
 +
| 1
 +
|}
 +
 
 +
=== Llama Spit ===
 +
 
 +
{{Metadata inherit|Llama Spit|inherits=Entity}}
 +
 
 +
=== Abstract Minecart===
 +
 
 +
{{Metadata inherit|Abstract Minecart|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Shaking power
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Shaking direction
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Shaking multiplier
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Custom block ID and damage
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Custom block Y position (in 16ths of a block)
 +
| 6
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
  |colspan="2"| Show custom block
 +
  | false
 +
|}
 +
 
 +
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
 +
 
 +
* Rideable Minecarts contain air (0:0) and have a y position of 6
 +
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
 +
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
 +
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
 +
* TNT Minecarts contain TNT (46:0) and have a y position of 6
 +
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
 +
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
 +
 
 +
=== Minecart ===
 +
 
 +
{{Metadata inherit|Minecart|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Abstract Minecart Container ===
 +
 
 +
{{Metadata inherit|Abstract Minecart Container|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Hopper ===
 +
 
 +
{{Metadata inherit|Minecart Hopper|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Chest ===
 +
 
 +
{{Metadata inherit|Minecart Chest|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Furnace ===
 +
 
 +
{{Metadata inherit|Minecart Furnace|inherits=Abstract Minecart}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has fuel
 +
| false
 +
|}
 +
 
 +
=== Minecart TNT ===
 +
 
 +
{{Metadata inherit|Minecart TNT|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Spawner ===
 +
 
 +
{{Metadata inherit|Minecart Spawner|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Command Block ===
 +
 
 +
{{Metadata inherit|Minecart Command Block|inherits=Abstract Minecart}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| String
 +
|colspan="2"| Command
 +
| <code></code>
 +
|-
 +
| {{Metadata id|}}
 +
| [[Chat]]
 +
|colspan="2"| Last output
 +
| <code>{"text":""}</code>
 
  |}
 
  |}
  
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
+
=== Primed Tnt ===
 
 
* Rideable Minecarts contain air (0:0) and have a y position of 6
 
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
 
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
 
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
 
* TNT Minecarts contain TNT (46:0) and have a y position of 6
 
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
 
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
 
 
 
=== MinecartRideable ===
 
 
 
Extends [[#Minecart|Minecart]].
 
 
 
No additional metadata.
 
 
 
=== MinecartContainer ===
 
  
Extends [[#Minecart|Minecart]].
+
{{Metadata inherit|Primed Tnt|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== MinecartHopper ===
 
 
 
Extends [[#MinecartContainer|MinecartContainer]].
 
 
 
No additional metadata.
 
 
 
=== MinecartChest ===
 
 
 
Extends [[#MinecartContainer|MinecartContainer]].
 
 
 
No additional metadata.
 
 
 
=== MinecartFurnace ===
 
 
 
Extends [[#Minecart|Minecart]].
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,300: Line 3,194:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | 12
+
  | {{Metadata id|}}
| Boolean
+
  | VarInt
|colspan="2"| Is powered
+
  |colspan="2"| Fuse time
| false
+
  | 80
|}
 
 
 
=== MinecartTNT ===
 
 
 
Extends [[#Minecart|Minecart]].
 
 
 
No additional metadata.
 
 
 
Statuses:
 
 
 
;10
 
:Causes the TNT to ignite. Does ''not'' play a sound; the sound must be played separately.
 
 
 
=== MinecartSpawner ===
 
 
 
Extends [[#Minecart|Minecart]].
 
 
 
No additional metadata.
 
 
 
Statuses:
 
 
 
;1
 
:Resets the delay of the spawner to 200 ticks (the default minimum value).
 
 
 
=== MinecartCommandBlock ===
 
 
 
Extends [[#Minecart|Minecart]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 12
 
| String
 
  |colspan="2"| Command
 
| <code></code>
 
|-
 
| 13
 
| [[Chat]]
 
  |colspan="2"| Last output
 
| <code>{"text":""}</code>
 
 
  |}
 
  |}
  
=== TNTPrimed ===
+
[[Category:Minecraft Modern]]
 
 
Extends [[#Entity|Entity]].
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 6
 
| VarInt
 
|colspan="2"| Fuse time
 
| 80
 
|}
 

Revision as of 20:41, 6 April 2021

Various Entities have different metadata fields and status codes.

These are the valid codes for Minecraft Java Edition 1.16.5; for upcoming changes for 1.17 snapshots, see Pre-release protocol#Entity Metadata.

Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote a generator and wrote the mappings for 1.8.9 by hand. See Mappings Generator. Also burger might help.

Contents

Mobs

Mobs are spawned via Spawn Mob.

Warning.png Some entities (marked in yellow) should only be spawned using Spawn Object and their Object ID. While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using Spawn Mob with that entity ID, although clients should accept such packets if they appear.

Additionally, a few other entities (marked in blue) must be spawned in their own special ways:

Warning.png These entity IDs are up to date for 1.16.5. Use Data Generators or Burger to get older IDs. If using Burger just replace the version number to what you want to see.

Type Name bounding box x and z bounding box y ID
0 Area Effect Cloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
1 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
2 Arrow 0.5 0.5 minecraft:arrow
3 Bat 0.5 0.9 minecraft:bat
4 Bee 0.7 0.6 minecraft:bee
5 Blaze 0.6 1.8 minecraft:blaze
6 Boat 1.375 0.5625 minecraft:boat
7 Cat 0.6 0.7 minecraft:cat
8 Cave Spider 0.7 0.5 minecraft:cave_spider
9 Chicken 0.4 0.7 minecraft:chicken
10 Cod 0.5 0.3 minecraft:cod
11 Cow 0.9 1.4 minecraft:cow
12 Creeper 0.6 1.7 minecraft:creeper
13 Dolphin 0.9 0.6 minecraft:dolphin
14 Donkey 1.5 1.39648 minecraft:donkey
15 Dragon Fireball 1.0 1.0 minecraft:dragon_fireball
16 Drowned 0.6 1.95 minecraft:drowned
17 Elder Guardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
18 End Crystal 2.0 2.0 minecraft:end_crystal
19 Ender Dragon 16.0 8.0 minecraft:ender_dragon
20 Enderman 0.6 2.9 minecraft:enderman
21 Endermite 0.4 0.3 minecraft:endermite
22 Evoker 0.6 1.95 minecraft:evoker
23 Evoker Fangs 0.5 0.8 minecraft:evoker_fangs
24 Experience Orb 0.5 0.5 minecraft:experience_orb
24 Eye of Ender 0.25 0.25 minecraft:eye_of_ender
26 Falling Block 0.98 0.98 minecraft:falling_block
27 Firework Rocket Entity 0.25 0.25 minecraft:firework_rocket
28 Fox 0.6 0.7 minecraft:fox
29 Ghast 4.0 4.0 minecraft:ghast
30 Giant 3.6 12.0 minecraft:giant
31 Guardian 0.85 0.85 minecraft:guardian
32 Hoglin 1.39648 1.4 minecraft:hoglin
33 Horse 1.39648 1.6 minecraft:horse
34 Husk 0.6 1.95 minecraft:husk
35 Illusioner 0.6 1.95 minecraft:illusioner
36 Iron Golem 1.4 2.7 minecraft:iron_golem
37 Item 0.25 0.25 minecraft:item
38 Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
39 Fireball 1.0 1.0 minecraft:fireball
40 Leash Knot 0.375 0.5 minecraft:leash_knot
41 Lightning Bolt 0.0 0.0 minecraft:lightning_bolt
42 Llama 0.9 1.87 minecraft:llama
43 Llama Spit 0.25 0.25 minecraft:llama_spit
44 Magma Cube 0.51000005 * size 0.51000005 * size minecraft:magma_cube
45 Minecart 0.98 0.7 minecraft:minecart
46 Minecart Chest 0.98 0.7 minecraft:chest_minecart
47 Minecart Command Block 0.98 0.7 minecraft:commandblock_minecart
48 Minecart Furnace 0.98 0.7 minecraft:furnace_minecart
49 Minecart Hopper 0.98 0.7 minecraft:hopper_minecart
50 Minecart Spawner 0.98 0.7 minecraft:spawner_minecart
51 Minecart TNT 0.98 0.7 minecraft:tnt_minecart
52 Mule 1.39648 1.6 minecraft:mule
53 Mushroom 0.9 1.4 minecraft:mooshroom
54 Ocelot 0.6 0.7 minecraft:ocelot
55 Painting type width or 0.0625 (depth) type height minecraft:painting
56 Panda 1.3 1.25 minecraft:panda
57 Parrot 0.5 0.9 minecraft:parrot
58 Phantom 0.9 0.5 minecraft:phantom
59 Pig 0.9 0.9 minecraft:pig
60 Piglin 0.6 1.95 minecraft:piglin
61 Piglin Brute 0.6 1.95 minecraft:piglin_brute
62 Pillager 0.6 1.95 minecraft:pillager
63 Polar Bear 1.4 1.4 minecraft:polar_bear
64 Primed TNT 0.98 0.98 minecraft:tnt
65 Pufferfish 0.7 0.7 minecraft:pufferfish
66 Rabbit 0.4 0.5 minecraft:rabbit
67 Ravager 1.95 2.2 minecraft:ravager
68 Salmon 0.7 0.4 minecraft:salmon
69 Sheep 0.9 1.3 minecraft:sheep
70 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
71 Shulker Bullet 0.3125 0.3125 minecraft:shulker_bullet
72 Silverfish 0.4 0.3 minecraft:silverfish
73 Skeleton 0.6 1.99 minecraft:skeleton
74 Skeleton Horse 1.39648 1.6 minecraft:skeleton_horse
75 Slime 0.51000005 * size 0.51000005 * size minecraft:slime
76 Small Fireball 0.3125 0.3125 minecraft:small_fireball
77 Snow Golem 0.7 1.9 minecraft:snow_golem
78 Snowball 0.25 0.25 minecraft:snowball
79 Spectral Arrow 0.5 0.5 minecraft:spectral_arrow
80 Spider 1.4 0.9 minecraft:spider
81 Squid 0.8 0.8 minecraft:squid
82 Stray 0.6 1.99 minecraft:stray
83 Strider 0.9 1.7 minecraft:strider
84 Thrown Egg 0.25 0.25 minecraft:egg
85 Thrown Ender Pearl 0.25 0.25 minecraft:ender_pearl
86 Thrown Expierience Bottle 0.25 0.25 minecraft:experience_bottle
87 Thrown Potion 0.25 0.25 minecraft:potion
88 Thrown Trident 0.5 0.5 minecraft:trident
89 Trader Llama 0.9 1.87 minecraft:trader_llama
90 Tropical Fish 0.5 0.4 minecraft:tropical_fish
91 Turtle 1.2 0.4 minecraft:turtle
92 Vex 0.4 0.8 minecraft:vex
93 Villager 0.6 1.95 minecraft:villager
94 Vindicator 0.6 1.95 minecraft:vindicator
95 Wandering Trader 0.6 1.95 minecraft:wandering_trader
96 Witch 0.6 1.95 minecraft:witch
97 Wither 0.9 3.5 minecraft:wither
98 Wither Skeleton 0.7 2.4 minecraft:wither_skeleton
99 Wither Skull 0.3125 0.3125 minecraft:wither_skull
100 Wolf 0.6 0.85 minecraft:wolf
101 Zoglin 1.39648 1.4 minecraft:zoglin
102 Zombie 0.6 1.95 minecraft:zombie
103 Zombie Horse 1.39648 1.6 minecraft:zombie_horse
104 Zombie Villager 0.6 1.95 minecraft:zombie_villager
105 Zombified Piglin 0.6 1.95 minecraft:zombified_piglin
106 Player 0.6 1.8 minecraft:player
107 Fishing Hook 0.25 0.25 minecraft:fishing_bobber

Objects

Objects are spawned via Spawn Object. See Object Data for more details.

Object IDs and Entity IDs are different. Most objects also have an entity ID, but should only ever be spawned via Spawn Object.

ID Name bounding box x and z bounding box y
1 Boat 1.375 0.5625
2 Item Stack (Slot) 0.25 0.25
3 Area Effect Cloud 2.0 * Radius 0.5
10 Minecart 0.98 0.7
50 Primed TNT 0.98 0.98
51 End Crystal 2.0 2.0
60 Tipped arrow (projectile; also used for regular arrows) 0.5 0.5
61 Snowball (projectile) 0.25 0.25
62 Egg (projectile) 0.25 0.25
63 Fireball (Ghast projectile) 1.0 1.0
64 Small Fireball (Blaze projectile) 0.3125 0.3125
65 Thrown Ender Pearl 0.25 0.25
66 Wither Skull (Wither projectile) 0.3125 0.3125
67 Shulker Bullet 0.3125 0.3125
68 Llama spit 0.25 0.25
70 Falling Block 0.98 0.98
71 Item Frame 0.75 or 0.0625 0.75
72 Eye of Ender 0.25 0.25
73 Thrown Potion 0.25 0.25
75 Thrown Exp Bottle 0.25 0.25
76 Firework Rocket Entity 0.25 0.25
77 Leash Knot 0.375 0.5
78 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875
79 Evoker Fangs Fangs 0.5 0.8
90 Fishing Hook 0.25 0.25
91 Spectral Arrow 0.5 0.5
93 Dragon Fireball 1.0 1.0
94 Trident 0.5 0.5

Since release 1.6, all minecarts are spawned with object type 10 and their functionality is then specified in the Data field within the packet. Also, their visual appearance may be sent via the Entity Metadata packet.

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent (implies air); otherwise, a block state ID as per the global palette
14 NBT
15 Particle
16 Villager Data 3 VarInts: villager type, villager profession, level
17 OptVarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
18 Pose A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING

Villager type (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Entity classes also recursively inherit fields from classes they extend.

Entity

The base class.

Index Type Meaning Default
0 Byte Bit mask Meaning 0
0x01 Is on fire
0x02 Is crouching
0x04 Unused (previously riding)
0x08 Is sprinting
0x10 Is swimming
0x20 Is invisible
0x40 has glowing effect
0x80 Is flying with an elytra
1 VarInt Air ticks 300
2 OptChat Custom name empty
3 Boolean Is custom name visible false
4 Boolean Is silent false
5 Boolean Has no gravity false
6 Pose Pose STANDING

Thrown Egg

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:egg)

Thrown Ender Pearl

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:ender_pearl)

Thrown Experience Bottle

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:experience_bottle)

Thrown Potion

Extends Entity.

Index Type Meaning Default
7 Slot Potion which is thrown Empty

Snowball

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:snowball)

Eye of Ender

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:ender_eye)

Falling Block

Extends Entity.

Index Type Meaning Default
7 BlockPos spawn position (0, 0, 0)

Area Effect Cloud

Extends Entity.

Index Type Meaning Default
7 Float Radius 0.5
8 VarInt Color (only for mob spell particle) 0
9 Boolean Ignore radius and show effect as single point, not area false
10 Particle The #Particle effect

Fishing Hook

Extends Entity.

Index Type Meaning Default
7 VarInt Hooked entity id + 1, or 0 if there is no hooked entity 0
8 Boolean Is catchable False

Abstract Arrow

Extends Entity.

Index Type Meaning Default
7 Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
8 Byte Piercing level 0

Arrow

Extends Abstract Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
9 VarInt Color (-1 for no particles) -1

Spectral Arrow

Extends Abstract Arrow.

No additional metadata.

Thrown Trident

Extends Abstract Arrow.

Index Type Meaning Default
9 VarInt Loyalty level (enchantment) 0
10 Boolean Has enchantment glint False

Boat

Extends Entity.

Index Type Meaning Default
7 VarInt Time since last hit 0
8 VarInt Forward direction 1
9 Float Damage taken 0.0
10 VarInt Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
11 Boolean Is left paddle turning false
12 Boolean Is right paddle turning false
13 VarInt Splash timer 0

End Crystal

Extends Entity.

Index Type Meaning Default
7 OptBlockPos Beam target Empty
8 Boolean Show bottom true

Dragon Fireball

Extends Entity.

No additional metadata.

Small Fireball

Extends Entity.

This is the fireball shot by blazes and dispensers with fire charges.

Index Type Meaning Default
7 Slot Item Empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Entity.

This is the large fireball shot by ghasts.

Index Type Meaning Default
7 Slot Item Empty

Wither Skull

Extends Entity.

Index Type Meaning Default
7 Boolean Is invulnerable false

Firework Rocket Entity

Extends Entity.

Index Type Meaning Default
7 Slot Firework info Empty
8 OptVarInt Entity ID of entity which used firework (for elytra boosting) Empty
9 Boolean Is shot at angle (from a crossbow) false

Item Frame

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty
8 VarInt Rotation 0

Item Entity

Extends Entity.

Index Type Meaning Default
7 Slot Item Empty

Living Entity

Extends Entity.

Index Type Meaning Default
7 Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 Is in riptide spin attack
8 Float Health 1.0
9 VarInt Potion effect color (or 0 if there is no effect) 0
10 Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
11 VarInt Number of arrows in entity 0
12 VarInt Health added by absorption (based on the AbsorptionAmount tag) 0
13 OptBlockPos Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping) Empty

Player

Extends Living Entity.

Index Type Meaning Default
14 Float Additional Hearts 0.0
15 VarInt Score 0
16 Byte The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
17 Byte Main hand (0 : Left, 1 : Right) 1
18 NBT Left shoulder entity data (for occupying parrot) Empty
19 NBT Right shoulder entity data (for occupying parrot) Empty

Armor Stand

Extends Living Entity.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 Is Small
0x04 Has Arms
0x08 Has no BasePlate
0x10 Is Marker
15 Rotations Head rotation (0.0, 0.0, 0.0)
16 Rotations Body rotation (0.0, 0.0, 0.0)
17 Rotations Left arm rotation (-10.0, 0.0, -10.0)
18 Rotations Right arm rotation (-15.0, 0.0, 10.0)
19 Rotations Left leg rotation (-1.0, 0.0, -1.0)
20 Rotations Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Mob

Extends Living Entity.

Index Type Meaning Default
14 Byte Bit mask Meaning 0
0x01 NoAI
0x02 Is left handed
0x04 Is agressive

Ambient Creature

Extends Mob.

No additional metadata.

Bat

Extends Ambient Creature.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is hanging

Pathfinder Mob

Extends Mob.

No additional metadata.

Water Animal

Extends Pathfinder Mob.

No additional metadata.

Squid

Extends Water Animal.

No additional metadata.

Dolphin

Extends Water Animal.

Index Type Meaning Default
15 Position Treasure position (0, 0, 0)
16 Boolean Can find treasure false
17 Boolean Has fish false

Abstract fish

Extends Water Animal.

Index Type Meaning Default
15 Boolean From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
16 VarInt PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
16 VarInt Variant 0

Ageable Mob

Extends Pathfinder Mob.

Index Type Meaning Default
15 Boolean Is baby false

Animal

Extends Ageable Mob.

No additional metadata.

Abstract Horse

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused
17 OptUUID Owner Absent

Horse

Extends Abstract Horse.

Index Type Meaning Default
18 VarInt Variant (Color & Style) 0

Zombie Horse

Extends Abstract Horse.

Skeleton Horse

Extends Abstract Horse.

Chested Horse

Extends Abstract Horse.

Index Type Meaning Default
18 Boolean Has Chest false

Donkey

Extends Chested Horse.

Llama

Extends Chested Horse.

Index Type Meaning Default
19 VarInt Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
20 VarInt Carpet color (a dye color, or -1 if no carpet equipped) -1
21 VarInt Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Trader Llama

The base class.

No additional metadata.

Mule

Extends Chested Horse.

Bee

Extends Animal.

Index Type Meaning Default
16 Byte Flags 0
0x01 Unused
0x02 Is angry
0x04 Has stung
0x08 Has nectar
17 VarInt Anger time in ticks 0 (Not angry)

Fox

Extends Animal.

Index Type Meaning Default
16 VarInt Type (0: red, 1: snow) 0 (red)
17 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is crouching
0x08 Is interested
0x10 Is pouncing
0x20 Is sleeping
0x40 Is faceplanted
0x80 Is defending
18 OptUUID First UUID (in UUIDs NBT)? Absent
19 OptUUID Second UUID (in UUIDs NBT)? Absent

Ocelot

Extends Animal.

Index Type Meaning Default
16 Boolean Is trusting false

Panda

Extends Animal.

Index Type Meaning Default
16 Integer Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
17 Integer Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
18 Integer Eat timer. If nonzero, counts upwards. 0
19 Byte Main Gene 0
20 Byte Hidden Gene 0
21 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is rolling
0x08 Is sitting
0x10 Is on back

Pig

Extends Animal.

Index Type Meaning Default
16 Boolean Has saddle false
17 VarInt Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
16 VarInt Type 0

Turtle

Extends Animal.

Index Type Meaning Default
16 BlockPos Home pos (0, 0, 0)
17 Boolean Has egg false
18 Boolean Is laying egg false
19 BlockPos Travel pos (0, 0, 0)
20 Boolean Is going home false
21 Boolean Is traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
16 Boolean Is standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Hoglin

Extends Animal.

Index Type Meaning Default
16 Boolean Is immune to zombification false

Mooshroom

Extends Cow.

Index Type Meaning Default
16 String Variant ("red" or "brown") red

Sheep

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x0F Color ID
0x10 Is sheared

Strider

Extends Animal.

Index Type Meaning Default
16 VarInt Total time to "boost" with warped fungus on a stick for 0
17 Boolean Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava)) false
18 Boolean Has saddle false

Tameable Animal

Extends Animal.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is tamed
17 OptUUID Owner Absent

Cat

Extends Tameable Animal.

Index Type Meaning Default
18 VarInt Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black) 1
19 Boolean Is lying false
20 Boolean Is relaxed? (This makes their head go slightly upwards, unknown when used) false
21 VarInt Collar color (values are those used with dyes) 14 (Red)

Wolf

Extends Tameable Animal.

Index Type Meaning Default
18 Boolean Is begging false
19 VarInt Collar color (values are those used with dyes) 14 (Red)
20 VarInt Anger time 0

Parrot

Extends Tameable Animal.

Index Type Meaning Default
18 VarInt Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Abstract Villager

Extends Ageable Mob.

Index Type Meaning Default
16 VarInt Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Abstract Villager.

Index Type Meaning Default
17 Villager Data Villager Data Plains/None/1

Wandering Trader

Extends Abstract Villager.

No additional metadata.

Abstract Golem

Extends Pathfinder Mob.

No additional metadata.

Iron Golem

Extends Abstract Golem.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is player-created

Snow Golem

Extends Abstract Golem.

Index Type Meaning Default
15 Byte Bit mask Meaning 0x10
0x00 Has no pumpkin hat
0x10 Has pumpkin hat

Shulker

Extends Abstract Golem.

Index Type Meaning Default
15 Direction Attach face Down (0)
16 OptPosition Attachment position Absent
17 Byte Shield height 0
18 Byte Color (dye color) 10 (purple)

Monster

Extends Pathfinder Mob.

No additional metadata.

Base Piglin

Extends Monster.

Index Type Meaning Default
15 Boolean Is immune to zombification false

Piglin

Extends Base Piglin.

Index Type Meaning Default
16 Boolean Is baby false
17 Boolean Is charging crossbow false
18 Boolean Is dancing false

Piglin Brute

Extends Base Piglin.

No additional metadata.


Blaze

Extends Monster.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
15 VarInt State (-1 = idle, 1 = fuse) -1
16 Boolean Is charged false
17 Boolean Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant

Extends Monster.

No additional metadata.

Guardian

Extends Monster.

Index Type Meaning Default
15 Boolean Is retracting spikes false
16 VarInt Target EID 0

Elder Guardian

Extends Guardian.

Silverfish

Extends Monster.

No additional metadata.

Raider

Extends Monster.

Index Type Meaning Default
15 boolean Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Raider.

No additional metadata.

Vindicator

Extends Abstract Illager.

Pillager

Extends Abstract Illager.

Index Type Meaning Default
16 Boolean Is charging false

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
16 Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

Evoker

Extends Spellcaster Illager.

Illusioner

Extends Spellcaster Illager.

Ravager

Extends Raider.

No additional metadata.

Witch

Extends Raider.

Index Type Meaning Default
16 Boolean Is drinking potion false

Evoker Fangs

Extends Entity.

No additional metadata.

Vex

Extends Monster.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is attacking

Abstract Skeleton

Extends Monster.

No additional metadata.

Skeleton

Extends Abstract Skeleton.

Wither Skeleton

Extends Abstract Skeleton.

Stray

Extends Abstract Skeleton.

Spider

Extends Monster.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is climbing

Wither

Extends Monster.

Index Type Meaning Default
15 VarInt Center head's target (entity ID, or 0 if no target) 0
16 VarInt Left head's target (entity ID, or 0 if no target) 0
17 VarInt Right head's target (entity ID, or 0 if no target) 0
18 VarInt Invulnerable time 0

Zoglin

Extends Monster.

Index Type Meaning Default
15 Boolean Is baby false

Zombie

Extends Monster.

Index Type Meaning Default
15 Boolean Is baby false
16 VarInt Unused (previously type) 0
17 Boolean Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
18 Boolean Is converting false
19 Villager Data Villager Data Plains/None/1

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Zombified Piglin

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
15 Opt BlockID Carried block Absent
16 Boolean Is screaming false
17 Boolean Is staring false

Ender Dragon

Extends Mob.

Index Type Meaning Default
15 VarInt Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Mob.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
15 Boolean Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
15 VarInt Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Mob.

Index Type Meaning Default
15 VarInt Size 1

Llama Spit

Extends Entity.

Abstract Minecart

Extends Entity.

Index Type Meaning Default
7 VarInt Shaking power 0
8 VarInt Shaking direction 1
9 Float Shaking multiplier 0.0
10 VarInt Custom block ID and damage 0
11 VarInt Custom block Y position (in 16ths of a block) 6
12 Boolean Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

Minecart

Extends Abstract Minecart.

No additional metadata.

Abstract Minecart Container

Extends Abstract Minecart.

No additional metadata.

Minecart Hopper

Extends Abstract Minecart Container.

No additional metadata.

Minecart Chest

Extends Abstract Minecart Container.

No additional metadata.

Minecart Furnace

Extends Abstract Minecart.

Index Type Meaning Default
13 Boolean Has fuel false

Minecart TNT

Extends Abstract Minecart.

No additional metadata.

Minecart Spawner

Extends Abstract Minecart.

No additional metadata.

Minecart Command Block

Extends Abstract Minecart.

Index Type Meaning Default
13 String Command
14 Chat Last output {"text":""}

Primed Tnt

Extends Entity.

Index Type Meaning Default
7 VarInt Fuse time 80