Difference between revisions of "Entity metadata"

From wiki.vg
Jump to navigation Jump to search
(Updated to 1.17 and made a note about the new marker being unspawnable)
(Add goat metadata)
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
 
Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]].  
 
Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]].  
  
These are the valid codes for Minecraft Java Edition 1.16.5; for upcoming changes for 1.17 snapshots, see [[Pre-release protocol#Entity Metadata]].
+
These are the valid codes for Minecraft Java Edition 1.17; for upcoming snapshots, see [[Pre-release protocol#Entity Metadata]].
  
Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote a generator and wrote the mappings for 1.8.9 by hand. See [https://gitlab.bixilon.de/bixilon/minosoft/-/tree/master/util Mappings Generator]. Also [https://github.com/Pokechu22/Burger/tree/master burger] might help.
+
Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote [https://gitlab.bixilon.de/bixilon/pixlyzer PixLyzer]. Burger [https://github.com/Pokechu22/Burger/tree/master burger] might help.
  
 
== Mobs ==
 
== Mobs ==
  
Mobs are spawned via [[Protocol#Spawn_Mob|Spawn Mob]].
+
Most entities are spawned via [[Protocol#Spawn_Living_Entity|Spawn Living Entity]].
  
{{Warning2|Some entities (marked in yellow) should only be spawned using [[Protocol#Spawn_Object|Spawn Object]] and their [[#Objects|Object ID]].  While they also have an entity ID, this ID is only used internally. Servers should not attempt to spawn these entities using [[Protocol#Spawn Mob|Spawn Mob]] with that entity ID, although clients should accept such packets if they appear.
+
{{Warning2|Some entities (marked in yellow) should only be spawned using [[Protocol#Spawn_Entity|Spawn Entity]]. Servers should not attempt to spawn these entities using [[Protocol#Spawn_Living_Entity|Spawn Living Entity]] with that entity ID, although clients should accept such packets if they appear.
  
 
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
 
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
 
* {{Minecraft Wiki|Painting}}s should be spawned using [[Protocol#Spawn_Painting|Spawn Painting]]
 
* {{Minecraft Wiki|Painting}}s should be spawned using [[Protocol#Spawn_Painting|Spawn Painting]]
* XP orbs should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]].}}
+
* XP orbs should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]].
  
Furthermore, the marker entity (marked in red) must not be spawned, as it is server-side only. Find out more about the marker [here](https://minecraft.fandom.com/wiki/Marker).
+
Furthermore, the marker entity (marked in red) must not be spawned, as it is server-side only. Find out more about the marker [https://minecraft.fandom.com/wiki/Marker here].}}
  
 
{{Warning2|These entity IDs are up to date for 1.17. Use [[Data Generators]] or [https://pokechu22.github.io/Burger/1.15.2.html Burger] to get older IDs. If using Burger just replace the version number to what you want to see.}}
 
{{Warning2|These entity IDs are up to date for 1.17. Use [[Data Generators]] or [https://pokechu22.github.io/Burger/1.15.2.html Burger] to get older IDs. If using Burger just replace the version number to what you want to see.}}
Line 32: Line 32:
 
| 0.5
 
| 0.5
 
| <code>minecraft:area_effect_cloud</code>
 
| <code>minecraft:area_effect_cloud</code>
|- style="background: #ffff88;"
+
|-
 
| 1
 
| 1
 
| Armor Stand
 
| Armor Stand
Line 164: Line 164:
 
| 0.3
 
| 0.3
 
| <code>minecraft:endermite</code>
 
| <code>minecraft:endermite</code>
|- style="background: #ffff88;"
+
|-
 
| 23
 
| 23
 
| Evoker
 
| Evoker
Line 170: Line 170:
 
| 1.95
 
| 1.95
 
| <code>minecraft:evoker</code>
 
| <code>minecraft:evoker</code>
|-
+
|- style="background: #ffff88;"
 
| 24
 
| 24
 
| Evoker Fangs
 
| Evoker Fangs
Line 218: Line 218:
 
| 12.0
 
| 12.0
 
| <code>minecraft:giant</code>
 
| <code>minecraft:giant</code>
|-
+
|- style="background: #ffff88;"
 
| 32
 
| 32
 
| Glow Item Frame
 
| Glow Item Frame
Line 235: Line 235:
 
| 1.3 (adult), 0.65 (baby)
 
| 1.3 (adult), 0.65 (baby)
 
| 0.9 (adult), 0.45 (baby)
 
| 0.9 (adult), 0.45 (baby)
 +
| <code>minecraft:goat</code>
 
|-
 
|-
 
| 35
 
| 35
Line 265: Line 266:
 
| 1.95
 
| 1.95
 
| <code>minecraft:illusioner</code>
 
| <code>minecraft:illusioner</code>
|- style="background: #ffff88;"
+
|-
 
| 40
 
| 40
 
| Iron Golem
 
| Iron Golem
Line 271: Line 272:
 
| 2.7
 
| 2.7
 
| <code>minecraft:iron_golem</code>
 
| <code>minecraft:iron_golem</code>
|-
+
|- style="background: #ffff88;"
 
| 41
 
| 41
 
| Item
 
| Item
Line 439: Line 440:
 
| 1.4
 
| 1.4
 
| <code>minecraft:polar_bear</code>
 
| <code>minecraft:polar_bear</code>
|- style="background: #aaaaff;"
+
|- style="background: #ffff88;"
 
| 69
 
| 69
 
| Primed TNT
 
| Primed TNT
Line 705: Line 706:
 
|}
 
|}
  
== Objects ==
+
== Entity Metadata Format ==
  
Objects are spawned via [[Protocol#Spawn_Object|Spawn Object]]. See [[Object Data]] for more details.
+
Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
  
{{Note|Object IDs and Entity IDs are different.  Most objects also have an entity ID, but should only ever be spawned via [[Protocol#Spawn_Object|Spawn Object]].}}
+
Entity Metadata is an array of entries, each of which looks like the following:
  
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Name
! ID
+
! Type
! Name
+
! Meaning
! bounding box x and z
+
|-
! bounding box y
+
| Index
|-  
+
| Unsigned Byte
| 1
+
| Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
| Boat
+
|-
| 1.375
+
| Type
| 0.5625
+
| Optional VarInt Enum
|-  
+
| Only if Index is not <code>0xff</code>; the type of the index, see the table below
| 2
+
|-
| Item Stack ([[Slot]])
+
| Value
| 0.25
+
| Optional ''value of Type''
| 0.25
+
| Only if Index is not <code>0xff</code>: the value of the metadata field
|-  
+
|}
| 3
+
 
| Area Effect Cloud
+
{| class="wikitable"
| 2.0 * Radius
+
! Value of Type field
| 0.5
+
! [[Data types|Type]] of Value field
|-
+
! Notes
| 10
+
|-
| Minecart
+
| 0
| 0.98
+
| Byte
| 0.7
+
|
|-  
+
|-
| 50
+
| 1
| Primed TNT
+
| VarInt
| 0.98
+
|
| 0.98
+
|-
|-  
+
| 2
| 51
+
| Float
| End Crystal
+
|
| 2.0
+
|-
| 2.0
+
| 3
|-  
+
| String
| 60
+
|
| Tipped arrow (projectile; also used for regular arrows)
+
|-
| 0.5
+
| 4
| 0.5
+
| [[Chat]]
|-  
+
|
| 61
+
|-
| Snowball (projectile)
+
| 5
| 0.25
+
| OptChat (Boolean + Optional [[Chat]])
| 0.25
+
| [[Chat]] is present if the Boolean is set to true
|-  
+
|-
| 62
+
| 6
| Egg (projectile)
+
| [[Slot]]
| 0.25
+
|
| 0.25
+
|-
|-  
+
| 7
| 63
+
| Boolean
| Fireball (Ghast projectile)
+
|
| 1.0
+
|-
| 1.0
+
| 8
|-  
+
| Rotation
| 64
+
| 3 floats: rotation on x, rotation on y, rotation on z
| Small Fireball (Blaze projectile)
+
|-
| 0.3125
+
| 9
| 0.3125
+
| [[Data Types#Position|Position]]
|-  
+
|
| 65
+
|-
| Thrown Ender Pearl
+
| 10
| 0.25
+
| OptPosition (Boolean + Optional Position)
| 0.25
+
| Position is present if the Boolean is set to true
|-  
+
|-
| 66
+
| 11
| Wither Skull (Wither projectile)
+
| Direction (VarInt)
| 0.3125
+
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
| 0.3125
+
|-
|-  
+
| 12
| 67
+
| OptUUID (Boolean + Optional UUID)
| Shulker Bullet
+
| UUID is present if the Boolean is set to true
| 0.3125
+
|-
| 0.3125
+
| 13
|-  
+
| OptBlockID (VarInt)
| 68
+
| 0 for absent (implies air); otherwise, a block state ID as per the global palette
| Llama spit
+
|-
| 0.25
+
| 14
| 0.25
+
| [[NBT]]
|-  
+
|
| 70
+
|-
| Falling Block
+
| 15
| 0.98
+
| [[Data Types#Particle|Particle]]
| 0.98
+
|
|-  
+
|-
| 71
+
| 16
| Item Frame
+
| Villager Data
| 0.75 or 0.0625
+
| 3 VarInts: villager type, villager profession, level
| 0.75
+
|-
|-  
+
| 17
| 72
+
| OptVarInt
| Eye of Ender
+
| 0 for absent; 1 + actual value otherwise. Used for entity IDs.
| 0.25
+
|-
| 0.25
+
| 18
|-  
+
| Pose
| 73
+
| A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: LONG_JUMPING, 7: DYING
| Thrown Potion
+
|}
| 0.25
+
 
| 0.25
+
Villager type (<code>minecraft:villager_type</code> registry):
|-  
+
 
| 75
+
{| class="wikitable"
| Thrown Exp Bottle
+
! Name !! ID
| 0.25
+
|-
| 0.25
+
| <code>minecraft:desert</code> || 0
|-  
+
|-
| 76
+
| <code>minecraft:jungle</code> || 1
| Firework Rocket Entity
+
|-
| 0.25
+
| <code>minecraft:plains</code> || 2
| 0.25
+
|-
|-  
+
| <code>minecraft:savanna</code> || 3
| 77
+
|-
| Leash Knot
+
| <code>minecraft:snow</code> || 4
| 0.375
+
|-
| 0.5
+
| <code>minecraft:swamp</code> || 5
|-
+
|-
| 78
+
| <code>minecraft:taiga</code> || 6
| Armor Stand
+
|}
| normal: 0.5 marker: 0.0 small: 0.25
 
| normal: 1.975 marker: 0.0 small: 0.9875
 
|-
 
| 79
 
| Evoker Fangs Fangs
 
| 0.5
 
| 0.8
 
|-  
 
| 90
 
| Fishing Hook
 
| 0.25
 
| 0.25
 
|-  
 
| 91
 
| Spectral Arrow
 
| 0.5
 
| 0.5
 
|-  
 
| 93
 
| Dragon Fireball
 
| 1.0
 
| 1.0
 
|-
 
| 94
 
| Trident
 
| 0.5
 
| 0.5
 
|}
 
  
Since release {{Minecraft Wiki|1.6}}, all minecarts are spawned with object type 10 and their functionality is then specified in the [[Object Data#Minecarts (id 10)|Data field]] within the packet. Also, their visual appearance may be sent via the [[Protocol#Entity Metadata|Entity Metadata]] packet.
+
Villager professions (<code>minecraft:villager_profession</code> registry):
  
== Entity Metadata Format ==
+
{| class="wikitable"
 
+
  ! Name !! ID
Note that entity metadata is a totally distinct concept from block metadata.  It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
+
  |-
 
+
  | <code>minecraft:none</code> || 0
Entity Metadata is an array of entries, each of which looks like the following:
 
 
 
{| class="wikitable"
 
  ! Name
 
  ! Type
 
  ! Meaning
 
 
  |-
 
  |-
  | Index
+
  | <code>minecraft:armorer</code> || 1
| Unsigned Byte
 
| Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
 
 
  |-
 
  |-
  | Type
+
  | <code>minecraft:butcher</code> || 2
| Optional VarInt Enum
 
| Only if Index is not <code>0xff</code>; the type of the index, see the table below
 
 
  |-
 
  |-
  | Value
+
  | <code>minecraft:cartographer</code> || 3
| Optional ''value of Type''
 
| Only if Index is not <code>0xff</code>: the value of the metadata field
 
|}
 
 
 
{| class="wikitable"
 
! Value of Type field
 
! [[Data types|Type]] of Value field
 
! Notes
 
 
  |-
 
  |-
  | 0
+
  | <code>minecraft:cleric</code> || 4
| Byte
 
|
 
 
  |-
 
  |-
  | 1
+
  | <code>minecraft:farmer</code> || 5
  | VarInt
+
  |-
  |
+
  | <code>minecraft:fisherman</code> || 6
 
  |-
 
  |-
  | 2
+
  | <code>minecraft:fletcher</code> || 7
| Float
 
|
 
 
  |-
 
  |-
  | 3
+
  | <code>minecraft:leatherworker</code> || 8
| String
 
|
 
 
  |-
 
  |-
  | 4
+
  | <code>minecraft:librarian</code> || 9
| [[Chat]]
 
|
 
 
  |-
 
  |-
  | 5
+
  | <code>minecraft:mason</code> || 10
| OptChat (Boolean + Optional [[Chat]])
 
| [[Chat]] is present if the Boolean is set to true
 
 
  |-
 
  |-
  | 6
+
  | <code>minecraft:nitwit</code> || 11
| [[Slot]]
 
|
 
 
  |-
 
  |-
  | 7
+
  | <code>minecraft:shepherd</code> || 12
| Boolean
 
|
 
 
  |-
 
  |-
  | 8
+
  | <code>minecraft:toolsmith</code> || 13
| Rotation
 
| 3 floats: rotation on x, rotation on y, rotation on z
 
 
  |-
 
  |-
  | 9
+
  | <code>minecraft:weaponsmith</code> || 14
  | [[Data Types#Position|Position]]
+
  |}
  |
+
 
 +
Entity classes also recursively inherit fields from classes they extend.
 +
 
 +
=== Entity ===
 +
 
 +
{{metadata inherit|Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 10
+
  |rowspan="9"| {{Metadata id|}}
  | OptPosition (Boolean + Optional Position)
+
  |rowspan="9"| Byte
  | Position is present if the Boolean is set to true
+
! Bit mask
 +
! Meaning
 +
  |rowspan="9"| 0
 
  |-
 
  |-
  | 11
+
  | 0x01
  | Direction (VarInt)
+
  | Is on fire
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
 
 
  |-
 
  |-
  | 12
+
  | 0x02
  | OptUUID (Boolean + Optional UUID)
+
  | Is crouching
| UUID is present if the Boolean is set to true
 
 
  |-
 
  |-
  | 13
+
  | 0x04
  | OptBlockID (VarInt)
+
  | Unused (previously riding)
  | 0 for absent (implies air); otherwise, a block state ID as per the global palette
+
  |-
 +
| 0x08
 +
| Is sprinting
 
  |-
 
  |-
  | 14
+
  | 0x10
| [[NBT]]
+
  | Is swimming
  |
 
 
  |-
 
  |-
  | 15
+
  | 0x20
| [[Data Types#Particle|Particle]]
+
  | Is invisible
  |
 
 
  |-
 
  |-
  | 16
+
  | 0x40
  | Villager Data
+
  | has glowing effect
| 3 VarInts: villager type, villager profession, level
 
 
  |-
 
  |-
  | 17
+
  | 0x80
  | OptVarInt
+
  | Is flying with an {{Minecraft Wiki|elytra}}
| 0 for absent; 1 + actual value otherwise.  Used for entity IDs.
 
 
  |-
 
  |-
  | 18
+
  | {{Metadata id|}}
| Pose
+
  | VarInt
  | A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: DYING
+
  |colspan="2"| Air ticks
  |}
+
  | 300
 
 
Villager type (<code>minecraft:villager_type</code> registry):
 
 
 
{| class="wikitable"
 
  ! Name !! ID
 
 
  |-
 
  |-
  | <code>minecraft:desert</code> || 0
+
  | {{Metadata id|}}
 +
| OptChat
 +
|colspan="2"| Custom name
 +
| empty
 
  |-
 
  |-
  | <code>minecraft:jungle</code> || 1
+
  | {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is custom name visible
 +
| false
 
  |-
 
  |-
  | <code>minecraft:plains</code> || 2
+
  | {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is silent
 +
| false
 
  |-
 
  |-
  | <code>minecraft:savanna</code> || 3
+
  | {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has no gravity
 +
| false
 
  |-
 
  |-
  | <code>minecraft:snow</code> || 4
+
  | {{Metadata id|}}
 +
| Pose
 +
|colspan="2"| Pose
 +
| STANDING
 
  |-
 
  |-
  | <code>minecraft:swamp</code> || 5
+
  | {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Ticks frozen in powdered snow
 +
| 0
 +
|}
 +
 
 +
 
 +
Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity and freezing ticks reaches the cap, the mob will start shaking (this excludes the skeleton, which has its own indicator).
 +
 
 +
=== Thrown Egg ===
 +
 
 +
{{Metadata inherit|Thrown Egg|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | <code>minecraft:taiga</code> || 6
+
  | {{Metadata id|}}
 +
| [[Slot]]
 +
|colspan="2"| Item
 +
| Empty (which behaves as if it were a <code>minecraft:egg</code>)
 
  |}
 
  |}
  
Villager professions (<code>minecraft:villager_profession</code> registry):
+
=== Thrown Ender Pearl ===
 +
 
 +
{{Metadata inherit|Thrown Ender Pearl|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
  ! Name !! ID
+
  ! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | <code>minecraft:none</code> || 0
+
  | {{Metadata id|}}
  |-
+
  | [[Slot]]
  | <code>minecraft:armorer</code> || 1
+
  |colspan="2"| Item
|-
+
  | Empty (which behaves as if it were a <code>minecraft:ender_pearl</code>)
| <code>minecraft:butcher</code> || 2
 
|-
 
  | <code>minecraft:cartographer</code> || 3
 
|-
 
| <code>minecraft:cleric</code> || 4
 
|-
 
| <code>minecraft:farmer</code> || 5
 
|-
 
| <code>minecraft:fisherman</code> || 6
 
|-
 
| <code>minecraft:fletcher</code> || 7
 
|-
 
| <code>minecraft:leatherworker</code> || 8
 
|-
 
| <code>minecraft:librarian</code> || 9
 
|-
 
| <code>minecraft:mason</code> || 10
 
|-
 
| <code>minecraft:nitwit</code> || 11
 
|-
 
| <code>minecraft:shepherd</code> || 12
 
|-
 
| <code>minecraft:toolsmith</code> || 13
 
|-
 
| <code>minecraft:weaponsmith</code> || 14
 
 
  |}
 
  |}
  
Entity classes also recursively inherit fields from classes they extend.
+
=== Thrown Experience Bottle===
  
=== Entity ===
+
{{Metadata inherit|Thrown Experience Bottle|inherits=Entity}}
 
 
{{metadata inherit|Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,035: Line 991:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="9"| {{Metadata id|}}
+
  | {{Metadata id|}}
|rowspan="9"| Byte
+
| [[Slot]]
  ! Bit mask
+
|colspan="2"| Item
  ! Meaning
+
| Empty (which behaves as if it were a <code>minecraft:experience_bottle</code>)
  |rowspan="9"| 0
+
|}
 +
 
 +
=== Thrown Potion ===
 +
 
 +
{{Metadata inherit|Thrown Potion|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
| Is on fire
+
  | [[Slot]]
  |-
+
  |colspan="2"| Potion which is thrown
  | 0x02
+
  | Empty
| Is crouching
+
  |}
  |-
+
 
  | 0x04
+
=== Snowball ===
| Unused (previously riding)
+
 
|-
+
{{Metadata inherit|Snowball|inherits=Entity}}
| 0x08
+
 
| Is sprinting
+
{| class="wikitable"
|-
+
  ! Index
| 0x10
+
  ! Type
| Is swimming
+
  !style="width: 250px;" colspan="2"| Meaning
|-
+
  ! Default
| 0x20
 
| Is invisible
 
|-
 
| 0x40
 
  | has glowing effect
 
  |-
 
  | 0x80
 
  | Is flying with an {{Minecraft Wiki|elytra}}
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | [[Slot]]
  |colspan="2"| Air ticks
+
  |colspan="2"| Item
  | 300
+
  | Empty (which behaves as if it were a <code>minecraft:snowball</code>)
 +
|}
 +
 
 +
=== Eye of Ender ===
 +
 
 +
{{Metadata inherit|Eye of Ender|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptChat
+
  | [[Slot]]
  |colspan="2"| Custom name
+
  |colspan="2"| Item
  | empty
+
  | Empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is custom name visible
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is silent
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Has no gravity
 
| false
 
|-
 
| {{Metadata id|}}
 
| Pose
 
|colspan="2"| Pose
 
| STANDING
 
 
  |}
 
  |}
  
=== Thrown Egg ===
+
=== Falling Block ===
  
{{Metadata inherit|Thrown Egg|inherits=Entity}}
+
{{Metadata inherit|Falling Block|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,107: Line 1,056:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | [[Data Types#Position|BlockPos]]
  |colspan="2"| Item
+
  |colspan="2"| spawn position
  | Empty (which behaves as if it were a <code>minecraft:egg</code>)
+
  | (0, 0, 0)
 
  |}
 
  |}
  
=== Thrown Ender Pearl ===
+
=== Area Effect Cloud ===
  
{{Metadata inherit|Thrown Ender Pearl|inherits=Entity}}
+
{{Metadata inherit|Area Effect Cloud|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,123: Line 1,072:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | Float
  |colspan="2"| Item
+
  |colspan="2"| Radius
  | Empty (which behaves as if it were a <code>minecraft:ender_pearl</code>)
+
  | 0.5
|}
 
 
 
=== Thrown Experience Bottle===
 
 
 
{{Metadata inherit|Thrown Experience Bottle|inherits=Entity}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | VarInt
  |colspan="2"| Item
+
  |colspan="2"| Color (only for mob spell particle)
  | Empty (which behaves as if it were a <code>minecraft:experience_bottle</code>)
+
| 0
 +
|-
 +
| {{Metadata id|}}
 +
  | Boolean
 +
|colspan="2"| Ignore radius and show effect as single point, not area
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Particle
 +
| colspan="2"| The [[#Particle]]
 +
| <code>effect</code>
 
  |}
 
  |}
  
=== Thrown Potion ===
+
=== Fishing Hook ===
  
{{Metadata inherit|Thrown Potion|inherits=Entity}}
+
{{Metadata inherit|Fishing Hook|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,155: Line 1,103:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | VarInt
  |colspan="2"| Potion which is thrown
+
  |colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
  | Empty
+
  | 0
 +
  |-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is catchable
 +
| False
 
  |}
 
  |}
  
=== Snowball ===
+
=== Abstract Arrow ===
  
{{Metadata inherit|Snowball|inherits=Entity}}
+
{{Metadata inherit|Abstract Arrow|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,170: Line 1,123:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | rowspan="3" | {{Metadata id|}}
  | [[Slot]]
+
  | rowspan="3" | Byte
  |colspan="2"| Item
+
! Bit mask
  | Empty (which behaves as if it were a <code>minecraft:snowball</code>)
+
! Meaning
 +
| rowspan="3" | 0
 +
|-
 +
| 0x01
 +
| Is critical
 +
|-
 +
| 0x02
 +
| Is noclip (used by loyalty tridents when returning)
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
  |colspan="2"| Piercing level
 +
  | 0
 
  |}
 
  |}
  
=== Eye of Ender ===
+
=== Arrow ===
 +
 
 +
{{Metadata inherit|Arrow|inherits=Abstract Arrow}}
  
{{Metadata inherit|Eye of Ender|inherits=Entity}}
+
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,187: Line 1,154:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | VarInt
  |colspan="2"| Item
+
  |colspan="2"| Color (-1 for no particles)
  | Empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
+
  | -1
 
  |}
 
  |}
  
=== Falling Block ===
+
=== Spectral Arrow ===
  
{{Metadata inherit|Falling Block|inherits=Entity}}
+
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
  
{| class="wikitable"
+
No additional metadata.
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| [[Data Types#Position|BlockPos]]
 
|colspan="2"| spawn position
 
| (0, 0, 0)
 
|}
 
  
=== Area Effect Cloud ===
+
=== Thrown Trident ===
  
{{Metadata inherit|Area Effect Cloud|inherits=Entity}}
+
{{Metadata inherit|Thrown Trident|inherits=Abstract Arrow}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,217: Line 1,174:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
| {{Metadata id|}}
 
| Float
 
|colspan="2"| Radius
 
| 0.5
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Color (only for mob spell particle)
+
  |colspan="2"| Loyalty level (enchantment)
 
  | 0
 
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Ignore radius and show effect as single point, not area
+
  |colspan="2"| Has enchantment glint
  | false
+
  | False
|-
 
| {{Metadata id|}}
 
| Particle
 
| colspan="2"| The [[#Particle]]
 
| <code>effect</code>
 
 
  |}
 
  |}
  
=== Fishing Hook ===
+
=== Boat ===
  
{{Metadata inherit|Fishing Hook|inherits=Entity}}
+
{{Metadata inherit|Boat|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,251: Line 1,198:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
+
  |colspan="2"| Time since last hit
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Forward direction
 +
| 1
 +
|-
 +
| {{Metadata id|}}
 +
| Float
 +
|colspan="2"| Damage taken
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
 
  | 0
 
  | 0
  |-
+
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is left paddle turning
 +
| false
 +
|-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is catchable
+
  |colspan="2"| Is right paddle turning
  | False
+
  | false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Splash timer
 +
| 0
 
  |}
 
  |}
  
=== Abstract Arrow ===
+
=== End Crystal ===
  
{{Metadata inherit|Abstract Arrow|inherits=Entity}}
+
{{Metadata inherit|End Crystal|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,270: Line 1,242:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="3" | {{Metadata id|}}
+
  | {{Metadata id|}}
  | rowspan="3" | Byte
+
  | OptBlockPos
! Bit mask
+
  |colspan="2"| Beam target
! Meaning
+
  | Empty
  | rowspan="3" | 0
 
|-
 
| 0x01
 
| Is critical
 
|-
 
| 0x02
 
  | Is noclip (used by loyalty tridents when returning)
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Byte
+
  | Boolean
  |colspan="2"| Piercing level
+
  |colspan="2"| Show bottom
  | 0
+
  | true
 
  |}
 
  |}
  
=== Arrow ===
+
=== Dragon Fireball ===
 +
 
 +
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
  
{{Metadata inherit|Arrow|inherits=Abstract Arrow}}
+
No additional metadata.
  
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
+
=== Small Fireball ===
  
{| class="wikitable"
+
{{Metadata inherit|Small Fireball|inherits=Entity}}
  ! Index
+
 
 +
This is the fireball shot by blazes and dispensers with fire charges.
 +
 
 +
{| class="wikitable"
 +
  ! Index
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
Line 1,301: Line 1,272:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | [[Slot]]
  |colspan="2"| Color (-1 for no particles)
+
  |colspan="2"| Item
  | -1
+
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
 
  |}
 
  |}
  
=== Spectral Arrow ===
+
=== Fireball ===
  
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
+
{{Metadata inherit|Fireball|inherits=Entity}}
  
No additional metadata.
+
This is the large fireball shot by ghasts.
 
 
=== Thrown Trident ===
 
 
 
{{Metadata inherit|Thrown Trident|inherits=Abstract Arrow}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,323: Line 1,290:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | [[Slot]]
  |colspan="2"| Loyalty level (enchantment)
+
  |colspan="2"| Item
  | 0
+
  | Empty
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Has enchantment glint
 
| False
 
 
  |}
 
  |}
  
=== Boat ===
+
=== Wither Skull ===
  
{{Metadata inherit|Boat|inherits=Entity}}
+
{{Metadata inherit|Wither Skull|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,344: Line 1,306:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Time since last hit
+
  |colspan="2"| Is invulnerable
  | 0
+
  | false
 +
|}
 +
 
 +
=== Firework Rocket Entity ===
 +
 
 +
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | [[Slot]]
  |colspan="2"| Forward direction
+
  |colspan="2"| Firework info
  | 1
+
  | Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Float
+
  | OptVarInt
  |colspan="2"| Damage taken
+
  |colspan="2"| Entity ID of entity which used firework (for elytra boosting)
  | 0.0
+
  | Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
+
  |colspan="2"| Is shot at angle (from a crossbow)
| 0
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is left paddle turning
 
 
  | false
 
  | false
 +
|}
 +
 +
=== Item Frame ===
 +
 +
{{Metadata inherit|Item Frame|inherits=Entity}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | [[Slot]]
  |colspan="2"| Is right paddle turning
+
  |colspan="2"| Item
  | false
+
  | Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Splash timer
+
  |colspan="2"| Rotation
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== End Crystal ===
+
=== Item Entity ===
  
{{Metadata inherit|End Crystal|inherits=Entity}}
+
{{Metadata inherit|Item Entity|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,390: Line 1,369:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptBlockPos
+
  | [[Slot]]
  |colspan="2"| Beam target
+
  |colspan="2"| Item
 
  | Empty
 
  | Empty
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Show bottom
 
| true
 
 
  |}
 
  |}
  
=== Dragon Fireball ===
+
=== Living Entity ===
  
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
+
{{Metadata inherit|Living Entity|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Small Fireball ===
 
 
 
{{Metadata inherit|Small Fireball|inherits=Entity}}
 
 
 
This is the fireball shot by blazes and dispensers with fire charges.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,417: Line 1,383:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 +
|-
 +
|rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
|colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
 +
|rowspan="5"| 0
 +
|-
 +
! Bit mask
 +
! Meaning
 +
|-
 +
| 0x01
 +
| Is hand active
 +
|-
 +
| 0x02
 +
| Active hand (0 = main hand, 1 = offhand)
 +
|-
 +
| 0x04
 +
| Is in riptide spin attack
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | Float
  |colspan="2"| Item
+
  |colspan="2"| Health
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
+
  | 1.0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Potion effect color (or 0 if there is no effect)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Number of arrows in entity
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Number of bee stingers in entity
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| OptBlockPos
 +
|colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
 +
| Empty
 
  |}
 
  |}
  
=== Fireball ===
+
=== Player ===
  
{{Metadata inherit|Fireball|inherits=Entity}}
+
{{Metadata inherit|Player|inherits=Living Entity}}
 
 
This is the large fireball shot by ghasts.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,437: Line 1,443:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | Float
  |colspan="2"| Item
+
  |colspan="2"| Additional Hearts
  | Empty
+
  | 0.0
|}
 
 
 
=== Wither Skull ===
 
 
 
{{Metadata inherit|Wither Skull|inherits=Entity}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Is invulnerable
+
  |colspan="2"| Score
  | false
+
  | 0
  |}
+
  |-
 
+
|rowspan="10"| {{Metadata id|}}
=== Firework Rocket Entity ===
+
|rowspan="10"| Byte
 
+
|colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
+
|rowspan="10"| 0
 
+
|-
{| class="wikitable"
+
  ! Bit mask !! Meaning
  ! Index
+
|-
  ! Type
+
| 0x01 || Cape enabled
  !style="width: 250px;" colspan="2"| Meaning
+
|-
  ! Default
+
| 0x02 || Jacket enabled
 +
|-
 +
| 0x04 || Left sleeve enabled
 +
  |-
 +
| 0x08 || Right sleeve enabled
 +
|-
 +
| 0x10 || Left pants leg enabled
 +
|-
 +
| 0x20 || Right pants leg enabled
 +
|-
 +
| 0x40 || Hat enabled
 +
|-
 +
| 0x80 || ''Unused''
 +
|-
 +
| {{Metadata id|}}
 +
| Byte
 +
  |colspan="2"| Main hand (0 : Left, 1 : Right)
 +
  | 1
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | [[NBT]]
  |colspan="2"| Firework info
+
  |colspan="2"| Left shoulder entity data (for occupying parrot)
 
  | Empty
 
  | Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptVarInt
+
  | [[NBT]]
  |colspan="2"| Entity ID of entity which used firework (for elytra boosting)
+
  |colspan="2"| Right shoulder entity data (for occupying parrot)
 
  | Empty
 
  | Empty
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is shot at angle (from a crossbow)
 
| false
 
 
  |}
 
  |}
  
=== Item Frame ===
+
=== Armor Stand ===
  
{{Metadata inherit|Item Frame|inherits=Entity}}
+
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,494: Line 1,501:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="5"| {{Metadata id|}}
  | [[Slot]]
+
  |rowspan="5"| Byte
  |colspan="2"| Item
+
! Bit mask
  | Empty
+
! Meaning
 +
  |rowspan="5"| 0
 +
|-
 +
| 0x01
 +
| Is Small
 +
|-
 +
| 0x04
 +
| Has Arms
 +
|-
 +
| 0x08
 +
| Has no BasePlate
 +
|-
 +
| 0x10
 +
  | Is Marker
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Rotations
  |colspan="2"| Rotation
+
  |colspan="2"| Head rotation
  | 0
+
  | (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Body rotation
 +
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Left arm rotation
 +
| (-10.0, 0.0, -10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Right arm rotation
 +
| (-15.0, 0.0, 10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Left leg rotation
 +
| (-1.0, 0.0, -1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| Rotations
 +
|colspan="2"| Right leg rotation
 +
| (1.0, 0.0, 1.0)
 
  |}
 
  |}
  
=== Item Entity ===
+
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
  
{{Metadata inherit|Item Entity|inherits=Entity}}
+
=== Mob ===
  
{| class="wikitable"
+
{{Metadata inherit|Mob|inherits=Living Entity}}
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| [[Slot]]
 
|colspan="2"| Item
 
| Empty
 
|}
 
 
 
=== Living Entity ===
 
 
 
{{Metadata inherit|Living Entity|inherits=Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,531: Line 1,562:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| {{Metadata id|}}
+
  |rowspan="4"| {{Metadata id|}}
  |rowspan="5"| Byte
+
  |rowspan="4"| Byte
|colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
 
|rowspan="5"| 0
 
|-
 
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
 +
|rowspan="4"| 0
 
  |-
 
  |-
 
  | 0x01
 
  | 0x01
  | Is hand active
+
  | NoAI
 
  |-
 
  |-
 
  | 0x02
 
  | 0x02
  | Active hand (0 = main hand, 1 = offhand)
+
  | Is left handed
 
  |-
 
  |-
 
  | 0x04
 
  | 0x04
  | Is in riptide spin attack
+
  | Is aggressive
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |}
| Float
+
 
|colspan="2"| Health
+
=== Ambient Creature ===
| 1.0
+
 
|-
+
{{Metadata inherit|Ambient Creature|inherits=Mob}}
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Potion effect color (or 0 if there is no effect)
 
| 0
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 
| false
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Number of arrows in entity
 
| 0
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Health added by absorption (based on the AbsorptionAmount tag)
 
| 0
 
|-
 
| {{Metadata id|}}
 
| OptBlockPos
 
|colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
 
| Empty
 
|}
 
  
=== Player ===
+
No additional metadata.
  
{{Metadata inherit|Player|inherits=Living Entity}}
+
=== Bat ===
 +
 
 +
{{Metadata inherit|Bat|inherits=Ambient Creature}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,589: Line 1,595:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | rowspan="2"| {{Metadata id|}}
  | Float
+
  | rowspan="2"| Byte
  |colspan="2"| Additional Hearts
+
! Bit mask
| 0.0
+
! Meaning
 +
  | rowspan="2"| 0
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x01
| VarInt
+
| Is hanging
|colspan="2"| Score
+
|}
| 0
+
 
|-
+
=== Pathfinder Mob ===
|rowspan="10"| {{Metadata id|}}
+
 
|rowspan="10"| Byte
+
{{Metadata inherit|Pathfinder Mob|inherits=Mob}}
  |colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
+
 
|rowspan="10"| 0
+
No additional metadata.
  |-
+
 
! Bit mask !! Meaning
+
=== Water Animal ===
 +
 
 +
{{Metadata inherit|Water Animal|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Squid ===
 +
 
 +
{{Metadata inherit|Squid|inherits=Water Animal}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Dolphin ===
 +
 
 +
{{Metadata inherit|Dolphin|inherits=Water Animal}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
  ! Default
 
  |-
 
  |-
  | 0x01 || Cape enabled
+
  | {{Metadata id|}}
 +
| Position
 +
|colspan="2"| Treasure position
 +
| (0, 0, 0)
 
  |-
 
  |-
  | 0x02 || Jacket enabled
+
  | {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Has fish
 +
| false
 
  |-
 
  |-
| 0x04 || Left sleeve enabled
+
  | {{Metadata id|}}
|-
+
  | VarInt
| 0x08 || Right sleeve enabled
+
  |colspan="2"| Moisture level
|-
+
  | 2400
| 0x10 || Left pants leg enabled
+
  |}
|-
 
| 0x20 || Right pants leg enabled
 
|-
 
| 0x40 || Hat enabled
 
|-
 
| 0x80 || ''Unused''
 
|-
 
| {{Metadata id|}}
 
| Byte
 
|colspan="2"| Main hand (0 : Left, 1 : Right)
 
| 1
 
|-
 
| {{Metadata id|}}
 
| [[NBT]]
 
|colspan="2"| Left shoulder entity data (for occupying parrot)
 
| Empty
 
|-
 
  | {{Metadata id|}}
 
  | [[NBT]]
 
  |colspan="2"| Right shoulder entity data (for occupying parrot)
 
  | Empty
 
  |}
 
  
=== Armor Stand ===
+
=== Abstract fish ===
  
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
+
{{Metadata inherit|Abstract fish|inherits=Water Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,648: Line 1,659:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="5"| Byte
+
  | Boolean
! Bit mask
+
  |colspan="2"| From bucket
! Meaning
+
  | False
  |rowspan="5"| 0
+
  |}
  |-
+
 
  | 0x01
+
=== Cod ===
| Is Small
+
 
|-
+
{{Metadata inherit|Cod|inherits=Abstract fish}}
| 0x04
+
 
| Has Arms
+
No additional metadata.
|-
+
 
| 0x08
+
=== Puffer fish ===
  | Has no BasePlate
+
 
  |-
+
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
  | 0x10
+
 
  | Is Marker
+
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
  ! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Rotations
+
  | VarInt
  |colspan="2"| Head rotation
+
  |colspan="2"| PuffState (varies from 0 to 2)
| (0.0, 0.0, 0.0)
+
  | 0
|-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Body rotation
 
| (0.0, 0.0, 0.0)
 
  |-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Left arm rotation
 
| (-10.0, 0.0, -10.0)
 
|-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Right arm rotation
 
| (-15.0, 0.0, 10.0)
 
|-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Left leg rotation
 
| (-1.0, 0.0, -1.0)
 
|-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Right leg rotation
 
| (1.0, 0.0, 1.0)
 
 
  |}
 
  |}
  
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
+
=== Salmon ===
  
=== Mob ===
+
{{Metadata inherit|Salmon|inherits=Abstract fish}}
  
{{Metadata inherit|Mob|inherits=Living Entity}}
+
No additional metadata.
 +
 
 +
=== Tropical fish ===
 +
 
 +
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,709: Line 1,703:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="4"| Byte
+
  | VarInt
! Bit mask
+
  |colspan="2"| Variant
! Meaning
+
  | 0
  |rowspan="4"| 0
 
  |-
 
| 0x01
 
| NoAI
 
|-
 
| 0x02
 
| Is left handed
 
|-
 
| 0x04
 
| Is agressive
 
|-
 
 
  |}
 
  |}
  
=== Ambient Creature ===
+
=== Ageable Mob ===
  
{{Metadata inherit|Ambient Creature|inherits=Mob}}
+
{{Metadata inherit|Ageable Mob|inherits=Pathfinder Mob}}
 
 
No additional metadata.
 
 
 
=== Bat ===
 
 
 
{{Metadata inherit|Bat|inherits=Ambient Creature}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,742: Line 1,719:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="2"| {{Metadata id|}}
+
  | {{Metadata id|}}
  | rowspan="2"| Byte
+
  | Boolean
! Bit mask
+
  |colspan="2"| Is baby
! Meaning
+
  | false
  | rowspan="2"| 0
 
  |-
 
| 0x01
 
| Is hanging
 
 
  |}
 
  |}
  
=== Pathfinder Mob ===
+
=== Animal ===
  
{{Metadata inherit|Pathfinder Mob|inherits=Mob}}
+
{{Metadata inherit|Animal|inherits=Ageable Mob}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Water Animal ===
+
=== Abstract Horse ===
  
{{Metadata inherit|Water Animal|inherits=Pathfinder Mob}}
+
{{Metadata inherit|Abstract Horse|inherits=Animal}}
 
 
No additional metadata.
 
 
 
=== Squid ===
 
 
 
{{Metadata inherit|Squid|inherits=Water Animal}}
 
 
 
No additional metadata.
 
 
 
=== Dolphin ===
 
 
 
{{Metadata inherit|Dolphin|inherits=Water Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,780: Line 1,741:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="9"| {{Metadata id|}}
  | Position
+
  |rowspan="9"| Byte
  |colspan="2"| Treasure position
+
! Bit mask
  | (0, 0, 0)
+
! Meaning
 +
  |rowspan="9"| 0
 +
|-
 +
  | 0x01
 +
| ''Unused''
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x02
| Boolean
+
  | Is Tame
|colspan="2"| Can find treasure
 
  | false
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x04
| Boolean
+
  | Is saddled
|colspan="2"| Has fish
 
  | false
 
|}
 
 
 
=== Abstract fish ===
 
 
 
{{Metadata inherit|Abstract fish|inherits=Water Animal}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
| 0x08
  | Boolean
+
| Has bred
  |colspan="2"| From bucket
+
|-
  | False
+
| 0x10
 +
| Is eating
 +
|-
 +
| 0x20
 +
| Is rearing (on hind legs)
 +
|-
 +
| 0x40
 +
| Is mouth open
 +
|-
 +
| 0x80
 +
| ''Unused''
 +
|-
 +
  | {{Metadata id|}}
 +
  | OptUUID
 +
  |colspan="2"| Owner
 +
  | Absent
 
  |}
 
  |}
  
=== Cod ===
 
  
{{Metadata inherit|Cod|inherits=Abstract fish}}
 
  
No additional metadata.
+
=== Horse ===
  
=== Puffer fish ===
+
{{Metadata inherit|Horse|inherits=Abstract Horse}}
  
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
+
{| class="wikitable"  
 
 
{| class="wikitable"
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,830: Line 1,791:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| PuffState (varies from 0 to 2)
+
  |colspan="2"| Variant (Color & Style)
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Salmon ===
+
=== Zombie Horse ===
 +
 
 +
{{Metadata inherit|Zombie Horse|inherits=Abstract Horse}}
  
{{Metadata inherit|Salmon|inherits=Abstract fish}}
+
=== Skeleton Horse ===
  
No additional metadata.
+
{{Metadata inherit|Skeleton Horse|inherits=Abstract Horse}}
  
=== Tropical fish ===
+
=== Chested Horse ===
  
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
+
{{Metadata inherit|Chested Horse|inherits=Abstract Horse}}
  
{| class="wikitable"
+
{| class="wikitable"  
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,851: Line 1,814:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Variant
+
  |colspan="2"| Has Chest
  | 0
+
  | false
 
  |}
 
  |}
  
=== Ageable Mob ===
+
=== Donkey ===
 +
 
 +
{{Metadata inherit|Donkey|inherits=Chested Horse}}
 +
 
 +
=== Llama ===
  
{{Metadata inherit|Ageable Mob|inherits=Pathfinder Mob}}
+
{{Metadata inherit|Llama|inherits=Chested Horse}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,867: Line 1,834:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Is baby
+
  | colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
  | false
+
  | 0
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
| colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
 +
| 0
 
  |}
 
  |}
  
=== Animal ===
+
=== Trader Llama ===
  
{{Metadata inherit|Animal|inherits=Ageable Mob}}
+
{{Metadata inherit|Trader Llama|Llama}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Abstract Horse ===
+
=== Mule ===
 +
 
 +
{{Metadata inherit|Mule|inherits=Chested Horse}}
 +
 
 +
 
 +
 
 +
=== Axolotl ===
  
{{Metadata inherit|Abstract Horse|inherits=Animal}}
+
{{Metadata inherit|Axolotl|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,888: Line 1,871:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="9"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="9"| Byte
+
  | VarInt
! Bit mask
+
|colspan="2"| Variant (0 = lucy, 1 = wild, 2 = gold, 3 = cyan, 4 = blue)
! Meaning
+
  | 0 (lucy)
  |rowspan="9"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | ''Unused''
+
| Boolean
 +
|colspan="2"| If it is currently playing dead.
 +
  | false
 
  |-
 
  |-
| 0x02
+
  | {{Metadata id|}}
| Is Tame
+
  | Boolean
|-
+
  |colspan="2"| If it was spawned from a bucket.
| 0x04
+
  | false
| Is saddled
 
|-
 
| 0x08
 
| Has bred
 
|-
 
| 0x10
 
| Is eating
 
|-
 
| 0x20
 
| Is rearing (on hind legs)
 
|-
 
| 0x40
 
| Is mouth open
 
|-
 
| 0x80
 
| ''Unused''
 
|-
 
  | {{Metadata id|}}
 
  | OptUUID
 
  |colspan="2"| Owner
 
  | Absent
 
 
  |}
 
  |}
  
=== Horse ===
+
=== Bee ===
  
{{Metadata inherit|Horse|inherits=Abstract Horse}}
+
{{Metadata inherit|Bee|inherits=Animal}}
  
{| class="wikitable"  
+
{| class="wikitable"
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 +
|-
 +
|rowspan="5"| {{Metadata id|}}
 +
|rowspan="5"| Byte
 +
|colspan="2"| Flags
 +
|rowspan="5"| 0
 +
|-
 +
| 0x01 || ''Unused''
 +
|-
 +
| 0x02 || Is angry
 +
|-
 +
| 0x04 || Has stung
 +
|-
 +
| 0x08 || Has nectar
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Variant (Color & Style)
+
  | colspan="2"| Anger time in ticks
  | 0
+
  | 0 (Not angry)
 
  |}
 
  |}
  
=== Zombie Horse ===
+
=== Fox ===
  
{{Metadata inherit|Zombie Horse|inherits=Abstract Horse}}
+
{{Metadata inherit|Fox|inherits=Animal}}
  
=== Skeleton Horse ===
+
{| class="wikitable"
 
 
{{Metadata inherit|Skeleton Horse|inherits=Abstract Horse}}
 
 
 
=== Chested Horse ===
 
 
 
{{Metadata inherit|Chested Horse|inherits=Abstract Horse}}
 
 
 
{| class="wikitable"  
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,959: Line 1,927:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | VarInt
  |colspan="2"| Has Chest
+
  | colspan="2" | Type (0: red, 1: snow)
  | false
+
  | 0 (red)
  |}
+
  |-
 
+
| rowspan="9" | {{Metadata id|}}
=== Donkey ===
+
| rowspan="9" | Byte
 
+
  ! Bit mask
{{Metadata inherit|Donkey|inherits=Chested Horse}}
+
  ! Meaning
 
+
  | rowspan="9" | 0
=== Llama ===
 
 
 
{{Metadata inherit|Llama|inherits=Chested Horse}}
 
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x01 || Is sitting
| VarInt
 
| colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
 
| 0
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x02 || ''Unused''
| VarInt
 
| colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
 
| -1
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
| 0x04 || Is crouching
  | VarInt
+
|-
  | colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
+
| 0x08 || Is interested
  | 0
+
|-
 +
| 0x10 || Is pouncing
 +
|-
 +
| 0x20 || Is sleeping
 +
|-
 +
| 0x40 || Is faceplanted
 +
|-
 +
| 0x80 || Is defending
 +
|-
 +
  | {{Metadata id|}}
 +
  | OptUUID
 +
  | colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
| colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
 +
  | Absent
 
  |}
 
  |}
  
=== Trader Llama ===
+
=== Ocelot ===
  
{{Metadata inherit|Trader Llama|Llama}}
+
{{Metadata inherit|Ocelot|inherits=Animal}}
  
No additional metadata.
+
{| class="wikitable"
 
+
  ! Index
=== Mule ===
+
  ! Type
 
 
{{Metadata inherit|Mule|inherits=Chested Horse}}
 
 
 
=== Bee ===
 
 
 
{{Metadata inherit|Bee|inherits=Animal}}
 
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
|rowspan="5"| {{Metadata id|}}
 
|rowspan="5"| Byte
 
|colspan="2"| Flags
 
|rowspan="5"| 0
 
|-
 
| 0x01 || ''Unused''
 
|-
 
| 0x02 || Is angry
 
|-
 
| 0x04 || Has stung
 
|-
 
| 0x08 || Has nectar
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  | colspan="2"| Anger time in ticks
+
  |colspan="2"| Is trusting
  | 0 (Not angry)
+
  | false
 
  |}
 
  |}
  
=== Fox ===
+
=== Panda ===
  
{{Metadata inherit|Fox|inherits=Animal}}
+
{{Metadata inherit|Panda|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,044: Line 1,991:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Integer
  | colspan="2" | Type (0: red, 1: snow)
+
  |colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
  | 0 (red)
+
  | 0
 
  |-
 
  |-
  | rowspan="9" | {{Metadata id|}}
+
  | {{Metadata id|}}
  | rowspan="9" | Byte
+
  | Integer
! Bit mask
+
|colspan="2"| Sneeze timer. Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
  ! Meaning
+
  | 0
  | rowspan="9" | 0
 
 
  |-
 
  |-
  | 0x01 || Is sitting
+
  | {{Metadata id|}}
 +
| Integer
 +
|colspan="2"| Eat timer.  If nonzero, counts upwards.
 +
| 0
 
  |-
 
  |-
  | 0x02 || ''Unused''
+
  | {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Main Gene
 +
| 0
 
  |-
 
  |-
  | 0x04 || Is crouching
+
  | {{Metadata id|}}
 +
| Byte
 +
|colspan="2"| Hidden Gene
 +
| 0
 
  |-
 
  |-
  | 0x08 || Is interested
+
  |rowspan="6"| {{Metadata id|}}
  |-
+
|rowspan="6"| Byte
  | 0x10 || Is pouncing
+
! Bit mask
 +
! Meaning
 +
|rowspan="6"| 0
 +
  |-
 +
  | 0x01
 +
| Unused
 
  |-
 
  |-
  | 0x20 || Is sleeping
+
  | 0x02
|-
+
  | Is sneezing
  | 0x40 || Is faceplanted
 
 
  |-
 
  |-
  | 0x80 || Is defending
+
  | 0x04
 +
| Is rolling
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x08
| OptUUID
+
  | Is sitting
| colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
 
  | Absent
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x10
| OptUUID
+
  | Is on back
| colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
 
  | Absent
 
 
  |}
 
  |}
  
=== Ocelot ===
+
=== Pig ===
  
{{Metadata inherit|Ocelot|inherits=Animal}}
+
{{Metadata inherit|Pig|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,093: Line 2,049:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is trusting
+
  |colspan="2"| Has saddle
 
  | false
 
  | false
  |}
+
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Total time to "boost" with a carrot on a stick for
 +
| 0
 +
  |}
  
=== Panda ===
+
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
 +
 
 +
=== Rabbit ===
  
{{Metadata inherit|Panda|inherits=Animal}}
+
{{Metadata inherit|Rabbit|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,108: Line 2,071:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Integer
+
  | VarInt
  |colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
+
  |colspan="2"| Type
 
  | 0
 
  | 0
 +
|}
 +
 +
=== Turtle ===
 +
 +
{{Metadata inherit|Turtle|inherits=Animal}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Integer
+
  | BlockPos
  |colspan="2"| Sneeze timer. Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
+
  |colspan="2"| Home pos
| 0
+
  | (0, 0, 0)
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Integer
+
  | Boolean
  |colspan="2"| Eat timer.  If nonzero, counts upwards.
+
  |colspan="2"| Has egg
  | 0
+
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Byte
+
  | Boolean
  |colspan="2"| Main Gene
+
  |colspan="2"| Is laying egg
  | 0
+
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Byte
+
  | BlockPos
  |colspan="2"| Hidden Gene
+
  |colspan="2"| Travel pos
  | 0
+
  | (0, 0, 0)
 
  |-
 
  |-
  |rowspan="6"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="6"| Byte
+
  | Boolean
  ! Bit mask
+
|colspan="2"| Is going home
! Meaning
+
  | false
|rowspan="6"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
| Unused
+
  | Boolean
|-
+
  |colspan="2"| Is traveling
| 0x02
+
  | false
| Is sneezing
+
  |}
  |-
 
  | 0x04
 
| Is rolling
 
  |-
 
| 0x08
 
| Is sitting
 
|-
 
| 0x10
 
| Is on back
 
  |}
 
  
=== Pig ===
+
=== Polar Bear ===
  
{{Metadata inherit|Pig|inherits=Animal}}
+
{{Metadata inherit|Polar Bear|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,166: Line 2,129:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Has saddle
+
  |colspan="2"| Is standing up
 
  | false
 
  | false
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Total time to "boost" with a carrot on a stick for
 
| 0
 
 
  |}
 
  |}
  
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
+
=== Chicken ===
 +
 
 +
{{Metadata inherit|Chicken|inherits=Animal}}
  
=== Rabbit ===
+
No additional metadata.
  
{{Metadata inherit|Rabbit|inherits=Animal}}
+
=== Cow ===
  
{| class="wikitable"
+
{{Metadata inherit|Cow|inherits=Animal}}
  ! Index
+
 
  ! Type
+
No additional metadata.
 +
 
 +
=== Hoglin ===
 +
 
 +
{{Metadata inherit|Hoglin|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | Boolean
  |colspan="2"| Type
+
  |colspan="2"| Is immune to zombification
  | 0
+
  | false
 
  |}
 
  |}
 +
 +
=== Mooshroom ===
  
=== Turtle ===
+
{{Metadata inherit|Mooshroom|inherits=Cow}}
 
 
{{Metadata inherit|Turtle|inherits=Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,204: Line 2,172:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | BlockPos
+
  | String
  |colspan="2"| Home pos
+
  | colspan="2"| Variant ("red" or "brown")
| (0, 0, 0)
+
  | red
|-
+
  |}
| {{Metadata id|}}
+
 
| Boolean
+
=== Sheep ===
|colspan="2"| Has egg
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is laying egg
 
| false
 
  |-
 
  | {{Metadata id|}}
 
| BlockPos
 
|colspan="2"| Travel pos
 
| (0, 0, 0)
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is going home
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is traveling
 
| false
 
|}
 
  
=== Polar Bear ===
+
{{Metadata inherit|Sheep|inherits=Animal}}
 
 
{{Metadata inherit|Polar Bear|inherits=Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,244: Line 2,187:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="3"| {{Metadata id|}}
  | Boolean
+
  |rowspan="3"| Byte
  |colspan="2"| Is standing up
+
! Bit mask
  | false
+
! Meaning
 +
  |rowspan="3"| 0
 +
|-
 +
| 0x0F
 +
| Color ID
 +
|-
 +
| 0x10
 +
  | Is sheared
 
  |}
 
  |}
 +
 +
=== Strider ===
  
=== Chicken ===
+
{{Metadata inherit|Strider|inherits=Animal}}
 
 
{{Metadata inherit|Chicken|inherits=Animal}}
 
 
 
No additional metadata.
 
 
 
=== Cow ===
 
 
 
{{Metadata inherit|Cow|inherits=Animal}}
 
 
 
No additional metadata.
 
 
 
=== Hoglin ===
 
 
 
{{Metadata inherit|Hoglin|inherits=Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,271: Line 2,209:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Total time to "boost" with warped fungus on a stick for
 +
| 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is immune to zombification
+
  |colspan="2"| Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
 
  | false
 
  | false
|}
+
  |-
 
=== Mooshroom ===
 
 
 
{{Metadata inherit|Mooshroom|inherits=Cow}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
  |-
 
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | String
+
  | Boolean
  | colspan="2"| Variant ("red" or "brown")
+
  |colspan="2"| Has saddle
  | red
+
  | false
 
  |}
 
  |}
  
=== Sheep ===
+
=== Tameable Animal ===
  
{{Metadata inherit|Sheep|inherits=Animal}}
+
{{Metadata inherit|Tameable Animal|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,304: Line 2,236:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| {{Metadata id|}}
+
  |rowspan="4"| {{Metadata id|}}
  |rowspan="3"| Byte
+
  |rowspan="4"| Byte
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="3"| 0
+
  |rowspan="4"| 0
 
  |-
 
  |-
  | 0x0F
+
  | 0x01
  | Color ID
+
  | Is sitting
 
  |-
 
  |-
  | 0x10
+
  | 0x02
  | Is sheared
+
| ''Unused''
 +
|-
 +
| 0x04
 +
  | Is tamed
 +
|-
 +
| {{Metadata id|}}
 +
| OptUUID
 +
|colspan="2"| Owner
 +
| Absent
 
  |}
 
  |}
 
=== Strider ===
 
  
{{Metadata inherit|Strider|inherits=Animal}}
+
=== Cat ===
 +
 
 +
{{Metadata inherit|Cat|inherits=Tameable Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,329: Line 2,269:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Total time to "boost" with warped fungus on a stick for
+
  |colspan="2"| Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black)
  | 0
+
  | 1
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
+
  |colspan="2"| Is lying
 
  | false
 
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Has saddle
+
  |colspan="2"| Is relaxed? (This makes their head go slightly upwards, unknown when used)
 
  | false
 
  | false
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 
  |}
 
  |}
  
=== Tameable Animal ===
+
=== Wolf ===
  
{{Metadata inherit|Tameable Animal|inherits=Animal}}
+
{{Metadata inherit|Wolf|inherits=Tameable Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,353: Line 2,298:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="4"| Byte
+
  | Boolean
  ! Bit mask
+
|colspan="2"| Is begging
! Meaning
+
  | false
|rowspan="4"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
| Is sitting
+
  | VarInt
  |-
+
  |colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
  | 0x02
+
  | 14 (Red)
| ''Unused''
 
|-
 
| 0x04
 
  | Is tamed
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptUUID
+
  | VarInt
  |colspan="2"| Owner
+
  |colspan="2"| Anger time
  | Absent
+
  | 0
 
  |}
 
  |}
  
=== Cat ===
+
=== Parrot ===
  
{{Metadata inherit|Cat|inherits=Tameable Animal}}
+
{{Metadata inherit|Parrot|inherits=Tameable Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,386: Line 2,326:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black)
+
  |colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
  | 1
+
  | 0
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is lying
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is relaxed? (This makes their head go slightly upwards, unknown when used)
 
| false
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 
| 14 (Red)
 
 
  |}
 
  |}
  
=== Wolf ===
+
=== Abstract Villager ===
  
{{Metadata inherit|Wolf|inherits=Tameable Animal}}
+
{{Metadata inherit|Abstract Villager|inherits=Ageable Mob}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,414: Line 2,339:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is begging
 
| false
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | VarInt
 
  | VarInt
  |colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
+
  |colspan="2"| Head shake timer (starts at 40, decrements each tick)
| 14 (Red)
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Anger time
 
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Parrot ===
+
=== Villager ===
  
{{Metadata inherit|Parrot|inherits=Tameable Animal}}
+
{{Metadata inherit|Villager|inherits=Abstract Villager}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
 
| 0
 
|}
 
 
 
=== Abstract Villager ===
 
 
 
{{Metadata inherit|Abstract Villager|inherits=Ageable Mob}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Head shake timer (starts at 40, decrements each tick)
 
| 0
 
|}
 
 
 
=== Villager ===
 
 
 
{{Metadata inherit|Villager|inherits=Abstract Villager}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,594: Line 2,477:
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
  !style="width: 250px;" colspan="2"| Meaning
+
  !style="width: 250px;" colspan="2"| Meaning
  ! Default
+
  ! Default
  |-
+
  |-
  | {{Metadata id|}}
+
  | {{Metadata id|}}
  | Boolean
+
  | Boolean
  |colspan="2"| Is baby
+
  |colspan="2"| Is baby
  | false
+
  | false
  |-
+
  |-
  | {{Metadata id|}}
+
  | {{Metadata id|}}
  | Boolean
+
  | Boolean
  |colspan="2"| Is charging crossbow
+
  |colspan="2"| Is charging crossbow
  | false
+
  | false
  |-
+
  |-
  | {{Metadata id|}}
+
  | {{Metadata id|}}
  | Boolean
+
  | Boolean
  |colspan="2"| Is dancing
+
  |colspan="2"| Is dancing
  | false
+
  | false
  |}
+
  |}
   
+
   
=== Piglin Brute ===
+
=== Piglin Brute ===
 
+
 
{{Metadata inherit|Piglin Brute|inherits=Base Piglin}}
+
{{Metadata inherit|Piglin Brute|inherits=Base Piglin}}
 +
 
 +
No additional metadata.
 +
 
 +
 
 +
=== Blaze ===
 +
 
 +
{{Metadata inherit|Blaze|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
|rowspan="2"| {{Metadata id|}}
 +
|rowspan="2"| Byte
 +
! Bit mask
 +
! Meaning
 +
|rowspan="2"| 0
 +
|-
 +
| 0x01
 +
| Is on fire
 +
|}
 +
 
 +
=== Creeper ===
 +
 
 +
{{Metadata inherit|Creeper|inherits=Monster}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| VarInt
 +
|colspan="2"| State (-1 = idle, 1 = fuse)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| Boolean
 +
|colspan="2"| Is ignited
 +
| false
 +
|}
 +
 
 +
=== Endermite ===
 +
 
 +
{{Metadata inherit|Endermite|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Giant ===
 +
 
 +
{{Metadata inherit|Giant|inherits=Monster}}
  
 
No additional metadata.
 
No additional metadata.
  
 +
=== Goat ===
  
=== Blaze ===
+
{{Metadata inherit|Goat|inherits=Animal}}
 
 
{{Metadata inherit|Blaze|inherits=Monster}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
|rowspan="2"| {{Metadata id|}}
 
|rowspan="2"| Byte
 
! Bit mask
 
! Meaning
 
|rowspan="2"| 0
 
|-
 
| 0x01
 
| Is on fire
 
|}
 
 
 
=== Creeper ===
 
 
 
{{Metadata inherit|Creeper|inherits=Monster}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,649: Line 2,570:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| State (-1 = idle, 1 = fuse)
 
| -1
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
 
| false
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | Boolean
 
  | Boolean
  |colspan="2"| Is ignited
+
  |colspan="2"| Is Screaming Goat
 
  | false
 
  | false
 
  |}
 
  |}
 
=== Endermite ===
 
 
{{Metadata inherit|Endermite|inherits=Monster}}
 
 
No additional metadata.
 
 
=== Giant ===
 
 
{{Metadata inherit|Giant|inherits=Monster}}
 
 
No additional metadata.
 
  
 
=== Guardian ===
 
=== Guardian ===

Revision as of 01:33, 2 May 2022

Various Entities have different metadata fields and status codes.

These are the valid codes for Minecraft Java Edition 1.17; for upcoming snapshots, see Pre-release protocol#Entity Metadata.

Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote PixLyzer. Burger burger might help.

Contents

Mobs

Most entities are spawned via Spawn Living Entity.

Warning.png Some entities (marked in yellow) should only be spawned using Spawn Entity. Servers should not attempt to spawn these entities using Spawn Living Entity with that entity ID, although clients should accept such packets if they appear.

Additionally, a few other entities (marked in blue) must be spawned in their own special ways:

Furthermore, the marker entity (marked in red) must not be spawned, as it is server-side only. Find out more about the marker here.

Warning.png These entity IDs are up to date for 1.17. Use Data Generators or Burger to get older IDs. If using Burger just replace the version number to what you want to see.

Type Name bounding box x and z bounding box y ID
0 Area Effect Cloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
1 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
2 Arrow 0.5 0.5 minecraft:arrow
3 Axolotl 1.3 0.6 minecraft:axolotl
4 Bat 0.5 0.9 minecraft:bat
5 Bee 0.7 0.6 minecraft:bee
6 Blaze 0.6 1.8 minecraft:blaze
7 Boat 1.375 0.5625 minecraft:boat
8 Cat 0.6 0.7 minecraft:cat
9 Cave Spider 0.7 0.5 minecraft:cave_spider
10 Chicken 0.4 0.7 minecraft:chicken
11 Cod 0.5 0.3 minecraft:cod
12 Cow 0.9 1.4 minecraft:cow
13 Creeper 0.6 1.7 minecraft:creeper
14 Dolphin 0.9 0.6 minecraft:dolphin
15 Donkey 1.5 1.39648 minecraft:donkey
16 Dragon Fireball 1.0 1.0 minecraft:dragon_fireball
17 Drowned 0.6 1.95 minecraft:drowned
18 Elder Guardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
19 End Crystal 2.0 2.0 minecraft:end_crystal
20 Ender Dragon 16.0 8.0 minecraft:ender_dragon
21 Enderman 0.6 2.9 minecraft:enderman
22 Endermite 0.4 0.3 minecraft:endermite
23 Evoker 0.6 1.95 minecraft:evoker
24 Evoker Fangs 0.5 0.8 minecraft:evoker_fangs
25 Experience Orb 0.5 0.5 minecraft:experience_orb
26 Eye of Ender 0.25 0.25 minecraft:eye_of_ender
27 Falling Block 0.98 0.98 minecraft:falling_block
28 Firework Rocket Entity 0.25 0.25 minecraft:firework_rocket
29 Fox 0.6 0.7 minecraft:fox
30 Ghast 4.0 4.0 minecraft:ghast
31 Giant 3.6 12.0 minecraft:giant
32 Glow Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:glow_item_frame
33 Glow Squid 0.8 0.8 minecraft:glow_squid
34 Goat 1.3 (adult), 0.65 (baby) 0.9 (adult), 0.45 (baby) minecraft:goat
35 Guardian 0.85 0.85 minecraft:guardian
36 Hoglin 1.39648 1.4 minecraft:hoglin
37 Horse 1.39648 1.6 minecraft:horse
38 Husk 0.6 1.95 minecraft:husk
39 Illusioner 0.6 1.95 minecraft:illusioner
40 Iron Golem 1.4 2.7 minecraft:iron_golem
41 Item 0.25 0.25 minecraft:item
42 Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
43 Fireball 1.0 1.0 minecraft:fireball
44 Leash Knot 0.375 0.5 minecraft:leash_knot
45 Lightning Bolt 0.0 0.0 minecraft:lightning_bolt
46 Llama 0.9 1.87 minecraft:llama
47 Llama Spit 0.25 0.25 minecraft:llama_spit
48 Magma Cube 0.51000005 * size 0.51000005 * size minecraft:magma_cube
49 Marker 0.0 0.0 minecraft:marker
50 Minecart 0.98 0.7 minecraft:minecart
51 Minecart Chest 0.98 0.7 minecraft:chest_minecart
52 Minecart Command Block 0.98 0.7 minecraft:commandblock_minecart
53 Minecart Furnace 0.98 0.7 minecraft:furnace_minecart
54 Minecart Hopper 0.98 0.7 minecraft:hopper_minecart
55 Minecart Spawner 0.98 0.7 minecraft:spawner_minecart
56 Minecart TNT 0.98 0.7 minecraft:tnt_minecart
57 Mule 1.39648 1.6 minecraft:mule
58 Mooshroom 0.9 1.4 minecraft:mooshroom
59 Ocelot 0.6 0.7 minecraft:ocelot
60 Painting type width or 0.0625 (depth) type height minecraft:painting
61 Panda 1.3 1.25 minecraft:panda
62 Parrot 0.5 0.9 minecraft:parrot
63 Phantom 0.9 0.5 minecraft:phantom
64 Pig 0.9 0.9 minecraft:pig
65 Piglin 0.6 1.95 minecraft:piglin
66 Piglin Brute 0.6 1.95 minecraft:piglin_brute
67 Pillager 0.6 1.95 minecraft:pillager
68 Polar Bear 1.4 1.4 minecraft:polar_bear
69 Primed TNT 0.98 0.98 minecraft:tnt
70 Pufferfish 0.7 0.7 minecraft:pufferfish
71 Rabbit 0.4 0.5 minecraft:rabbit
72 Ravager 1.95 2.2 minecraft:ravager
73 Salmon 0.7 0.4 minecraft:salmon
74 Sheep 0.9 1.3 minecraft:sheep
75 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
76 Shulker Bullet 0.3125 0.3125 minecraft:shulker_bullet
77 Silverfish 0.4 0.3 minecraft:silverfish
78 Skeleton 0.6 1.99 minecraft:skeleton
79 Skeleton Horse 1.39648 1.6 minecraft:skeleton_horse
80 Slime 0.51000005 * size 0.51000005 * size minecraft:slime
81 Small Fireball 0.3125 0.3125 minecraft:small_fireball
82 Snow Golem 0.7 1.9 minecraft:snow_golem
83 Snowball 0.25 0.25 minecraft:snowball
84 Spectral Arrow 0.5 0.5 minecraft:spectral_arrow
85 Spider 1.4 0.9 minecraft:spider
86 Squid 0.8 0.8 minecraft:squid
87 Stray 0.6 1.99 minecraft:stray
88 Strider 0.9 1.7 minecraft:strider
89 Thrown Egg 0.25 0.25 minecraft:egg
90 Thrown Ender Pearl 0.25 0.25 minecraft:ender_pearl
91 Thrown Expierience Bottle 0.25 0.25 minecraft:experience_bottle
92 Thrown Potion 0.25 0.25 minecraft:potion
93 Thrown Trident 0.5 0.5 minecraft:trident
94 Trader Llama 0.9 1.87 minecraft:trader_llama
95 Tropical Fish 0.5 0.4 minecraft:tropical_fish
96 Turtle 1.2 0.4 minecraft:turtle
97 Vex 0.4 0.8 minecraft:vex
98 Villager 0.6 1.95 minecraft:villager
99 Vindicator 0.6 1.95 minecraft:vindicator
100 Wandering Trader 0.6 1.95 minecraft:wandering_trader
101 Witch 0.6 1.95 minecraft:witch
102 Wither 0.9 3.5 minecraft:wither
103 Wither Skeleton 0.7 2.4 minecraft:wither_skeleton
104 Wither Skull 0.3125 0.3125 minecraft:wither_skull
105 Wolf 0.6 0.85 minecraft:wolf
106 Zoglin 1.39648 1.4 minecraft:zoglin
107 Zombie 0.6 1.95 minecraft:zombie
108 Zombie Horse 1.39648 1.6 minecraft:zombie_horse
109 Zombie Villager 0.6 1.95 minecraft:zombie_villager
110 Zombified Piglin 0.6 1.95 minecraft:zombified_piglin
111 Player 0.6 1.8 minecraft:player
112 Fishing Hook 0.25 0.25 minecraft:fishing_bobber

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type Optional VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Optional value of Type Only if Index is not 0xff: the value of the metadata field
Value of Type field Type of Value field Notes
0 Byte
1 VarInt
2 Float
3 String
4 Chat
5 OptChat (Boolean + Optional Chat) Chat is present if the Boolean is set to true
6 Slot
7 Boolean
8 Rotation 3 floats: rotation on x, rotation on y, rotation on z
9 Position
10 OptPosition (Boolean + Optional Position) Position is present if the Boolean is set to true
11 Direction (VarInt) (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
12 OptUUID (Boolean + Optional UUID) UUID is present if the Boolean is set to true
13 OptBlockID (VarInt) 0 for absent (implies air); otherwise, a block state ID as per the global palette
14 NBT
15 Particle
16 Villager Data 3 VarInts: villager type, villager profession, level
17 OptVarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
18 Pose A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: LONG_JUMPING, 7: DYING

Villager type (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Entity classes also recursively inherit fields from classes they extend.

Entity

The base class.

Index Type Meaning Default
0 Byte Bit mask Meaning 0
0x01 Is on fire
0x02 Is crouching
0x04 Unused (previously riding)
0x08 Is sprinting
0x10 Is swimming
0x20 Is invisible
0x40 has glowing effect
0x80 Is flying with an elytra
1 VarInt Air ticks 300
2 OptChat Custom name empty
3 Boolean Is custom name visible false
4 Boolean Is silent false
5 Boolean Has no gravity false
6 Pose Pose STANDING
7 VarInt Ticks frozen in powdered snow 0


Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity and freezing ticks reaches the cap, the mob will start shaking (this excludes the skeleton, which has its own indicator).

Thrown Egg

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty (which behaves as if it were a minecraft:egg)

Thrown Ender Pearl

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty (which behaves as if it were a minecraft:ender_pearl)

Thrown Experience Bottle

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty (which behaves as if it were a minecraft:experience_bottle)

Thrown Potion

Extends Entity.

Index Type Meaning Default
8 Slot Potion which is thrown Empty

Snowball

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty (which behaves as if it were a minecraft:snowball)

Eye of Ender

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty (which behaves as if it were a minecraft:ender_eye)

Falling Block

Extends Entity.

Index Type Meaning Default
8 BlockPos spawn position (0, 0, 0)

Area Effect Cloud

Extends Entity.

Index Type Meaning Default
8 Float Radius 0.5
9 VarInt Color (only for mob spell particle) 0
10 Boolean Ignore radius and show effect as single point, not area false
11 Particle The #Particle effect

Fishing Hook

Extends Entity.

Index Type Meaning Default
8 VarInt Hooked entity id + 1, or 0 if there is no hooked entity 0
9 Boolean Is catchable False

Abstract Arrow

Extends Entity.

Index Type Meaning Default
8 Byte Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
9 Byte Piercing level 0

Arrow

Extends Abstract Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
10 VarInt Color (-1 for no particles) -1

Spectral Arrow

Extends Abstract Arrow.

No additional metadata.

Thrown Trident

Extends Abstract Arrow.

Index Type Meaning Default
10 VarInt Loyalty level (enchantment) 0
11 Boolean Has enchantment glint False

Boat

Extends Entity.

Index Type Meaning Default
8 VarInt Time since last hit 0
9 VarInt Forward direction 1
10 Float Damage taken 0.0
11 VarInt Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
12 Boolean Is left paddle turning false
13 Boolean Is right paddle turning false
14 VarInt Splash timer 0

End Crystal

Extends Entity.

Index Type Meaning Default
8 OptBlockPos Beam target Empty
9 Boolean Show bottom true

Dragon Fireball

Extends Entity.

No additional metadata.

Small Fireball

Extends Entity.

This is the fireball shot by blazes and dispensers with fire charges.

Index Type Meaning Default
8 Slot Item Empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Entity.

This is the large fireball shot by ghasts.

Index Type Meaning Default
8 Slot Item Empty

Wither Skull

Extends Entity.

Index Type Meaning Default
8 Boolean Is invulnerable false

Firework Rocket Entity

Extends Entity.

Index Type Meaning Default
8 Slot Firework info Empty
9 OptVarInt Entity ID of entity which used firework (for elytra boosting) Empty
10 Boolean Is shot at angle (from a crossbow) false

Item Frame

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty
9 VarInt Rotation 0

Item Entity

Extends Entity.

Index Type Meaning Default
8 Slot Item Empty

Living Entity

Extends Entity.

Index Type Meaning Default
8 Byte Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 Is in riptide spin attack
9 Float Health 1.0
10 VarInt Potion effect color (or 0 if there is no effect) 0
11 Boolean Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
12 VarInt Number of arrows in entity 0
13 VarInt Number of bee stingers in entity 0
14 OptBlockPos Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping) Empty

Player

Extends Living Entity.

Index Type Meaning Default
15 Float Additional Hearts 0.0
16 VarInt Score 0
17 Byte The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
18 Byte Main hand (0 : Left, 1 : Right) 1
19 NBT Left shoulder entity data (for occupying parrot) Empty
20 NBT Right shoulder entity data (for occupying parrot) Empty

Armor Stand

Extends Living Entity.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 Is Small
0x04 Has Arms
0x08 Has no BasePlate
0x10 Is Marker
16 Rotations Head rotation (0.0, 0.0, 0.0)
17 Rotations Body rotation (0.0, 0.0, 0.0)
18 Rotations Left arm rotation (-10.0, 0.0, -10.0)
19 Rotations Right arm rotation (-15.0, 0.0, 10.0)
20 Rotations Left leg rotation (-1.0, 0.0, -1.0)
21 Rotations Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Mob

Extends Living Entity.

Index Type Meaning Default
15 Byte Bit mask Meaning 0
0x01 NoAI
0x02 Is left handed
0x04 Is aggressive

Ambient Creature

Extends Mob.

No additional metadata.

Bat

Extends Ambient Creature.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is hanging

Pathfinder Mob

Extends Mob.

No additional metadata.

Water Animal

Extends Pathfinder Mob.

No additional metadata.

Squid

Extends Water Animal.

No additional metadata.

Dolphin

Extends Water Animal.

Index Type Meaning Default
16 Position Treasure position (0, 0, 0)
17 Boolean Has fish false
18 VarInt Moisture level 2400

Abstract fish

Extends Water Animal.

Index Type Meaning Default
16 Boolean From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
17 VarInt PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
17 VarInt Variant 0

Ageable Mob

Extends Pathfinder Mob.

Index Type Meaning Default
16 Boolean Is baby false

Animal

Extends Ageable Mob.

No additional metadata.

Abstract Horse

Extends Animal.

Index Type Meaning Default
17 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused
18 OptUUID Owner Absent


Horse

Extends Abstract Horse.

Index Type Meaning Default
19 VarInt Variant (Color & Style) 0

Zombie Horse

Extends Abstract Horse.

Skeleton Horse

Extends Abstract Horse.

Chested Horse

Extends Abstract Horse.

Index Type Meaning Default
19 Boolean Has Chest false

Donkey

Extends Chested Horse.

Llama

Extends Chested Horse.

Index Type Meaning Default
20 VarInt Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
21 VarInt Carpet color (a dye color, or -1 if no carpet equipped) -1
22 VarInt Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Trader Llama

The base class.

No additional metadata.

Mule

Extends Chested Horse.


Axolotl

Extends Animal.

Index Type Meaning Default
17 VarInt Variant (0 = lucy, 1 = wild, 2 = gold, 3 = cyan, 4 = blue) 0 (lucy)
18 Boolean If it is currently playing dead. false
19 Boolean If it was spawned from a bucket. false

Bee

Extends Animal.

Index Type Meaning Default
17 Byte Flags 0
0x01 Unused
0x02 Is angry
0x04 Has stung
0x08 Has nectar
18 VarInt Anger time in ticks 0 (Not angry)

Fox

Extends Animal.

Index Type Meaning Default
17 VarInt Type (0: red, 1: snow) 0 (red)
18 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is crouching
0x08 Is interested
0x10 Is pouncing
0x20 Is sleeping
0x40 Is faceplanted
0x80 Is defending
19 OptUUID First UUID (in UUIDs NBT)? Absent
20 OptUUID Second UUID (in UUIDs NBT)? Absent

Ocelot

Extends Animal.

Index Type Meaning Default
17 Boolean Is trusting false

Panda

Extends Animal.

Index Type Meaning Default
17 Integer Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
18 Integer Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
19 Integer Eat timer. If nonzero, counts upwards. 0
20 Byte Main Gene 0
21 Byte Hidden Gene 0
22 Byte Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is rolling
0x08 Is sitting
0x10 Is on back

Pig

Extends Animal.

Index Type Meaning Default
17 Boolean Has saddle false
18 VarInt Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
17 VarInt Type 0

Turtle

Extends Animal.

Index Type Meaning Default
17 BlockPos Home pos (0, 0, 0)
18 Boolean Has egg false
19 Boolean Is laying egg false
20 BlockPos Travel pos (0, 0, 0)
21 Boolean Is going home false
22 Boolean Is traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
17 Boolean Is standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Hoglin

Extends Animal.

Index Type Meaning Default
17 Boolean Is immune to zombification false

Mooshroom

Extends Cow.

Index Type Meaning Default
17 String Variant ("red" or "brown") red

Sheep

Extends Animal.

Index Type Meaning Default
17 Byte Bit mask Meaning 0
0x0F Color ID
0x10 Is sheared

Strider

Extends Animal.

Index Type Meaning Default
17 VarInt Total time to "boost" with warped fungus on a stick for 0
18 Boolean Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava)) false
19 Boolean Has saddle false

Tameable Animal

Extends Animal.

Index Type Meaning Default
17 Byte Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is tamed
18 OptUUID Owner Absent

Cat

Extends Tameable Animal.

Index Type Meaning Default
19 VarInt Type (0 = tabby, 1 = black, 2 = red, 3 = siamese, 4 = british_shorthair, 5 = calico, 6 = persian, 7 = ragdoll, 8 = white, 9 = jellie, 10 = all_black) 1
20 Boolean Is lying false
21 Boolean Is relaxed? (This makes their head go slightly upwards, unknown when used) false
22 VarInt Collar color (values are those used with dyes) 14 (Red)

Wolf

Extends Tameable Animal.

Index Type Meaning Default
19 Boolean Is begging false
20 VarInt Collar color (values are those used with dyes) 14 (Red)
21 VarInt Anger time 0

Parrot

Extends Tameable Animal.

Index Type Meaning Default
19 VarInt Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Abstract Villager

Extends Ageable Mob.

Index Type Meaning Default
17 VarInt Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Abstract Villager.

Index Type Meaning Default
18 Villager Data Villager Data Plains/None/1

Wandering Trader

Extends Abstract Villager.

No additional metadata.

Abstract Golem

Extends Pathfinder Mob.

No additional metadata.

Iron Golem

Extends Abstract Golem.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is player-created

Snow Golem

Extends Abstract Golem.

Index Type Meaning Default
16 Byte Bit mask Meaning 0x10
0x00 Has no pumpkin hat
0x10 Has pumpkin hat

Shulker

Extends Abstract Golem.

Index Type Meaning Default
16 Direction Attach face Down (0)
17 OptPosition Attachment position Absent
18 Byte Shield height 0
19 Byte Color (dye color) 10 (purple)

Monster

Extends Pathfinder Mob.

No additional metadata.

Base Piglin

Extends Monster.

Index Type Meaning Default
16 Boolean Is immune to zombification false

Piglin

Extends Base Piglin.

Index Type Meaning Default
17 Boolean Is baby false
18 Boolean Is charging crossbow false
19 Boolean Is dancing false

Piglin Brute

Extends Base Piglin.

No additional metadata.


Blaze

Extends Monster.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
16 VarInt State (-1 = idle, 1 = fuse) -1
17 Boolean Is charged false
18 Boolean Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant

Extends Monster.

No additional metadata.

Goat

Extends Animal.

Index Type Meaning Default
17 Boolean Is Screaming Goat false

Guardian

Extends Monster.

Index Type Meaning Default
16 Boolean Is retracting spikes false
17 VarInt Target EID 0

Elder Guardian

Extends Guardian.

Silverfish

Extends Monster.

No additional metadata.

Raider

Extends Monster.

Index Type Meaning Default
16 boolean Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Raider.

No additional metadata.

Vindicator

Extends Abstract Illager.

Pillager

Extends Abstract Illager.

Index Type Meaning Default
17 Boolean Is charging false

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
17 Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

Evoker

Extends Spellcaster Illager.

Illusioner

Extends Spellcaster Illager.

Ravager

Extends Raider.

No additional metadata.

Witch

Extends Raider.

Index Type Meaning Default
17 Boolean Is drinking potion false

Evoker Fangs

Extends Entity.

No additional metadata.

Vex

Extends Monster.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is attacking

Abstract Skeleton

Extends Monster.

No additional metadata.

Skeleton

Extends Abstract Skeleton.

Wither Skeleton

Extends Abstract Skeleton.

Stray

Extends Abstract Skeleton.

Spider

Extends Monster.

Index Type Meaning Default
16 Byte Bit mask Meaning 0
0x01 Is climbing

Wither

Extends Monster.

Index Type Meaning Default
16 VarInt Center head's target (entity ID, or 0 if no target) 0
17 VarInt Left head's target (entity ID, or 0 if no target) 0
18 VarInt Right head's target (entity ID, or 0 if no target) 0
19 VarInt Invulnerable time 0

Zoglin

Extends Monster.

Index Type Meaning Default
16 Boolean Is baby false

Zombie

Extends Monster.

Index Type Meaning Default
16 Boolean Is baby false
17 VarInt Unused (previously type) 0
18 Boolean Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
19 Boolean Is converting false
20 Villager Data Villager Data Plains/None/1

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Zombified Piglin

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
16 Opt BlockID Carried block Absent
17 Boolean Is screaming false
18 Boolean Is staring false

Ender Dragon

Extends Mob.

Index Type Meaning Default
16 VarInt Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Mob.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
16 Boolean Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
16 VarInt Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Mob.

Index Type Meaning Default
16 VarInt Size 1

Llama Spit

Extends Entity.

Abstract Minecart

Extends Entity.

Index Type Meaning Default
8 VarInt Shaking power 0
9 VarInt Shaking direction 1
10 Float Shaking multiplier 0.0
11 VarInt Custom block ID and damage 0
12 VarInt Custom block Y position (in 16ths of a block) 6
13 Boolean Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

Minecart

Extends Abstract Minecart.

No additional metadata.

Abstract Minecart Container

Extends Abstract Minecart.

No additional metadata.

Minecart Hopper

Extends Abstract Minecart Container.

No additional metadata.

Minecart Chest

Extends Abstract Minecart Container.

No additional metadata.

Minecart Furnace

Extends Abstract Minecart.

Index Type Meaning Default
14 Boolean Has fuel false

Minecart TNT

Extends Abstract Minecart.

No additional metadata.

Minecart Spawner

Extends Abstract Minecart.

No additional metadata.

Minecart Command Block

Extends Abstract Minecart.

Index Type Meaning Default
14 String Command
15 Chat Last output {"text":""}

Primed Tnt

Extends Entity.

Index Type Meaning Default
8 VarInt Fuse time 80