Difference between revisions of "HCraft"

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(Information about hCraft)
 
(hCraft!)
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'''hCraft''' is a custom Minecraft server (currently implementing the 39th protocol revision, 1.3.2).
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{{Box|
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BORDER = #E80E27|
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BACKGROUND = #D60F52|
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WIDTH = 100%|
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ICON = |
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HEADING = '''Introduction''' |
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CONTENT =
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[[Image:HCraft-overhang.png|thumb|border|right|top|400px|hCraft's "overhang" world generator]]
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'''hCraft''' is a custom server written in C++ by BizarreCake, currently implementing the 78th version of the protocol (1.6.4).
  
More information will be posted soon.
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Although hCraft is designed at its core to become a general purpose server, it is currently leaning towards classic/creative functionality.
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Inspired by many classic custom servers, such as: WoM 2009, the new WoM (WoM Realms), D3, MCSharp/MCZall/MCLawl, and fCraft.
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hCraft's website can be found at: [http://www.hCraft.org/ www.hCraft.org] (It may be outdated at times) <br />
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Source code can be found at [http://www.github.com/BizarreCake/hCraft github].
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{{Box|
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BORDER = #6689F2|
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BACKGROUND = #3465F7|
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WIDTH = 100%|
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ICON = |
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HEADING = '''Multiworld''' |
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CONTENT =
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[[Image:HCraft-multiworld.png|thumb|border|right|top|400px|A 32x32 flatgrass world.]]
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[[Image:HCraft-super-overhang.png|thumb|border|right|top|400px|The "Super Overhang" world generator]]
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hCraft has been designed to be a fully multiworld server from the grounds up.
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Players can create worlds, switch between them at any time, backup them, restore them from backups, regenerate, resize, etc...
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Every world has its own world generator, provider (determines the format from which the world is loaded/saved to) and physics threads (up to 24).
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And just like the good ol' classic days, worlds can have a finite size and have that awesome border (although they can be infinite as well).
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Revision as of 19:23, 24 September 2013

Introduction
hCraft's "overhang" world generator

hCraft is a custom server written in C++ by BizarreCake, currently implementing the 78th version of the protocol (1.6.4).

Although hCraft is designed at its core to become a general purpose server, it is currently leaning towards classic/creative functionality. Inspired by many classic custom servers, such as: WoM 2009, the new WoM (WoM Realms), D3, MCSharp/MCZall/MCLawl, and fCraft.

hCraft's website can be found at: www.hCraft.org (It may be outdated at times)
Source code can be found at github.

Multiworld
A 32x32 flatgrass world.
The "Super Overhang" world generator

hCraft has been designed to be a fully multiworld server from the grounds up. Players can create worlds, switch between them at any time, backup them, restore them from backups, regenerate, resize, etc...

Every world has its own world generator, provider (determines the format from which the world is loaded/saved to) and physics threads (up to 24).

And just like the good ol' classic days, worlds can have a finite size and have that awesome border (although they can be infinite as well).