Difference between revisions of "Pre-release protocol"

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(→‎Changed Packets: "3" was a bad example of a boolean)
Line 42: Line 42:
 
| class="col0 centeralign" | Use provided window title
 
| class="col0 centeralign" | Use provided window title
 
| class="col1 centeralign" | boolean
 
| class="col1 centeralign" | boolean
| class="col2 centeralign" | 3
+
| class="col2 centeralign" | 1
 
| class="col3" | If false, the client will look up a string like "window.minecart". If true, the client uses what the server provides.
 
| class="col3" | If false, the client will look up a string like "window.minecart". If true, the client uses what the server provides.
 
|- class="row2"
 
|- class="row2"

Revision as of 10:48, 10 January 2013

This page documents the changes from the last stable Minecraft release (currently 1.4.6, protocol 51) to the current pre-release (or weekly release). Note that this page contains bleeding-edge information that may not be completely or correctly documented.

New Packets

-None-

Changed Packets

Server to Client

This is sent to the client when it should open an inventory, such as a chest, workbench, or furnace. This message is not sent anywhere for clients opening their own inventory.

Packet ID Field Name Field Type Example Notes
0x64 Window id byte 123 A unique id number for the window to be displayed. Notchian server implementation is a counter, starting at 1.
Inventory Type byte 2 The window type to use for display. Check below
Window title string Chest The title of the window.
Number of Slots byte 3 Number of slots in the window (excluding the number of slots in the player inventory).
Use provided window title boolean 1 If false, the client will look up a string like "window.minecart". If true, the client uses what the server provides.
Total Size: 6 bytes + length of string

Changed Data Types

-None-

Removed Packets

-None-

Protocol History

13w02a: Added boolean to 0x64 to determine whether or not to use the provided window title.