Pre-release protocol

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Revision as of 05:56, 10 January 2013 by SirCmpwn (talk | contribs)
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This page documents the changes from the last stable Minecraft release (currently 1.4.6, protocol 51) to the current pre-release (or weekly release). Note that this page contains bleeding-edge information that may not be completely or correctly documented.

New Packets

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Changed Packets

Server to Client

This is sent to the client when it should open an inventory, such as a chest, workbench, or furnace. This message is not sent anywhere for clients opening their own inventory.

Packet ID Field Name Field Type Example Notes
0x64 Window id byte 123 A unique id number for the window to be displayed. Notchian server implementation is a counter, starting at 1.
Inventory Type byte 2 The window type to use for display. Check below
Window title string Chest The title of the window.
Number of Slots byte 3 Number of slots in the window (excluding the number of slots in the player inventory).
Use provided window title boolean 3 If false, the client will look up a string like "window.minecart". If true, the client uses what the server provides.
Total Size: 6 bytes + length of string

Changed Data Types

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Removed Packets

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Protocol History

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