Pre-release protocol

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Revision as of 17:07, 18 September 2017 by Pokechu22 (talk | contribs) (Clear page for next update)
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This page documents the changes from the last stable Minecraft release (currently 1.12.2, protocol 340) to the current pre-release (currently 1.12.2, protocol 340). Note that this page contains bleeding-edge information that may not be completely or correctly documented.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

New/modified data types

No changes so far.

Block Actions

No changes so far.

Play

Clientbound

No changes so far.

Serverbound

No changes so far.

Handshaking

Clientbound

There are no clientbound packets in the Handshaking state, since the protocol immediately switches to a different state after the client sends the first packet.

Serverbound

Status

Clientbound

No changes so far.

Serverbound

No changes so far.

Login

Clientbound

No changes so far.

Serverbound

No changes so far.