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- 01:46, 5 April 2016 diff hist +336 Chunk Format Probably best to put a big warning here until everything is fixed...
- 17:10, 3 April 2016 diff hist +47 Protocol History →15w36a: Spawn object
- 04:15, 3 April 2016 diff hist 0 m Protocol History →15w35a: Typo
- 03:44, 3 April 2016 diff hist +154 Protocol History →15w35a: Zombie professions
- 01:05, 3 April 2016 diff hist +49 Entity metadata →Bat: Another case where it's a single-flag bitmask
- 19:09, 2 April 2016 diff hist 0 m Entity metadata →TameableAnimal: rowspan
- 19:08, 2 April 2016 diff hist +48 Entity metadata →TameableAnimal: Angry
- 18:59, 2 April 2016 diff hist +31 Entity metadata →Skeleton: value 12
- 18:37, 2 April 2016 diff hist +71 m Entity metadata →Horse: More info about 0x10
- 18:32, 2 April 2016 diff hist +26 m Entity metadata →Horse: Might as well note that 0x01 is unused
- 18:32, 2 April 2016 diff hist 0 m Entity metadata →Horse: Not a mythical breadhorse
- 18:31, 2 April 2016 diff hist +14 Entity metadata →Horse: Doc
- 18:22, 2 April 2016 diff hist +172 Protocol History →15w36a: Metadata changes
- 18:04, 2 April 2016 diff hist +145 Entity metadata →Living: What field 5 seems to be (partially from MCP)
- 17:44, 2 April 2016 diff hist +51 Entity metadata →Arrow: Internally implemented as a bit mask; that and the fact that it's a byte makes it more logical as a bitmask
- 17:30, 2 April 2016 diff hist +419 Plugin channels →MC|Brand: More info about when it is sent.
- 16:39, 2 April 2016 diff hist +27 m Protocol History →15w33c: Match changes on Entities
- 16:39, 2 April 2016 diff hist +26 Entity metadata →Entity Metadata Format: Vector3F is called Rotations by MCP, and that seems to be the only use; best to rename it for clarity
- 16:22, 2 April 2016 diff hist +1,296 Protocol History →15w33c: More info
- 16:06, 2 April 2016 diff hist +33 Protocol History →15w33c: Metadata format...