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- 07:33, 17 February 2011 diff hist -1 m How to Write a Client →Getting the map chunks
- 08:07, 13 February 2011 diff hist +343 How to Write a Client →Crafting: starting inventory section
- 06:06, 13 February 2011 diff hist +212 Protocol →Window click (0x66): how to index slots in crafting windows
- 05:50, 13 February 2011 diff hist +463 Protocol →Window click (0x66): Explaining slot number offsets
- 05:20, 13 February 2011 diff hist +174 Protocol →Close window (0x65): noting that no Open Window message is sent for inventory
- 04:59, 13 February 2011 diff hist +488 Protocol →Open window (0x64): Explaining Window Title. Removing "not understood" flag.
- 11:21, 12 February 2011 diff hist -29 How to Write a Client →Health and Respawning: slow health is a result of slow position updates
- 11:20, 12 February 2011 diff hist +126 How to Write a Client →Moving around: faster position updates == fewer spankings
- 09:50, 12 February 2011 diff hist +57 How to Write a Client →Moving around: updates on disallowed motion
- 07:28, 11 February 2011 diff hist +10 Client List updated description of mineflayer
- 12:28, 9 February 2011 diff hist +30 m How to Write a Client →Getting the map chunks
- 12:22, 9 February 2011 diff hist +1 How to Write a Client →Getting the map chunks: chunk loading notes
- 12:13, 9 February 2011 diff hist -29 m How to Write a Client →Moving around
- 12:07, 9 February 2011 diff hist +152 How to Write a Client →Health and Respawning: why does my health update so slowly?
- 11:51, 9 February 2011 diff hist +257 How to Write a Client →Moving around: Player bounding box numbers
- 11:35, 9 February 2011 diff hist +66 m Talk:Protocol →Y/Stance: signing my comment
- 11:35, 9 February 2011 diff hist +593 Talk:Protocol →Y/Stance: Stance should be called Eye Y
- 07:44, 8 February 2011 diff hist +96 Protocol →Player Look (0x0C): calibrating pitch
- 07:40, 8 February 2011 diff hist -3 m How to Write a Client →Look and Stance
- 07:40, 8 February 2011 diff hist +357 How to Write a Client →Moving around: Added section on fall damage
- 07:33, 8 February 2011 diff hist +576 How to Write a Client →Moving around: added Look and Stance section
- 15:18, 7 February 2011 diff hist +236 How to Write a Client →Getting the map chunks: it's ok to ignore the initialization chunk fragments
- 08:53, 7 February 2011 diff hist +120 How to Write a Client →Health and Respawning: respawning is simple
- 04:56, 7 February 2011 diff hist +282 How to Write a Client added respawning section with TODO's in it.
- 04:49, 7 February 2011 diff hist -267 How to Write a Client →Testing/Debugging: death causes invisible avatar
- 03:15, 7 February 2011 diff hist -6 m How to Write a Client →Moving around: formatting
- 03:02, 7 February 2011 diff hist +388 How to Write a Client →Moving around: Notes, formatting, and solutions for specific error conditions
- 01:38, 6 February 2011 diff hist +8 m How to Write a Client →Getting the map chunks
- 21:36, 5 February 2011 diff hist +44 Protocol FAQ →…my client isn't receiving complete map chunks!: added reference to How to Write a Client
- 14:40, 5 February 2011 diff hist +14 m How to Write a Client →Login: 0x0D does not directly follow 0x01
- 14:33, 5 February 2011 diff hist +367 How to Write a Client →Moving around: sometimes deleting the player.dat file helps
- 14:23, 5 February 2011 diff hist +57 How to Write a Client noted server version
- 14:20, 5 February 2011 diff hist +1,975 How to Write a Client →Moving around: limitations and abilities regarding moving around
- 08:04, 5 February 2011 diff hist 0 Protocol →Terminology: oops. Z is west, not east.
- 11:09, 4 February 2011 diff hist +22 How to Write a Client →Chat: redirect section
- 10:08, 4 February 2011 diff hist +680 How to Write a Client Added sections with TODO's
- 01:02, 4 February 2011 diff hist +5,435 Main Page →Beta: added How to Write a Client link as a Beta tutorial
- 00:59, 4 February 2011 diff hist +1,208 N How to Write a Client what i've got so far.
- 23:20, 30 January 2011 diff hist 0 m Protocol →Units of Measurement: fixed pixel/meter conversion. Thanks Huin.
- 23:19, 30 January 2011 diff hist +93 Talk:Protocol →Absolute integer relation to absolute position: my bad
- 08:39, 30 January 2011 diff hist -24 Protocol →Terminology: X is South, Z is East.
- 07:15, 29 January 2011 diff hist +120 Protocol →Units of Measurement: added "Units" column and cleaned up "Represents" column
- 00:53, 28 January 2011 diff hist +308 Client List added mineflayer
- 00:09, 28 January 2011 diff hist -420 Talk:Protocol →Respawn Inventory Drop: this question is answered
- 05:55, 26 January 2011 diff hist +616 Talk:Protocol →Player Position (0x0B) really absolute position?: lets change the names of the units of measurement please
- 05:50, 26 January 2011 diff hist +113 Protocol →Units of Measurement: added units of measurement clarification
- 03:28, 26 January 2011 diff hist +334 Talk:Protocol added question Respawn Inventory Drop
- 06:18, 24 January 2011 diff hist +21 m Protocol →Mob Spawn (0x18): noted metadata terminator 0x7f
- 03:31, 24 January 2011 diff hist +314 Talk:Protocol asking for clarification for signed vs unsigned byte values
- 01:20, 24 January 2011 diff hist +54 m Protocol →SizeX, SizeY, SizeZ: bytes can't be 255. they can only be 127.