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  • * Changed '''''EnvSetColor''''' and '''''MakeSelection''''' packets to use <code>shor * Changed ''SpiderWeb'' block type to ''Rope'' in '''CustomBlocks''' level 1. [http:/
    8 KB (969 words) - 02:41, 20 November 2017
  • This page is copied from [[Protocol version numbers/Entry]] and changed to fit for Bedrock edition.
    3 KB (322 words) - 11:42, 3 February 2022
  • <!--Page may be outdated, since new versions changed how the world is generated--> .... It is accurate for (at least) 1.4, but at some point the format has been changed. However, you will still need to support this version if you want reverse c
    9 KB (1,246 words) - 20:15, 25 January 2024
  • ...ill get to ranks in a moment) in hCraft are fully customizable, and can be changed by modifying the ''ranks.cfg'' file. Again, these are fully customizable, and can be changed.
    9 KB (1,452 words) - 16:53, 8 May 2022
  • ** Changed ID of Player Digging from 0x5C to 0x08 ** Changed ID of Block Break Animation from 0x08 to 0x09
    122 KB (20,573 words) - 18:32, 25 May 2021
  • ...he server to stall, crash, or otherwise fail (the particular behaviour has changed between versions)
    6 KB (935 words) - 13:01, 3 April 2023
  • ...ket to port 80 to the server list, and send the following (with the values changed, obviously): ...n player position and rotation. Sent when both position and orientation is changed at the same time.
    14 KB (2,233 words) - 18:52, 13 January 2024
  • * Chunk data is only saved to disk by the server if it has changed since chunk generation
    7 KB (1,003 words) - 13:03, 3 February 2024
  • "11111111222233334444555555555555" which needs to be changed into format "11111111-2222-3333-4444-555555555555" before sending it back t
    9 KB (1,423 words) - 20:01, 2 April 2024
  • ...d, you get a normal Minecraft token back. Launching the game itself hasn't changed.
    13 KB (1,836 words) - 18:43, 26 February 2024
  • ...the original user of that username, however, it only works if the name was changed at least once, or if the account is legacy. ...t fetches information about the profile name such as the date the name was changed and the date the account was created.
    36 KB (4,990 words) - 08:24, 7 March 2024
  • The block state registry is hardcoded into Minecraft, and can only be changed via modding. Such changes break protocol compatibility, and as such, moddin {{Warning2|This format was changed in Minecraft 1.16. In prior versions, entries could cross long boundaries,
    37 KB (5,121 words) - 00:43, 23 March 2024
  • ...tributed a fake version of Nitr0 that may or may not have been malware. He changed his name a couple times to try and fix his bad reputation - he previously w
    10 KB (1,742 words) - 21:37, 12 March 2024
  • ...[#0x01|ID_CONNECTED_PING_OPEN_CONNECTIONS (0x01)]], but with the Packet ID changed. ...0x1C|ID_UNCONNECTED_PING_OPEN_CONNECTIONS (0x1C)]], but with the Packet ID changed. Depends of the version to send a 0x1D or a 0x1C
    42 KB (5,712 words) - 23:48, 12 May 2023
  • TODO: This has changed to use the PARTICLES attribute These changed between 24w03b and 24w13a, TODO: Update this
    41 KB (5,313 words) - 19:57, 25 April 2024
  • ...seems to be calculated by the difference between the point where on-ground changed to true and the highest point of the jump/fall/flight while on-ground was f
    14 KB (2,266 words) - 19:00, 26 February 2024
  • ...te entity must not be spawned and existing entity's position should not be changed. Instead their ''InGameName'' and ''SkinName'' should be updated. If a nega
    16 KB (2,191 words) - 11:26, 21 June 2017
  • ...ce to display the multiplayer server list, hence the name. The SLP process changed in {{Minecraft Wiki|1.7}} in a non-backwards compatible way, but modern cli
    13 KB (1,928 words) - 11:43, 14 April 2024
  • ...s up above the player list for the rest of the game session, and cannot be changed. Setting the server name to this field is recommended. ...e of the files found in the storage of the device of the player. It may be changed freely, so it should not be relied on for anything.
    94 KB (13,788 words) - 09:40, 30 March 2024
  • ...cate entity must not be spawned and existing entity's position must not be changed. Instead their ''InGameName'' and ''SkinName'' must be updated. If a negati ...' packet. The model name will be parsed by the model manager and the model changed in game. If the model does not exists in the model manager or is 0-length,
    121 KB (16,780 words) - 10:17, 7 January 2024

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