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  • === Skylight/Blocklight/Metadata === ...oordinates of the block you are trying to retrieve the skylight/blocklight/metadata for.
    5 KB (887 words) - 21:16, 26 May 2016
  • ...4a03/cloudBox cloudBox], it is extensible enough to be used by any server. Metadata allows to attach software-specific data, and to easily share [[Classic Prot TAG_Compound("Metadata") {}
    10 KB (1,358 words) - 22:01, 19 July 2018
  • | class="col1" | An EID - or Entity ID - is a unique 4-byte integer used to identify a specific entity Gets the ID of a block in the world.
    5 KB (832 words) - 20:46, 15 April 2015
  • Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]]. ...Edition 1.20.2; for upcoming snapshots, see [[Pre-release protocol#Entity Metadata]].
    61 KB (7,191 words) - 05:52, 21 April 2024
  • ! id=Type:Boolean | {{Type|Boolean}} ! id=Type:Byte | {{Type|Byte}}
    12 KB (1,797 words) - 18:52, 13 March 2024
  • X-REQUEST-ID: [REQUESTID] ** '''id''' - The ID of the realm as an integer.
    25 KB (3,058 words) - 13:49, 20 November 2023
  • ! ID {{PacketList|{{change|0x56|0x58}}|Set Entity Metadata|pre=unchanged}}
    41 KB (5,313 words) - 19:57, 25 April 2024
  • | sid || This is the current session ID of the logged in user. This follows the format of: | id || The ID of the server. Must be unique || Integer
    14 KB (1,846 words) - 17:57, 8 March 2024
  • | class="col0" | Packet ID | class="col1 centeralign" | Ping ID
    42 KB (5,712 words) - 23:48, 12 May 2023
  • ...dd" data, which is four bits to be added to block IDs for additional block ID support (not used in vanilla Minecraft). Block light is light cast by thin ...ome_IDs|Here}} you can find a mapping of biome to its respective numerical ID.
    9 KB (1,246 words) - 20:15, 25 January 2024
  • == Entity metadata IDs and general description == ! ID
    7 KB (927 words) - 19:08, 17 December 2020
  • * Removed damage taken/tail position float metadata on wolves (was index 18), as it was redundant with health * Added new stared at boolean to Enderman entity metadata, with index 17, presumably to fix [https://bugs.mojang.com/browse/MC-88209
    122 KB (20,573 words) - 18:32, 25 May 2021
  • ! Packet ID ! Packet ID
    94 KB (13,788 words) - 09:40, 30 March 2024
  • "id": "7125ba8b1c864508b92bb5c042ccfe2b" * <code>id</code> is the uuid
    36 KB (4,990 words) - 08:24, 7 March 2024
  • ...must unload the sound and load a new one if there's a sound with existing ID. Client must be able to play the sound right after receiving the PlaySound ! class="col0" | Packet ID
    81 KB (11,506 words) - 13:25, 14 January 2024
  • Minecraft服务器接受来自TCP客户端的连接, 并使用''数据包''与它们进行通信.数据包是通过TCP连接发送的一串字节.一个数据包的意义既取决于它的ID, 也取决于连接的当前状态.每个连接的初始状态是[[#Handsha | 实体 ID (EID)
    182 KB (25,146 words) - 05:59, 5 April 2024
  • * [{{canonicalurl:Entity metadata|oldid=16539}} Entity metadata] * [{{canonicalurl:Entity metadata|oldid=14048}} Entity metadata]
    47 KB (5,355 words) - 18:44, 26 April 2024
  • ...ver the TCP connection. The meaning of a packet depends both on its packet ID and the current state of the connection. The initial state of each connecti | An EID — or Entity ID — is a 4-byte sequence used to identify a specific entity. An entity's EI
    220 KB (31,331 words) - 15:27, 27 April 2024