Difference between revisions of "Entity metadata"

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m (Moved Goat up to the other Entities inheriting from Animal and fixed a pattern error where the id was displayed followed with two curly braces)
 
(One intermediate revision by one other user not shown)
Line 15: Line 15:
  
 
Entities marked in <span style="border: solid 1px black; background: #ffaaaa; color: #ffaaaa;">__</span> red must not be spawned at all, as they're server-side only:
 
Entities marked in <span style="border: solid 1px black; background: #ffaaaa; color: #ffaaaa;">__</span> red must not be spawned at all, as they're server-side only:
* <code>Marker</code>, more info can be found [https://minecraft.wiki/w/Marker here]
+
* <code>Marker</code>, more info can be found {{Minecraft Wiki|Marker|here}}.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,504: Line 1,504:
 
No additional metadata.
 
No additional metadata.
  
=== End Crystal ===
+
=== Abstract Minecart===
  
{{Metadata inherit|End Crystal|inherits=Entity}}
+
{{Metadata inherit|Abstract Minecart|inherits=Abstract Vehicle}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,515: Line 1,515:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Optional Position}}
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Beam target
+
  |colspan="2"| Custom block ID and damage
  | Empty
+
  | 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Custom block Y position (in 16ths of a block)
 +
| 6
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | {{Metadata type|Boolean}}
 
  | {{Metadata type|Boolean}}
  |colspan="2"| Show bottom
+
  |colspan="2"| Show custom block
  | true
+
  | false
 
  |}
 
  |}
  
=== Dragon Fireball ===
+
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
 +
 
 +
* Rideable Minecarts contain air (0:0) and have a y position of 6
 +
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
 +
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
 +
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
 +
* TNT Minecarts contain TNT (46:0) and have a y position of 6
 +
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
 +
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
 +
 
 +
=== Minecart ===
  
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
+
{{Metadata inherit|Minecart|inherits=Abstract Minecart}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Small Fireball ===
+
=== Abstract Minecart Container ===
  
{{Metadata inherit|Small Fireball|inherits=Entity}}
+
{{Metadata inherit|Abstract Minecart Container|inherits=Abstract Minecart}}
  
This is the fireball shot by blazes and dispensers with fire charges.
+
No additional metadata.
 +
 
 +
=== Minecart Hopper ===
 +
 
 +
{{Metadata inherit|Minecart Hopper|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Chest ===
 +
 
 +
{{Metadata inherit|Minecart Chest|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Furnace ===
 +
 
 +
{{Metadata inherit|Minecart Furnace|inherits=Abstract Minecart}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,544: Line 1,575:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Slot}}
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Item
+
  |colspan="2"| Has fuel
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
+
  | false
 
  |}
 
  |}
  
=== Fireball ===
+
=== Minecart TNT ===
 +
 
 +
{{Metadata inherit|Minecart TNT|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Spawner ===
 +
 
 +
{{Metadata inherit|Minecart Spawner|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
  
{{Metadata inherit|Fireball|inherits=Entity}}
+
=== Minecart Command Block ===
  
This is the large fireball shot by ghasts.
+
{{Metadata inherit|Minecart Command Block|inherits=Abstract Minecart}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,562: Line 1,603:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Slot}}
+
  | {{Metadata type|String}}
  |colspan="2"| Item
+
  |colspan="2"| Command
  | Empty
+
  | <code></code>
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Text Component}}
 +
|colspan="2"| Last output
 +
| <code>{"text":""}</code>
 
  |}
 
  |}
  
=== Wither Skull ===
+
=== End Crystal ===
  
{{Metadata inherit|Wither Skull|inherits=Entity}}
+
{{Metadata inherit|End Crystal|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,576: Line 1,622:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Optional Position}}
 +
|colspan="2"| Beam target
 +
| Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | {{Metadata type|Boolean}}
 
  | {{Metadata type|Boolean}}
  |colspan="2"| Is invulnerable
+
  |colspan="2"| Show bottom
  | false
+
  | true
 
  |}
 
  |}
  
=== Firework Rocket Entity ===
+
=== Dragon Fireball ===
 +
 
 +
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Small Fireball ===
 +
 
 +
{{Metadata inherit|Small Fireball|inherits=Entity}}
  
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
+
This is the fireball shot by blazes and dispensers with fire charges.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,595: Line 1,654:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | {{Metadata type|Slot}}
 
  | {{Metadata type|Slot}}
  |colspan="2"| Firework info
+
  |colspan="2"| Item
  | Empty
+
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Optional VarInt}}
 
|colspan="2"| Entity ID of entity which used firework (for elytra boosting)
 
| Empty
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Boolean}}
 
|colspan="2"| Is shot at angle (from a crossbow)
 
| false
 
 
  |}
 
  |}
  
=== Item Frame ===
+
=== Fireball ===
 +
 
 +
{{Metadata inherit|Fireball|inherits=Entity}}
  
{{Metadata inherit|Item Frame|inherits=Entity}}
+
This is the large fireball shot by ghasts.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,623: Line 1,674:
 
  |colspan="2"| Item
 
  |colspan="2"| Item
 
  | Empty
 
  | Empty
|-
 
| {{Metadata id|}}
 
| {{Metadata type|VarInt}}
 
|colspan="2"| Rotation
 
| 0
 
 
  |}
 
  |}
  
=== Glowing Item Frame ===
+
=== Wither Skull ===
  
{{Metadata inherit|Glowing Item Frame|inherits=Item Frame}}
+
{{Metadata inherit|Wither Skull|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Painting ===
 
 
 
{{Metadata inherit|Painting|inherits=Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,647: Line 1,687:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Painting Variant}}
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Painting Type
+
  |colspan="2"| Is invulnerable
  | KEBAB
+
  | false
 
  |}
 
  |}
  
=== Item Entity ===
+
=== Firework Rocket Entity ===
  
{{Metadata inherit|Item Entity|inherits=Entity}}
+
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,664: Line 1,704:
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
 
  | {{Metadata type|Slot}}
 
  | {{Metadata type|Slot}}
  |colspan="2"| Item
+
  |colspan="2"| Firework info
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Optional VarInt}}
 +
|colspan="2"| Entity ID of entity which used firework (for elytra boosting)
 
  | Empty
 
  | Empty
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is shot at angle (from a crossbow)
 +
| false
 
  |}
 
  |}
  
=== Living Entity ===
+
=== Item Frame ===
  
{{Metadata inherit|Living Entity|inherits=Entity}}
+
{{Metadata inherit|Item Frame|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,678: Line 1,728:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="5"| {{Metadata type|Byte}}
+
  | {{Metadata type|Slot}}
  |colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
+
  |colspan="2"| Item
|rowspan="5"| 0
+
  | Empty
|-
 
! Bit mask
 
! Meaning
 
|-
 
| 0x01
 
| Is hand active
 
|-
 
| 0x02
 
| Active hand (0 = main hand, 1 = offhand)
 
|-
 
| 0x04
 
  | Is in riptide spin attack
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| {{Metadata type|Float}}
+
  | {{Metadata type|VarInt}}
|colspan="2"| Health
+
  |colspan="2"| Rotation
| 1.0
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|VarInt}}
 
|colspan="2"| Potion effect color (or 0 if there is no effect)
 
| 0
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Boolean}}
 
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 
| false
 
|-
 
| {{Metadata id|}}
 
  | {{Metadata type|VarInt}}
 
  |colspan="2"| Number of arrows in entity
 
 
  | 0
 
  | 0
|-
 
| {{Metadata id|}}
 
| {{Metadata type|VarInt}}
 
|colspan="2"| Number of bee stingers in entity
 
| 0
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Optional Position}}
 
|colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
 
| Empty
 
 
  |}
 
  |}
  
=== Player ===
+
=== Glowing Item Frame ===
 +
 
 +
{{Metadata inherit|Glowing Item Frame|inherits=Item Frame}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Painting ===
  
{{Metadata inherit|Player|inherits=Living Entity}}
+
{{Metadata inherit|Painting|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,737: Line 1,756:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Float}}
+
  | {{Metadata type|Painting Variant}}
  |colspan="2"| Additional Hearts
+
  |colspan="2"| Painting Type
  | 0.0
+
  | KEBAB
 +
|}
 +
 
 +
=== Item Entity ===
 +
 
 +
{{Metadata inherit|Item Entity|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|VarInt}}
+
  | {{Metadata type|Slot}}
  |colspan="2"| Score
+
  |colspan="2"| Item
  | 0
+
  | Empty
 +
|}
 +
 
 +
=== Living Entity ===
 +
 
 +
{{Metadata inherit|Living Entity|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  |rowspan="10"| {{Metadata id|}}
+
  |rowspan="5"| {{Metadata id|}}
  |rowspan="10"| {{Metadata type|Byte}}
+
  |rowspan="5"| {{Metadata type|Byte}}
  |colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
+
  |colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
  |rowspan="10"| 0
+
  |rowspan="5"| 0
 
  |-
 
  |-
  ! Bit mask !! Meaning
+
  ! Bit mask
 +
! Meaning
 
  |-
 
  |-
  | 0x01 || Cape enabled
+
  | 0x01
 +
| Is hand active
 
  |-
 
  |-
  | 0x02 || Jacket enabled
+
  | 0x02
 +
| Active hand (0 = main hand, 1 = offhand)
 
  |-
 
  |-
  | 0x04 || Left sleeve enabled
+
  | 0x04
 +
| Is in riptide spin attack
 
  |-
 
  |-
  | 0x08 || Right sleeve enabled
+
  | {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| Health
 +
| 1.0
 
  |-
 
  |-
  | 0x10 || Left pants leg enabled
+
  | {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Potion effect color (or 0 if there is no effect)
 +
| 0
 
  |-
 
  |-
  | 0x20 || Right pants leg enabled
+
  | {{Metadata id|}}
  |-
+
  | {{Metadata type|Boolean}}
  | 0x40 || Hat enabled
+
  |colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
|-
+
  | false
  | 0x80 || ''Unused''
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Byte}}
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Main hand (0 : Left, 1 : Right)
+
  |colspan="2"| Number of arrows in entity
  | 1
+
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|NBT}}
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Left shoulder entity data (for occupying parrot)
+
  |colspan="2"| Number of bee stingers in entity
  | Empty
+
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|NBT}}
+
  | {{Metadata type|Optional Position}}
  |colspan="2"| Right shoulder entity data (for occupying parrot)
+
  |colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
 
  | Empty
 
  | Empty
 
  |}
 
  |}
  
=== Armor Stand ===
+
=== Player ===
  
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
+
{{Metadata inherit|Player|inherits=Living Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,795: Line 1,845:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="5"| {{Metadata type|Byte}}
+
  | {{Metadata type|Float}}
! Bit mask
+
  |colspan="2"| Additional Hearts
! Meaning
+
| 0.0
  |rowspan="5"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is Small
+
| {{Metadata type|VarInt}}
 +
|colspan="2"| Score
 +
  | 0
 
  |-
 
  |-
  | 0x04
+
  |rowspan="10"| {{Metadata id|}}
  | Has Arms
+
  |rowspan="10"| {{Metadata type|Byte}}
 +
|colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
 +
|rowspan="10"| 0
 
  |-
 
  |-
  | 0x08
+
  ! Bit mask !! Meaning
| Has no BasePlate
 
 
  |-
 
  |-
  | 0x10
+
  | 0x01 || Cape enabled
  | Is Marker
+
|-
 +
| 0x02 || Jacket enabled
 +
|-
 +
| 0x04 || Left sleeve enabled
 +
|-
 +
| 0x08 || Right sleeve enabled
 +
|-
 +
  | 0x10 || Left pants leg enabled
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x20 || Right pants leg enabled
| {{Metadata type|Rotations}}
 
|colspan="2"| Head rotation
 
| (0.0, 0.0, 0.0)
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x40 || Hat enabled
| {{Metadata type|Rotations}}
 
|colspan="2"| Body rotation
 
| (0.0, 0.0, 0.0)
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x80 || ''Unused''
| {{Metadata type|Rotations}}
 
|colspan="2"| Left arm rotation
 
| (-10.0, 0.0, -10.0)
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Rotations}}
+
  | {{Metadata type|Byte}}
  |colspan="2"| Right arm rotation
+
  |colspan="2"| Main hand (0 : Left, 1 : Right)
  | (-15.0, 0.0, 10.0)
+
  | 1
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Rotations}}
+
  | {{Metadata type|NBT}}
  |colspan="2"| Left leg rotation
+
  |colspan="2"| Left shoulder entity data (for occupying parrot)
  | (-1.0, 0.0, -1.0)
+
  | Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | {{Metadata type|Rotations}}
+
  | {{Metadata type|NBT}}
  |colspan="2"| Right leg rotation
+
  |colspan="2"| Right shoulder entity data (for occupying parrot)
  | (1.0, 0.0, 1.0)
+
  | Empty
 
  |}
 
  |}
  
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
+
=== Armor Stand ===
  
=== Mob ===
+
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
 
 
{{Metadata inherit|Mob|inherits=Living Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,856: Line 1,904:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| {{Metadata id|}}
+
  |rowspan="5"| {{Metadata id|}}
  |rowspan="4"| {{Metadata type|Byte}}
+
  |rowspan="5"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="4"| 0
+
  |rowspan="5"| 0
 
  |-
 
  |-
 
  | 0x01
 
  | 0x01
  | NoAI
+
  | Is Small
 +
|-
 +
| 0x04
 +
| Has Arms
 
  |-
 
  |-
  | 0x02
+
  | 0x08
  | Is left handed
+
  | Has no BasePlate
 
  |-
 
  |-
  | 0x04
+
  | 0x10
  | Is aggressive
+
  | Is Marker
 
  |-
 
  |-
  |}
+
  | {{Metadata id|}}
 
+
| {{Metadata type|Rotations}}
=== Ambient Creature ===
+
|colspan="2"| Head rotation
 
+
| (0.0, 0.0, 0.0)
{{Metadata inherit|Ambient Creature|inherits=Mob}}
+
|-
 
+
| {{Metadata id|}}
No additional metadata.
+
| {{Metadata type|Rotations}}
 
+
|colspan="2"| Body rotation
=== Bat ===
+
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
|colspan="2"| Left arm rotation
 +
| (-10.0, 0.0, -10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
|colspan="2"| Right arm rotation
 +
| (-15.0, 0.0, 10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
|colspan="2"| Left leg rotation
 +
| (-1.0, 0.0, -1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
|colspan="2"| Right leg rotation
 +
| (1.0, 0.0, 1.0)
 +
|}
 +
 
 +
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
 +
 
 +
=== Mob ===
  
{{Metadata inherit|Bat|inherits=Ambient Creature}}
+
{{Metadata inherit|Mob|inherits=Living Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,889: Line 1,965:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="2"| {{Metadata id|}}
+
|rowspan="4"| {{Metadata id|}}
  | rowspan="2"| {{Metadata type|Byte}}
+
|rowspan="4"| {{Metadata type|Byte}}
 +
! Bit mask
 +
! Meaning
 +
|rowspan="4"| 0
 +
|-
 +
| 0x01
 +
| NoAI
 +
|-
 +
| 0x02
 +
| Is left handed
 +
|-
 +
| 0x04
 +
| Is aggressive
 +
|-
 +
|}
 +
 
 +
=== Ambient Creature ===
 +
 
 +
{{Metadata inherit|Ambient Creature|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Bat ===
 +
 
 +
{{Metadata inherit|Bat|inherits=Ambient Creature}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
  | rowspan="2"| {{Metadata id|}}
 +
  | rowspan="2"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
Line 3,388: Line 3,497:
  
 
No additional metadata.
 
No additional metadata.
 
=== Abstract Minecart===
 
 
{{Metadata inherit|Abstract Minecart|inherits=Abstract Vehicle}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|VarInt}}
 
|colspan="2"| Custom block ID and damage
 
| 0
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|VarInt}}
 
|colspan="2"| Custom block Y position (in 16ths of a block)
 
| 6
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Boolean}}
 
|colspan="2"| Show custom block
 
| false
 
|}
 
 
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
 
 
* Rideable Minecarts contain air (0:0) and have a y position of 6
 
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
 
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
 
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
 
* TNT Minecarts contain TNT (46:0) and have a y position of 6
 
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
 
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
 
 
=== Minecart ===
 
 
{{Metadata inherit|Minecart|inherits=Abstract Minecart}}
 
 
No additional metadata.
 
 
=== Abstract Minecart Container ===
 
 
{{Metadata inherit|Abstract Minecart Container|inherits=Abstract Minecart}}
 
 
No additional metadata.
 
 
=== Minecart Hopper ===
 
 
{{Metadata inherit|Minecart Hopper|inherits=Abstract Minecart Container }}
 
 
No additional metadata.
 
 
=== Minecart Chest ===
 
 
{{Metadata inherit|Minecart Chest|inherits=Abstract Minecart Container }}
 
 
No additional metadata.
 
 
=== Minecart Furnace ===
 
 
{{Metadata inherit|Minecart Furnace|inherits=Abstract Minecart}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Boolean}}
 
|colspan="2"| Has fuel
 
| false
 
|}
 
 
=== Minecart TNT ===
 
 
{{Metadata inherit|Minecart TNT|inherits=Abstract Minecart}}
 
 
No additional metadata.
 
 
=== Minecart Spawner ===
 
 
{{Metadata inherit|Minecart Spawner|inherits=Abstract Minecart}}
 
 
No additional metadata.
 
 
=== Minecart Command Block ===
 
 
{{Metadata inherit|Minecart Command Block|inherits=Abstract Minecart}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|String}}
 
|colspan="2"| Command
 
| <code></code>
 
|-
 
| {{Metadata id|}}
 
| {{Metadata type|Text Component}}
 
|colspan="2"| Last output
 
| <code>{"text":""}</code>
 
|}
 
  
 
=== Primed Tnt ===
 
=== Primed Tnt ===

Latest revision as of 05:52, 21 April 2024

Various Entities have different metadata fields and status codes.

These are the valid codes for Minecraft Java Edition 1.20.2; for upcoming snapshots, see Pre-release protocol#Entity Metadata.

Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote PixLyzer. Burger burger might help.

Contents

Entities

Warning.png These entity IDs are up to date for 1.20.2. Use Data Generators or Burger to get older IDs. If using Burger just replace the version number to what you want to see.

Most entities are spawned via Protocol#Spawn Entity, however, care should be taken for the following cases:

Entities marked in __ blue must be spawned in their own special ways:

Entities marked in __ red must not be spawned at all, as they're server-side only:

  • Marker, more info can be found here.
Type Name bounding box x and z bounding box y ID
0 Allay 0.35 0.6 minecraft:allay
1 Area Effect Cloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
2 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
3 Arrow 0.5 0.5 minecraft:arrow
4 Axolotl 0.75 0.42 minecraft:axolotl
5 Bat 0.5 0.9 minecraft:bat
6 Bee 0.7 0.6 minecraft:bee
7 Blaze 0.6 1.8 minecraft:blaze
8 Block Display 0.0 0.0 minecraft:block_display
9 Boat 1.375 0.5625 minecraft:boat
10 Camel 1.7 2.375 minecraft:camel
11 Cat 0.6 0.7 minecraft:cat
12 Cave Spider 0.7 0.5 minecraft:cave_spider
13 Chest Boat 1.375 0.5625 minecraft:chest_boat
14 Chest Minecart 0.98 0.7 minecraft:chest_minecart
15 Chicken 0.4 0.7 minecraft:chicken
16 Cod 0.5 0.3 minecraft:cod
17 Command Block Minecart 0.98 0.7 minecraft:command_block_minecart
18 Cow 0.9 1.4 minecraft:cow
19 Creeper 0.6 1.7 minecraft:creeper
20 Dolphin 0.9 0.6 minecraft:dolphin
21 Donkey 1.3964844 1.5 minecraft:donkey
22 Dragon Fireball 1.0 1.0 minecraft:dragon_fireball
23 Drowned 0.6 1.95 minecraft:drowned
24 Egg 0.25 0.25 minecraft:egg
25 Elder Guardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
26 End Crystal 2.0 2.0 minecraft:end_crystal
27 Ender Dragon 16.0 8.0 minecraft:ender_dragon
28 Ender Pearl 0.25 0.25 minecraft:ender_pearl
29 Enderman 0.6 2.9 minecraft:enderman
30 Endermite 0.4 0.3 minecraft:endermite
31 Evoker 0.6 1.95 minecraft:evoker
32 Evoker Fangs 0.5 0.8 minecraft:evoker_fangs
33 Experience Bottle 0.25 0.25 minecraft:experience_bottle
34 Experience Orb 0.5 0.5 minecraft:experience_orb
35 Eye Of Ender 0.25 0.25 minecraft:eye_of_ender
36 Falling Block 0.98 0.98 minecraft:falling_block
37 Firework Rocket 0.25 0.25 minecraft:firework_rocket
38 Fox 0.6 0.7 minecraft:fox
39 Frog 0.5 0.5 minecraft:frog
40 Furnace Minecart 0.98 0.7 minecraft:furnace_minecart
41 Ghast 4.0 4.0 minecraft:ghast
42 Giant 3.6 12.0 minecraft:giant
43 Glow Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:glow_item_frame
44 Glow Squid 0.8 0.8 minecraft:glow_squid
45 Goat 1.3 0.9 minecraft:goat
46 Guardian 0.85 0.85 minecraft:guardian
47 Hoglin 1.3964844 1.4 minecraft:hoglin
48 Hopper Minecart 0.98 0.7 minecraft:hopper_minecart
49 Horse 1.3964844 1.6 minecraft:horse
50 Husk 0.6 1.95 minecraft:husk
51 Illusioner 0.6 1.95 minecraft:illusioner
52 Interaction 0.0 0.0 minecraft:interaction
53 Iron Golem 1.4 2.7 minecraft:iron_golem
54 Item 0.25 0.25 minecraft:item
55 Item Display 0.0 0.0 minecraft:item_display
56 Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
57 Fireball 1.0 1.0 minecraft:fireball
58 Leash Knot 0.375 0.5 minecraft:leash_knot
59 Lightning Bolt 0.0 0.0 minecraft:lightning_bolt
60 Llama 0.9 1.87 minecraft:llama
61 Llama Spit 0.25 0.25 minecraft:llama_spit
62 Magma Cube 0.5202 * size 0.5202 * size minecraft:magma_cube
63 Marker 0.0 0.0 minecraft:marker
64 Minecart 0.98 0.7 minecraft:minecart
65 Mooshroom 0.9 1.4 minecraft:mooshroom
66 Mule 1.3964844 1.6 minecraft:mule
67 Ocelot 0.6 0.7 minecraft:ocelot
68 Painting type width or 0.0625 (depth) type height minecraft:painting
69 Panda 1.3 1.25 minecraft:panda
70 Parrot 0.5 0.9 minecraft:parrot
71 Phantom 0.9 0.5 minecraft:phantom
72 Pig 0.9 0.9 minecraft:pig
73 Piglin 0.6 1.95 minecraft:piglin
74 Piglin Brute 0.6 1.95 minecraft:piglin_brute
75 Pillager 0.6 1.95 minecraft:pillager
76 Polar Bear 1.4 1.4 minecraft:polar_bear
77 Potion 0.25 0.25 minecraft:potion
78 Pufferfish 0.7 0.7 minecraft:pufferfish
79 Rabbit 0.4 0.5 minecraft:rabbit
80 Ravager 1.95 2.2 minecraft:ravager
81 Salmon 0.7 0.4 minecraft:salmon
82 Sheep 0.9 1.3 minecraft:sheep
83 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
84 Shulker Bullet 0.3125 0.3125 minecraft:shulker_bullet
85 Silverfish 0.4 0.3 minecraft:silverfish
86 Skeleton 0.6 1.99 minecraft:skeleton
87 Skeleton Horse 1.3964844 1.6 minecraft:skeleton_horse
88 Slime 0.5202 * size 0.5202 * size minecraft:slime
89 Small Fireball 0.3125 0.3125 minecraft:small_fireball
90 Sniffer 1.9 1.75 minecraft:sniffer
91 Snow Golem 0.7 1.9 minecraft:snow_golem
92 Snowball 0.25 0.25 minecraft:snowball
93 Spawner Minecart 0.98 0.7 minecraft:spawner_minecart
94 Spectral Arrow 0.5 0.5 minecraft:spectral_arrow
95 Spider 1.4 0.9 minecraft:spider
96 Squid 0.8 0.8 minecraft:squid
97 Stray 0.6 1.99 minecraft:stray
98 Strider 0.9 1.7 minecraft:strider
99 Tadpole 0.4 0.3 minecraft:tadpole
100 Text Display 0.0 0.0 minecraft:text_display
101 Tnt 0.98 0.98 minecraft:tnt
102 Tnt Minecart 0.98 0.7 minecraft:tnt_minecart
103 Trader Llama 0.9 1.87 minecraft:trader_llama
104 Trident 0.5 0.5 minecraft:trident
105 Tropical Fish 0.5 0.4 minecraft:tropical_fish
106 Turtle 1.2 0.4 minecraft:turtle
107 Vex 0.4 0.8 minecraft:vex
108 Villager 0.6 1.95 minecraft:villager
109 Vindicator 0.6 1.95 minecraft:vindicator
110 Wandering Trader 0.6 1.95 minecraft:wandering_trader
111 Warden 0.9 2.9 minecraft:warden
112 Witch 0.6 1.95 minecraft:witch
113 Wither 0.9 3.5 minecraft:wither
114 Wither Skeleton 0.7 2.4 minecraft:wither_skeleton
115 Wither Skull 0.3125 0.3125 minecraft:wither_skull
116 Wolf 0.6 0.85 minecraft:wolf
117 Zoglin 1.3964844 1.4 minecraft:zoglin
118 Zombie 0.6 1.95 minecraft:zombie
119 Zombie Horse 1.3964844 1.6 minecraft:zombie_horse
120 Zombie Villager 0.6 1.95 minecraft:zombie_villager
121 Zombified Piglin 0.6 1.95 minecraft:zombified_piglin
122 Player 0.6 1.8 minecraft:player
123 Fishing Bobber 0.25 0.25 minecraft:fishing_bobber

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Varies Only if Index is not 0xff: the value of the metadata field, see the table below
Type Name Value Notes
0 Byte Byte
1 VarInt VarInt
2 VarLong VarLong
3 Float Float
4 String String (32767)
5 Text Component Text Component
6 Optional Text Component (Boolean, Optional Text Component) Text Component is present if the Boolean is set to true.
7 Slot Slot
8 Boolean Boolean
9 Rotations (Float, Float, Float) rotation on x, rotation on y, rotation on z
10 Position Position
11 Optional Position (Boolean, Optional Position) Position is present if the Boolean is set to true.
12 Direction VarInt Enum Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5
13 Optional UUID (Boolean, Optional UUID) UUID is present if the Boolean is set to true.
14 Block State VarInt An ID in the block state registry.
15 Optional Block State VarInt 0 for absent (air is unrepresentable); otherwise, an ID in the block state registry.
16 NBT NBT
17 Particle (VarInt, Varies) particle type (an ID in the minecraft:particle_type registry), particle data (See Particles.)
18 Villager Data (VarInt, VarInt, VarInt) villager type, villager profession, level (See below.)
19 Optional VarInt VarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
20 Pose VarInt Enum STANDING = 0, FALL_FLYING = 1, SLEEPING = 2, SWIMMING = 3, SPIN_ATTACK = 4, SNEAKING = 5, LONG_JUMPING = 6, DYING = 7, CROAKING = 8, USING_TONGUE = 9, SITTING = 10, ROARING = 11, SNIFFING = 12, EMERGING = 13, DIGGING = 14
21 Cat Variant VarInt An ID in the minecraft:cat_variant registry.
22 Frog Variant VarInt An ID in the minecraft:frog_variant registry.
23 Optional Global Position (Boolean, Optional Identifier, Optional Position) dimension identifier, position; only if the Boolean is set to true.
24 Painting Variant VarInt An ID in the minecraft:painting_variant registry.
25 Sniffer State VarInt Enum IDLING = 0, FEELING_HAPPY = 1, SCENTING = 2, SNIFFING = 3, SEARCHING = 4, DIGGING = 5, RISING = 6
26 Vector3 (Float, Float, Float) x, y, z
27 Quaternion (Float, Float, Float, Float) x, y, z, w

Villager types (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Entity classes also recursively inherit fields from classes they extend.

Entity Metadata

Entity

The base class.

Index Type Meaning Default
0 Byte (0) Bit mask Meaning 0
0x01 Is on fire
0x02 Is crouching
0x04 Unused (previously riding)
0x08 Is sprinting
0x10 Is swimming
0x20 Is invisible
0x40 has glowing effect
0x80 Is flying with an elytra
1 VarInt (1) Air ticks 300
2 Optional Text Component (6) Custom name empty
3 Boolean (8) Is custom name visible false
4 Boolean (8) Is silent false
5 Boolean (8) Has no gravity false
6 Pose (20) Pose STANDING
7 VarInt (1) Ticks frozen in powdered snow 0

Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity and freezing ticks reaches the cap, the mob will start shaking (this excludes the skeleton, which has its own indicator).

Interaction

Extends Entity.

Index Type Meaning Default
8 Float (3) Width 1.0
9 Float (3) Height 1.0
10 Boolean (8) Responsive - can be attacked/interacted with if true false

Display

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Interpolation delay 0
9 VarInt (1) Transformation interpolation duration 0
10 VarInt (1) Position/Rotation interpolation duration 0
11 Vector3 (26) Translation (0.0, 0.0, 0.0)
12 Vector3 (26) Scale (1.0, 1.0, 1.0)
13 Quaternion (27) Rotation left (0.0, 0.0, 0.0, 1.0)
14 Quaternion (27) Rotation right (0.0, 0.0, 0.0, 1.0)
15 Byte (0) Billboard Constraints (0 = FIXED, 1 = VERTICAL, 2 = HORIZONTAL, 3 = CENTER) 0
16 VarInt (1) Brightness override (blockLight << 4 | skyLight << 20) -1
17 Float (3) View range 1.0
18 Float (3) Shadow radius 0.0
19 Float (3) Shadow strength 1.0
20 Float (3) Width 0.0
21 Float (3) Height 0.0
22 VarInt (1) Glow color override -1

Block Display

Extends Display.

Index Type Meaning Default
23 Block State (14) Displayed block state 0 (Air)

Item Display

Extends Display.

Index Type Meaning Default
23 Slot (7) Displayed item Empty
24 Byte (0) Display type:
  • 0 = NONE
  • 1 = THIRD_PERSON_LEFT_HAND
  • 2 = THIRD_PERSON_RIGHT_HAND
  • 3 = FIRST_PERSON_LEFT_HAND
  • 4 = FIRST_PERSON_RIGHT_HAND
  • 5 = HEAD
  • 6 = GUI
  • 7 = GROUND
  • 8 = FIXED
0 (NONE)

Text Display

Extends Display.

Index Type Meaning Default
23 Text Component (5) Text Empty
24 VarInt (1) Line width 200
25 VarInt (1) Background color 1073741824 (0x40000000)
26 Byte (0) Text opacity -1 (fully opaque)
27 Byte (0) Bit mask Meaning 0
0x01 Has shadow
0x02 Is see through
0x04 Use default background color
0x08 Alignment:
  • 0 = CENTER
  • 1 or 3 = LEFT
  • 2 = RIGHT

Thrown Item Projectile

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty (which behaves as the default)

Thrown Egg

Extends Thrown Item Projectile.

Default item is minecraft:egg.

No additional metadata.

Thrown Ender Pearl

Extends Thrown Item Projectile.

Default item is minecraft:ender_pearl.

No additional metadata.

Thrown Experience Bottle

Extends Thrown Item Projectile.

Default item is minecraft:experience_bottle.

No additional metadata.

Thrown Potion

Extends Thrown Item Projectile.

Default item is minecraft:splash_potion.

No additional metadata.

Snowball

Extends Thrown Item Projectile.

Default item is minecraft:snowball.

No additional metadata.

Eye of Ender

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty (which behaves as if it were a minecraft:ender_eye)

Falling Block

Extends Entity.

Index Type Meaning Default
8 Position (10) spawn position (0, 0, 0)

Area Effect Cloud

Extends Entity.

Index Type Meaning Default
8 Float (3) Radius 0.5
9 VarInt (1) Color (only for mob spell particle) 0
10 Boolean (8) Ignore radius and show effect as single point, not area false
11 Particle (17) The particle effect

Fishing Hook

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Hooked entity id + 1, or 0 if there is no hooked entity 0
9 Boolean (8) Is catchable False

Abstract Arrow

Extends Entity.

Index Type Meaning Default
8 Byte (0) Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
9 Byte (0) Piercing level 0

Arrow

Extends Abstract Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
10 VarInt (1) Color (-1 for no particles) -1

Spectral Arrow

Extends Abstract Arrow.

No additional metadata.

Thrown Trident

Extends Abstract Arrow.

Index Type Meaning Default
10 VarInt (1) Loyalty level (enchantment) 0
11 Boolean (8) Has enchantment glint False

Abstract Vehicle

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Shaking power 0
9 VarInt (1) Shaking direction 1
10 Float (3) Shaking multiplier 0.0

Boat

Extends Abstract Vehicle.

Index Type Meaning Default
11 VarInt (1) Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
12 Boolean (8) Is left paddle turning false
13 Boolean (8) Is right paddle turning false
14 VarInt (1) Splash timer 0

Chest Boat

Extends Boat.

No additional metadata.

Abstract Minecart

Extends Abstract Vehicle.

Index Type Meaning Default
11 VarInt (1) Custom block ID and damage 0
12 VarInt (1) Custom block Y position (in 16ths of a block) 6
13 Boolean (8) Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

Minecart

Extends Abstract Minecart.

No additional metadata.

Abstract Minecart Container

Extends Abstract Minecart.

No additional metadata.

Minecart Hopper

Extends Abstract Minecart Container.

No additional metadata.

Minecart Chest

Extends Abstract Minecart Container.

No additional metadata.

Minecart Furnace

Extends Abstract Minecart.

Index Type Meaning Default
14 Boolean (8) Has fuel false

Minecart TNT

Extends Abstract Minecart.

No additional metadata.

Minecart Spawner

Extends Abstract Minecart.

No additional metadata.

Minecart Command Block

Extends Abstract Minecart.

Index Type Meaning Default
14 String (4) Command
15 Text Component (5) Last output {"text":""}

End Crystal

Extends Entity.

Index Type Meaning Default
8 Optional Position (11) Beam target Empty
9 Boolean (8) Show bottom true

Dragon Fireball

Extends Entity.

No additional metadata.

Small Fireball

Extends Entity.

This is the fireball shot by blazes and dispensers with fire charges.

Index Type Meaning Default
8 Slot (7) Item Empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Entity.

This is the large fireball shot by ghasts.

Index Type Meaning Default
8 Slot (7) Item Empty

Wither Skull

Extends Entity.

Index Type Meaning Default
8 Boolean (8) Is invulnerable false

Firework Rocket Entity

Extends Entity.

Index Type Meaning Default
8 Slot (7) Firework info Empty
9 Optional VarInt (19) Entity ID of entity which used firework (for elytra boosting) Empty
10 Boolean (8) Is shot at angle (from a crossbow) false

Item Frame

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty
9 VarInt (1) Rotation 0

Glowing Item Frame

Extends Item Frame.

No additional metadata.

Painting

Extends Entity.

Index Type Meaning Default
8 Painting Variant (24) Painting Type KEBAB

Item Entity

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty

Living Entity

Extends Entity.

Index Type Meaning Default
8 Byte (0) Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 Is in riptide spin attack
9 Float (3) Health 1.0
10 VarInt (1) Potion effect color (or 0 if there is no effect) 0
11 Boolean (8) Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
12 VarInt (1) Number of arrows in entity 0
13 VarInt (1) Number of bee stingers in entity 0
14 Optional Position (11) Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping) Empty

Player

Extends Living Entity.

Index Type Meaning Default
15 Float (3) Additional Hearts 0.0
16 VarInt (1) Score 0
17 Byte (0) The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
18 Byte (0) Main hand (0 : Left, 1 : Right) 1
19 NBT (16) Left shoulder entity data (for occupying parrot) Empty
20 NBT (16) Right shoulder entity data (for occupying parrot) Empty

Armor Stand

Extends Living Entity.

Index Type Meaning Default
15 Byte (0) Bit mask Meaning 0
0x01 Is Small
0x04 Has Arms
0x08 Has no BasePlate
0x10 Is Marker
16 Rotations (9) Head rotation (0.0, 0.0, 0.0)
17 Rotations (9) Body rotation (0.0, 0.0, 0.0)
18 Rotations (9) Left arm rotation (-10.0, 0.0, -10.0)
19 Rotations (9) Right arm rotation (-15.0, 0.0, 10.0)
20 Rotations (9) Left leg rotation (-1.0, 0.0, -1.0)
21 Rotations (9) Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Mob

Extends Living Entity.

Index Type Meaning Default
15 Byte (0) Bit mask Meaning 0
0x01 NoAI
0x02 Is left handed
0x04 Is aggressive

Ambient Creature

Extends Mob.

No additional metadata.

Bat

Extends Ambient Creature.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is hanging

Pathfinder Mob

Extends Mob.

No additional metadata.

Water Animal

Extends Pathfinder Mob.

No additional metadata.

Squid

Extends Water Animal.

No additional metadata.

Dolphin

Extends Water Animal.

Index Type Meaning Default
16 Position (10) Treasure position (0, 0, 0)
17 Boolean (8) Has fish false
18 VarInt (1) Moisture level 2400

Abstract fish

Extends Water Animal.

Index Type Meaning Default
16 Boolean (8) From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
17 VarInt (1) PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
17 VarInt (1) Variant 0

Tadpole

Extends Abstract fish.

No additional metadata.

Ageable Mob

Extends Pathfinder Mob.

Index Type Meaning Default
16 Boolean (8) Is baby false

Animal

Extends Ageable Mob.

No additional metadata.

Sniffer

Extends Animal.

Index Type Meaning Default
17 Sniffer State (25) Sniffer State IDLING
18 VarInt (1) Drop seed at tick 0

Abstract Horse

Extends Animal.

Index Type Meaning Default
17 Byte (0) Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused

Horse

Extends Abstract Horse.

Index Type Meaning Default
18 VarInt (1) Variant (Color & Style) 0

Zombie Horse

Extends Abstract Horse.

No additional metadata.

Skeleton Horse

Extends Abstract Horse.

No additional metadata.

Camel

Extends Abstract Horse.

Index Type Meaning Default
18 Boolean (8) Is dashing False
19 VarLong (2) Last pose change tick 0

Chested Horse

Extends Abstract Horse.

Index Type Meaning Default
18 Boolean (8) Has Chest false

Donkey

Extends Chested Horse.

No additional metadata.

Llama

Extends Chested Horse.

Index Type Meaning Default
19 VarInt (1) Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
20 VarInt (1) Carpet color (a dye color, or -1 if no carpet equipped) -1
21 VarInt (1) Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Trader Llama

Extends Llama.

No additional metadata.

Mule

Extends Chested Horse.

No additional metadata.

Axolotl

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Variant (0 = lucy, 1 = wild, 2 = gold, 3 = cyan, 4 = blue) 0 (lucy)
18 Boolean (8) If it is currently playing dead. false
19 Boolean (8) If it was spawned from a bucket. false

Bee

Extends Animal.

Index Type Meaning Default
17 Byte (0) Flags 0
0x01 Unused
0x02 Is angry
0x04 Has stung
0x08 Has nectar
18 VarInt (1) Anger time in ticks 0 (Not angry)

Fox

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Type (0: red, 1: snow) 0 (red)
18 Byte (0) Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is crouching
0x08 Is interested
0x10 Is pouncing
0x20 Is sleeping
0x40 Is faceplanted
0x80 Is defending
19 Optional UUID (13) First UUID (in UUIDs NBT)? Absent
20 Optional UUID (13) Second UUID (in UUIDs NBT)? Absent

Frog

Extends Animal.

Index Type Meaning Default
17 Frog Variant (22) Frog Variant TEMPERATE
18 Optional VarInt (19) Tongue Target 0

Ocelot

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is trusting false

Panda

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
18 VarInt (1) Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
19 VarInt (1) Eat timer. If nonzero, counts upwards. 0
20 Byte (0) Main Gene 0
21 Byte (0) Hidden Gene 0
22 Byte (0) Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is rolling
0x08 Is sitting
0x10 Is on back

Pig

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Has saddle false
18 VarInt (1) Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Type 0

Turtle

Extends Animal.

Index Type Meaning Default
17 Position (10) Home pos (0, 0, 0)
18 Boolean (8) Has egg false
19 Boolean (8) Is laying egg false
20 Position (10) Travel pos (0, 0, 0)
21 Boolean (8) Is going home false
22 Boolean (8) Is traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Mooshroom

Extends Cow.

Index Type Meaning Default
17 String (4) Variant ("red" or "brown") red

Hoglin

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is immune to zombification false

Sheep

Extends Animal.

Index Type Meaning Default
17 Byte (0) Bit mask Meaning 0
0x0F Color ID
0x10 Is sheared

Strider

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Total time to "boost" with warped fungus on a stick for 0
18 Boolean (8) Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava)) false
19 Boolean (8) Has saddle false

Goat

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is Screaming Goat false
18 Boolean (8) Has Left Horn true
19 Boolean (8) Has Right Horn true

Tameable Animal

Extends Animal.

Index Type Meaning Default
17 Byte (0) Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is tamed
18 Optional UUID (13) Owner Absent

Cat

Extends Tameable Animal.

Index Type Meaning Default
19 Cat Variant (21) Cat Variant BLACK
20 Boolean (8) Is lying false
21 Boolean (8) Is relaxed? (This makes their head go slightly upwards, unknown when used) false
22 VarInt (1) Collar color (values are those used with dyes) 14 (Red)

Wolf

Extends Tameable Animal.

Index Type Meaning Default
19 Boolean (8) Is begging false
20 VarInt (1) Collar color (values are those used with dyes) 14 (Red)
21 VarInt (1) Anger time 0

Parrot

Extends Tameable Animal.

Index Type Meaning Default
19 VarInt (1) Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Abstract Villager

Extends Ageable Mob.

Index Type Meaning Default
17 VarInt (1) Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Abstract Villager.

Index Type Meaning Default
18 Villager Data (18) Villager Data Plains/None/1

Wandering Trader

Extends Abstract Villager.

No additional metadata.

Abstract Golem

Extends Pathfinder Mob.

No additional metadata.

Iron Golem

Extends Abstract Golem.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is player-created

Snow Golem

Extends Abstract Golem.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0x10
0x00 Has no pumpkin hat
0x10 Has pumpkin hat

Shulker

Extends Abstract Golem.

Index Type Meaning Default
16 Direction (12) Attach face Down (0)
17 Byte (0) Shield height 0
18 Byte (0) Color (dye color) 16

Monster

Extends Pathfinder Mob.

No additional metadata.

Base Piglin

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is immune to zombification false

Piglin

Extends Base Piglin.

Index Type Meaning Default
17 Boolean (8) Is baby false
18 Boolean (8) Is charging crossbow false
19 Boolean (8) Is dancing false

Piglin Brute

Extends Base Piglin.

No additional metadata.

Blaze

Extends Monster.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
16 VarInt (1) State (-1 = idle, 1 = fuse) -1
17 Boolean (8) Is charged false
18 Boolean (8) Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant

Extends Monster.

No additional metadata.

Guardian

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is retracting spikes false
17 VarInt (1) Target EID 0

Elder Guardian

Extends Guardian.

No additional metadata.

Silverfish

Extends Monster.

No additional metadata.

Raider

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Raider.

No additional metadata.

Vindicator

Extends Abstract Illager.

No additional metadata.

Pillager

Extends Abstract Illager.

Index Type Meaning Default
17 Boolean (8) Is charging false

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
17 Byte (0) Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

Evoker

Extends Spellcaster Illager.

No additional metadata.

Illusioner

Extends Spellcaster Illager.

No additional metadata.

Ravager

Extends Raider.

No additional metadata.

Witch

Extends Raider.

Index Type Meaning Default
17 Boolean (8) Is drinking potion false

Evoker Fangs

Extends Entity.

No additional metadata.

Vex

Extends Monster.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is attacking

Abstract Skeleton

Extends Monster.

No additional metadata.

Skeleton

Extends Abstract Skeleton.

No additional metadata.

Wither Skeleton

Extends Abstract Skeleton.

No additional metadata.

Stray

Extends Abstract Skeleton.

No additional metadata.

Spider

Extends Monster.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is climbing

Warden

Extends Monster.

Index Type Meaning Default
16 VarInt (1) Anger Level 0

Wither

Extends Monster.

Index Type Meaning Default
16 VarInt (1) Center head's target (entity ID, or 0 if no target) 0
17 VarInt (1) Left head's target (entity ID, or 0 if no target) 0
18 VarInt (1) Right head's target (entity ID, or 0 if no target) 0
19 VarInt (1) Invulnerable time 0

Zoglin

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is baby false

Zombie

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is baby false
17 VarInt (1) Unused (previously type) 0
18 Boolean (8) Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
19 Boolean (8) Is converting false
20 Villager Data (18) Villager Data Plains/None/1

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Zombified Piglin

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
16 Optional Block State (15) Carried block Absent
17 Boolean (8) Is screaming false
18 Boolean (8) Is staring false

Ender Dragon

Extends Mob.

Index Type Meaning Default
16 VarInt (1) Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Mob.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
16 Boolean (8) Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
16 VarInt (1) Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Mob.

Index Type Meaning Default
16 VarInt (1) Size 1

Llama Spit

Extends Entity.

No additional metadata.

Primed Tnt

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Fuse time 80