Difference between revisions of "Pre-release protocol"

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This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.15.2, protocol 578]]) to the current pre-release (currently [[Protocol version numbers|20w14a, protocol 710]]). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
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There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the [[Protocol|Protocol]] page. For previous pre-release pages, see the [[Protocol version numbers|Protocol version numbers]] page.
  
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
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=== Data types ===
 
=== Data types ===
  
The UUID type is now also sometimes encoded by the Notchian server as an array of four 32-bit integers, from most significant to least significant (matching the new format used on entity NBT).  This representation is identical to using 16 bytes, two 64-bit integers, or one 128-bit integers.
+
No changes so far.
  
 
=== Packets ===
 
=== Packets ===
 
{| class="wikitable"
 
! ID
 
! Packet name
 
!colspan="2"| Documentation
 
|-
 
!colspan="4"| Handshaking serverbound
 
{{PacketList|0x00|Handshake}}
 
|-
 
!colspan="4"| Play clientbound
 
{{PacketList|{{Change|0x4E|0x43}}|Spawn Position|pre=unchanged}}
 
{{PacketList|{{Change|0x43|0x44}}|Display Scoreboard|pre=unchanged}}
 
{{PacketList|{{Change|0x44|0x45}}|Entity Metadata|pre=unchanged}}
 
{{PacketList|{{Change|0x45|0x46}}|Attach Entity|pre=unchanged}}
 
{{PacketList|{{Change|0x46|0x47}}|Entity Velocity|pre=unchanged}}
 
{{PacketList|{{Change|0x47|0x48}}|Entity Equipment|pre=unchanged}}
 
{{PacketList|{{Change|0x48|0x49}}|Set Experience|pre=unchanged}}
 
{{PacketList|{{Change|0x49|0x4A}}|Update Health|pre=unchanged}}
 
{{PacketList|{{Change|0x4A|0x4B}}|Scoreboard Objective|pre=unchanged}}
 
{{PacketList|{{Change|0x4B|0x4C}}|Set Passengers|pre=unchanged}}
 
{{PacketList|{{Change|0x4C|0x4D}}|Teams|pre=unchanged}}
 
{{PacketList|{{Change|0x4D|0x4E}}|Update Score|pre=unchanged}}
 
{{PacketList|0x59|Entity Properties}}
 
|-
 
!colspan="4"| Play serverbound
 
{{PacketList|0x27|Update Jigsaw Block}}
 
|-
 
!colspan="4"| Login clientbound
 
{{PacketList|0x02|Login Success}}
 
|}
 
 
== New/modified data types ==
 
 
No changes so far.
 
 
== Entity Metadata ==
 
 
{{#vardefine:meta_prerelease|1}}
 
 
=== FishingHook ===
 
 
{{Metadata inherit|FishingHook|inherits=Entity|start_at=7}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
 
| 0
 
|- {{Added}}
 
| {{Metadata id|added}}
 
| Boolean
 
|colspan="2"| Is catchable
 
| False
 
|}
 
 
=== Abstract Arrow ===
 
 
{{Metadata inherit|Abstract Arrow|inherits=Entity|start_at=7}}
 
 
Abstract base class for [[#Tipped Arrow|Tipped Arrow]] (which is used for regular arrows as well as tipped ones) and [[#Spectral Arrow|Spectral Arrow]].
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| rowspan="3" | {{Metadata id|}}
 
| rowspan="3" | Byte
 
! Bit mask
 
! Meaning
 
| rowspan="3" | 0
 
|-
 
| 0x01
 
| Is critical
 
|-
 
| 0x02
 
| Is noclip (used by loyalty tridents when returning)
 
|- {{removed}}
 
| {{Metadata id|removed}}
 
| OptUUID
 
|colspan="2"| Unused
 
| Empty
 
|-
 
| {{Metadata id|}}
 
| Byte
 
|colspan="2"| Peircing level
 
| 0
 
|}
 
 
=== Tipped Arrow ===
 
 
{{Metadata inherit|Tipped Arrow|inherits=Abstract Arrow}}
 
 
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Color (-1 for no particles)
 
| -1
 
|}
 
 
=== Spectral Arrow ===
 
 
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
 
 
No additional metadata.
 
 
=== Trident ===
 
 
{{Metadata inherit|Trident|inherits=Abstract Arrow}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Loyalty level (enchantment)
 
| 0
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Has enchantment glint
 
| False
 
|}
 
 
=== Strider ===
 
 
{{Metadata inherit|Strider|inherits=Animal|start_at=16}}
 
 
{| class="wikitable" {{added}}
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Total time to "boost" with warped fungus on a stick for
 
| 0
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Should display name tag (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Has saddle
 
| false
 
|}
 
 
=== Hoglin ===
 
 
{{Metadata inherit|Hoglin|inherits=Animal|start_at=16}}
 
 
{| class="wikitable" {{added}}
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| ?
 
| False
 
|}
 
 
=== Zoglin ===
 
 
{{Metadata inherit|Hoglin|inherits=Monster|start_at=15}}
 
 
{| class="wikitable" {{added}}
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| ?
 
| False
 
|}
 
 
=== Piglin ===
 
 
{{Metadata inherit|Piglin|inherits=Monster|start_at=15}}
 
 
{| class="wikitable" {{added}}
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is baby
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is immune to zombification
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is charging crossbow
 
| false
 
|}
 
 
=== {{Change|Zombie Pigman|Zombified Piglin}} ===
 
 
{{Metadata inherit|{{Change|Zombie Pigman|Zombified Piglin}}|inherits=Zombie|start_at=18}}
 
 
No additional metadata.
 
 
== Block Actions ==
 
 
No changes so far.
 
 
== Inventories ==
 
 
No changes so far.
 
 
== Plugin Channels ==
 
  
 
No changes so far.
 
No changes so far.
 
== Play ==
 
 
=== Clientbound ===
 
 
==== Entity Properties ====
 
 
Sets {{Minecraft Wiki|Attribute|attributes}} on the given entity.
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
!colspan="2"| Field Name
 
!colspan="2"| Field Type
 
! Notes
 
|-
 
|rowspan="6"| 0x59
 
|rowspan="6"| Play
 
|rowspan="6"| Client
 
|colspan="2"| Entity ID
 
|colspan="2"| VarInt
 
|
 
|-
 
|colspan="2"| Number Of Properties
 
|colspan="2"| Int
 
| Number of elements in the following array
 
|-
 
|rowspan="4"| Property
 
| Key
 
|rowspan="4"| Array
 
| {{Change|String (64)|Identifier}}
 
| See below
 
|-
 
| Value
 
| Double
 
| See below
 
|-
 
| Number Of Modifiers
 
| VarInt
 
| Number of elements in the following array
 
|-
 
| Modifiers
 
| Array of Modifier Data
 
| See {{Minecraft Wiki|Attribute#Modifiers}}. Modifier Data defined below.
 
|}
 
 
Known Key values (see also {{Minecraft Wiki|Attribute#Modifiers}}):
 
 
{| class="wikitable"
 
|-
 
! Key
 
! Default
 
! Min
 
! Max
 
! Label
 
|-
 
| {{change|generic.maxHealth|generic.max_health}}
 
| 20.0
 
| 0.0
 
| 1024.0
 
| Max Health
 
|-
 
| {{change|generic.followRange|generic.follow_range}}
 
| 32.0
 
| 0.0
 
| 2048.0
 
| Follow Range
 
|-
 
| {{change|generic.knockbackResistance|generic.knockback_resistance}}
 
| 0.0
 
| 0.0
 
| 1.0
 
| Knockback Resistance
 
|-
 
| {{change|generic.movementSpeed|generic.movement_speed}}
 
| 0.7
 
| 0.0
 
| 1024.0
 
| Movement Speed
 
|-
 
| {{change|generic.attackDamage|generic.attack_damage}}
 
| 2.0
 
| 0.0
 
| 2048.0
 
| Attack Damage
 
|-
 
| {{change|generic.attackSpeed|generic.attack_speed}}
 
| 4.0
 
| 0.0
 
| 1024.0
 
| Attack Speed
 
|-
 
| {{change|generic.flyingSpeed|generic.flying_speed}}
 
| 0.4
 
| 0.0
 
| 1024.0
 
| Flying Speed
 
|-
 
| generic.armor
 
| 0.0
 
| 0.0
 
| 30.0
 
| Armor
 
|-
 
| {{change|generic.armorToughness|generic.armor_toughness}}
 
| 0.0
 
| 0.0
 
| 20.0
 
| Armor Toughness
 
|-
 
| {{change|generic.attackKnockback|generic.attack_knockback}}
 
| 0.0
 
| 0.0
 
| 5.0
 
| —
 
|-
 
| generic.luck
 
| 0.0
 
| -1024.0
 
| 1024.0
 
| Luck
 
|-
 
| {{change|horse.jumpStrength|horse.jump_strength}}
 
| 0.7
 
| 0.0
 
| 2.0
 
| Jump Strength
 
|-
 
| {{change|zombie.spawnReinforcements|zombie.spawn_reinforcements}}
 
| 0.0
 
| 0.0
 
| 1.0
 
| Spawn Reinforcements Chance
 
|-
 
| generic.reachDistance
 
| 5.0
 
| 0.0
 
| 1024.0
 
| Player Reach Distance (Forge only)
 
|-
 
| forge.swimSpeed
 
| 1.0
 
| 0.0
 
| 1024.0
 
| Swimming Speed (Forge only)
 
|}
 
 
Unknown attributes will cause a game crash ([https://bugs.mojang.com/browse/MC-150405 MC-150405]) due to the default minimum being larger than the default value.
 
 
''Modifier Data'' structure:
 
 
{| class="wikitable"
 
|-
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
| UUID
 
| UUID
 
|
 
|-
 
| Amount
 
| Double
 
| May be positive or negative
 
|-
 
| Operation
 
| Byte
 
| See below
 
|}
 
 
The operation controls how the base value of the modifier is changed.
 
 
* 0: Add/subtract amount
 
* 1: Add/subtract amount percent of the current value
 
* 2: Multiply by amount percent
 
 
All of the 0's are applied first, and then the 1's, and then the 2's.
 
 
=== Serverbound ===
 
 
==== Update Jigsaw Block ====
 
 
Sent when Done is pressed on the {{Minecraft Wiki|Jigsaw Block}} interface.
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
|rowspan="7"| 0x27
 
|rowspan="7"| Play
 
|rowspan="7"| Server
 
| Location
 
| Position
 
| Block entity location
 
|- {{Removed}}
 
| Attachment type
 
| Identifier
 
|
 
|- {{Added}}
 
| Name
 
| Identifier
 
|
 
|- {{Added}}
 
| Target
 
| Identifier
 
|
 
|-
 
| {{Change|Target pool|Pool}}
 
| Identifier
 
|
 
|-
 
| Final state
 
| String
 
| "Turns into" on the GUI, <code>final_state</code> in NBT
 
|- {{Added}}
 
| Joint type
 
| String
 
| <code>rollable</code> if the attached piece can be rotated, else <code>aligned</code>
 
|}
 
 
== Handshaking ==
 
 
=== Clientbound ===
 
 
There are no clientbound packets in the Handshaking state, since the protocol immediately switches to a different state after the client sends the first packet.
 
 
=== Serverbound ===
 
 
==== Handshake ====
 
 
This causes the server to switch into the target state.
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
|rowspan="4"| 0x00
 
|rowspan="4"| Handshaking
 
|rowspan="4"| Server
 
| Protocol Version
 
| VarInt
 
| See [[protocol version numbers]] (currently {{change|578|710}})
 
|-
 
| Server Address
 
| String
 
| Hostname or IP, e.g. localhost or 127.0.0.1, that was used to connect. The Notchian server does not use this information. Note that SRV records are a complete redirect, e.g. if _minecraft._tcp.example.com points to mc.example.org, users connecting to example.com will provide mc.example.org as server address in addition to connecting to it.
 
|-
 
| Server Port
 
| Unsigned Short
 
| Default is 25565.  The Notchian server does not use this information.
 
|-
 
| Next State
 
| VarInt Enum
 
| 1 for [[#Status|status]], 2 for [[#Login|login]]
 
|}
 
 
== Status ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
== Login ==
 
 
=== Clientbound ===
 
 
==== Login Success ====
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
|rowspan="2"| 0x02
 
|rowspan="2"| Login
 
|rowspan="2"| Client
 
| UUID
 
| {{Change|String (36)|UUID}}
 
| {{Change|Unlike in other packets, this field contains the UUID as a string with hyphens}}.
 
|-
 
| Username
 
| String (16)
 
|
 
|}
 
 
This packet switches the connection state to [[#Play|play]].
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
  
 
[[Category:Minecraft Modern]]
 
[[Category:Minecraft Modern]]

Latest revision as of 16:42, 29 June 2024

There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the Protocol page. For previous pre-release pages, see the Protocol version numbers page.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

No changes so far.