Difference between revisions of "Pre-release protocol"

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This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.20.4, protocol 765]]) to the current pre-release (currently [[Protocol version numbers|23w51b, protocol {{Snapshot PVN|1073741994}}]]). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
+
There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the [[Protocol|Protocol]] page. For previous pre-release pages, see the [[Protocol version numbers|Protocol version numbers]] page.
  
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
Line 12: Line 12:
  
 
=== Packets ===
 
=== Packets ===
 
{| class="wikitable"
 
! ID
 
! Packet name
 
!colspan="2"| Documentation
 
|-
 
!colspan="4"| Play clientbound
 
{{PacketList|0x71|Update Attributes}}
 
{{PacketList|0x72|Entity Effect}}
 
|}
 
 
== New/modified data types ==
 
 
No changes so far.
 
 
== Entity Metadata ==
 
 
{| class="wikitable"
 
! Type ([[Data Types#Definitions:varint|VarInt]] Enum)
 
! Value (Varies)
 
! Notes
 
|-
 
| 0
 
| [[Data Types#Definitions:byte|Byte]]
 
|
 
|-
 
| 1
 
| [[Data Types#Definitions:varint|VarInt]]
 
|
 
|-
 
| 2
 
| [[Data Types#Definitions:varlong|VarLong]]
 
|
 
|-
 
| 3
 
| [[Data Types#Definitions:float|Float]]
 
|
 
|-
 
| 4
 
| [[Data Types#Definitions:string|String]]
 
|
 
|-
 
| 5
 
| [[Data Types#Definitions:chat|Chat]]
 
|
 
|-
 
| 6
 
| OptChat (Boolean + [[Data Types#Definitions:chat|Chat]])
 
| [[Data Types#Definitions:chat|Chat]] is present if the Boolean is set to true
 
|-
 
| 7
 
| [[Data Types#Definitions:slot|Slot]]
 
|
 
|-
 
| 8
 
| [[Data Types#Definitions:boolean|Boolean]]
 
|
 
|-
 
| 9
 
| [[Data Types#Definitions:rotation|Rotation]]
 
| 3 [[Data Types#Definitions:float|Floats]]: rotation on x, rotation on y, rotation on z
 
|-
 
| 10
 
| [[Data Types#Position|Position]]
 
|
 
|-
 
| 11
 
| OptPosition (Boolean + Position)
 
| Position is present if the Boolean is set to true
 
|-
 
| 12
 
| Direction ([[Data Types#Definitions:varint|VarInt]])
 
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
 
|-
 
| 13
 
| OptUUID (Boolean + UUID)
 
| UUID is present if the Boolean is set to true
 
|-
 
| 14
 
| BlockID ([[Data Types#Definitions:varint|VarInt]])
 
|-
 
| 15
 
| OptBlockID ([[Data Types#Definitions:varint|VarInt]])
 
| 0 for absent (implies air); otherwise, a block state ID as per the block state registry
 
|-
 
| 16
 
| [[Data_types#Definitions:nbt|NBT]]
 
|
 
|-
 
| 17
 
| [[Data Types#Particle|Particle]]
 
|
 
|-
 
| 18
 
| Villager Data
 
| 3 [[Data Types#Definitions:varint|VarInts]]: villager type, villager profession, level
 
|-
 
| 19
 
| OptVarInt
 
| 0 for absent; 1 + actual value otherwise.  Used for entity IDs.
 
|-
 
| 20
 
| Pose
 
| A [[Data Types#Definitions:varint|VarInt]] enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: LONG_JUMPING, 7: DYING, 8: CROAKING, 9: USING_TONGUE, 10: SITTING, 11: ROARING, 12: SNIFFING, 13: EMERGING, 14: DIGGING
 
|-
 
| 21
 
| Cat Variant
 
| A [[Data Types#Definitions:varint|VarInt]] that points towards the CAT_VARIANT registry.
 
|-
 
| 22
 
| Frog Variant
 
| A [[Data Types#Definitions:varint|VarInt]] that points towards the FROG_VARIANT registry.
 
|-
 
| 23
 
| OptGlobalPos (Boolean + GlobalPos)
 
| GlobalPos consists of a dimension identifier and [[Data Types#Position|Position]].
 
|-
 
| 24
 
| Painting Variant
 
| A [[Data Types#Definitions:varint|VarInt]] that points towards the PAINTING_VARIANT registry.
 
|-
 
| 25
 
| Sniffer State
 
| A [[Data Types#Definitions:varint|VarInt]] enum: IDLING = 0, FEELING_HAPPY = 1, SCENTING = 2, SNIFFING = 3, SEARCHING = 4, DIGGING = 5, RISING = 6
 
|- {{added}}
 
| 26
 
| Armadillo State
 
| A [[Data Types#Definitions:varint|VarInt]] enum: IDLE = 0, ROLLING = 1, SCARED = 2
 
|-
 
| {{change|26|27}}
 
| Vector3
 
| 3 [[Data Types#Definitions:float|Floats]]: x, y, z
 
|-
 
| {{change|27|28}}
 
| Quaternion
 
| 4 [[Data Types#Definitions:float|Floats]]: x, y, z, w
 
|-
 
|}
 
 
=== Armadillo ===
 
 
{{Metadata inherit|Armadillo|inherits=Animal|start_at=17}}
 
{| class="wikitable" {{added}}
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| Armadillo State
 
|colspan="2"| Armadillo State
 
| IDLE
 
|}
 
 
== Block Actions ==
 
 
No changes so far.
 
 
== Inventories ==
 
 
No changes so far.
 
 
== Plugin Channels ==
 
 
No changes so far.
 
 
== Status ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
== Login ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
== Configuration ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
  
 
No changes so far.
 
No changes so far.
 
== Play ==
 
 
=== Clientbound ===
 
 
==== Update Attributes ====
 
 
Sets {{Minecraft Wiki|Attribute|attributes}} on the given entity.
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
! colspan="2"| Field Name
 
! colspan="2"| Field Type
 
! Notes
 
|-
 
| rowspan="6"| 0x71
 
| rowspan="6"| Play
 
| rowspan="6"| Client
 
| colspan="2"| Entity ID
 
| colspan="2"| VarInt
 
|
 
|-
 
| colspan="2"| Number Of Properties
 
| colspan="2"| VarInt
 
| Number of elements in the following array.
 
|-
 
| rowspan="4"| Property
 
| {{change|Key|Id}}
 
| rowspan="4"| Array
 
| {{change|Identifier|VarInt Enum}}
 
| See below.
 
|-
 
| Value
 
| Double
 
| See below.
 
|-
 
| Number Of Modifiers
 
| VarInt
 
| Number of elements in the following array.
 
|-
 
| Modifiers
 
| Array of Modifier Data
 
| See {{Minecraft Wiki|Attribute#Modifiers}}. Modifier Data defined below.
 
|}
 
 
Known Key values (see also {{Minecraft Wiki|Attribute#Modifiers}}):
 
 
{| class="wikitable"
 
|-
 
! Id
 
! Key
 
! Default
 
! Min
 
! Max
 
! Label
 
|-
 
| 0
 
| generic.armor
 
| 0.0
 
| 0.0
 
| 30.0
 
| Armor.
 
|-
 
| 1
 
| generic.armor_toughness
 
| 0.0
 
| 0.0
 
| 20.0
 
| Armor Toughness.
 
|-
 
| 2
 
| generic.attack_damage
 
| 2.0
 
| 0.0
 
| 2048.0
 
| Attack Damage.
 
|-
 
| 3
 
| generic.attack_knockback
 
| 0.0
 
| 0.0
 
| 5.0
 
| Attack Knockback.
 
|-
 
| 4
 
| generic.attack_speed
 
| 4.0
 
| 0.0
 
| 1024.0
 
| Attack Speed.
 
|- {{added}}
 
| 5
 
| generic.block_interaction_range
 
| 4.5
 
| 0.0
 
| 64.0
 
| Block Interaction Range.
 
|- {{added}}
 
| 6
 
| generic.entity_interaction_range
 
| 3.0
 
| 0.0
 
| 64.0
 
| Entity Interaction Range.
 
|-
 
| 7
 
| generic.flying_speed
 
| 0.4
 
| 0.0
 
| 1024.0
 
| Flying Speed.
 
|-
 
| 8
 
| generic.follow_range
 
| 32.0
 
| 0.0
 
| 2048.0
 
| Follow Range.
 
|-
 
| 9
 
| horse.jump_strength
 
| 0.7
 
| 0.0
 
| 2.0
 
| Jump Strength.
 
|-
 
| 10
 
| generic.knockback_resistance
 
| 0.0
 
| 0.0
 
| 1.0
 
| Knockback Resistance.
 
|-
 
| 11
 
| generic.luck
 
| 0.0
 
| -1024.0
 
| 1024.0
 
| Luck.
 
|-
 
| 12
 
| generic.max_absorption
 
| 0.0
 
| 0.0
 
| 2048.0
 
| Max Absorption.
 
|-
 
| 13
 
| generic.max_health
 
| 20.0
 
| 1.0
 
| 1024.0
 
| Max Health.
 
|-
 
| 14
 
| generic.movement_speed
 
| 0.7
 
| 0.0
 
| 1024.0
 
| Movement Speed.
 
|- {{added}}
 
| 15
 
| generic.scale
 
| 1.0
 
| 0.0625
 
| 16.0
 
| Scale.
 
|-
 
| 16
 
| zombie.spawn_reinforcements
 
| 0.0
 
| 0.0
 
| 1.0
 
| Spawn Reinforcements Chance.
 
|- {{added}}
 
| 17
 
| generic.step_height
 
| 0.6
 
| 0.0
 
| 10.0
 
| Step Height.
 
|}
 
 
''Modifier Data'' structure:
 
 
{| class="wikitable"
 
|-
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
| UUID
 
| UUID
 
|
 
|-
 
| Amount
 
| Double
 
| May be positive or negative.
 
|-
 
| Operation
 
| Byte
 
| See below.
 
|}
 
 
The operation controls how the base value of the modifier is changed.
 
 
* 0: Add/subtract amount
 
* 1: Add/subtract amount percent of the current value
 
* 2: Multiply by amount percent
 
 
All of the 0's are applied first, and then the 1's, and then the 2's.
 
 
==== Entity Effect ====
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
| rowspan="7"| 0x72
 
| rowspan="7"| Play
 
| rowspan="7"| Client
 
| Entity ID
 
| VarInt
 
|
 
|-
 
| Effect ID
 
| VarInt
 
| See {{Minecraft Wiki|Status effect#Effect list|this table}}.
 
|-
 
| Amplifier
 
| Byte
 
| Notchian client displays effect level as Amplifier + 1.
 
|-
 
| Duration
 
| VarInt
 
| Duration in ticks. (-1 for infinite)
 
|-
 
| Flags
 
| Byte
 
| Bit field, see below.
 
|- {{removed}}
 
| Has Factor Data
 
| Boolean
 
| Used in DARKNESS effect
 
|- {{removed}}
 
| Factor Codec
 
| NBT Tag
 
| See below
 
|}
 
 
{{Need Info|What exact effect does the blend bit flag have on the client? What happens if it is used on effects besides DARKNESS?}}
 
 
Within flags:
 
 
* 0x01: Is ambient - was the effect spawned from a beacon?  All beacon-generated effects are ambient.  Ambient effects use a different icon in the HUD (blue border rather than gray).  If all effects on an entity are ambient, the [[Entity_metadata#Living Entity|"Is potion effect ambient" living metadata field]] should be set to true.  Usually should not be enabled.
 
* 0x02: Show particles - should all particles from this effect be hidden?  Effects with particles hidden are not included in the calculation of the effect color, and are not rendered on the HUD (but are still rendered within the inventory).  Usually should be enabled.
 
* 0x04: Show icon - should the icon be displayed on the client?  Usually should be enabled.
 
* {{change||0x08: Blend - should the effect's hard-coded blending be applied?  Currently only used in the DARKNESS effect to apply extra void fog and adjust the gamma value for lighting.}}
 
 
{{change|Factor Data|}}
 
{| class="wikitable" {{removed}}
 
!Name
 
!Type
 
!style="width: 250px;" colspan="2"| Notes
 
|-
 
| padding_duration
 
| TAG_INT
 
|
 
|-
 
| factor_start
 
| TAG_FLOAT
 
|
 
|-
 
| factor_target
 
| TAG_FLOAT
 
|
 
|-
 
| factor_current
 
| TAG_FLOAT
 
|
 
|-
 
| effect_changed_timestamp
 
| TAG_INT
 
|-
 
| factor_previous_frame
 
| TAG_FLOAT
 
|-
 
| had_effect_last_tick
 
| TAG_BOOLEAN
 
|}
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
  
 
[[Category:Minecraft Modern]]
 
[[Category:Minecraft Modern]]

Latest revision as of 16:42, 29 June 2024

There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the Protocol page. For previous pre-release pages, see the Protocol version numbers page.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

No changes so far.