Difference between revisions of "Pre-release protocol"

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This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently 1.5, protocol 60) to the current pre-release, 13w16a (protocol 62). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
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There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the [[Protocol|Protocol]] page. For previous pre-release pages, see the [[Protocol version numbers|Protocol version numbers]] page.
  
== New Packets ==
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One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
  
-None-
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== Contents ==
  
== Changed Packets ==
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<div style="float:right;">__TOC__</div>
  
=== Update Health (0x08) ===
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=== Data types ===
  
''Server to Client''
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No changes so far.
  
http://wiki.vg/Protocol#Update_Health_.280x08.29
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=== Packets ===
  
{| class="wikitable"
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No changes so far.
|- class="row0"
 
| class="col0" | Packet ID
 
| class="col1" | Field Name
 
| class="col2" | Field Type
 
| class="col3" | Example
 
| class="col4" | Notes
 
|- class="row1"
 
| class="col0 centeralign" rowspan="3" | 0x08
 
| class="col1 centeralign" | Health
 
| class="col2 centeralign" | '''float'''
 
| class="col3 centeralign" | '''20.0'''
 
| class="col4" | 0 or less = dead, 20 = full HP
 
|- class="row2"
 
| class="col0 centeralign" | Food
 
| class="col1 centeralign" | short
 
| class="col2 centeralign" | 20
 
| class="col3" | 0 - 20
 
|- class="row3"
 
| class="col0 centeralign" | Food Saturation
 
| class="col1 centeralign" | float
 
| class="col2 centeralign" | 5.0
 
| class="col3" | Seems to vary from 0.0 to 5.0 in integer increments
 
|- class="row4"
 
| class="col0" | Total Size:
 
| class="col1 rightalign" colspan="4" | '''11 bytes'''
 
|}
 
  
=== Player Abilities (0xCA) ===
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[[Category:Minecraft Modern]]
 
 
''Two-Way''
 
 
 
The latter 2 bytes are used to indicate the walking and flying speeds respectively, while the first byte is used to determine the value of 4 booleans.
 
 
These booleans are whether damage is disabled (god mode, '8' bit), whether the player can fly ('4' bit), whether the player is flying ('2' bit), and whether the player is in creative mode ('1' bit).
 
 
To get the values of these booleans, simply AND (&) the byte with 1,2,4 and 8 respectively, to get the 0 or 1 bitwise value. To set them OR (|) them with their repspective masks.
 
The vanilla client sends this packet when the player starts/stops flying with the second parameter changed accordingly. All other parameters are ignored by the vanilla server.
 
 
 
{| class="wikitable"
 
|- class="row0"
 
| class="col0" | Packet ID
 
| class="col1" | Field Name
 
| class="col2" | Field Type
 
| class="col3" | Example
 
| class="col4" | Notes
 
|- class="row1"
 
| class="col0 centeralign" rowspan=4 | 0xCA
 
| class="col1 centeralign" | Flags
 
| class="col2 centeralign" | byte
 
| class="col3 centeralign" | 5
 
| class="col4" |
 
|- class="row2"
 
| class="col0 centeralign" | Flying speed
 
| class="col1 centeralign" | byte
 
| class="col2 centeralign" | 12
 
| class="col3" |
 
|- class="row3"
 
| class="col0 centeralign" | Walking speed
 
| class="col1 centeralign" | byte
 
| class="col2 centeralign" | 25
 
| class="col3" |
 
|- class="row3"
 
| class="col0 centeralign" | '''Unknown'''
 
| class="col1 centeralign" | byte[9]
 
| class="col2 centeralign" | { 0xCC, 0xCD, 0x3D, 0xCC, 0xCC, 0xCD, 0x10, 0x00, 0x00 }
 
| class="col3" | Probably multiple fields.
 
|- class="row2"
 
| class="col0" | Total Size:
 
| class="col1 rightalign" colspan="4" | 4 bytes
 
|}
 
 
 
== Removed Packets ==
 
 
 
-None-
 
 
 
== Changed Data Types ==
 
 
 
-None-
 
 
 
== Protocol History ==
 
 
 
-None-
 

Latest revision as of 16:42, 29 June 2024

There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the Protocol page. For previous pre-release pages, see the Protocol version numbers page.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

No changes so far.