Difference between revisions of "Pre-release protocol"

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This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.11.2, protocol 316]]) to the current pre-release (currently [[Protocol version numbers|17w13a, protocol 318]]). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
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There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the [[Protocol|Protocol]] page. For previous pre-release pages, see the [[Protocol version numbers|Protocol version numbers]] page.
  
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
 
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
Line 12: Line 12:
  
 
=== Packets ===
 
=== Packets ===
 
{| class="wikitable"
 
! ID
 
! Packet name
 
!colspan="2"| Documentation
 
|-
 
!colspan="4"| Handshaking serverbound
 
{{PacketList|0x00|Handshake}}
 
|-
 
|}
 
 
== New/modified data types ==
 
 
=== Entity Metadata ===
 
 
Note that entity metadata is a totally distinct concept from block metadata.  It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.
 
 
Entity Metadata is an array of entries, each of which looks like the following:
 
 
{| class="wikitable"
 
! Name
 
! Type
 
! Meaning
 
|-
 
| Index
 
| Unsigned Byte
 
| Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
 
|-
 
| Type
 
| Optional Byte Enum
 
| Only if Index is not <code>0xff</code>; the type of the index, see the table below
 
|-
 
| Value
 
| Optional ''value of Type''
 
| Only if Index is not <code>0xff</code>: the value of the metadata field
 
|}
 
 
{| class="wikitable"
 
! Value of Type field
 
! [[Data types|Type]] of Value field
 
! Notes
 
|-
 
| 0
 
| Byte
 
|
 
|-
 
| 1
 
| VarInt
 
|
 
|-
 
| 2
 
| Float
 
|
 
|-
 
| 3
 
| String
 
|
 
|-
 
| 4
 
| [[Chat]]
 
|
 
|-
 
| 5
 
| [[Slot]]
 
|
 
|-
 
| 6
 
| Boolean
 
|
 
|-
 
| 7
 
| Rotation
 
| 3 floats: rotation on x, rotation on y, rotation on z
 
|-
 
| 8
 
| [[Data Types#Position|Position]]
 
|
 
|-
 
| 9
 
| OptPosition (Boolean + Optional Position)
 
| Position is present if the Boolean is set to true
 
|-
 
| 10
 
| Direction (VarInt)
 
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
 
|-
 
| 11
 
| OptUUID (Boolean + Optional UUID)
 
| UUID is present if the Boolean is set to true
 
|-
 
| 12
 
| OptBlockID (VarInt)
 
| 0 for absent otherwise, <code><nowiki>id &lt;&lt; 4 | data</nowiki></code>
 
|-style="background-color: #d9ead3;"
 
| 13
 
| [[NBT|NBT Tag]]
 
|
 
|}
 
 
Entity classes also recursively inherit fields from classes they extend.
 
 
=== Parrot ===
 
 
Extends [[#TameableAnimal|TameableAnimal]].
 
 
{| class="wikitable" style="background-color: #d9ead3;"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 15
 
| VarInt
 
|colspan="2"| Variant (values ranging from 0 to 3)
 
| 0
 
|}
 
 
=== Player ===
 
 
Extends [[#Living|Living]].
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| 11
 
| Float
 
|colspan="2"| Additional Hearts
 
| 0.0
 
|-
 
| 12
 
| VarInt
 
|colspan="2"| Score
 
| 0
 
|-
 
|rowspan="10"| 13
 
|rowspan="10"| Byte
 
|colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
 
|rowspan="10"| 0
 
|-
 
! Bit mask !! Meaning
 
|-
 
| 0x01 || Cape enabled
 
|-
 
| 0x02 || Jacket enabled
 
|-
 
| 0x04 || Left sleeve enabled
 
|-
 
| 0x08 || Right sleeve enabled
 
|-
 
| 0x10 || Left pants leg enabled
 
|-
 
| 0x20 || Right pants leg enabled
 
|-
 
| 0x40 || Hat enabled
 
|-
 
| 0x80 || ''Unused''
 
|-
 
| 14
 
| Byte
 
|colspan="2"| Main hand (0 : Left, 1 : Right)
 
| 1
 
|- style="background-color: #d9ead3;"
 
| 15
 
| NBT Tag
 
|colspan="2"|Left shoulder entity data
 
|
 
|- style="background-color: #d9ead3;"
 
| 16
 
| NBT Tag
 
|colspan="2"|Right shoulder entity data
 
|
 
|}
 
 
== Block Actions ==
 
 
No changes so far.
 
 
== Plugin Channels ==
 
 
No changes so far.
 
 
== Handshaking ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
==== Handshake ====
 
 
This causes the server to switch into the target state.
 
 
{| class="wikitable"
 
! Packet ID
 
! State
 
! Bound To
 
! Field Name
 
! Field Type
 
! Notes
 
|-
 
|rowspan="4"| 0x00
 
|rowspan="4"| Handshaking
 
|rowspan="4"| Server
 
| Protocol Version
 
| VarInt
 
| See [[protocol version numbers]] (currently {{change|316|318}})
 
|-
 
| Server Address
 
| String
 
| Hostname or IP, e.g. localhost or 127.0.0.1, that was used to connect.  The Notchian server does not use this information.
 
|-
 
| Server Port
 
| Unsigned Short
 
| Default is 25565.  The Notchian server does not use this information.
 
|-
 
| Next State
 
| VarInt Enum
 
| 1 for [[#Status|status]], 2 for [[#Login|login]]
 
|}
 
 
== Status ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
 
No changes so far.
 
 
== Login ==
 
 
=== Clientbound ===
 
 
No changes so far.
 
 
=== Serverbound ===
 
  
 
No changes so far.
 
No changes so far.
  
 
[[Category:Minecraft Modern]]
 
[[Category:Minecraft Modern]]

Latest revision as of 16:42, 29 June 2024

There are currently no pre-release versions available to document on this page. For the latest stable Minecraft release, see the Protocol page. For previous pre-release pages, see the Protocol version numbers page.

One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.

Contents

Data types

No changes so far.

Packets

No changes so far.