Difference between revisions of "Object Data"

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=== Ghast Fireball ===
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=== Projectiles ===
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This includes ghast fireballs, arrows, and fishhooks (probably more).
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{| class="wikitable"
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|- class="row0"
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! class="col0" | Field Name
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! class="col1" | Field Type
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! class="col2" | Example
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! class="col3" | Notes
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|- class="row1"
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| class="col0 centeralign" | Entity ID
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| class="col1 centeralign" | int
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| class="col2 centeralign" | <code>64</code>
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| class="col3" | The entity ID of the thrower
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|}
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=== Splash Potions ===
  
 
{| class="wikitable"
 
{| class="wikitable"
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| class="col1 centeralign" | int
 
| class="col1 centeralign" | int
 
| class="col2 centeralign" | <code>64</code>
 
| class="col2 centeralign" | <code>64</code>
| class="col3" | The ID of the ghast that created the fireball
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| class="col3" | Potion data value
 
|}
 
|}
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For more information on potion data values, see [http://www.minecraftwiki.net/wiki/Data_values#Potions].

Revision as of 04:50, 8 July 2012

Object Data

In the "Spawn Object/Vehicle" packet, additional metadata about the spawned entity may be provided. The length and contents of this extra data depend on the type of object being spawned. No matter what, you must send at least one integer to the client, although 0 is a valid value. If a number other than zero is provided (for all entities), the following data is appended to the end of the object data:

Field Name Field Type Example Notes
Speed X short 0 The speed of the object
Speed Y short 0 The speed of the object
Speed Z short 0 The speed of the object

Falling Block (70)

Field Name Field Type Example Notes
Block Type int 12 BlockID | (Metadata << 0xC)

Projectiles

This includes ghast fireballs, arrows, and fishhooks (probably more).

Field Name Field Type Example Notes
Entity ID int 64 The entity ID of the thrower


Splash Potions

Field Name Field Type Example Notes
Entity ID int 64 Potion data value

For more information on potion data values, see [1].