Difference between revisions of "Entity metadata"

From wiki.vg
Jump to navigation Jump to search
m (update metadata format table for 1.19.4)
(→‎Entity Metadata Format: 1.20.5 and 1.21 changes.)
 
(29 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]].  
 
Various '''Entities''' have different metadata fields and [[Entity statuses|status codes]].  
  
These are the valid codes for Minecraft Java Edition 1.19; for upcoming snapshots, see [[Pre-release protocol#Entity Metadata]].
+
These are the valid codes for Minecraft Java Edition 1.20.2; for upcoming snapshots, see [[Pre-release protocol#Entity Metadata]].
  
 
Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote [https://gitlab.bixilon.de/bixilon/pixlyzer PixLyzer]. Burger [https://github.com/Pokechu22/Burger/tree/master burger] might help.
 
Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote [https://gitlab.bixilon.de/bixilon/pixlyzer PixLyzer]. Burger [https://github.com/Pokechu22/Burger/tree/master burger] might help.
  
== Mobs ==
+
== Entities ==
  
Most entities are spawned via [[Protocol#Spawn Entity]].
+
{{Warning2|These entity IDs are up to date for 1.20.2. Use [[Data Generators]] or [https://pokechu22.github.io/Burger/ Burger] to get older IDs. If using Burger just replace the version number to what you want to see.}}
  
Additionally, a few other entities (marked in blue) must be spawned in their own special ways:
+
Most entities are spawned via [[Protocol#Spawn Entity]], however, care should be taken for the following cases:
* XP orbs should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]].
 
* Players should be spawned using [[Protocol#Spawn_Player|Spawn Player]].
 
  
Furthermore, the marker entity (marked in red) must not be spawned, as it is server-side only. Find out more about the marker [https://minecraft.fandom.com/wiki/Marker here].
+
Entities marked in <span style="border: solid 1px black; background: #aaaaff; color: #aaaaff;">__</span> blue must be spawned in their own special ways:
 +
* <code>Experience Orb</code>, should be spawned using [[Protocol#Spawn_Experience_Orb|Spawn Experience Orb]]
  
{{Warning2|These entity IDs are up to date for 1.19. Use [[Data Generators]] or [https://pokechu22.github.io/Burger/ Burger] to get older IDs. If using Burger just replace the version number to what you want to see.}}
+
Entities marked in <span style="border: solid 1px black; background: #ffaaaa; color: #ffaaaa;">__</span> red must not be spawned at all, as they're server-side only:
 +
* <code>Marker</code>, more info can be found {{Minecraft Wiki|Marker|here}}.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 222: Line 222:
 
| 0.8
 
| 0.8
 
| <code>minecraft:evoker_fangs</code>
 
| <code>minecraft:evoker_fangs</code>
|- style="background: #aaaaff;"
+
|-
 
| 33
 
| 33
 
| Experience Bottle
 
| Experience Bottle
Line 228: Line 228:
 
| 0.25
 
| 0.25
 
| <code>minecraft:experience_bottle</code>
 
| <code>minecraft:experience_bottle</code>
|-
+
|- style="background: #aaaaff;"
 
| 34
 
| 34
 
| Experience Orb
 
| Experience Orb
Line 402: Line 402:
 
| 0.5202 * size
 
| 0.5202 * size
 
| <code>minecraft:magma_cube</code>
 
| <code>minecraft:magma_cube</code>
|- style="background: #f74134;"
+
|- style="background: #ffaaaa;"
 
| 63
 
| 63
 
| Marker
 
| Marker
Line 756: Line 756:
 
| 1.95
 
| 1.95
 
| <code>minecraft:zombified_piglin</code>
 
| <code>minecraft:zombified_piglin</code>
|- style="background: #aaaaff;"
+
|-
 
| 122
 
| 122
 
| Player
 
| Player
Line 782: Line 782:
 
  |-
 
  |-
 
  | Index
 
  | Index
  | Unsigned Byte
+
  | {{Type|Unsigned Byte}}
 
  | Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
 
  | Unique index key determining the meaning of the following value, see the table below. If this is <code>0xff</code> then the it is the end of the Entity Metadata array and no more is read.
 
  |-
 
  |-
 
  | Type
 
  | Type
  | Optional VarInt Enum
+
  | {{Type|VarInt}} {{Type|Enum}}
 
  | Only if Index is not <code>0xff</code>; the type of the index, see the table below
 
  | Only if Index is not <code>0xff</code>; the type of the index, see the table below
 
  |-
 
  |-
 
  | Value
 
  | Value
  | Optional ''value of Type''
+
  | Varies
  | Only if Index is not <code>0xff</code>: the value of the metadata field
+
  | Only if Index is not <code>0xff</code>: the value of the metadata field, see the table below
 
  |}
 
  |}
  
{| class="wikitable"
+
{{Metadata type definition/begin}}
  ! Value of Type field
+
  ! Value
! [[Data types|Type]] of Value field
 
 
  ! Notes
 
  ! Notes
  |-
+
{{Metadata type definition|Byte}}
  | 0
+
  | {{Type|Byte}}
  | Byte
+
  |
 +
{{Metadata type definition|VarInt}}
 +
  | {{Type|VarInt}}
 
  |
 
  |
|-
+
{{Metadata type definition|VarLong}}
  | 1
+
  | {{Type|VarLong}}
| VarInt
 
 
  |
 
  |
|-
+
{{Metadata type definition|Float}}
  | 2
+
  | {{Type|Float}}
| VarLong
 
 
  |
 
  |
|-
+
{{Metadata type definition|String}}
  | 3
+
  | {{Type|String}} (32767)
| Float
 
 
  |
 
  |
|-
+
{{Metadata type definition|Text Component}}
  | 4
+
  | {{Type|Text Component}}
| String
 
 
  |
 
  |
  |-
+
{{Metadata type definition|Optional Text Component}}
  | 5
+
  | ({{Type|Boolean}}, {{Type|Optional}} {{Type|Text Component}})
  | [[Chat]]
+
  | Text Component is present if the Boolean is set to true.
 +
{{Metadata type definition|Slot}}
 +
  | {{Type|Slot}}
 
  |
 
  |
|-
+
{{Metadata type definition|Boolean}}
  | 6
+
  | {{Type|Boolean}}
| OptChat (Boolean + Optional [[Chat]])
 
| [[Chat]] is present if the Boolean is set to true
 
|-
 
| 7
 
| [[Slot]]
 
 
  |
 
  |
  |-
+
{{Metadata type definition|Rotations}}
  | 8
+
  | ({{Type|Float}}, {{Type|Float}}, {{Type|Float}})
  | Boolean
+
  | rotation on x, rotation on y, rotation on z
 +
{{Metadata type definition|Position}}
 +
  | {{Type|Position}}
 
  |
 
  |
  |-
+
{{Metadata type definition|Optional Position}}
  | 9
+
  | ({{Type|Boolean}}, {{Type|Optional}} {{Type|Position}})
  | Rotation
+
  | Position is present if the Boolean is set to true.
  | 3 floats: rotation on x, rotation on y, rotation on z
+
{{Metadata type definition|Direction}}
  |-
+
  | {{Type|VarInt}} {{Type|Enum}}
  | 10
+
  | Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5
  | [[Data Types#Position|Position]]
+
{{Metadata type definition|Optional UUID}}
 +
  | ({{Type|Boolean}}, {{Type|Optional}} {{Type|UUID}})
 +
  | UUID is present if the Boolean is set to true.
 +
{{Metadata type definition|Block State}}
 +
| {{Type|VarInt}}
 +
| An ID in the block state registry.
 +
{{Metadata type definition|Optional Block State}}
 +
| {{Type|VarInt}}
 +
  | 0 for absent (air is unrepresentable); otherwise, an ID in the block state registry.
 +
{{Metadata type definition|NBT}}
 +
| {{Type|NBT}}
 
  |
 
  |
 +
{{Metadata type definition|Particle}}
 +
| ({{Type|VarInt}}, Varies)
 +
| particle type (an ID in the <code>minecraft:particle_type</code> registry), particle data (See [[Particles]].)
 +
{{Metadata type definition|Particles}}
 +
| ({{Type|VarInt}}, {{Type|Array}} of ({{Type|VarInt}}, Varies))
 +
| length-prefixed list of particle defintions (as above).
 +
{{Metadata type definition|Villager Data}}
 +
| ({{Type|VarInt}}, {{Type|VarInt}}, {{Type|VarInt}})
 +
| villager type, villager profession, level (See below.)
 +
{{Metadata type definition|Optional VarInt}}
 +
| {{Type|VarInt}}
 +
| 0 for absent; 1 + actual value otherwise. Used for entity IDs.
 +
{{Metadata type definition|Pose}}
 +
| {{Type|VarInt}} {{Type|Enum}}
 +
| STANDING = 0, FALL_FLYING = 1, SLEEPING = 2, SWIMMING = 3, SPIN_ATTACK = 4, SNEAKING = 5, LONG_JUMPING = 6, DYING = 7, CROAKING = 8, USING_TONGUE = 9, SITTING = 10, ROARING = 11, SNIFFING = 12, EMERGING = 13, DIGGING = 14, (1.21.3: SLIDING = 15, SHOOTING = 16, INHALING = 17)
 +
{{Metadata type definition|Cat Variant}}
 +
| {{Type|VarInt}}
 +
| An ID in the <code>minecraft:cat_variant</code> registry.
 +
{{Metadata type definition|Wolf Variant}}
 +
| {{Type|ID or}} [[#Wolf Variant|Wolf Variant]]
 +
| An ID in the <code>minecraft:wolf_variant</code> registry, or an inline definition.
 +
{{Metadata type definition|Frog Variant}}
 +
| {{Type|VarInt}}
 +
| An ID in the <code>minecraft:frog_variant</code> registry.
 +
{{Metadata type definition|Optional Global Position}}
 +
| ({{Type|Boolean}}, {{Type|Optional}} {{Type|Identifier}}, {{Type|Optional}} {{Type|Position}})
 +
| dimension identifier, position; only if the Boolean is set to true.
 +
{{Metadata type definition|Painting Variant}}
 +
| {{Type|ID or}} [[#Painting Variant|Painting Variant]]
 +
| An ID in the <code>minecraft:painting_variant</code> registry, or an inline definition.
 +
{{Metadata type definition|Sniffer State}}
 +
| {{Type|VarInt}} {{Type|Enum}}
 +
| IDLING = 0, FEELING_HAPPY = 1, SCENTING = 2, SNIFFING = 3, SEARCHING = 4, DIGGING = 5, RISING = 6
 +
{{Metadata type definition|Vector3}}
 +
| ({{Type|Float}}, {{Type|Float}}, {{Type|Float}})
 +
| x, y, z
 +
{{Metadata type definition|Quaternion}}
 +
| ({{Type|Float}}, {{Type|Float}}, {{Type|Float}}, {{Type|Float}})
 +
| x, y, z, w
 +
|}
 +
 +
Villager types (<code>minecraft:villager_type</code> registry):
 +
 +
{| class="wikitable"
 +
! Name !! ID
 
  |-
 
  |-
  | 11
+
  | <code>minecraft:desert</code> || 0
| OptPosition (Boolean + Optional Position)
 
| Position is present if the Boolean is set to true
 
 
  |-
 
  |-
  | 12
+
  | <code>minecraft:jungle</code> || 1
| Direction (VarInt)
 
| (Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5)
 
 
  |-
 
  |-
  | 13
+
  | <code>minecraft:plains</code> || 2
| OptUUID (Boolean + Optional UUID)
 
| UUID is present if the Boolean is set to true
 
 
  |-
 
  |-
  | 14
+
  | <code>minecraft:savanna</code> || 3
| BlockID (VarInt)
 
 
  |-
 
  |-
  | 15
+
  | <code>minecraft:snow</code> || 4
| OptBlockID (VarInt)
 
| 0 for absent (implies air); otherwise, a block state ID as per the global palette
 
 
  |-
 
  |-
  | 16
+
  | <code>minecraft:swamp</code> || 5
| [[NBT]]
 
|
 
|-
 
| 17
 
| [[Data Types#Particle|Particle]]
 
|
 
|-
 
| 18
 
| Villager Data
 
| 3 VarInts: villager type, villager profession, level
 
|-
 
| 19
 
| OptVarInt
 
| 0 for absent; 1 + actual value otherwise.  Used for entity IDs.
 
|-
 
| 20
 
| Pose
 
| A VarInt enum: 0: STANDING, 1: FALL_FLYING, 2: SLEEPING, 3: SWIMMING, 4: SPIN_ATTACK, 5: SNEAKING, 6: LONG_JUMPING, 7: DYING, 8: CROAKING, 9: USING_TONGUE, 10: SITTING, 11: ROARING, 12: SNIFFING, 13: EMERGING, 14: DIGGING
 
|-
 
| 21
 
| Cat Variant
 
| A VarInt that points towards the CAT_VARIANT registry.
 
|-
 
| 22
 
| Frog Variant
 
| A VarInt that points towards the FROG_VARIANT registry.
 
|-
 
| 23
 
| OptGlobalPos (Boolean + Optional GlobalPos)
 
| GlobalPos consists of a dimension identifier and [[Data Types#Position|Position]].
 
|-
 
| 24
 
| Painting Variant
 
| A VarInt that points towards the PAINTING_VARIANT registry.
 
|-
 
| 25
 
| Sniffer State
 
| A VarInt enum: IDLING = 0, FEELING_HAPPY = 1, SCENTING = 2, SNIFFING = 3, SEARCHING = 4, DIGGING = 5, RISING = 6
 
|-
 
| 26
 
| Vector3
 
| 3 floats: x, y, z
 
|-
 
| 27
 
| Quaternion
 
| 4 floats: x, y, z, w
 
 
  |-
 
  |-
|}
+
  | <code>minecraft:taiga</code> || 6
 
 
Villager type (<code>minecraft:villager_type</code> registry):
 
 
 
{| class="wikitable"
 
! Name !! ID
 
|-
 
| <code>minecraft:desert</code> || 0
 
|-
 
| <code>minecraft:jungle</code> || 1
 
|-
 
| <code>minecraft:plains</code> || 2
 
|-
 
| <code>minecraft:savanna</code> || 3
 
|-
 
| <code>minecraft:snow</code> || 4
 
|-
 
| <code>minecraft:swamp</code> || 5
 
|-
 
  | <code>minecraft:taiga</code> || 6
 
 
  |}
 
  |}
  
Line 968: Line 945:
 
  |}
 
  |}
  
Entity classes also recursively inherit fields from classes they extend.
+
=== Wolf Variant ===
  
=== Entity ===
+
{{See also|Registry Data#Wolf Variant}}
 
 
{{metadata inherit|Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
  ! Index
+
! Name
 +
! Type
 +
! Meaning
 +
|-
 +
| Wild texture
 +
| {{Type|Identifier}}
 +
| The texture for the wild version of this wolf.
 +
The Notchian client uses the corresponding asset located at <code>textures</code>.
 +
|-
 +
| Tame texture
 +
| {{Type|Identifier}}
 +
| The texture for the tamed version of this wolf.
 +
The Notchian client uses the corresponding asset located at <code>textures</code>.
 +
|-
 +
| Angry texture
 +
| {{Type|Identifier}}
 +
| The texture for the angry version of this wolf.
 +
The Notchian client uses the corresponding asset located at <code>textures</code>.
 +
|-
 +
| Biomes
 +
| {{Type|ID Set}}
 +
| Biomes in which this wolf can spawn in (IDs in the <code>minecraft:biome</code> registry).
 +
|}
 +
 
 +
=== Painting Variant ===
 +
 
 +
{{See also|Registry Data#Painting Variant}}
 +
 
 +
{| class="wikitable"
 +
! Name
 +
! Type
 +
! Meaning
 +
|-
 +
| Width
 +
| {{Type|Int}}
 +
| The width of the painting, in blocks.
 +
|-
 +
| Height
 +
| {{Type|Int}}
 +
| The height of the painting, in blocks.
 +
|-
 +
| Asset ID
 +
| {{Type|Identifier}}
 +
| The texture for the painting.
 +
The Notchian client uses the corresponding asset located at
 +
<code>textures/painting</code>.
 +
|}
 +
 
 +
Entity classes also recursively inherit fields from classes they extend.
 +
 
 +
== Entity Metadata ==
 +
 
 +
=== Entity ===
 +
 
 +
{{metadata inherit|Entity}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
Line 981: Line 1,013:
 
  |-
 
  |-
 
  |rowspan="9"| {{Metadata id|}}
 
  |rowspan="9"| {{Metadata id|}}
  |rowspan="9"| Byte
+
  |rowspan="9"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
Line 1,011: Line 1,043:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
 
  |colspan="2"| Air ticks
 
  |colspan="2"| Air ticks
 
  | 300
 
  | 300
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptChat
+
  | {{Metadata type|Optional Text Component}}
 
  |colspan="2"| Custom name
 
  |colspan="2"| Custom name
 
  | empty
 
  | empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
 
  |colspan="2"| Is custom name visible
 
  |colspan="2"| Is custom name visible
 
  | false
 
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
 
  |colspan="2"| Is silent
 
  |colspan="2"| Is silent
 
  | false
 
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
 
  |colspan="2"| Has no gravity
 
  |colspan="2"| Has no gravity
 
  | false
 
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Pose
+
  | {{Metadata type|Pose}}
 
  |colspan="2"| Pose
 
  |colspan="2"| Pose
 
  | STANDING
 
  | STANDING
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
 
  |colspan="2"| Ticks frozen in powdered snow
 
  |colspan="2"| Ticks frozen in powdered snow
 
  | 0
 
  | 0
 
  |}
 
  |}
 
  
 
Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity and freezing ticks reaches the cap, the mob will start shaking (this excludes the skeleton, which has its own indicator).
 
Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity and freezing ticks reaches the cap, the mob will start shaking (this excludes the skeleton, which has its own indicator).
  
=== Thrown Egg ===
+
=== Interaction ===
  
{{Metadata inherit|Thrown Egg|inherits=Entity}}
+
{{Metadata inherit|Interaction |inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,060: Line 1,091:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|Float}}
  |colspan="2"| Item
+
  |colspan="2"| Width
  | Empty (which behaves as if it were a <code>minecraft:egg</code>)
+
| 1.0
 +
  |-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| Height
 +
| 1.0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Responsive - can be attacked/interacted with if true
 +
| false
 
  |}
 
  |}
  
=== Thrown Ender Pearl ===
+
=== Display ===
  
{{Metadata inherit|Thrown Ender Pearl|inherits=Entity}}
+
{{Metadata inherit|Display|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,076: Line 1,117:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
|colspan="2"| Item
+
|colspan="2"| Interpolation delay
| Empty (which behaves as if it were a <code>minecraft:ender_pearl</code>)
+
  | 0
|}
 
 
 
=== Thrown Experience Bottle===
 
 
 
{{Metadata inherit|Thrown Experience Bottle|inherits=Entity}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
|colspan="2"| Item
+
|colspan="2"| Transformation interpolation duration
| Empty (which behaves as if it were a <code>minecraft:experience_bottle</code>)
+
  | 0
|}
 
 
 
=== Thrown Potion ===
 
 
 
{{Metadata inherit|Thrown Potion|inherits=Entity}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
|colspan="2"| Potion which is thrown
+
|colspan="2"| Position/Rotation interpolation duration
| Empty
+
  | 0
|}
 
 
 
=== Snowball ===
 
 
 
{{Metadata inherit|Snowball|inherits=Entity}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|Vector3}}
  |colspan="2"| Item
+
  |colspan="2"| Translation
  | Empty (which behaves as if it were a <code>minecraft:snowball</code>)
+
  | (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Vector3}}
 +
|colspan="2"| Scale
 +
| (1.0, 1.0, 1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Quaternion}}
 +
|colspan="2"| Rotation left
 +
| (0.0, 0.0, 0.0, 1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Quaternion}}
 +
|colspan="2"| Rotation right
 +
| (0.0, 0.0, 0.0, 1.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Byte}}
 +
|colspan="2"| Billboard Constraints (0 = FIXED, 1 = VERTICAL, 2 = HORIZONTAL, 3 = CENTER)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Brightness override (<code>blockLight << 4 | skyLight << 20</code>)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| View range
 +
| 1.0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| Shadow radius
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| Shadow strength
 +
| 1.0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| Width
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Float}}
 +
|colspan="2"| Height
 +
| 0.0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Glow color override
 +
| -1
 
  |}
 
  |}
  
=== Eye of Ender ===
+
=== Block Display ===
  
{{Metadata inherit|Eye of Ender|inherits=Entity}}
+
{{Metadata inherit|Block Display|inherits=Display}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,140: Line 1,203:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|Block State}}
  |colspan="2"| Item
+
  |colspan="2"| Displayed block state
  | Empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
+
  | 0 (Air)
 
  |}
 
  |}
  
=== Falling Block ===
+
=== Item Display ===
  
{{Metadata inherit|Falling Block|inherits=Entity}}
+
{{Metadata inherit|Block Display|inherits=Display}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,156: Line 1,219:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Data Types#Position|BlockPos]]
+
  | {{Metadata type|Slot}}
  |colspan="2"| spawn position
+
  |colspan="2"| Displayed item
  | (0, 0, 0)
+
  | Empty
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Byte}}
 +
|colspan="2"| Display type:
 +
* 0 = NONE
 +
* 1 = THIRD_PERSON_LEFT_HAND
 +
* 2 = THIRD_PERSON_RIGHT_HAND
 +
* 3 = FIRST_PERSON_LEFT_HAND
 +
* 4 = FIRST_PERSON_RIGHT_HAND
 +
* 5 = HEAD
 +
* 6 = GUI
 +
* 7 = GROUND
 +
* 8 = FIXED
 +
| 0 (NONE)
 
  |}
 
  |}
  
=== Area Effect Cloud ===
+
=== Text Display ===
  
{{Metadata inherit|Area Effect Cloud|inherits=Entity}}
+
{{Metadata inherit|Text Display|inherits=Display}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,172: Line 1,249:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Float
+
  | {{Metadata type|Text Component}}
  |colspan="2"| Radius
+
  |colspan="2"| Text
  | 0.5
+
  | Empty
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Color (only for mob spell particle)
+
  |colspan="2"| Line width
  | 0
+
  | 200
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Ignore radius and show effect as single point, not area
+
  |colspan="2"| Background color
  | false
+
  | 1073741824 (0x40000000)
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Particle
+
  | {{Metadata type|Byte}}
  | colspan="2"| The [[#Particle]]
+
  |colspan="2"| Text opacity
  | <code>effect</code>
+
| -1 (fully opaque)
 +
|-
 +
| rowspan="5" | {{Metadata id|}}
 +
| rowspan="5" | {{Metadata type|Byte}}
 +
! Bit mask
 +
! Meaning
 +
| rowspan="5" | 0
 +
|-
 +
| 0x01 || Has shadow
 +
|-
 +
  | 0x02 || Is see through
 +
|-
 +
| 0x04 || Use default background color
 +
|-
 +
| 0x08 || Alignment:
 +
* 0 = CENTER
 +
* 1 or 3 = LEFT
 +
* 2 = RIGHT
 
  |}
 
  |}
  
=== Fishing Hook ===
+
=== Thrown Item Projectile ===
  
{{Metadata inherit|Fishing Hook|inherits=Entity}}
+
{{Metadata inherit|Thrown Item Projectile|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,203: Line 1,297:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| VarInt
+
  | {{Metadata type|Slot}}
|colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
+
  |colspan="2"| Item
| 0
+
  | Empty (which behaves as the default)
  |-
 
  | {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Is catchable
 
  | False
 
 
  |}
 
  |}
  
=== Abstract Arrow ===
+
=== Thrown Egg ===
 +
 
 +
{{Metadata inherit|Thrown Egg|inherits=Thrown Item Projectile}}
  
{{Metadata inherit|Abstract Arrow|inherits=Entity}}
+
Default item is <code>minecraft:egg</code>.
  
{| class="wikitable"
+
No additional metadata.
 +
 
 +
=== Thrown Ender Pearl ===
 +
 
 +
{{Metadata inherit|Thrown Ender Pearl|inherits=Thrown Item Projectile}}
 +
 
 +
Default item is <code>minecraft:ender_pearl</code>.
 +
 
 +
No additional metadata.
 +
 
 +
=== Thrown Experience Bottle===
 +
 
 +
{{Metadata inherit|Thrown Experience Bottle|inherits=Thrown Item Projectile}}
 +
 
 +
Default item is <code>minecraft:experience_bottle</code>.
 +
 
 +
No additional metadata.
 +
 
 +
=== Thrown Potion ===
 +
 
 +
{{Metadata inherit|Thrown Potion|inherits=Thrown Item Projectile}}
 +
 
 +
Default item is <code>minecraft:splash_potion</code>.
 +
 
 +
No additional metadata.
 +
 
 +
=== Snowball ===
 +
 
 +
{{Metadata inherit|Snowball|inherits=Thrown Item Projectile}}
 +
 
 +
Default item is <code>minecraft:snowball</code>.
 +
 
 +
No additional metadata.
 +
 
 +
=== Eye of Ender ===
 +
 
 +
{{Metadata inherit|Eye of Ender|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,223: Line 1,352:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="3" | {{Metadata id|}}
+
  | {{Metadata id|}}
| rowspan="3" | Byte
+
  | {{Metadata type|Slot}}
! Bit mask
+
  |colspan="2"| Item
! Meaning
+
  | Empty (which behaves as if it were a <code>minecraft:ender_eye</code>)
| rowspan="3" | 0
 
|-
 
| 0x01
 
| Is critical
 
|-
 
| 0x02
 
| Is noclip (used by loyalty tridents when returning)
 
|-
 
  | {{Metadata id|}}
 
| Byte
 
  |colspan="2"| Piercing level
 
  | 0
 
 
  |}
 
  |}
  
=== Arrow ===
+
=== Falling Block ===
  
{{Metadata inherit|Arrow|inherits=Abstract Arrow}}
+
{{Metadata inherit|Falling Block|inherits=Entity}}
 
 
Used for both tipped and regular arrows.  If not tipped, then color is set to -1 and no tipped arrow particles are used.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,254: Line 1,369:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Position}}
  |colspan="2"| Color (-1 for no particles)
+
  |colspan="2"| spawn position
  | -1
+
  | (0, 0, 0)
 
  |}
 
  |}
  
=== Spectral Arrow ===
+
=== Area Effect Cloud ===
  
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
+
{{Metadata inherit|Area Effect Cloud|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Thrown Trident ===
 
 
 
{{Metadata inherit|Thrown Trident|inherits=Abstract Arrow}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,276: Line 1,385:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Float}}
  |colspan="2"| Loyalty level (enchantment)
+
|colspan="2"| Radius
 +
| 0.5
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
  |colspan="2"| Color (only for mob spell particle)
 
  | 0
 
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Has enchantment glint
+
|colspan="2"| Ignore radius and show effect as single point, not area
  | False
+
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Particle}}
 +
  | colspan="2"| The particle
 +
  | <code>effect</code>
 
  |}
 
  |}
  
=== Boat ===
+
=== Fishing Hook ===
  
{{Metadata inherit|Boat|inherits=Entity}}
+
{{Metadata inherit|Fishing Hook|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,297: Line 1,416:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Time since last hit
+
  |colspan="2"| Hooked entity id + 1, or 0 if there is no hooked entity
 
  | 0
 
  | 0
|-
+
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| VarInt
+
  | {{Metadata type|Boolean}}
|colspan="2"| Forward direction
+
  |colspan="2"| Is catchable
| 1
+
  | False
|-
 
| {{Metadata id|}}
 
| Float
 
|colspan="2"| Damage taken
 
| 0.0
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
 
| 0
 
|-
 
  | {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is left paddle turning
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Is right paddle turning
 
| false
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Splash timer
 
  | 0
 
 
  |}
 
  |}
  
=== Chest Boat ===
+
=== Abstract Arrow ===
  
{{Metadata inherit|Chest Boat|inherits=Boat}}
+
{{Metadata inherit|Abstract Arrow|inherits=Entity}}
No additional metadata.
 
 
 
=== End Crystal ===
 
 
 
{{Metadata inherit|End Crystal|inherits=Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,347: Line 1,436:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | rowspan="3" | {{Metadata id|}}
  | OptBlockPos
+
  | rowspan="3" | {{Metadata type|Byte}}
  |colspan="2"| Beam target
+
! Bit mask
  | Empty
+
! Meaning
 +
  | rowspan="3" | 0
 +
|-
 +
| 0x01
 +
| Is critical
 +
|-
 +
| 0x02
 +
  | Is noclip (used by loyalty tridents when returning)
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Byte}}
  |colspan="2"| Show bottom
+
  |colspan="2"| Piercing level
  | true
+
  | 0
 
  |}
 
  |}
  
=== Dragon Fireball ===
+
=== Arrow ===
  
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
+
{{Metadata inherit|Arrow|inherits=Abstract Arrow}}
  
No additional metadata.
+
Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.
 
 
=== Small Fireball ===
 
 
 
{{Metadata inherit|Small Fireball|inherits=Entity}}
 
 
 
This is the fireball shot by blazes and dispensers with fire charges.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,377: Line 1,467:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Item
+
  |colspan="2"| Color (-1 for no particles)
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
+
  | -1
 
  |}
 
  |}
  
=== Fireball ===
+
=== Spectral Arrow ===
 +
 
 +
{{Metadata inherit|Spectral Arrow|inherits=Abstract Arrow}}
 +
 
 +
No additional metadata.
  
{{Metadata inherit|Fireball|inherits=Entity}}
+
=== Thrown Trident ===
  
This is the large fireball shot by ghasts.
+
{{Metadata inherit|Thrown Trident|inherits=Abstract Arrow}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,395: Line 1,489:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
|colspan="2"| Item
+
|colspan="2"| Loyalty level (enchantment)
| Empty
+
  | 0
|}
 
 
 
=== Wither Skull ===
 
 
 
{{Metadata inherit|Wither Skull|inherits=Entity}}
 
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Is invulnerable
+
  |colspan="2"| Has enchantment glint
  | false
+
  | False
 
  |}
 
  |}
  
=== Firework Rocket Entity ===
+
=== Abstract Vehicle ===
  
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
+
{{Metadata inherit|Abstract Vehicle|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,427: Line 1,510:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Firework info
+
|colspan="2"| Shaking power
  | Empty
+
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
  |colspan="2"| Shaking direction
 +
  | 1
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptVarInt
+
  | {{Metadata type|Float}}
  |colspan="2"| Entity ID of entity which used firework (for elytra boosting)
+
  |colspan="2"| Shaking multiplier
  | Empty
+
  | 0.0
 
  |-
 
  |-
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is shot at angle (from a crossbow)
 
| false
 
 
  |}
 
  |}
  
=== Item Frame ===
+
=== Boat ===
  
{{Metadata inherit|Item Frame|inherits=Entity}}
+
{{Metadata inherit|Boat|inherits=Abstract Vehicle}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,453: Line 1,537:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Slot]]
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Item
+
|colspan="2"| Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
  | Empty
+
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is left paddle turning
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
  |colspan="2"| Is right paddle turning
 +
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Rotation
+
  |colspan="2"| Splash timer
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Glowing Item Frame ===
+
=== Chest Boat ===
  
{{Metadata inherit|Glowing Item Frame|inherits=Item Frame}}
+
{{Metadata inherit|Chest Boat|inherits=Boat}}
  
 
No additional metadata.
 
No additional metadata.
  
 +
=== Abstract Minecart===
  
=== Painting ===
+
{{Metadata inherit|Abstract Minecart|inherits=Abstract Vehicle}}
 
 
{{Metadata inherit|Painting|inherits=Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,481: Line 1,574:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | PaintingVariant
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Painting Type
+
|colspan="2"| Custom block ID and damage
  | KEBAB
+
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Custom block Y position (in 16ths of a block)
 +
| 6
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
  |colspan="2"| Show custom block
 +
  | false
 
  |}
 
  |}
  
 +
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
  
=== Item Entity ===
+
* Rideable Minecarts contain air (0:0) and have a y position of 6
 +
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
 +
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
 +
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
 +
* TNT Minecarts contain TNT (46:0) and have a y position of 6
 +
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
 +
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
  
{{Metadata inherit|Item Entity|inherits=Entity}}
+
=== Minecart ===
  
{| class="wikitable"
+
{{Metadata inherit|Minecart|inherits=Abstract Minecart}}
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| [[Slot]]
 
|colspan="2"| Item
 
| Empty
 
|}
 
  
=== Living Entity ===
+
No additional metadata.
  
{{Metadata inherit|Living Entity|inherits=Entity}}
+
=== Abstract Minecart Container ===
 +
 
 +
{{Metadata inherit|Abstract Minecart Container|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Hopper ===
 +
 
 +
{{Metadata inherit|Minecart Hopper|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Chest ===
 +
 
 +
{{Metadata inherit|Minecart Chest|inherits=Abstract Minecart Container }}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Furnace ===
 +
 
 +
{{Metadata inherit|Minecart Furnace|inherits=Abstract Minecart}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,512: Line 1,632:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
|rowspan="5"| {{Metadata id|}}
 
|rowspan="5"| Byte
 
|colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
 
|rowspan="5"| 0
 
|-
 
! Bit mask
 
! Meaning
 
|-
 
| 0x01
 
| Is hand active
 
|-
 
| 0x02
 
| Active hand (0 = main hand, 1 = offhand)
 
|-
 
| 0x04
 
| Is in riptide spin attack
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Float
+
  | {{Metadata type|Boolean}}
|colspan="2"| Health
+
  |colspan="2"| Has fuel
| 1.0
 
|-
 
  | {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Potion effect color (or 0 if there is no effect)
 
| 0
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 
 
  | false
 
  | false
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Number of arrows in entity
 
| 0
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Number of bee stingers in entity
 
| 0
 
|-
 
| {{Metadata id|}}
 
| OptBlockPos
 
|colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
 
| Empty
 
 
  |}
 
  |}
  
=== Player ===
+
=== Minecart TNT ===
 +
 
 +
{{Metadata inherit|Minecart TNT|inherits=Abstract Minecart}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Minecart Spawner ===
  
{{Metadata inherit|Player|inherits=Living Entity}}
+
{{Metadata inherit|Minecart Spawner|inherits=Abstract Minecart}}
  
{| class="wikitable"
+
No additional metadata.
  ! Index
+
 
  ! Type
+
=== Minecart Command Block ===
  !style="width: 250px;" colspan="2"| Meaning
+
 
  ! Default
+
{{Metadata inherit|Minecart Command Block|inherits=Abstract Minecart}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
  ! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
  ! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Float
+
  | {{Metadata type|String}}
  |colspan="2"| Additional Hearts
+
  |colspan="2"| Command
  | 0.0
+
  | <code></code>
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Text Component}}
  |colspan="2"| Score
+
  |colspan="2"| Last output
  | 0
+
| <code>{"text":""}</code>
 +
|}
 +
 
 +
=== End Crystal ===
 +
 
 +
{{Metadata inherit|End Crystal|inherits=Entity}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
  |rowspan="10"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="10"| Byte
+
  | {{Metadata type|Optional Position}}
  |colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
+
  |colspan="2"| Beam target
  |rowspan="10"| 0
+
  | Empty
 
  |-
 
  |-
! Bit mask !! Meaning
+
  | {{Metadata id|}}
|-
+
  | {{Metadata type|Boolean}}
| 0x01 || Cape enabled
+
  |colspan="2"| Show bottom
|-
+
  | true
| 0x02 || Jacket enabled
 
|-
 
| 0x04 || Left sleeve enabled
 
|-
 
| 0x08 || Right sleeve enabled
 
|-
 
| 0x10 || Left pants leg enabled
 
|-
 
| 0x20 || Right pants leg enabled
 
|-
 
| 0x40 || Hat enabled
 
|-
 
| 0x80 || ''Unused''
 
|-
 
  | {{Metadata id|}}
 
| Byte
 
|colspan="2"| Main hand (0 : Left, 1 : Right)
 
| 1
 
|-
 
  | {{Metadata id|}}
 
| [[NBT]]
 
|colspan="2"| Left shoulder entity data (for occupying parrot)
 
| Empty
 
|-
 
| {{Metadata id|}}
 
| [[NBT]]
 
  |colspan="2"| Right shoulder entity data (for occupying parrot)
 
  | Empty
 
 
  |}
 
  |}
  
=== Armor Stand ===
+
=== Dragon Fireball ===
  
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
+
{{Metadata inherit|Dragon Fireball|inherits=Entity}}
  
{| class="wikitable"
+
No additional metadata.
 +
 
 +
=== Small Fireball ===
 +
 
 +
{{Metadata inherit|Small Fireball|inherits=Entity}}
 +
 
 +
This is the fireball shot by blazes and dispensers with fire charges.
 +
 
 +
{| class="wikitable"
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
|-
 
|rowspan="5"| {{Metadata id|}}
 
|rowspan="5"| Byte
 
! Bit mask
 
! Meaning
 
|rowspan="5"| 0
 
|-
 
| 0x01
 
| Is Small
 
|-
 
| 0x04
 
| Has Arms
 
|-
 
| 0x08
 
| Has no BasePlate
 
|-
 
| 0x10
 
| Is Marker
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Rotations
+
  | {{Metadata type|Slot}}
  |colspan="2"| Head rotation
+
  |colspan="2"| Item
  | (0.0, 0.0, 0.0)
+
  | Empty (which behaves as if it were a <code>minecraft:fire_charge</code>)
 +
|}
 +
 
 +
=== Fireball ===
 +
 
 +
{{Metadata inherit|Fireball|inherits=Entity}}
 +
 
 +
This is the large fireball shot by ghasts.
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Rotations
+
  | {{Metadata type|Slot}}
|colspan="2"| Body rotation
+
  |colspan="2"| Item
| (0.0, 0.0, 0.0)
+
  | Empty
|-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Left arm rotation
 
| (-10.0, 0.0, -10.0)
 
|-
 
| {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Right arm rotation
 
| (-15.0, 0.0, 10.0)
 
|-
 
  | {{Metadata id|}}
 
| Rotations
 
|colspan="2"| Left leg rotation
 
| (-1.0, 0.0, -1.0)
 
|-
 
| {{Metadata id|}}
 
| Rotations
 
  |colspan="2"| Right leg rotation
 
  | (1.0, 0.0, 1.0)
 
 
  |}
 
  |}
  
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
+
=== Wither Skull ===
  
=== Mob ===
+
{{Metadata inherit|Wither Skull|inherits=Entity}}
 
 
{{Metadata inherit|Mob|inherits=Living Entity}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,691: Line 1,745:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="4"| Byte
+
  | {{Metadata type|Boolean}}
! Bit mask
+
  |colspan="2"| Is invulnerable
! Meaning
+
  | false
  |rowspan="4"| 0
 
|-
 
| 0x01
 
| NoAI
 
|-
 
| 0x02
 
| Is left handed
 
|-
 
| 0x04
 
| Is aggressive
 
  |-
 
 
  |}
 
  |}
  
=== Ambient Creature ===
+
=== Firework Rocket Entity ===
  
{{Metadata inherit|Ambient Creature|inherits=Mob}}
+
{{Metadata inherit|Firework Rocket Entity|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Bat ===
 
 
 
{{Metadata inherit|Bat|inherits=Ambient Creature}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,724: Line 1,761:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | rowspan="2"| {{Metadata id|}}
+
  | {{Metadata id|}}
  | rowspan="2"| Byte
+
| {{Metadata type|Slot}}
  ! Bit mask
+
  |colspan="2"| Firework info
  ! Meaning
+
| Empty
  | rowspan="2"| 0
+
|-
 +
  | {{Metadata id|}}
 +
  | {{Metadata type|Optional VarInt}}
 +
  |colspan="2"| Entity ID of entity which used firework (for elytra boosting)
 +
| Empty
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | Is hanging
+
  | {{Metadata type|Boolean}}
 +
|colspan="2"| Is shot at angle (from a crossbow)
 +
| false
 
  |}
 
  |}
  
=== Pathfinder Mob ===
+
=== Item Frame ===
  
{{Metadata inherit|Pathfinder Mob|inherits=Mob}}
+
{{Metadata inherit|Item Frame|inherits=Entity}}
  
No additional metadata.
+
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Slot}}
 +
|colspan="2"| Item
 +
| Empty
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Rotation
 +
| 0
 +
|}
  
=== Water Animal ===
+
=== Glowing Item Frame ===
  
{{Metadata inherit|Water Animal|inherits=Pathfinder Mob}}
+
{{Metadata inherit|Glowing Item Frame|inherits=Item Frame}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Squid ===
+
=== Painting ===
  
{{Metadata inherit|Squid|inherits=Water Animal}}
+
{{Metadata inherit|Painting|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Dolphin ===
 
 
 
{{Metadata inherit|Dolphin|inherits=Water Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,763: Line 1,815:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Position
+
  | {{Metadata type|Painting Variant}}
|colspan="2"| Treasure position
+
  |colspan="2"| Painting Type
| (0, 0, 0)
+
  | KEBAB
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Has fish
 
| false
 
|-
 
  | {{Metadata id|}}
 
| VarInt
 
  |colspan="2"| Moisture level
 
  | 2400
 
 
  |}
 
  |}
  
=== Abstract fish ===
+
=== Item Entity ===
  
{{Metadata inherit|Abstract fish|inherits=Water Animal}}
+
{{Metadata inherit|Item Entity|inherits=Entity}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,789: Line 1,831:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Slot}}
  |colspan="2"| From bucket
+
  |colspan="2"| Item
  | False
+
  | Empty
 
  |}
 
  |}
  
=== Cod ===
+
=== Living Entity ===
  
{{Metadata inherit|Cod|inherits=Abstract fish}}
+
{{Metadata inherit|Living Entity|inherits=Entity}}
 
 
No additional metadata.
 
 
 
=== Puffer fish ===
 
 
 
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,810: Line 1,846:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="5"| {{Metadata id|}}
  | VarInt
+
  |rowspan="5"| {{Metadata type|Byte}}
  |colspan="2"| PuffState (varies from 0 to 2)
+
  |colspan="2"| Hand states, used to trigger blocking/eating/drinking animation.
  | 0
+
  |rowspan="5"| 0
  |}
+
  |-
 
+
! Bit mask
=== Salmon ===
+
! Meaning
 
+
|-
{{Metadata inherit|Salmon|inherits=Abstract fish}}
+
| 0x01
 
+
| Is hand active
No additional metadata.
+
|-
 
+
| 0x02
=== Tropical fish ===
+
| Active hand (0 = main hand, 1 = offhand)
 
+
|-
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
+
| 0x04
 
+
| Is in riptide spin attack
{| class="wikitable"
+
|-
  ! Index
+
| {{Metadata id|}}
! Type
+
| {{Metadata type|Float}}
!style="width: 250px;" colspan="2"| Meaning
+
  |colspan="2"| Health
  ! Default
+
  | 1.0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Variant
+
|colspan="2"| Potion effect color (or 0 if there is no effect)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Number of arrows in entity
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
  |colspan="2"| Number of bee stingers in entity
 
  | 0
 
  | 0
|}
 
 
=== Ageable Mob ===
 
 
{{Metadata inherit|Ageable Mob|inherits=Pathfinder Mob}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Optional Position}}
  |colspan="2"| Is baby
+
  |colspan="2"| Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping)
  | false
+
  | Empty
 
  |}
 
  |}
  
=== Animal ===
+
=== Player ===
  
{{Metadata inherit|Animal|inherits=Ageable Mob}}
+
{{Metadata inherit|Player|inherits=Living Entity}}
 
 
No additional metadata.
 
 
 
=== Abstract Horse ===
 
 
 
{{Metadata inherit|Abstract Horse|inherits=Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 1,870: Line 1,904:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="9"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="9"| Byte
+
  | {{Metadata type|Float}}
! Bit mask
+
  |colspan="2"| Additional Hearts
! Meaning
+
| 0.0
  |rowspan="9"| 0
 
 
  |-
 
  |-
  | 0x01
+
  | {{Metadata id|}}
  | ''Unused''
+
| {{Metadata type|VarInt}}
 +
|colspan="2"| Score
 +
| 0
 +
|-
 +
|rowspan="10"| {{Metadata id|}}
 +
|rowspan="10"| {{Metadata type|Byte}}
 +
|colspan="2"| The Displayed Skin Parts bit mask that is sent in [[Protocol#Client Settings|Client Settings]]
 +
|rowspan="10"| 0
 +
|-
 +
! Bit mask !! Meaning
 +
|-
 +
  | 0x01 || Cape enabled
 
  |-
 
  |-
  | 0x02
+
  | 0x02 || Jacket enabled
| Is Tame
 
 
  |-
 
  |-
  | 0x04
+
  | 0x04 || Left sleeve enabled
| Is saddled
 
 
  |-
 
  |-
  | 0x08
+
  | 0x08 || Right sleeve enabled
| Has bred
 
 
  |-
 
  |-
  | 0x10
+
  | 0x10 || Left pants leg enabled
| Is eating
 
 
  |-
 
  |-
  | 0x20
+
  | 0x20 || Right pants leg enabled
| Is rearing (on hind legs)
 
 
  |-
 
  |-
  | 0x40
+
  | 0x40 || Hat enabled
| Is mouth open
 
 
  |-
 
  |-
  | 0x80
+
  | 0x80 || ''Unused''
| ''Unused''
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptUUID
+
  | {{Metadata type|Byte}}
  |colspan="2"| Owner
+
  |colspan="2"| Main hand (0 : Left, 1 : Right)
  | Absent
+
  | 1
  |}
+
  |-
 
+
| {{Metadata id|}}
 
+
| {{Metadata type|NBT}}
 
+
  |colspan="2"| Left shoulder entity data (for occupying parrot)
=== Horse ===
+
  | Empty
 
 
{{Metadata inherit|Horse|inherits=Abstract Horse}}
 
 
 
{| class="wikitable"
 
  ! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|NBT}}
  |colspan="2"| Variant (Color & Style)
+
  |colspan="2"| Right shoulder entity data (for occupying parrot)
  | 0
+
  | Empty
 
  |}
 
  |}
  
=== Zombie Horse ===
+
=== Armor Stand ===
  
{{Metadata inherit|Zombie Horse|inherits=Abstract Horse}}
+
{{Metadata inherit|Armor Stand|inherits=Living Entity}}
  
=== Skeleton Horse ===
+
{| class="wikitable"
 
 
{{Metadata inherit|Skeleton Horse|inherits=Abstract Horse}}
 
 
 
=== Chested Horse ===
 
 
 
{{Metadata inherit|Chested Horse|inherits=Abstract Horse}}
 
 
 
{| class="wikitable"  
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 1,942: Line 1,963:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="5"| {{Metadata id|}}
  | Boolean
+
  |rowspan="5"| {{Metadata type|Byte}}
  |colspan="2"| Has Chest
+
! Bit mask
  | false
+
! Meaning
  |}
+
  |rowspan="5"| 0
 
+
  |-
=== Donkey ===
+
  | 0x01
 
+
| Is Small
{{Metadata inherit|Donkey|inherits=Chested Horse}}
+
|-
 
+
| 0x04
=== Llama ===
+
| Has Arms
 
+
|-
{{Metadata inherit|Llama|inherits=Chested Horse}}
+
| 0x08
 
+
  | Has no BasePlate
{| class="wikitable"
+
  |-
  ! Index
+
  | 0x10
  ! Type
+
  | Is Marker
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Rotations}}
  | colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
+
  |colspan="2"| Head rotation
  | 0
+
  | (0.0, 0.0, 0.0)
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Rotations}}
  | colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
+
|colspan="2"| Body rotation
  | -1
+
| (0.0, 0.0, 0.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
  |colspan="2"| Left arm rotation
 +
| (-10.0, 0.0, -10.0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
|colspan="2"| Right arm rotation
 +
| (-15.0, 0.0, 10.0)
 +
  |-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Rotations}}
 +
|colspan="2"| Left leg rotation
 +
| (-1.0, 0.0, -1.0)
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Rotations}}
  | colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
+
  |colspan="2"| Right leg rotation
| 0
+
| (1.0, 0.0, 1.0)
 
  |}
 
  |}
  
=== Trader Llama ===
+
Note that armor stands with the [[#Entity|invisible flag from the base entity class]] set also cannot be attacked or damaged, except for by the void.
  
{{Metadata inherit|Trader Llama|Llama}}
+
=== Mob ===
  
No additional metadata.
+
{{Metadata inherit|Mob|inherits=Living Entity}}
 
 
=== Mule ===
 
 
 
{{Metadata inherit|Mule|inherits=Chested Horse}}
 
 
 
 
 
 
 
=== Axolotl ===
 
 
 
{{Metadata inherit|Axolotl|inherits=Animal}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,000: Line 2,024:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="4"| {{Metadata id|}}
  | VarInt
+
  |rowspan="4"| {{Metadata type|Byte}}
  |colspan="2"| Variant (0 = lucy, 1 = wild, 2 = gold, 3 = cyan, 4 = blue)
+
! Bit mask
  | 0 (lucy)
+
! Meaning
 +
  |rowspan="4"| 0
 +
  |-
 +
| 0x01
 +
| NoAI
 +
|-
 +
| 0x02
 +
| Is left handed
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x04
| Boolean
+
  | Is aggressive
|colspan="2"| If it is currently playing dead.
 
  | false
 
 
  |-
 
  |-
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| If it was spawned from a bucket.
 
| false
 
 
  |}
 
  |}
  
=== Bee ===
+
=== Ambient Creature ===
 +
 
 +
{{Metadata inherit|Ambient Creature|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Bat ===
  
{{Metadata inherit|Bee|inherits=Animal}}
+
{{Metadata inherit|Bat|inherits=Ambient Creature}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,026: Line 2,057:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="5"| {{Metadata id|}}
+
  | rowspan="2"| {{Metadata id|}}
  |rowspan="5"| Byte
+
  | rowspan="2"| {{Metadata type|Byte}}
  |colspan="2"| Flags
+
  ! Bit mask
  |rowspan="5"| 0
+
! Meaning
 +
  | rowspan="2"| 0
 
  |-
 
  |-
  | 0x01 || ''Unused''
+
  | 0x01
|-
+
  | Is hanging
  | 0x02 || Is angry
 
|-
 
| 0x04 || Has stung
 
|-
 
| 0x08 || Has nectar
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
| colspan="2"| Anger time in ticks
 
| 0 (Not angry)
 
 
  |}
 
  |}
  
=== Fox ===
+
=== Pathfinder Mob ===
 +
 
 +
{{Metadata inherit|Pathfinder Mob|inherits=Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Water Animal ===
 +
 
 +
{{Metadata inherit|Water Animal|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Squid ===
 +
 
 +
{{Metadata inherit|Squid|inherits=Water Animal}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Dolphin ===
  
{{Metadata inherit|Fox|inherits=Animal}}
+
{{Metadata inherit|Dolphin|inherits=Water Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,056: Line 2,096:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Position}}
| colspan="2" | Type (0: red, 1: snow)
+
  |colspan="2"| Treasure position
| 0 (red)
+
  | (0, 0, 0)
|-
 
| rowspan="9" | {{Metadata id|}}
 
  | rowspan="9" | Byte
 
! Bit mask
 
! Meaning
 
  | rowspan="9" | 0
 
|-
 
| 0x01 || Is sitting
 
|-
 
| 0x02 || ''Unused''
 
|-
 
| 0x04 || Is crouching
 
|-
 
| 0x08 || Is interested
 
|-
 
| 0x10 || Is pouncing
 
|-
 
| 0x20 || Is sleeping
 
|-
 
| 0x40 || Is faceplanted
 
|-
 
| 0x80 || Is defending
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptUUID
+
  | {{Metadata type|Boolean}}
  | colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
+
  |colspan="2"| Has fish
  | Absent
+
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptUUID
+
  | {{Metadata type|VarInt}}
  | colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
+
  |colspan="2"| Moisture level
  | Absent
+
  | 2400
 
  |}
 
  |}
  
=== Frog ===
+
=== Abstract fish ===
  
{{Metadata inherit|Frog|inherits=Animal}}
+
{{Metadata inherit|Abstract fish|inherits=Water Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,104: Line 2,122:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| FrogVariant
+
  | {{Metadata type|Boolean}}
|colspan="2"| Frog Variant
+
  |colspan="2"| From bucket
| TEMPERATE
+
  | False
|-
 
  | {{Metadata id|}}
 
| Optional Unsigned VarInt
 
  |colspan="2"| Tongue Target
 
  | 0
 
 
  |}
 
  |}
  
 +
=== Cod ===
  
=== Ocelot ===
+
{{Metadata inherit|Cod|inherits=Abstract fish}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Puffer fish ===
  
{{Metadata inherit|Ocelot|inherits=Animal}}
+
{{Metadata inherit|Puffer fish|inherits=Abstract fish}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,126: Line 2,144:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Is trusting
+
  |colspan="2"| PuffState (varies from 0 to 2)
  | false
+
  | 0
 
  |}
 
  |}
  
=== Panda ===
+
=== Salmon ===
 +
 
 +
{{Metadata inherit|Salmon|inherits=Abstract fish}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Tropical fish ===
  
{{Metadata inherit|Panda|inherits=Animal}}
+
{{Metadata inherit|Tropical fish|inherits=Abstract fish}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,142: Line 2,166:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Integer
+
  | {{Metadata type|VarInt}}
|colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
+
  |colspan="2"| Variant
| 0
 
|-
 
  | {{Metadata id|}}
 
| Integer
 
  |colspan="2"| Sneeze timer.  Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
 
 
  | 0
 
  | 0
 +
|}
 +
 +
=== Tadpole ===
 +
 +
{{Metadata inherit|Tadpole|inherits=Abstract fish}}
 +
 +
No additional metadata.
 +
 +
=== Ageable Mob ===
 +
 +
{{Metadata inherit|Ageable Mob|inherits=Pathfinder Mob}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Integer
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Eat timerIf nonzero, counts upwards.
+
  |colspan="2"| Is baby
  | 0
+
| false
 +
|}
 +
 
 +
=== Animal ===
 +
 
 +
{{Metadata inherit|Animal|inherits=Ageable Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Sniffer ===
 +
 
 +
{{Metadata inherit|Axolotl|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
  ! Index
 +
! Type
 +
  !style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Byte
+
  | {{Metadata type|Sniffer State }}
  |colspan="2"| Main Gene
+
  |colspan="2"| Sniffer State
  | 0
+
  | IDLING
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Byte
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Hidden Gene
+
  |colspan="2"| Drop seed at tick
 
  | 0
 
  | 0
  |-
+
|}
  |rowspan="6"| {{Metadata id|}}
+
 
  |rowspan="6"| Byte
+
=== Abstract Horse ===
 +
 
 +
{{Metadata inherit|Abstract Horse|inherits=Animal}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
  |-
 +
  |rowspan="9"| {{Metadata id|}}
 +
  |rowspan="9"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="6"| 0
+
  |rowspan="9"| 0
 
  |-
 
  |-
 
  | 0x01
 
  | 0x01
  | Unused
+
  | ''Unused''
 
  |-
 
  |-
 
  | 0x02
 
  | 0x02
  | Is sneezing
+
  | Is Tame
 
  |-
 
  |-
 
  | 0x04
 
  | 0x04
  | Is rolling
+
  | Is saddled
 
  |-
 
  |-
 
  | 0x08
 
  | 0x08
  | Is sitting
+
  | Has bred
 
  |-
 
  |-
 
  | 0x10
 
  | 0x10
  | Is on back
+
  | Is eating
 +
|-
 +
| 0x20
 +
| Is rearing (on hind legs)
 +
|-
 +
| 0x40
 +
| Is mouth open
 +
|-
 +
| 0x80
 +
| ''Unused''
 
  |}
 
  |}
  
=== Pig ===
+
=== Horse ===
  
{{Metadata inherit|Pig|inherits=Animal}}
+
{{Metadata inherit|Horse|inherits=Abstract Horse}}
  
{| class="wikitable"
+
{| class="wikitable"  
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,199: Line 2,272:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Boolean
+
  | {{Metadata type|VarInt}}
|colspan="2"| Has saddle
+
  |colspan="2"| Variant (Color & Style)
| false
 
|-
 
  | {{Metadata id|}}
 
| VarInt
 
  |colspan="2"| Total time to "boost" with a carrot on a stick for
 
 
  | 0
 
  | 0
 
  |}
 
  |}
  
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
+
=== Zombie Horse ===
 +
 
 +
{{Metadata inherit|Zombie Horse|inherits=Abstract Horse}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Skeleton Horse ===
 +
 
 +
{{Metadata inherit|Skeleton Horse|inherits=Abstract Horse}}
 +
 
 +
No additional metadata.
  
=== Rabbit ===
+
=== Camel ===
  
{{Metadata inherit|Rabbit|inherits=Animal}}
+
{{Metadata inherit|Camel|inherits=Abstract Horse}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,222: Line 2,300:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Type
+
|colspan="2"| Is dashing
 +
| False
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarLong}}
 +
  |colspan="2"| Last pose change tick
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Turtle ===
+
=== Chested Horse ===
  
{{Metadata inherit|Turtle|inherits=Animal}}
+
{{Metadata inherit|Chested Horse|inherits=Abstract Horse}}
  
{| class="wikitable"
+
{| class="wikitable"  
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,238: Line 2,321:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| BlockPos
+
  | {{Metadata type|Boolean}}
|colspan="2"| Home pos
+
  |colspan="2"| Has Chest
| (0, 0, 0)
+
  | false
|-
 
  | {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Has egg
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is laying egg
 
| false
 
|-
 
| {{Metadata id|}}
 
| BlockPos
 
|colspan="2"| Travel pos
 
| (0, 0, 0)
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is going home
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is traveling
 
  | false
 
 
  |}
 
  |}
  
=== Polar Bear ===
+
=== Donkey ===
 +
 
 +
{{Metadata inherit|Donkey|inherits=Chested Horse}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Llama ===
  
{{Metadata inherit|Polar Bear|inherits=Animal}}
+
{{Metadata inherit|Llama|inherits=Chested Horse}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,279: Line 2,343:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Is standing up
+
| colspan="2"| Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped)
  | false
+
| 0
  |}
+
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
| colspan="2"| Carpet color (a dye color, or -1 if no carpet equipped)
 +
| -1
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
  | colspan="2"| Variant (0: <code>llama_creamy.png</code>, 1: <code>llama_white.png</code>, 2: <code>llama_brown.png</code>, 3: <code>llama_gray.png</code>)
 +
  | 0
 +
  |}
  
=== Chicken ===
+
=== Trader Llama ===
  
{{Metadata inherit|Chicken|inherits=Animal}}
+
{{Metadata inherit|Trader Llama|inherits=Llama}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Cow ===
+
=== Mule ===
  
{{Metadata inherit|Cow|inherits=Animal}}
+
{{Metadata inherit|Mule|inherits=Chested Horse}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Hoglin ===
+
=== Axolotl ===
  
{{Metadata inherit|Hoglin|inherits=Animal}}
+
{{Metadata inherit|Axolotl|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,307: Line 2,381:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Is immune to zombification
+
|colspan="2"| Variant (0 = lucy, 1 = wild, 2 = gold, 3 = cyan, 4 = blue)
 +
| 0 (lucy)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| If it is currently playing dead.
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
  |colspan="2"| If it was spawned from a bucket.
 
  | false
 
  | false
 
  |}
 
  |}
 
=== Mooshroom ===
 
  
{{Metadata inherit|Mooshroom|inherits=Cow}}
+
=== Bee ===
 +
 
 +
{{Metadata inherit|Bee|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,322: Line 2,406:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="5"| {{Metadata id|}}
  | String
+
  |rowspan="5"| {{Metadata type|Byte}}
  | colspan="2"| Variant ("red" or "brown")
+
  |colspan="2"| Flags
  | red
+
|rowspan="5"| 0
 +
|-
 +
| 0x01 || ''Unused''
 +
|-
 +
| 0x02 || Is angry
 +
|-
 +
| 0x04 || Has stung
 +
|-
 +
| 0x08 || Has nectar
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
| colspan="2"| Anger time in ticks
 +
  | 0 (Not angry)
 
  |}
 
  |}
  
=== Sheep ===
+
=== Fox ===
  
{{Metadata inherit|Sheep|inherits=Animal}}
+
{{Metadata inherit|Fox|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,338: Line 2,435:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| {{Metadata id|}}
+
| {{Metadata id|}}
  |rowspan="3"| Byte
+
| {{Metadata type|VarInt}}
 +
| colspan="2" | Type (0: red, 1: snow)
 +
| 0 (red)
 +
|-
 +
  | rowspan="9" | {{Metadata id|}}
 +
  | rowspan="9" | {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="3"| 0
+
  | rowspan="9" | 0
 +
|-
 +
| 0x01 || Is sitting
 +
|-
 +
| 0x02 || ''Unused''
 
  |-
 
  |-
  | 0x0F
+
  | 0x04 || Is crouching
| Color ID
 
 
  |-
 
  |-
  | 0x10
+
  | 0x08 || Is interested
| Is sheared
+
  |-
  |}
+
  | 0x10 || Is pouncing
   
+
  |-
=== Strider ===
+
  | 0x20 || Is sleeping
 
+
  |-
{{Metadata inherit|Strider|inherits=Animal}}
+
  | 0x40 || Is faceplanted
 
 
{| class="wikitable"
 
  ! Index
 
  ! Type
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x80 || Is defending
| VarInt
 
|colspan="2"| Total time to "boost" with warped fungus on a stick for
 
| 0
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Optional UUID}}
  |colspan="2"| Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
+
  | colspan="2" | First UUID (in <code>UUIDs</code> NBT)?
  | false
+
  | Absent
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Optional UUID}}
  |colspan="2"| Has saddle
+
  | colspan="2" | Second UUID (in <code>UUIDs</code> NBT)?
  | false
+
  | Absent
 
  |}
 
  |}
  
=== Tameable Animal ===
+
=== Frog ===
  
{{Metadata inherit|Tameable Animal|inherits=Animal}}
+
{{Metadata inherit|Frog|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,387: Line 2,483:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="4"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="4"| Byte
+
  | {{Metadata type|Frog Variant}}
! Bit mask
+
  |colspan="2"| Frog Variant
! Meaning
+
  | TEMPERATE
  |rowspan="4"| 0
 
|-
 
| 0x01
 
| Is sitting
 
|-
 
| 0x02
 
| ''Unused''
 
|-
 
| 0x04
 
  | Is tamed
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | OptUUID
+
  | {{Metadata type|Optional VarInt}}
  |colspan="2"| Owner
+
  |colspan="2"| Tongue Target
  | Absent
+
  | 0
 
  |}
 
  |}
  
=== Cat ===
+
=== Ocelot ===
  
{{Metadata inherit|Cat|inherits=Tameable Animal}}
+
{{Metadata inherit|Ocelot|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,419: Line 2,505:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Cat Variant
+
  | {{Metadata type|Boolean}}
|colspan="2"| Cat Variant
+
  |colspan="2"| Is trusting
| BLACK
 
|-
 
  | {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is lying
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Is relaxed? (This makes their head go slightly upwards, unknown when used)
 
 
  | false
 
  | false
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 
| 14 (Red)
 
 
  |}
 
  |}
  
=== Wolf ===
+
=== Panda ===
  
{{Metadata inherit|Wolf|inherits=Tameable Animal}}
+
{{Metadata inherit|Panda|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,450: Line 2,521:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Is begging
+
  |colspan="2"| Breed timer?  Set to 32 when something happens, and then counts down to 0 again.  At 29 and 14 (before counting down), will play the <code>entity.panda.cant_breed</code> sound event.
  | false
+
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
+
  |colspan="2"| Sneeze timer.  Counts up from 0; when it hits 1 the <code>entity.panda.pre_sneeze</code> event plays and when it hits 21 the <code>entity.panda.sneeze</code> event plays (and it is set back to 0 and the sneeze flag is cleared).
  | 14 (Red)
+
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Anger time
+
  |colspan="2"| Eat timer.  If nonzero, counts upwards.
 
  | 0
 
  | 0
|}
 
 
=== Parrot ===
 
 
{{Metadata inherit|Parrot|inherits=Tameable Animal}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Byte}}
  |colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
+
  |colspan="2"| Main Gene
 
  | 0
 
  | 0
|}
 
 
=== Abstract Villager ===
 
 
{{Metadata inherit|Abstract Villager|inherits=Ageable Mob}}
 
 
{| class="wikitable"
 
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Byte}}
  |colspan="2"| Head shake timer (starts at 40, decrements each tick)
+
  |colspan="2"| Hidden Gene
 
  | 0
 
  | 0
 +
|-
 +
|rowspan="6"| {{Metadata id|}}
 +
|rowspan="6"| {{Metadata type|Byte}}
 +
! Bit mask
 +
! Meaning
 +
|rowspan="6"| 0
 +
|-
 +
| 0x01
 +
| Unused
 +
|-
 +
| 0x02
 +
| Is sneezing
 +
|-
 +
| 0x04
 +
| Is rolling
 +
|-
 +
| 0x08
 +
| Is sitting
 +
|-
 +
| 0x10
 +
| Is on back
 
  |}
 
  |}
  
=== Villager ===
+
=== Pig ===
  
{{Metadata inherit|Villager|inherits=Abstract Villager}}
+
{{Metadata inherit|Pig|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,508: Line 2,578:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Villager Data
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Villager Data
+
|colspan="2"| Has saddle
  | Plains/None/1
+
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
  |colspan="2"| Total time to "boost" with a carrot on a stick for
 +
  | 0
 
  |}
 
  |}
  
=== Wandering Trader ===
+
Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks.  When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop.  The value remains set at its modified value even after boosting is stopped.
  
{{Metadata inherit|Wandering Trader|inherits=Abstract Villager}}
+
=== Rabbit ===
  
No additional metadata.
+
{{Metadata inherit|Rabbit|inherits=Animal}}
 
 
=== Abstract Golem ===
 
 
 
{{Metadata inherit|Abstract Golem|inherits=Pathfinder Mob}}
 
 
 
No additional metadata.
 
 
 
=== Iron Golem ===
 
 
 
{{Metadata inherit|Iron Golem|inherits=Abstract Golem}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,535: Line 2,600:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="2"| Byte
+
  | {{Metadata type|VarInt}}
! Bit mask
+
  |colspan="2"| Type
! Meaning
+
  | 0
  |rowspan="2"| 0
 
  |-
 
| 0x01
 
| Is player-created
 
 
  |}
 
  |}
  
=== Snow Golem ===
+
=== Turtle ===
  
{{Metadata inherit|Snow Golem|inherits=Abstract Golem}}
+
{{Metadata inherit|Turtle|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,555: Line 2,616:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="3"| {{Metadata id|}}
+
  | {{Metadata id|}}
  |rowspan="3"| Byte
+
  | {{Metadata type|Position}}
! Bit mask
+
  |colspan="2"| Home pos
! Meaning
+
| (0, 0, 0)
  |rowspan="3"| 0x10
 
 
  |-
 
  |-
  | 0x00
+
  | {{Metadata id|}}
  | Has no pumpkin hat
+
  | {{Metadata type|Boolean}}
 +
|colspan="2"| Has egg
 +
| false
 
  |-
 
  |-
  | 0x10
+
  | {{Metadata id|}}
  | Has pumpkin hat
+
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is laying egg
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Position}}
 +
|colspan="2"| Travel pos
 +
| (0, 0, 0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is going home
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is traveling
 +
  | false
 
  |}
 
  |}
  
=== Shulker ===
+
=== Polar Bear ===
  
{{Metadata inherit|Shulker|inherits=Abstract Golem}}
+
{{Metadata inherit|Polar Bear|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,579: Line 2,658:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Direction
+
  | {{Metadata type|Boolean}}
|colspan="2"| Attach face
+
  |colspan="2"| Is standing up
| Down (0)
+
  | false
|-
 
  | {{Metadata id|}}
 
| OptPosition
 
|colspan="2"| Attachment position
 
| Absent
 
|-
 
| {{Metadata id|}}
 
| Byte
 
|colspan="2"| Shield height
 
| 0
 
|-
 
| {{Metadata id|}}
 
| Byte
 
  | colspan="2"| Color (dye color)
 
  | 10 (purple)
 
 
  |}
 
  |}
  
=== Monster ===
+
=== Chicken ===
  
{{Metadata inherit|Monster|inherits=Pathfinder Mob}}
+
{{Metadata inherit|Chicken|inherits=Animal}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Base Piglin ===
+
=== Cow ===
 +
 
 +
{{Metadata inherit|Cow|inherits=Animal}}
 +
 
 +
No additional metadata.
 +
 +
=== Mooshroom ===
  
{{Metadata inherit|Base Piglin|inherits=Monster}}
+
{{Metadata inherit|Mooshroom|inherits=Cow}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,616: Line 2,686:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|String}}
  |colspan="2"| Is immune to zombification
+
  | colspan="2"| Variant ("red" or "brown")
  | false
+
  | red
 
  |}
 
  |}
 
=== Piglin ===
 
  
{{Metadata inherit|Piglin|inherits=Base Piglin}}
+
=== Hoglin ===
 +
 
 +
{{Metadata inherit|Hoglin|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,632: Line 2,702:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Boolean
+
  | {{Metadata type|Boolean}}
|colspan="2"| Is baby
+
  |colspan="2"| Is immune to zombification
| false
 
|-
 
  | {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is charging crossbow
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Is dancing
 
 
  | false
 
  | false
 
  |}
 
  |}
 
=== Piglin Brute ===
 
  
{{Metadata inherit|Piglin Brute|inherits=Base Piglin}}
+
=== Sheep ===
  
No additional metadata.
+
{{Metadata inherit|Sheep|inherits=Animal}}
 
 
 
 
=== Blaze ===
 
 
 
{{Metadata inherit|Blaze|inherits=Monster}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,664: Line 2,717:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| {{Metadata id|}}
+
  |rowspan="3"| {{Metadata id|}}
  |rowspan="2"| Byte
+
  |rowspan="3"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="2"| 0
+
  |rowspan="3"| 0
 +
|-
 +
| 0x0F
 +
| Color ID
 
  |-
 
  |-
  | 0x01
+
  | 0x10
  | Is on fire
+
  | Is sheared
 
  |}
 
  |}
 +
 +
=== Strider ===
  
=== Creeper ===
+
{{Metadata inherit|Strider|inherits=Animal}}
 
 
{{Metadata inherit|Creeper|inherits=Monster}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,685: Line 2,741:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
  |colspan="2"| State (-1 = idle, 1 = fuse)
+
  |colspan="2"| Total time to "boost" with warped fungus on a stick for
  | -1
+
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
+
  |colspan="2"| Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava))
 
  | false
 
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Is ignited
+
  |colspan="2"| Has saddle
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Endermite ===
+
=== Goat ===
  
{{Metadata inherit|Endermite|inherits=Monster}}
+
{{Metadata inherit|Goat|inherits=Animal}}
  
No additional metadata.
+
{| class="wikitable"
 
 
=== Giant ===
 
 
 
{{Metadata inherit|Giant|inherits=Monster}}
 
 
 
No additional metadata.
 
 
 
=== Goat ===
 
 
 
{{Metadata inherit|Goat|inherits=Animal}}
 
 
 
{| class="wikitable"
 
 
  ! Index
 
  ! Index
 
  ! Type
 
  ! Type
Line 2,723: Line 2,767:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
 
  |colspan="2"| Is Screaming Goat
 
  |colspan="2"| Is Screaming Goat
 
  | false
 
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
 
  |colspan="2"| Has Left Horn
 
  |colspan="2"| Has Left Horn
 
  | true
 
  | true
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
 
  |colspan="2"| Has Right Horn
 
  |colspan="2"| Has Right Horn
 
  | true
 
  | true
Line 2,739: Line 2,783:
 
  |}
 
  |}
  
=== Guardian ===
+
=== Tameable Animal ===
  
{{Metadata inherit|Guardian|inherits=Monster}}
+
{{Metadata inherit|Tameable Animal|inherits=Animal}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,748: Line 2,792:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
  |-  
+
  |-
  | {{Metadata id|}}
+
  |rowspan="4"| {{Metadata id|}}
  | Boolean
+
  |rowspan="4"| {{Metadata type|Byte}}
  |colspan="2"| Is retracting spikes
+
! Bit mask
  | false
+
! Meaning
 +
  |rowspan="4"| 0
 +
|-
 +
| 0x01
 +
| Is sitting
 +
  |-
 +
| 0x02
 +
| ''Unused''
 +
|-
 +
| 0x04
 +
| Is tamed
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Optional UUID}}
  |colspan="2"| Target EID
+
  |colspan="2"| Owner
  | 0
+
  | Absent
 
  |}
 
  |}
  
=== Elder Guardian ===
+
=== Cat ===
  
{{Metadata inherit|Elder Guardian|inherits=Guardian}}
+
{{Metadata inherit|Cat|inherits=Tameable Animal}}
 
 
=== Silverfish ===
 
 
 
{{Metadata inherit|Silverfish|inherits=Monster}}
 
 
 
No additional metadata.
 
 
 
=== Raider ===
 
 
 
{{Metadata inherit|Raider|inherits=Monster}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,781: Line 2,825:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | boolean
+
  | {{Metadata type|Cat Variant}}
  | colspan="2"| Is celebrating
+
|colspan="2"| Cat Variant
 +
| BLACK
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is lying
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
  |colspan="2"| Is relaxed? (This makes their head go slightly upwards, unknown when used)
 
  | false
 
  | false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 
  |}
 
  |}
  
"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.
+
=== Wolf ===
  
=== Abstract Illager ===
+
{{Metadata inherit|Wolf|inherits=Tameable Animal}}
  
{{Metadata inherit|Abstract Illager|inherits=Raider}}
+
{| class="wikitable"
 
+
! Index
No additional metadata.
+
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is begging
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Collar color (values are those {{Minecraft Wiki|Data_values#Dyes|used with dyes}})
 +
| 14 (Red)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Anger time
 +
| 0
 +
|}
  
=== Vindicator ===
+
=== Parrot ===
  
{{Metadata inherit|Vindicator|inherits=Abstract Illager}}
+
{{Metadata inherit|Parrot|inherits=Tameable Animal}}
 
 
=== Pillager ===
 
 
 
{{Metadata inherit|Pillager|inherits=Abstract Illager}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,809: Line 2,882:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Is charging
+
  |colspan="2"| Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey)
  | false
+
  | 0
 
  |}
 
  |}
  
=== Spellcaster Illager ===
+
=== Abstract Villager ===
  
{{Metadata inherit|Spellcaster Illager|inherits=Abstract Illager}}
+
{{Metadata inherit|Abstract Villager|inherits=Ageable Mob}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,825: Line 2,898:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Byte
+
  | {{Metadata type|VarInt}}
  | colspan="2"| Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness)
+
  |colspan="2"| Head shake timer (starts at 40, decrements each tick)
 
  | 0
 
  | 0
 
  |}
 
  |}
  
=== Evoker ===
+
=== Villager ===
  
{{Metadata inherit|Evoker|inherits=Spellcaster Illager}}
+
{{Metadata inherit|Villager|inherits=Abstract Villager}}
 
 
=== Illusioner ===
 
 
 
{{Metadata inherit|Illusioner|inherits=Spellcaster Illager}}
 
 
 
=== Ravager ===
 
 
 
{{Metadata inherit|Ravager|inherits=Raider}}
 
 
 
No additional metadata.
 
 
 
=== Witch ===
 
 
 
{{Metadata inherit|Witch|inherits=Raider}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,855: Line 2,914:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Villager Data}}
  |colspan="2"| Is drinking potion
+
  |colspan="2"| Villager Data
  | false
+
  | Plains/None/1
 
  |}
 
  |}
  
=== Evoker Fangs ===
+
=== Wandering Trader ===
 +
 
 +
{{Metadata inherit|Wandering Trader|inherits=Abstract Villager}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Abstract Golem ===
  
{{Metadata inherit|Evoker Fangs|inherits=Entity}}
+
{{Metadata inherit|Abstract Golem|inherits=Pathfinder Mob}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Vex ===
+
=== Iron Golem ===
  
{{Metadata inherit|Vex|inherits=Monster}}
+
{{Metadata inherit|Iron Golem|inherits=Abstract Golem}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,877: Line 2,942:
 
  |-
 
  |-
 
  |rowspan="2"| {{Metadata id|}}
 
  |rowspan="2"| {{Metadata id|}}
  |rowspan="2"| Byte
+
  |rowspan="2"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
Line 2,883: Line 2,948:
 
  |-
 
  |-
 
  | 0x01
 
  | 0x01
  | Is attacking
+
  | Is player-created
 
  |}
 
  |}
  
=== Abstract Skeleton ===
+
=== Snow Golem ===
  
{{Metadata inherit|Abstract Skeleton|inherits=Monster}}
+
{{Metadata inherit|Snow Golem|inherits=Abstract Golem}}
 
 
No additional metadata.
 
 
 
=== Skeleton ===
 
 
 
{{Metadata inherit|Skeleton|inherits=Abstract Skeleton}}
 
 
 
=== Wither Skeleton ===
 
 
 
{{Metadata inherit|Wither Skeleton|inherits=Abstract Skeleton}}
 
 
 
=== Stray ===
 
 
 
{{Metadata inherit|Stray|inherits=Abstract Skeleton}}
 
 
 
=== Spider ===
 
 
 
{{Metadata inherit|Spider|inherits=Monster}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,914: Line 2,961:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  |rowspan="2"| {{Metadata id|}}
+
  |rowspan="3"| {{Metadata id|}}
  |rowspan="2"| Byte
+
  |rowspan="3"| {{Metadata type|Byte}}
 
  ! Bit mask
 
  ! Bit mask
 
  ! Meaning
 
  ! Meaning
  |rowspan="2"| 0
+
  |rowspan="3"| 0x10
 +
|-
 +
| 0x00
 +
| Has no pumpkin hat
 
  |-
 
  |-
  | 0x01
+
  | 0x10
  | Is climbing
+
  | Has pumpkin hat
 
  |}
 
  |}
  
=== Warden ===
+
=== Shulker ===
  
{{Metadata inherit|Warden|inherits=Monster}}
+
{{Metadata inherit|Shulker|inherits=Abstract Golem}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,935: Line 2,985:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Direction}}
  |colspan="2"| Anger Level
+
|colspan="2"| Attach face
 +
| Down (0)
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Byte}}
 +
  |colspan="2"| Shield height
 
  | 0
 
  | 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Byte}}
 +
| colspan="2"| Color (dye color)
 +
| 16
 
  |}
 
  |}
  
=== Wither ===
+
=== Monster ===
 +
 
 +
{{Metadata inherit|Monster|inherits=Pathfinder Mob}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Base Piglin ===
  
{{Metadata inherit|Wither|inherits=Monster}}
+
{{Metadata inherit|Base Piglin|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,951: Line 3,017:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Center head's target (entity ID, or 0 if no target)
+
  |colspan="2"| Is immune to zombification
  | 0
+
| false
 +
  |}
 +
 +
=== Piglin ===
 +
 
 +
{{Metadata inherit|Piglin|inherits=Base Piglin}}
 +
 
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Left head's target (entity ID, or 0 if no target)
+
  |colspan="2"| Is baby
  | 0
+
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Right head's target (entity ID, or 0 if no target)
+
  |colspan="2"| Is charging crossbow
  | 0
+
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Invulnerable time
+
  |colspan="2"| Is dancing
  | 0
+
  | false
 
  |}
 
  |}
 +
 +
=== Piglin Brute ===
  
=== Zoglin ===
+
{{Metadata inherit|Piglin Brute|inherits=Base Piglin}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Blaze ===
  
{{Metadata inherit|Hoglin|inherits=Monster}}
+
{{Metadata inherit|Blaze|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,981: Line 3,064:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="2"| {{Metadata id|}}
  | Boolean
+
  |rowspan="2"| {{Metadata type|Byte}}
  |colspan="2"| Is baby
+
! Bit mask
  | false
+
! Meaning
 +
  |rowspan="2"| 0
 +
|-
 +
| 0x01
 +
  | Is on fire
 
  |}
 
  |}
  
=== Zombie ===
+
=== Creeper ===
  
{{Metadata inherit|Zombie|inherits=Monster}}
+
{{Metadata inherit|Creeper|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 2,998: Line 3,085:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Is baby
+
  |colspan="2"| State (-1 = idle, 1 = fuse)
  | false
+
  | -1
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Unused (previously type)
+
  |colspan="2"| Is {{Minecraft Wiki|Creeper#Charged Creeper|charged}}
  | 0
+
  | false
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Is becoming a drowned
+
  |colspan="2"| Is ignited
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Zombie Villager ===
+
=== Endermite ===
 +
 
 +
{{Metadata inherit|Endermite|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Giant ===
 +
 
 +
{{Metadata inherit|Giant|inherits=Monster}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Guardian ===
  
{{Metadata inherit|Zombie Villager|inherits=Zombie}}
+
{{Metadata inherit|Guardian|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,022: Line 3,121:
 
  !style="width: 250px;" colspan="2"| Meaning
 
  !style="width: 250px;" colspan="2"| Meaning
 
  ! Default
 
  ! Default
  |-
+
  |-  
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Is converting
+
  |colspan="2"| Is retracting spikes
 
  | false
 
  | false
  |-  
+
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Villager Data
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Villager Data
+
  |colspan="2"| Target EID
  | Plains/None/1
+
  | 0
 
  |}
 
  |}
  
=== Husk ===
+
=== Elder Guardian ===
  
{{Metadata inherit|Husk|inherits=Zombie}}
+
{{Metadata inherit|Elder Guardian|inherits=Guardian}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Drowned ===
+
=== Silverfish ===
  
{{Metadata inherit|Drowned|inherits=Zombie}}
+
{{Metadata inherit|Silverfish|inherits=Monster}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Zombified Piglin ===
+
=== Raider ===
  
{{Metadata inherit|Zombified Piglinn|inherits=Zombie}}
+
{{Metadata inherit|Raider|inherits=Monster}}
 
 
No additional metadata.
 
 
 
=== Enderman ===
 
 
 
{{Metadata inherit|Enderman|inherits=Monster}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,063: Line 3,156:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
| Opt BlockID
+
  | {{Metadata type|Boolean}}
|colspan="2"| Carried block
+
  | colspan="2"| Is celebrating
| Absent
 
|-
 
  | {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Is screaming
 
| false
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
  |colspan="2"| Is staring
 
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Ender Dragon ===
+
"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.
 +
 
 +
=== Abstract Illager ===
 +
 
 +
{{Metadata inherit|Abstract Illager|inherits=Raider}}
  
{{Metadata inherit|Ender Dragon|inherits=Mob}}
+
No additional metadata.
  
{| class="wikitable"
+
=== Vindicator ===
! Index
 
! Type
 
!style="width: 250px;" colspan="2"| Meaning
 
! Default
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Dragon phase
 
| 10 (hover)
 
|}
 
  
Phases (according to {{Minecraft Wiki|Ender Dragon#Data_values|the wiki page on dragon data values}}) are:
+
{{Metadata inherit|Vindicator|inherits=Abstract Illager}}
 
 
* 0: circling
 
* 1: strafing (preparing to shoot a fireball)
 
* 2: flying to the portal to land (part of transition to landed state)
 
* 3: landing on the portal (part of transition to landed state)
 
* 4: taking off from the portal (part of transition out of landed state)
 
* 5: landed, performing breath attack
 
* 6: landed, looking for a player for breath attack
 
* 7: landed, roar before beginning breath attack
 
* 8: charging player
 
* 9: flying to portal to die
 
* 10: hovering with no AI (default when using the /summon command).
 
 
 
=== Flying ===
 
 
 
{{Metadata inherit|Flying|inherits=Mob}}
 
  
 
No additional metadata.
 
No additional metadata.
  
=== Ghast ===
+
=== Pillager ===
  
{{Metadata inherit|Ghast|inherits=Flying}}
+
{{Metadata inherit|Pillager|inherits=Abstract Illager}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,125: Line 3,186:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | Boolean
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Is attacking
+
  |colspan="2"| Is charging
 
  | false
 
  | false
 
  |}
 
  |}
  
=== Phantom ===
+
=== Spellcaster Illager ===
  
{{Metadata inherit|Phantom|inherits=Flying}}
+
{{Metadata inherit|Spellcaster Illager|inherits=Abstract Illager}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,141: Line 3,202:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Byte}}
  |colspan="2"| Size
+
  | colspan="2"| Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness)
 
  | 0
 
  | 0
 
  |}
 
  |}
  
Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i
+
=== Evoker ===
  
=== Slime ===
+
{{Metadata inherit|Evoker|inherits=Spellcaster Illager}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Illusioner ===
 +
 
 +
{{Metadata inherit|Illusioner|inherits=Spellcaster Illager}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Ravager ===
 +
 
 +
{{Metadata inherit|Ravager|inherits=Raider}}
 +
 
 +
No additional metadata.
 +
 
 +
=== Witch ===
  
{{Metadata inherit|Slime|inherits=Mob}}
+
{{Metadata inherit|Witch|inherits=Raider}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,159: Line 3,236:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|Boolean}}
  |colspan="2"| Size
+
  |colspan="2"| Is drinking potion
  | 1
+
  | false
 
  |}
 
  |}
  
=== Llama Spit ===
+
=== Evoker Fangs ===
 +
 
 +
{{Metadata inherit|Evoker Fangs|inherits=Entity}}
  
{{Metadata inherit|Llama Spit|inherits=Entity}}
+
No additional metadata.
  
=== Abstract Minecart===
+
=== Vex ===
  
{{Metadata inherit|Abstract Minecart|inherits=Entity}}
+
{{Metadata inherit|Vex|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,178: Line 3,257:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="2"| {{Metadata id|}}
  | VarInt
+
  |rowspan="2"| {{Metadata type|Byte}}
  |colspan="2"| Shaking power
+
! Bit mask
| 0
+
! Meaning
 +
  |rowspan="2"| 0
 
  |-
 
  |-
  | {{Metadata id|}}
+
  | 0x01
| VarInt
+
  | Is attacking
|colspan="2"| Shaking direction
 
| 1
 
|-
 
| {{Metadata id|}}
 
| Float
 
|colspan="2"| Shaking multiplier
 
| 0.0
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Custom block ID and damage
 
| 0
 
|-
 
| {{Metadata id|}}
 
| VarInt
 
|colspan="2"| Custom block Y position (in 16ths of a block)
 
| 6
 
|-
 
| {{Metadata id|}}
 
| Boolean
 
|colspan="2"| Show custom block
 
  | false
 
 
  |}
 
  |}
  
If show custom block is false, then each type of Minecart will render its own type of block with its own properties.  Note that one does ''not'' need to send these values for the metadata fields, as the client will automatically select them if show custom block is false.  They are only provided for reference to help with swapping out other blocks.
+
=== Abstract Skeleton ===
  
* Rideable Minecarts contain air (0:0) and have a y position of 6
+
{{Metadata inherit|Abstract Skeleton|inherits=Monster}}
* Chest Minecarts contain chests facing north (54:0) and have a y position of 8
 
* Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
 
* Hopper Minecarts contain a hopper (154:0) and have a y position of 1
 
* TNT Minecarts contain TNT (46:0) and have a y position of 6
 
* Command block minecarts contain a Command Block (137:0) and have a y position of 6
 
* Spawner Minecarts contain a spawner (52:0) and have a y position of 6
 
  
=== Minecart ===
+
No additional metadata.
  
{{Metadata inherit|Minecart|inherits=Abstract Minecart}}
+
=== Skeleton ===
  
No additional metadata.
+
{{Metadata inherit|Skeleton|inherits=Abstract Skeleton}}
 
 
=== Abstract Minecart Container ===
 
 
 
{{Metadata inherit|Abstract Minecart Container|inherits=Abstract Minecart}}
 
  
 
No additional metadata.
 
No additional metadata.
  
=== Minecart Hopper ===
+
=== Wither Skeleton ===
  
{{Metadata inherit|Minecart Hopper|inherits=Abstract Minecart Container }}
+
{{Metadata inherit|Wither Skeleton|inherits=Abstract Skeleton}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Minecart Chest ===
+
=== Stray ===
  
{{Metadata inherit|Minecart Chest|inherits=Abstract Minecart Container }}
+
{{Metadata inherit|Stray|inherits=Abstract Skeleton}}
  
 
No additional metadata.
 
No additional metadata.
  
=== Minecart Furnace ===
+
=== Spider ===
  
{{Metadata inherit|Minecart Furnace|inherits=Abstract Minecart}}
+
{{Metadata inherit|Spider|inherits=Monster}}
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,253: Line 3,301:
 
  ! Default
 
  ! Default
 
  |-
 
  |-
  | {{Metadata id|}}
+
  |rowspan="2"| {{Metadata id|}}
  | Boolean
+
  |rowspan="2"| {{Metadata type|Byte}}
  |colspan="2"| Has fuel
+
! Bit mask
  | false
+
! Meaning
 +
  |rowspan="2"| 0
 +
|-
 +
| 0x01
 +
  | Is climbing
 
  |}
 
  |}
  
=== Minecart TNT ===
+
=== Warden ===
  
{{Metadata inherit|Minecart TNT|inherits=Abstract Minecart}}
+
{{Metadata inherit|Warden|inherits=Monster}}
  
No additional metadata.
+
{| class="wikitable"
 
+
! Index
=== Minecart Spawner ===
+
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Anger Level
 +
| 0
 +
|}
  
{{Metadata inherit|Minecart Spawner|inherits=Abstract Minecart}}
+
=== Wither ===
  
No additional metadata.
+
{{Metadata inherit|Wither|inherits=Monster}}
 
 
=== Minecart Command Block ===
 
 
 
{{Metadata inherit|Minecart Command Block|inherits=Abstract Minecart}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 3,282: Line 3,338:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | String
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Command
+
|colspan="2"| Center head's target (entity ID, or 0 if no target)
  | <code></code>
+
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Left head's target (entity ID, or 0 if no target)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
  |colspan="2"| Right head's target (entity ID, or 0 if no target)
 +
  | 0
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | [[Chat]]
+
  | {{Metadata type|VarInt}}
  |colspan="2"| Last output
+
  |colspan="2"| Invulnerable time
  | <code>{"text":""}</code>
+
  | 0
 
  |}
 
  |}
 +
 +
=== Zoglin ===
 +
 +
{{Metadata inherit|Hoglin|inherits=Monster}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is baby
 +
| false
 +
|}
 +
 +
=== Zombie ===
 +
 +
{{Metadata inherit|Zombie|inherits=Monster}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is baby
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Unused (previously type)
 +
| 0
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is becoming a drowned
 +
| false
 +
|}
 +
 +
=== Zombie Villager ===
 +
 +
{{Metadata inherit|Zombie Villager|inherits=Zombie}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is converting
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Villager Data}}
 +
|colspan="2"| Villager Data
 +
| Plains/None/1
 +
|}
 +
 +
=== Husk ===
 +
 +
{{Metadata inherit|Husk|inherits=Zombie}}
 +
 +
No additional metadata.
 +
 +
=== Drowned ===
 +
 +
{{Metadata inherit|Drowned|inherits=Zombie}}
 +
 +
No additional metadata.
 +
 +
=== Zombified Piglin ===
 +
 +
{{Metadata inherit|Zombified Piglinn|inherits=Zombie}}
 +
 +
No additional metadata.
 +
 +
=== Enderman ===
 +
 +
{{Metadata inherit|Enderman|inherits=Monster}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Optional Block State}}
 +
|colspan="2"| Carried block
 +
| Absent
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is screaming
 +
| false
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is staring
 +
| false
 +
|}
 +
 +
=== Ender Dragon ===
 +
 +
{{Metadata inherit|Ender Dragon|inherits=Mob}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Dragon phase
 +
| 10 (hover)
 +
|}
 +
 +
Phases (according to {{Minecraft Wiki|Ender Dragon#Data_values|the wiki page on dragon data values}}) are:
 +
 +
* 0: circling
 +
* 1: strafing (preparing to shoot a fireball)
 +
* 2: flying to the portal to land (part of transition to landed state)
 +
* 3: landing on the portal (part of transition to landed state)
 +
* 4: taking off from the portal (part of transition out of landed state)
 +
* 5: landed, performing breath attack
 +
* 6: landed, looking for a player for breath attack
 +
* 7: landed, roar before beginning breath attack
 +
* 8: charging player
 +
* 9: flying to portal to die
 +
* 10: hovering with no AI (default when using the /summon command).
 +
 +
=== Flying ===
 +
 +
{{Metadata inherit|Flying|inherits=Mob}}
 +
 +
No additional metadata.
 +
 +
=== Ghast ===
 +
 +
{{Metadata inherit|Ghast|inherits=Flying}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|Boolean}}
 +
|colspan="2"| Is attacking
 +
| false
 +
|}
 +
 +
=== Phantom ===
 +
 +
{{Metadata inherit|Phantom|inherits=Flying}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Size
 +
| 0
 +
|}
 +
 +
Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i
 +
 +
=== Slime ===
 +
 +
{{Metadata inherit|Slime|inherits=Mob}}
 +
 +
{| class="wikitable"
 +
! Index
 +
! Type
 +
!style="width: 250px;" colspan="2"| Meaning
 +
! Default
 +
|-
 +
| {{Metadata id|}}
 +
| {{Metadata type|VarInt}}
 +
|colspan="2"| Size
 +
| 1
 +
|}
 +
 +
=== Llama Spit ===
 +
 +
{{Metadata inherit|Llama Spit|inherits=Entity}}
 +
 +
No additional metadata.
  
 
=== Primed Tnt ===
 
=== Primed Tnt ===
Line 3,303: Line 3,568:
 
  |-
 
  |-
 
  | {{Metadata id|}}
 
  | {{Metadata id|}}
  | VarInt
+
  | {{Metadata type|VarInt}}
 
  |colspan="2"| Fuse time
 
  |colspan="2"| Fuse time
 
  | 80
 
  | 80
 
  |}
 
  |}
  
 +
[[Category:Protocol Details]]
 
[[Category:Minecraft Modern]]
 
[[Category:Minecraft Modern]]

Latest revision as of 05:40, 21 November 2024

Various Entities have different metadata fields and status codes.

These are the valid codes for Minecraft Java Edition 1.20.2; for upcoming snapshots, see Pre-release protocol#Entity Metadata.

Because this is always updated late, only valid for the latest version and not computer parseable, Bixilon wrote PixLyzer. Burger burger might help.

Contents

Entities

Warning.png These entity IDs are up to date for 1.20.2. Use Data Generators or Burger to get older IDs. If using Burger just replace the version number to what you want to see.

Most entities are spawned via Protocol#Spawn Entity, however, care should be taken for the following cases:

Entities marked in __ blue must be spawned in their own special ways:

Entities marked in __ red must not be spawned at all, as they're server-side only:

  • Marker, more info can be found here.
Type Name bounding box x and z bounding box y ID
0 Allay 0.35 0.6 minecraft:allay
1 Area Effect Cloud 2.0 * Radius 0.5 minecraft:area_effect_cloud
2 Armor Stand normal: 0.5 marker: 0.0 small: 0.25 normal: 1.975 marker: 0.0 small: 0.9875 minecraft:armor_stand
3 Arrow 0.5 0.5 minecraft:arrow
4 Axolotl 0.75 0.42 minecraft:axolotl
5 Bat 0.5 0.9 minecraft:bat
6 Bee 0.7 0.6 minecraft:bee
7 Blaze 0.6 1.8 minecraft:blaze
8 Block Display 0.0 0.0 minecraft:block_display
9 Boat 1.375 0.5625 minecraft:boat
10 Camel 1.7 2.375 minecraft:camel
11 Cat 0.6 0.7 minecraft:cat
12 Cave Spider 0.7 0.5 minecraft:cave_spider
13 Chest Boat 1.375 0.5625 minecraft:chest_boat
14 Chest Minecart 0.98 0.7 minecraft:chest_minecart
15 Chicken 0.4 0.7 minecraft:chicken
16 Cod 0.5 0.3 minecraft:cod
17 Command Block Minecart 0.98 0.7 minecraft:command_block_minecart
18 Cow 0.9 1.4 minecraft:cow
19 Creeper 0.6 1.7 minecraft:creeper
20 Dolphin 0.9 0.6 minecraft:dolphin
21 Donkey 1.3964844 1.5 minecraft:donkey
22 Dragon Fireball 1.0 1.0 minecraft:dragon_fireball
23 Drowned 0.6 1.95 minecraft:drowned
24 Egg 0.25 0.25 minecraft:egg
25 Elder Guardian 1.9975 (2.35 * guardian) 1.9975 (2.35 * guardian) minecraft:elder_guardian
26 End Crystal 2.0 2.0 minecraft:end_crystal
27 Ender Dragon 16.0 8.0 minecraft:ender_dragon
28 Ender Pearl 0.25 0.25 minecraft:ender_pearl
29 Enderman 0.6 2.9 minecraft:enderman
30 Endermite 0.4 0.3 minecraft:endermite
31 Evoker 0.6 1.95 minecraft:evoker
32 Evoker Fangs 0.5 0.8 minecraft:evoker_fangs
33 Experience Bottle 0.25 0.25 minecraft:experience_bottle
34 Experience Orb 0.5 0.5 minecraft:experience_orb
35 Eye Of Ender 0.25 0.25 minecraft:eye_of_ender
36 Falling Block 0.98 0.98 minecraft:falling_block
37 Firework Rocket 0.25 0.25 minecraft:firework_rocket
38 Fox 0.6 0.7 minecraft:fox
39 Frog 0.5 0.5 minecraft:frog
40 Furnace Minecart 0.98 0.7 minecraft:furnace_minecart
41 Ghast 4.0 4.0 minecraft:ghast
42 Giant 3.6 12.0 minecraft:giant
43 Glow Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:glow_item_frame
44 Glow Squid 0.8 0.8 minecraft:glow_squid
45 Goat 1.3 0.9 minecraft:goat
46 Guardian 0.85 0.85 minecraft:guardian
47 Hoglin 1.3964844 1.4 minecraft:hoglin
48 Hopper Minecart 0.98 0.7 minecraft:hopper_minecart
49 Horse 1.3964844 1.6 minecraft:horse
50 Husk 0.6 1.95 minecraft:husk
51 Illusioner 0.6 1.95 minecraft:illusioner
52 Interaction 0.0 0.0 minecraft:interaction
53 Iron Golem 1.4 2.7 minecraft:iron_golem
54 Item 0.25 0.25 minecraft:item
55 Item Display 0.0 0.0 minecraft:item_display
56 Item Frame 0.75 or 0.0625 (depth) 0.75 minecraft:item_frame
57 Fireball 1.0 1.0 minecraft:fireball
58 Leash Knot 0.375 0.5 minecraft:leash_knot
59 Lightning Bolt 0.0 0.0 minecraft:lightning_bolt
60 Llama 0.9 1.87 minecraft:llama
61 Llama Spit 0.25 0.25 minecraft:llama_spit
62 Magma Cube 0.5202 * size 0.5202 * size minecraft:magma_cube
63 Marker 0.0 0.0 minecraft:marker
64 Minecart 0.98 0.7 minecraft:minecart
65 Mooshroom 0.9 1.4 minecraft:mooshroom
66 Mule 1.3964844 1.6 minecraft:mule
67 Ocelot 0.6 0.7 minecraft:ocelot
68 Painting type width or 0.0625 (depth) type height minecraft:painting
69 Panda 1.3 1.25 minecraft:panda
70 Parrot 0.5 0.9 minecraft:parrot
71 Phantom 0.9 0.5 minecraft:phantom
72 Pig 0.9 0.9 minecraft:pig
73 Piglin 0.6 1.95 minecraft:piglin
74 Piglin Brute 0.6 1.95 minecraft:piglin_brute
75 Pillager 0.6 1.95 minecraft:pillager
76 Polar Bear 1.4 1.4 minecraft:polar_bear
77 Potion 0.25 0.25 minecraft:potion
78 Pufferfish 0.7 0.7 minecraft:pufferfish
79 Rabbit 0.4 0.5 minecraft:rabbit
80 Ravager 1.95 2.2 minecraft:ravager
81 Salmon 0.7 0.4 minecraft:salmon
82 Sheep 0.9 1.3 minecraft:sheep
83 Shulker 1.0 1.0-2.0 (depending on peek) minecraft:shulker
84 Shulker Bullet 0.3125 0.3125 minecraft:shulker_bullet
85 Silverfish 0.4 0.3 minecraft:silverfish
86 Skeleton 0.6 1.99 minecraft:skeleton
87 Skeleton Horse 1.3964844 1.6 minecraft:skeleton_horse
88 Slime 0.5202 * size 0.5202 * size minecraft:slime
89 Small Fireball 0.3125 0.3125 minecraft:small_fireball
90 Sniffer 1.9 1.75 minecraft:sniffer
91 Snow Golem 0.7 1.9 minecraft:snow_golem
92 Snowball 0.25 0.25 minecraft:snowball
93 Spawner Minecart 0.98 0.7 minecraft:spawner_minecart
94 Spectral Arrow 0.5 0.5 minecraft:spectral_arrow
95 Spider 1.4 0.9 minecraft:spider
96 Squid 0.8 0.8 minecraft:squid
97 Stray 0.6 1.99 minecraft:stray
98 Strider 0.9 1.7 minecraft:strider
99 Tadpole 0.4 0.3 minecraft:tadpole
100 Text Display 0.0 0.0 minecraft:text_display
101 Tnt 0.98 0.98 minecraft:tnt
102 Tnt Minecart 0.98 0.7 minecraft:tnt_minecart
103 Trader Llama 0.9 1.87 minecraft:trader_llama
104 Trident 0.5 0.5 minecraft:trident
105 Tropical Fish 0.5 0.4 minecraft:tropical_fish
106 Turtle 1.2 0.4 minecraft:turtle
107 Vex 0.4 0.8 minecraft:vex
108 Villager 0.6 1.95 minecraft:villager
109 Vindicator 0.6 1.95 minecraft:vindicator
110 Wandering Trader 0.6 1.95 minecraft:wandering_trader
111 Warden 0.9 2.9 minecraft:warden
112 Witch 0.6 1.95 minecraft:witch
113 Wither 0.9 3.5 minecraft:wither
114 Wither Skeleton 0.7 2.4 minecraft:wither_skeleton
115 Wither Skull 0.3125 0.3125 minecraft:wither_skull
116 Wolf 0.6 0.85 minecraft:wolf
117 Zoglin 1.3964844 1.4 minecraft:zoglin
118 Zombie 0.6 1.95 minecraft:zombie
119 Zombie Horse 1.3964844 1.6 minecraft:zombie_horse
120 Zombie Villager 0.6 1.95 minecraft:zombie_villager
121 Zombified Piglin 0.6 1.95 minecraft:zombified_piglin
122 Player 0.6 1.8 minecraft:player
123 Fishing Bobber 0.25 0.25 minecraft:fishing_bobber

Entity Metadata Format

Note that entity metadata is a totally distinct concept from block metadata. It is not required to send all metadata fields, or even any metadata fields, so long as the terminating entry is correctly sent.

Entity Metadata is an array of entries, each of which looks like the following:

Name Type Meaning
Index Unsigned Byte Unique index key determining the meaning of the following value, see the table below. If this is 0xff then the it is the end of the Entity Metadata array and no more is read.
Type VarInt Enum Only if Index is not 0xff; the type of the index, see the table below
Value Varies Only if Index is not 0xff: the value of the metadata field, see the table below
Type Name Value Notes
0 Byte Byte
1 VarInt VarInt
2 VarLong VarLong
3 Float Float
4 String String (32767)
5 Text Component Text Component
6 Optional Text Component (Boolean, Optional Text Component) Text Component is present if the Boolean is set to true.
7 Slot Slot
8 Boolean Boolean
9 Rotations (Float, Float, Float) rotation on x, rotation on y, rotation on z
10 Position Position
11 Optional Position (Boolean, Optional Position) Position is present if the Boolean is set to true.
12 Direction VarInt Enum Down = 0, Up = 1, North = 2, South = 3, West = 4, East = 5
13 Optional UUID (Boolean, Optional UUID) UUID is present if the Boolean is set to true.
14 Block State VarInt An ID in the block state registry.
15 Optional Block State VarInt 0 for absent (air is unrepresentable); otherwise, an ID in the block state registry.
16 NBT NBT
17 Particle (VarInt, Varies) particle type (an ID in the minecraft:particle_type registry), particle data (See Particles.)
18 Particles (VarInt, Array of (VarInt, Varies)) length-prefixed list of particle defintions (as above).
19 Villager Data (VarInt, VarInt, VarInt) villager type, villager profession, level (See below.)
20 Optional VarInt VarInt 0 for absent; 1 + actual value otherwise. Used for entity IDs.
21 Pose VarInt Enum STANDING = 0, FALL_FLYING = 1, SLEEPING = 2, SWIMMING = 3, SPIN_ATTACK = 4, SNEAKING = 5, LONG_JUMPING = 6, DYING = 7, CROAKING = 8, USING_TONGUE = 9, SITTING = 10, ROARING = 11, SNIFFING = 12, EMERGING = 13, DIGGING = 14, (1.21.3: SLIDING = 15, SHOOTING = 16, INHALING = 17)
22 Cat Variant VarInt An ID in the minecraft:cat_variant registry.
23 Wolf Variant ID or Wolf Variant An ID in the minecraft:wolf_variant registry, or an inline definition.
24 Frog Variant VarInt An ID in the minecraft:frog_variant registry.
25 Optional Global Position (Boolean, Optional Identifier, Optional Position) dimension identifier, position; only if the Boolean is set to true.
26 Painting Variant ID or Painting Variant An ID in the minecraft:painting_variant registry, or an inline definition.
27 Sniffer State VarInt Enum IDLING = 0, FEELING_HAPPY = 1, SCENTING = 2, SNIFFING = 3, SEARCHING = 4, DIGGING = 5, RISING = 6
28 Vector3 (Float, Float, Float) x, y, z
29 Quaternion (Float, Float, Float, Float) x, y, z, w

Villager types (minecraft:villager_type registry):

Name ID
minecraft:desert 0
minecraft:jungle 1
minecraft:plains 2
minecraft:savanna 3
minecraft:snow 4
minecraft:swamp 5
minecraft:taiga 6

Villager professions (minecraft:villager_profession registry):

Name ID
minecraft:none 0
minecraft:armorer 1
minecraft:butcher 2
minecraft:cartographer 3
minecraft:cleric 4
minecraft:farmer 5
minecraft:fisherman 6
minecraft:fletcher 7
minecraft:leatherworker 8
minecraft:librarian 9
minecraft:mason 10
minecraft:nitwit 11
minecraft:shepherd 12
minecraft:toolsmith 13
minecraft:weaponsmith 14

Wolf Variant

See also: Registry Data#Wolf Variant
Name Type Meaning
Wild texture Identifier The texture for the wild version of this wolf.

The Notchian client uses the corresponding asset located at textures.

Tame texture Identifier The texture for the tamed version of this wolf.

The Notchian client uses the corresponding asset located at textures.

Angry texture Identifier The texture for the angry version of this wolf.

The Notchian client uses the corresponding asset located at textures.

Biomes ID Set Biomes in which this wolf can spawn in (IDs in the minecraft:biome registry).

Painting Variant

See also: Registry Data#Painting Variant
Name Type Meaning
Width Int The width of the painting, in blocks.
Height Int The height of the painting, in blocks.
Asset ID Identifier The texture for the painting.

The Notchian client uses the corresponding asset located at textures/painting.

Entity classes also recursively inherit fields from classes they extend.

Entity Metadata

Entity

The base class.

Index Type Meaning Default
0 Byte (0) Bit mask Meaning 0
0x01 Is on fire
0x02 Is crouching
0x04 Unused (previously riding)
0x08 Is sprinting
0x10 Is swimming
0x20 Is invisible
0x40 has glowing effect
0x80 Is flying with an elytra
1 VarInt (1) Air ticks 300
2 Optional Text Component (6) Custom name empty
3 Boolean (8) Is custom name visible false
4 Boolean (8) Is silent false
5 Boolean (8) Has no gravity false
6 Pose (21) Pose STANDING
7 VarInt (1) Ticks frozen in powdered snow 0

Freezing ticks cap at 140 in the client for the player's snow overlay when stuck in powder snow. If the entity extends LivingEntity and freezing ticks reaches the cap, the mob will start shaking (this excludes the skeleton, which has its own indicator).

Interaction

Extends Entity.

Index Type Meaning Default
8 Float (3) Width 1.0
9 Float (3) Height 1.0
10 Boolean (8) Responsive - can be attacked/interacted with if true false

Display

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Interpolation delay 0
9 VarInt (1) Transformation interpolation duration 0
10 VarInt (1) Position/Rotation interpolation duration 0
11 Vector3 (28) Translation (0.0, 0.0, 0.0)
12 Vector3 (28) Scale (1.0, 1.0, 1.0)
13 Quaternion (29) Rotation left (0.0, 0.0, 0.0, 1.0)
14 Quaternion (29) Rotation right (0.0, 0.0, 0.0, 1.0)
15 Byte (0) Billboard Constraints (0 = FIXED, 1 = VERTICAL, 2 = HORIZONTAL, 3 = CENTER) 0
16 VarInt (1) Brightness override (blockLight << 4 | skyLight << 20) -1
17 Float (3) View range 1.0
18 Float (3) Shadow radius 0.0
19 Float (3) Shadow strength 1.0
20 Float (3) Width 0.0
21 Float (3) Height 0.0
22 VarInt (1) Glow color override -1

Block Display

Extends Display.

Index Type Meaning Default
23 Block State (14) Displayed block state 0 (Air)

Item Display

Extends Display.

Index Type Meaning Default
23 Slot (7) Displayed item Empty
24 Byte (0) Display type:
  • 0 = NONE
  • 1 = THIRD_PERSON_LEFT_HAND
  • 2 = THIRD_PERSON_RIGHT_HAND
  • 3 = FIRST_PERSON_LEFT_HAND
  • 4 = FIRST_PERSON_RIGHT_HAND
  • 5 = HEAD
  • 6 = GUI
  • 7 = GROUND
  • 8 = FIXED
0 (NONE)

Text Display

Extends Display.

Index Type Meaning Default
23 Text Component (5) Text Empty
24 VarInt (1) Line width 200
25 VarInt (1) Background color 1073741824 (0x40000000)
26 Byte (0) Text opacity -1 (fully opaque)
27 Byte (0) Bit mask Meaning 0
0x01 Has shadow
0x02 Is see through
0x04 Use default background color
0x08 Alignment:
  • 0 = CENTER
  • 1 or 3 = LEFT
  • 2 = RIGHT

Thrown Item Projectile

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty (which behaves as the default)

Thrown Egg

Extends Thrown Item Projectile.

Default item is minecraft:egg.

No additional metadata.

Thrown Ender Pearl

Extends Thrown Item Projectile.

Default item is minecraft:ender_pearl.

No additional metadata.

Thrown Experience Bottle

Extends Thrown Item Projectile.

Default item is minecraft:experience_bottle.

No additional metadata.

Thrown Potion

Extends Thrown Item Projectile.

Default item is minecraft:splash_potion.

No additional metadata.

Snowball

Extends Thrown Item Projectile.

Default item is minecraft:snowball.

No additional metadata.

Eye of Ender

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty (which behaves as if it were a minecraft:ender_eye)

Falling Block

Extends Entity.

Index Type Meaning Default
8 Position (10) spawn position (0, 0, 0)

Area Effect Cloud

Extends Entity.

Index Type Meaning Default
8 Float (3) Radius 0.5
9 VarInt (1) Color (only for mob spell particle) 0
10 Boolean (8) Ignore radius and show effect as single point, not area false
11 Particle (17) The particle effect

Fishing Hook

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Hooked entity id + 1, or 0 if there is no hooked entity 0
9 Boolean (8) Is catchable False

Abstract Arrow

Extends Entity.

Index Type Meaning Default
8 Byte (0) Bit mask Meaning 0
0x01 Is critical
0x02 Is noclip (used by loyalty tridents when returning)
9 Byte (0) Piercing level 0

Arrow

Extends Abstract Arrow.

Used for both tipped and regular arrows. If not tipped, then color is set to -1 and no tipped arrow particles are used.

Index Type Meaning Default
10 VarInt (1) Color (-1 for no particles) -1

Spectral Arrow

Extends Abstract Arrow.

No additional metadata.

Thrown Trident

Extends Abstract Arrow.

Index Type Meaning Default
10 VarInt (1) Loyalty level (enchantment) 0
11 Boolean (8) Has enchantment glint False

Abstract Vehicle

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Shaking power 0
9 VarInt (1) Shaking direction 1
10 Float (3) Shaking multiplier 0.0

Boat

Extends Abstract Vehicle.

Index Type Meaning Default
11 VarInt (1) Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak) 0
12 Boolean (8) Is left paddle turning false
13 Boolean (8) Is right paddle turning false
14 VarInt (1) Splash timer 0

Chest Boat

Extends Boat.

No additional metadata.

Abstract Minecart

Extends Abstract Vehicle.

Index Type Meaning Default
11 VarInt (1) Custom block ID and damage 0
12 VarInt (1) Custom block Y position (in 16ths of a block) 6
13 Boolean (8) Show custom block false

If show custom block is false, then each type of Minecart will render its own type of block with its own properties. Note that one does not need to send these values for the metadata fields, as the client will automatically select them if show custom block is false. They are only provided for reference to help with swapping out other blocks.

  • Rideable Minecarts contain air (0:0) and have a y position of 6
  • Chest Minecarts contain chests facing north (54:0) and have a y position of 8
  • Furnace Minecarts contain a normal furnace facing north when unpowered (61:0) and a lit furnace facing north when powered (62:0) and have a y position of 6 in both cases
  • Hopper Minecarts contain a hopper (154:0) and have a y position of 1
  • TNT Minecarts contain TNT (46:0) and have a y position of 6
  • Command block minecarts contain a Command Block (137:0) and have a y position of 6
  • Spawner Minecarts contain a spawner (52:0) and have a y position of 6

Minecart

Extends Abstract Minecart.

No additional metadata.

Abstract Minecart Container

Extends Abstract Minecart.

No additional metadata.

Minecart Hopper

Extends Abstract Minecart Container.

No additional metadata.

Minecart Chest

Extends Abstract Minecart Container.

No additional metadata.

Minecart Furnace

Extends Abstract Minecart.

Index Type Meaning Default
14 Boolean (8) Has fuel false

Minecart TNT

Extends Abstract Minecart.

No additional metadata.

Minecart Spawner

Extends Abstract Minecart.

No additional metadata.

Minecart Command Block

Extends Abstract Minecart.

Index Type Meaning Default
14 String (4) Command
15 Text Component (5) Last output {"text":""}

End Crystal

Extends Entity.

Index Type Meaning Default
8 Optional Position (11) Beam target Empty
9 Boolean (8) Show bottom true

Dragon Fireball

Extends Entity.

No additional metadata.

Small Fireball

Extends Entity.

This is the fireball shot by blazes and dispensers with fire charges.

Index Type Meaning Default
8 Slot (7) Item Empty (which behaves as if it were a minecraft:fire_charge)

Fireball

Extends Entity.

This is the large fireball shot by ghasts.

Index Type Meaning Default
8 Slot (7) Item Empty

Wither Skull

Extends Entity.

Index Type Meaning Default
8 Boolean (8) Is invulnerable false

Firework Rocket Entity

Extends Entity.

Index Type Meaning Default
8 Slot (7) Firework info Empty
9 Optional VarInt (20) Entity ID of entity which used firework (for elytra boosting) Empty
10 Boolean (8) Is shot at angle (from a crossbow) false

Item Frame

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty
9 VarInt (1) Rotation 0

Glowing Item Frame

Extends Item Frame.

No additional metadata.

Painting

Extends Entity.

Index Type Meaning Default
8 Painting Variant (26) Painting Type KEBAB

Item Entity

Extends Entity.

Index Type Meaning Default
8 Slot (7) Item Empty

Living Entity

Extends Entity.

Index Type Meaning Default
8 Byte (0) Hand states, used to trigger blocking/eating/drinking animation. 0
Bit mask Meaning
0x01 Is hand active
0x02 Active hand (0 = main hand, 1 = offhand)
0x04 Is in riptide spin attack
9 Float (3) Health 1.0
10 VarInt (1) Potion effect color (or 0 if there is no effect) 0
11 Boolean (8) Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount false
12 VarInt (1) Number of arrows in entity 0
13 VarInt (1) Number of bee stingers in entity 0
14 Optional Position (11) Location of the bed that the entity is currently sleeping in (Empty if it isn't sleeping) Empty

Player

Extends Living Entity.

Index Type Meaning Default
15 Float (3) Additional Hearts 0.0
16 VarInt (1) Score 0
17 Byte (0) The Displayed Skin Parts bit mask that is sent in Client Settings 0
Bit mask Meaning
0x01 Cape enabled
0x02 Jacket enabled
0x04 Left sleeve enabled
0x08 Right sleeve enabled
0x10 Left pants leg enabled
0x20 Right pants leg enabled
0x40 Hat enabled
0x80 Unused
18 Byte (0) Main hand (0 : Left, 1 : Right) 1
19 NBT (16) Left shoulder entity data (for occupying parrot) Empty
20 NBT (16) Right shoulder entity data (for occupying parrot) Empty

Armor Stand

Extends Living Entity.

Index Type Meaning Default
15 Byte (0) Bit mask Meaning 0
0x01 Is Small
0x04 Has Arms
0x08 Has no BasePlate
0x10 Is Marker
16 Rotations (9) Head rotation (0.0, 0.0, 0.0)
17 Rotations (9) Body rotation (0.0, 0.0, 0.0)
18 Rotations (9) Left arm rotation (-10.0, 0.0, -10.0)
19 Rotations (9) Right arm rotation (-15.0, 0.0, 10.0)
20 Rotations (9) Left leg rotation (-1.0, 0.0, -1.0)
21 Rotations (9) Right leg rotation (1.0, 0.0, 1.0)

Note that armor stands with the invisible flag from the base entity class set also cannot be attacked or damaged, except for by the void.

Mob

Extends Living Entity.

Index Type Meaning Default
15 Byte (0) Bit mask Meaning 0
0x01 NoAI
0x02 Is left handed
0x04 Is aggressive

Ambient Creature

Extends Mob.

No additional metadata.

Bat

Extends Ambient Creature.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is hanging

Pathfinder Mob

Extends Mob.

No additional metadata.

Water Animal

Extends Pathfinder Mob.

No additional metadata.

Squid

Extends Water Animal.

No additional metadata.

Dolphin

Extends Water Animal.

Index Type Meaning Default
16 Position (10) Treasure position (0, 0, 0)
17 Boolean (8) Has fish false
18 VarInt (1) Moisture level 2400

Abstract fish

Extends Water Animal.

Index Type Meaning Default
16 Boolean (8) From bucket False

Cod

Extends Abstract fish.

No additional metadata.

Puffer fish

Extends Abstract fish.

Index Type Meaning Default
17 VarInt (1) PuffState (varies from 0 to 2) 0

Salmon

Extends Abstract fish.

No additional metadata.

Tropical fish

Extends Abstract fish.

Index Type Meaning Default
17 VarInt (1) Variant 0

Tadpole

Extends Abstract fish.

No additional metadata.

Ageable Mob

Extends Pathfinder Mob.

Index Type Meaning Default
16 Boolean (8) Is baby false

Animal

Extends Ageable Mob.

No additional metadata.

Sniffer

Extends Animal.

Index Type Meaning Default
17 Sniffer State (27) Sniffer State IDLING
18 VarInt (1) Drop seed at tick 0

Abstract Horse

Extends Animal.

Index Type Meaning Default
17 Byte (0) Bit mask Meaning 0
0x01 Unused
0x02 Is Tame
0x04 Is saddled
0x08 Has bred
0x10 Is eating
0x20 Is rearing (on hind legs)
0x40 Is mouth open
0x80 Unused

Horse

Extends Abstract Horse.

Index Type Meaning Default
18 VarInt (1) Variant (Color & Style) 0

Zombie Horse

Extends Abstract Horse.

No additional metadata.

Skeleton Horse

Extends Abstract Horse.

No additional metadata.

Camel

Extends Abstract Horse.

Index Type Meaning Default
18 Boolean (8) Is dashing False
19 VarLong (2) Last pose change tick 0

Chested Horse

Extends Abstract Horse.

Index Type Meaning Default
18 Boolean (8) Has Chest false

Donkey

Extends Chested Horse.

No additional metadata.

Llama

Extends Chested Horse.

Index Type Meaning Default
19 VarInt (1) Strength (number of columns of 3 slots in the llama's inventory once a chest is equipped) 0
20 VarInt (1) Carpet color (a dye color, or -1 if no carpet equipped) -1
21 VarInt (1) Variant (0: llama_creamy.png, 1: llama_white.png, 2: llama_brown.png, 3: llama_gray.png) 0

Trader Llama

Extends Llama.

No additional metadata.

Mule

Extends Chested Horse.

No additional metadata.

Axolotl

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Variant (0 = lucy, 1 = wild, 2 = gold, 3 = cyan, 4 = blue) 0 (lucy)
18 Boolean (8) If it is currently playing dead. false
19 Boolean (8) If it was spawned from a bucket. false

Bee

Extends Animal.

Index Type Meaning Default
17 Byte (0) Flags 0
0x01 Unused
0x02 Is angry
0x04 Has stung
0x08 Has nectar
18 VarInt (1) Anger time in ticks 0 (Not angry)

Fox

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Type (0: red, 1: snow) 0 (red)
18 Byte (0) Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is crouching
0x08 Is interested
0x10 Is pouncing
0x20 Is sleeping
0x40 Is faceplanted
0x80 Is defending
19 Optional UUID (13) First UUID (in UUIDs NBT)? Absent
20 Optional UUID (13) Second UUID (in UUIDs NBT)? Absent

Frog

Extends Animal.

Index Type Meaning Default
17 Frog Variant (24) Frog Variant TEMPERATE
18 Optional VarInt (20) Tongue Target 0

Ocelot

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is trusting false

Panda

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Breed timer? Set to 32 when something happens, and then counts down to 0 again. At 29 and 14 (before counting down), will play the entity.panda.cant_breed sound event. 0
18 VarInt (1) Sneeze timer. Counts up from 0; when it hits 1 the entity.panda.pre_sneeze event plays and when it hits 21 the entity.panda.sneeze event plays (and it is set back to 0 and the sneeze flag is cleared). 0
19 VarInt (1) Eat timer. If nonzero, counts upwards. 0
20 Byte (0) Main Gene 0
21 Byte (0) Hidden Gene 0
22 Byte (0) Bit mask Meaning 0
0x01 Unused
0x02 Is sneezing
0x04 Is rolling
0x08 Is sitting
0x10 Is on back

Pig

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Has saddle false
18 VarInt (1) Total time to "boost" with a carrot on a stick for 0

Whenever a carrot on a stick is used, if the pig is not currently boosting it will start to boost for 140 to 980 (inclusive) ticks. When boost time is changed, a counter is reset which counts up to the boost time, after which boosting will stop. The value remains set at its modified value even after boosting is stopped.

Rabbit

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Type 0

Turtle

Extends Animal.

Index Type Meaning Default
17 Position (10) Home pos (0, 0, 0)
18 Boolean (8) Has egg false
19 Boolean (8) Is laying egg false
20 Position (10) Travel pos (0, 0, 0)
21 Boolean (8) Is going home false
22 Boolean (8) Is traveling false

Polar Bear

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is standing up false

Chicken

Extends Animal.

No additional metadata.

Cow

Extends Animal.

No additional metadata.

Mooshroom

Extends Cow.

Index Type Meaning Default
17 String (4) Variant ("red" or "brown") red

Hoglin

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is immune to zombification false

Sheep

Extends Animal.

Index Type Meaning Default
17 Byte (0) Bit mask Meaning 0
0x0F Color ID
0x10 Is sheared

Strider

Extends Animal.

Index Type Meaning Default
17 VarInt (1) Total time to "boost" with warped fungus on a stick for 0
18 Boolean (8) Is shaking (true unless riding a vehicle or on or in a block tagged with strider_warm_blocks (default: lava)) false
19 Boolean (8) Has saddle false

Goat

Extends Animal.

Index Type Meaning Default
17 Boolean (8) Is Screaming Goat false
18 Boolean (8) Has Left Horn true
19 Boolean (8) Has Right Horn true

Tameable Animal

Extends Animal.

Index Type Meaning Default
17 Byte (0) Bit mask Meaning 0
0x01 Is sitting
0x02 Unused
0x04 Is tamed
18 Optional UUID (13) Owner Absent

Cat

Extends Tameable Animal.

Index Type Meaning Default
19 Cat Variant (22) Cat Variant BLACK
20 Boolean (8) Is lying false
21 Boolean (8) Is relaxed? (This makes their head go slightly upwards, unknown when used) false
22 VarInt (1) Collar color (values are those used with dyes) 14 (Red)

Wolf

Extends Tameable Animal.

Index Type Meaning Default
19 Boolean (8) Is begging false
20 VarInt (1) Collar color (values are those used with dyes) 14 (Red)
21 VarInt (1) Anger time 0

Parrot

Extends Tameable Animal.

Index Type Meaning Default
19 VarInt (1) Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: grey) 0

Abstract Villager

Extends Ageable Mob.

Index Type Meaning Default
17 VarInt (1) Head shake timer (starts at 40, decrements each tick) 0

Villager

Extends Abstract Villager.

Index Type Meaning Default
18 Villager Data (19) Villager Data Plains/None/1

Wandering Trader

Extends Abstract Villager.

No additional metadata.

Abstract Golem

Extends Pathfinder Mob.

No additional metadata.

Iron Golem

Extends Abstract Golem.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is player-created

Snow Golem

Extends Abstract Golem.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0x10
0x00 Has no pumpkin hat
0x10 Has pumpkin hat

Shulker

Extends Abstract Golem.

Index Type Meaning Default
16 Direction (12) Attach face Down (0)
17 Byte (0) Shield height 0
18 Byte (0) Color (dye color) 16

Monster

Extends Pathfinder Mob.

No additional metadata.

Base Piglin

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is immune to zombification false

Piglin

Extends Base Piglin.

Index Type Meaning Default
17 Boolean (8) Is baby false
18 Boolean (8) Is charging crossbow false
19 Boolean (8) Is dancing false

Piglin Brute

Extends Base Piglin.

No additional metadata.

Blaze

Extends Monster.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is on fire

Creeper

Extends Monster.

Index Type Meaning Default
16 VarInt (1) State (-1 = idle, 1 = fuse) -1
17 Boolean (8) Is charged false
18 Boolean (8) Is ignited false

Endermite

Extends Monster.

No additional metadata.

Giant

Extends Monster.

No additional metadata.

Guardian

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is retracting spikes false
17 VarInt (1) Target EID 0

Elder Guardian

Extends Guardian.

No additional metadata.

Silverfish

Extends Monster.

No additional metadata.

Raider

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is celebrating false

"Is celebrating" appears to control the pose for vindicators and does not appear to be used by other types.

Abstract Illager

Extends Raider.

No additional metadata.

Vindicator

Extends Abstract Illager.

No additional metadata.

Pillager

Extends Abstract Illager.

Index Type Meaning Default
17 Boolean (8) Is charging false

Spellcaster Illager

Extends Abstract Illager.

Index Type Meaning Default
17 Byte (0) Spell (0: none, 1: summon vex, 2: attack, 3: wololo, 4: disappear, 5: blindness) 0

Evoker

Extends Spellcaster Illager.

No additional metadata.

Illusioner

Extends Spellcaster Illager.

No additional metadata.

Ravager

Extends Raider.

No additional metadata.

Witch

Extends Raider.

Index Type Meaning Default
17 Boolean (8) Is drinking potion false

Evoker Fangs

Extends Entity.

No additional metadata.

Vex

Extends Monster.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is attacking

Abstract Skeleton

Extends Monster.

No additional metadata.

Skeleton

Extends Abstract Skeleton.

No additional metadata.

Wither Skeleton

Extends Abstract Skeleton.

No additional metadata.

Stray

Extends Abstract Skeleton.

No additional metadata.

Spider

Extends Monster.

Index Type Meaning Default
16 Byte (0) Bit mask Meaning 0
0x01 Is climbing

Warden

Extends Monster.

Index Type Meaning Default
16 VarInt (1) Anger Level 0

Wither

Extends Monster.

Index Type Meaning Default
16 VarInt (1) Center head's target (entity ID, or 0 if no target) 0
17 VarInt (1) Left head's target (entity ID, or 0 if no target) 0
18 VarInt (1) Right head's target (entity ID, or 0 if no target) 0
19 VarInt (1) Invulnerable time 0

Zoglin

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is baby false

Zombie

Extends Monster.

Index Type Meaning Default
16 Boolean (8) Is baby false
17 VarInt (1) Unused (previously type) 0
18 Boolean (8) Is becoming a drowned false

Zombie Villager

Extends Zombie.

Index Type Meaning Default
19 Boolean (8) Is converting false
20 Villager Data (19) Villager Data Plains/None/1

Husk

Extends Zombie.

No additional metadata.

Drowned

Extends Zombie.

No additional metadata.

Zombified Piglin

Extends Zombie.

No additional metadata.

Enderman

Extends Monster.

Index Type Meaning Default
16 Optional Block State (15) Carried block Absent
17 Boolean (8) Is screaming false
18 Boolean (8) Is staring false

Ender Dragon

Extends Mob.

Index Type Meaning Default
16 VarInt (1) Dragon phase 10 (hover)

Phases (according to the wiki page on dragon data values) are:

  • 0: circling
  • 1: strafing (preparing to shoot a fireball)
  • 2: flying to the portal to land (part of transition to landed state)
  • 3: landing on the portal (part of transition to landed state)
  • 4: taking off from the portal (part of transition out of landed state)
  • 5: landed, performing breath attack
  • 6: landed, looking for a player for breath attack
  • 7: landed, roar before beginning breath attack
  • 8: charging player
  • 9: flying to portal to die
  • 10: hovering with no AI (default when using the /summon command).

Flying

Extends Mob.

No additional metadata.

Ghast

Extends Flying.

Index Type Meaning Default
16 Boolean (8) Is attacking false

Phantom

Extends Flying.

Index Type Meaning Default
16 VarInt (1) Size 0

Hitbox size is determined by horizontal=0.9 + 0.2*size and vertical=0.5 + 0.1 * i

Slime

Extends Mob.

Index Type Meaning Default
16 VarInt (1) Size 1

Llama Spit

Extends Entity.

No additional metadata.

Primed Tnt

Extends Entity.

Index Type Meaning Default
8 VarInt (1) Fuse time 80