Difference between revisions of "Pre-release protocol"
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(→Changed Packets: "3" was a bad example of a boolean) |
(added the actual name of the changed packet) |
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== Changed Packets == | == Changed Packets == | ||
+ | |||
+ | === Open Window (0x64) === | ||
''Server to Client'' | ''Server to Client'' | ||
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== Protocol History == | == Protocol History == | ||
− | 13w02a: Added boolean to 0x64 to determine whether or not to use the provided window title. | + | 13w02a: Added boolean to 0x64 (Open Window) to determine whether or not to use the provided window title. |
Revision as of 10:49, 10 January 2013
This page documents the changes from the last stable Minecraft release (currently 1.4.6, protocol 51) to the current pre-release (or weekly release). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
Contents
New Packets
-None-
Changed Packets
Open Window (0x64)
Server to Client
This is sent to the client when it should open an inventory, such as a chest, workbench, or furnace. This message is not sent anywhere for clients opening their own inventory.
Packet ID | Field Name | Field Type | Example | Notes |
0x64 | Window id | byte | 123 | A unique id number for the window to be displayed. Notchian server implementation is a counter, starting at 1. |
Inventory Type | byte | 2 | The window type to use for display. Check below | |
Window title | string | Chest
|
The title of the window. | |
Number of Slots | byte | 3 | Number of slots in the window (excluding the number of slots in the player inventory). | |
Use provided window title | boolean | 1 | If false, the client will look up a string like "window.minecart". If true, the client uses what the server provides. | |
Total Size: | 6 bytes + length of string |
Changed Data Types
-None-
Removed Packets
-None-
Protocol History
13w02a: Added boolean to 0x64 (Open Window) to determine whether or not to use the provided window title.