Difference between revisions of "Object Data"
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(Speed object data is always required as of protocol 49) |
(Added spawner and command block minecarts) |
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Line 50: | Line 50: | ||
| class="col1 centeralign" | TNT minecart | | class="col1 centeralign" | TNT minecart | ||
|- class="row5" | |- class="row5" | ||
+ | | class="col0 centeralign" | 4 | ||
+ | | class="col1 centeralign" | Spawner minecart | ||
+ | |- class="row6" | ||
| class="col0 centeralign" | 5 | | class="col0 centeralign" | 5 | ||
| class="col1 centeralign" | Hopper minecart | | class="col1 centeralign" | Hopper minecart | ||
+ | |- class="row7" | ||
+ | | class="col0 centeralign" | 6 | ||
+ | | class="col1 centeralign" | Command Block Minecart | ||
|} | |} | ||
Revision as of 17:08, 23 December 2015
Contents
Object Data
In the "Spawn Object/Vehicle" packet, additional metadata about the spawned entity may be provided. The length and contents of this extra data depend on the type of object being spawned. No matter what, the server must send at least one integer to the client, although 0 is a valid value. If a number other than zero is provided (for all entities), the following data is appended to the end of the object data (as of 15w31a, protocol 49 this data is always required):
Field Name | Field Type | Example | Notes |
---|---|---|---|
Speed X | short | 0
|
The speed of the object |
Speed Y | short | 0
|
The speed of the object |
Speed Z | short | 0
|
The speed of the object |
Meaning of int field
Minecarts (id 10)
The int value itself specifies the minecart's functionality:
Value | Minecart functionality |
---|---|
0 | Empty (ride-able) minecart |
1 | Chest minecart |
2 | Furnace (powered) minecart |
3 | TNT minecart |
4 | Spawner minecart |
5 | Hopper minecart |
6 | Command Block Minecart |
Item Frame (id 71)
Field Name | Field Type | Example | Notes |
---|---|---|---|
Orientation | int | 3
|
0-3: South, West, North, East |
Falling Block (id 70)
Field Name | Field Type | Example | Notes |
---|---|---|---|
Block Type | int | 12
|
BlockID | (Metadata << 0x10)
|
Splash Potions (id 73)
Field Name | Field Type | Example | Notes |
---|---|---|---|
Entity ID | int | 64
|
Potion data value |
For more information on potion data values, see [1].
Fishing Float (id 90)
Field Name | Field Type | Example | Notes |
---|---|---|---|
Owner | int | The entity ID of the owner |
Projectiles (Any projectile)
This includes ghast fireballs, arrows, and fishhooks (probably more).
Field Name | Field Type | Example | Notes |
---|---|---|---|
Entity ID | int | 64
|
The entity ID of the thrower |