Difference between revisions of "Pre-release protocol"
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− | This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.10.2, protocol 210]]) to the current pre-release (currently [[Protocol version numbers| | + | This page documents the changes from the [[Protocol|last stable Minecraft release]] (currently [[Protocol version numbers|1.10.2, protocol 210]]) to the current pre-release (currently [[Protocol version numbers|16w32a, protocol 301]]). Note that this page contains bleeding-edge information that may not be completely or correctly documented. |
One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there. | One who wishes to commandeer the merging of this into [[Protocol]] when an update is made must be sure to respect any changes that may have occurred to the respective packets there. |
Revision as of 14:22, 10 August 2016
This page documents the changes from the last stable Minecraft release (currently 1.10.2, protocol 210) to the current pre-release (currently 16w32a, protocol 301). Note that this page contains bleeding-edge information that may not be completely or correctly documented.
One who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occurred to the respective packets there.
Contents
Data types
No changes so far.
Packets
No changes so far.
New/modified data types
None so far.
Handshaking
Clientbound
No changes so far.
Serverbound
No changes so far.
Play
Clientbound
No changes so far.
Serverbound
No changes so far.
Status
Clientbound
No changes so far.
Serverbound
No changes so far.
Login
Clientbound
No changes so far.
Serverbound
No changes so far.