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- 20:35, 9 January 2022 diff hist -2 Chunk Format update prismarine-chunk version support
- 22:13, 1 April 2021 diff hist +42 Pre-release protocol →Sculk Vibration Signal: indicate block position is a position
- 23:26, 16 March 2021 diff hist +8 Client List
- 23:26, 16 March 2021 diff hist +445 Client List add prismarine-web-client
- 17:30, 12 December 2020 diff hist +116 m Microsoft Authentication Scheme add js implementation
- 19:36, 6 August 2020 diff hist +18 Server List Update flying-squid entry
- 20:57, 6 July 2020 diff hist +8 m Library List update mcprotocol version
- 20:56, 6 July 2020 diff hist +4 m Server List update flying-squid versions
- 20:55, 6 July 2020 diff hist +12 m Client List update mineflayer versions
- 22:35, 11 May 2020 diff hist 0 Library List update mcprotocol version
- 22:34, 11 May 2020 diff hist 0 Client List update mineflayer versions
- 21:54, 14 April 2020 diff hist +243 Chunk Format update sample data and node.js implementation
- 23:31, 19 May 2019 diff hist -86 Pre-release protocol →Declare Recipes: fix stonecutting according to https://github.com/NoneTirex/spigot-1.14/blob/a0c9f613608b80c9fac64e61b104192c005bd96e/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java#L37 and what I observe : there is only one ingredient
- 09:04, 20 July 2017 diff hist -4 Client List update last version supported
- 09:00, 20 July 2017 diff hist -15 Client List update mineflayer version support
- 08:59, 20 July 2017 diff hist -23 Library List update nmp version support
- 11:07, 10 July 2017 diff hist +21 Pocket Realms update endpoint
- 11:06, 10 July 2017 diff hist +7 Realms API update pe endpoint
- 11:03, 10 July 2017 diff hist +6 Realms API update pc endpoint (information provided by Dinnerbone)
- 21:09, 2 February 2017 diff hist +12 Library List update node-minecraft-protocol-supported versions
- 21:05, 2 February 2017 diff hist +19 Client List update mineflayer supported versions
- 16:42, 10 August 2016 diff hist +8 Plugin channels →MC|Brand: fix Join Game link
- 23:28, 24 June 2016 diff hist +714 N User:Rom1504/SMP Map Format Created page with "== Example == 13 bits per block, using the global palette. The following two longs would represent... <code>1001880C0060020</code> = 0000 0001 0000<sup>5</sup> 0 0000 0011..." current
- 11:43, 26 May 2016 diff hist +4 Pocket Minecraft Map Format →LevelDB: typo
- 11:43, 26 May 2016 diff hist 0 Pocket Minecraft Map Format →LevelDB: typo
- 11:39, 26 May 2016 diff hist 0 m Pocket Minecraft Map Format →Heightmap: typo
- 16:54, 11 April 2016 diff hist -5 Category:Minecraft Classic copy the description of classic of http://wiki.vg/Main_Page current
- 17:07, 16 March 2016 diff hist +9 Library List node-minecraft-protocol has cross version support
- 23:09, 10 March 2016 diff hist 0 Pre-release protocol →Entity Look And Relative Move: fix move explanation
- 23:08, 10 March 2016 diff hist +12 Pre-release protocol →Entity Relative Move: fix move explanation (Grum explained that)
- 18:37, 2 March 2016 diff hist -14 Pre-release protocol →Packets: spawn painting has changed
- 18:37, 2 March 2016 diff hist +788 Pre-release protocol →Spawn Painting: spawn painting now has an uuid field
- 00:50, 1 March 2016 diff hist -14 Pre-release protocol →Packets: Entity Effect has changed
- 00:49, 1 March 2016 diff hist +496 Pre-release protocol →Clientbound: "Hide Particles" is now a byte in entity effect
- 20:59, 27 February 2016 diff hist 0 Pre-release protocol →Packets: fix packet table
- 19:00, 27 February 2016 diff hist +3 Pre-release protocol →Entity Teleport: update entity teleport due to byte -> short in delta fields
- 18:59, 27 February 2016 diff hist +10 Pre-release protocol →Entity Look And Relative Move: update packet description due to byte -> short
- 18:57, 27 February 2016 diff hist +12 Pre-release protocol →Entity Relative Move: update packet description (because of byte -> short)
- 16:59, 27 February 2016 diff hist -42 Pre-release protocol →Packets: update packets table for Entity Look And Relative Move, Entity Look and Entity Teleport changes
- 16:58, 27 February 2016 diff hist +549 Pre-release protocol →Clientbound: Entity Teleport now uses double instead of int for position
- 16:55, 27 February 2016 diff hist +1,909 Pre-release protocol →Clientbound: Entity Relative Move and Entity Look And Relative Move now uses short instead of byte for deltas
- 16:45, 27 February 2016 diff hist -28 Pre-release protocol →Packets: update packets table for spawn packets
- 16:44, 27 February 2016 diff hist +643 Pre-release protocol →Clientbound: Spawn Global Entity now use double instead of int for the position
- 16:41, 27 February 2016 diff hist +483 Pre-release protocol →Clientbound: Spawn Experience Orb now use double instead of int for the position
- 00:28, 21 February 2016 diff hist +115 Classic Protocol add a note on Level Data Chunk decompression. Took a long time figuring that out, might be useful for other people.
- 17:33, 3 February 2016 diff hist -2 Server List flying-squid now has anvil
- 02:36, 6 December 2015 diff hist +66 Chunk Format →Implementations: add node.js implementation
- 14:06, 17 November 2015 diff hist 0 Entity metadata →Mobs: fix spawn mob packet link
- 01:29, 16 November 2015 diff hist -106 Slot Data add link to nbt page
- 17:43, 26 October 2015 diff hist +1 Server List flying-squid now has multi-world