Pre-release protocol
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This page documents the changes from the last stable Minecraft release (currently 1.6.2, protocol 74) to the current pre-release. Note that this page contains bleeding-edge information that may not be completely or correctly documented. He who wishes to commandeer the merging of this into Protocol when an update is made must be sure to respect any changes that may have occured to the respective packets there.
Contents
Protocol History
None
Protocol Version
1.6.2 (74)
New Packets
None
Changed Packets
Entity Properties (0x2C)
Server to Client
Note: The server sends this packet to inform the user of its movement speed. Users move far too fast when this packet is not sent.
Packet ID | Field Name | Field Type | Example | Notes |
0x2C | EntityID | int | 195 | ? |
Properties Count | int | 3 | Number of string/data (including these lists) pairs that follow. The remaining fields here are repeated this number of times. | |
Key | string16 | "generic.Maxhealth" | ||
Value | double | 20.0 | ||
ListLength | short | 1 | Number of list elements that follow. | |
ListElement | {long, long, double, byte} | |||
Total Size: | ? bytes |
Known values:
Key | Default | Min | Max | Label |
generic.maxHealth | 20.0 | 0.0 | Double.MaxValue | Max Health |
generic.followRange | 32.0 | 0.0 | 2048.0 | Follow Range |
generic.knockbackResistance | 0.0 | 0.0 | 1.0 | Knockback Resistance |
generic.movementSpeed | 0.699999988079071 | 0.0 | Double.MaxValue | Movement Speed |
generic.attackDamage | 2.0 | 0.0 | Double.MaxValue | |
horse.jumpStrength | 0.7 | 0.0 | 2.0 | Jump Strength |
zombie.spawnReinforcements | 0.0 | 0.0 | 1.0 | Spawn Reinforcements Chance |
Removed Packets
None
Changed Data Types
None