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- 19:34, 14 October 2016 diff hist +112 Entity metadata →Ocelot: Document type
- 16:25, 14 October 2016 diff hist -8 m NBT <pre> instead of <code>
- 15:34, 13 October 2016 diff hist +160 Pre-release protocol →Mobs: Llama spit is a "real" entity now
- 15:25, 13 October 2016 diff hist 0 m Pre-release protocol 16w41a (#311)
- 15:00, 13 October 2016 diff hist +207 Protocol History →16w36a: Changes to title
- 14:45, 13 October 2016 diff hist +118 Pre-release protocol →Title: You were right - decompiling the enum (ie$a) shows the constant names in the static block.
- 21:26, 11 October 2016 diff hist +1,135 Block Actions Add a table of blocks to block actions (replaces TOC); split chest and ender chest.
- 19:57, 11 October 2016 diff hist +2,478 Block Actions Redo and reformat; add actions which were previously missing (beacon, spawner, end gateway)
- 19:32, 11 October 2016 diff hist +110 Protocol →Update Block Entity: Spawner metadata is everything EXCEPT FOR SpawnPotentials, not ONLY SpawnPotentials
- 18:32, 11 October 2016 diff hist +156 Pre-release protocol →Shulker Box: Reformat to match the style that will be used on Block Actions + more data
- 16:20, 11 October 2016 diff hist +55 Protocol →Block Action: Sudden enlightenment as to the purpose and structure of this packet
- 15:36, 11 October 2016 diff hist +104 Data types UUIDs are 128 bits.
- 01:04, 11 October 2016 diff hist +3,930 Data types Redo varint documentation
- 17:16, 10 October 2016 diff hist +2,746 N User:Pokechu22/Metadata hierarchy Draft of entity metadata hierarchy
- 17:15, 10 October 2016 diff hist +82 Entity metadata →Potion: Is not a direct subclass of entity, but instead projectile
- 15:31, 10 October 2016 diff hist +11 m Pre-release protocol →Mobs: Remove the note about Mob/Monster classes since they no longer exist.
- 15:01, 7 October 2016 diff hist +143 Inventory Add minecraft:container
- 18:31, 6 October 2016 diff hist 0 m Pre-release protocol 16w40a
- 15:19, 5 October 2016 diff hist +580 Protocol →Window Property: There's more fields for enchantment table; also document the seed
- 05:16, 4 October 2016 diff hist +1 m Pre-release protocol →Update Block Entity
- 05:16, 4 October 2016 diff hist +1,230 Pre-release protocol Update block entity actually also had a change
- 04:53, 4 October 2016 diff hist +382 Inventory Add images for donkeys and horses
- 04:47, 4 October 2016 diff hist +547 Pre-release protocol →Inventory: Add images
- 03:41, 4 October 2016 diff hist +144 N File:Zombie-horse-slots.png Slots in the zombie horse inventory. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:41, 4 October 2016 diff hist +146 N File:Skeleton-horse-slots.png Slots in the skeleton horse inventory. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:41, 4 October 2016 diff hist +166 N File:Mule-unchested-slots.png Slots in the mule inventory, when the mule is not chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:40, 4 October 2016 diff hist +162 N File:Mule-chested-slots.png Slots in the mule inventory, when the mule is chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:40, 4 October 2016 diff hist +170 N File:Donkey-unchested-slots.png Slots in the donkey inventory, when the donkey is not chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:39, 4 October 2016 diff hist +166 N File:Donkey-chested-slots.png Slots in the donkey inventory, when the donkey is chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:35, 4 October 2016 diff hist +168 N File:Llama-unchested-slots.png Slots in the llama inventory, when the llama is not chested. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:35, 4 October 2016 diff hist +188 N File:Llama-strength1-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 1. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:34, 4 October 2016 diff hist +188 N File:Llama-strength2-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 2. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:34, 4 October 2016 diff hist +188 N File:Llama-strength3-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 3. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:32, 4 October 2016 diff hist +188 N File:Llama-strength4-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 4. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]. current
- 03:31, 4 October 2016 diff hist +187 N File:Llama-strength5-slots.png Slots in the llama inventory, when the llama is chested and has a strength of 5. Generated via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script]
- 03:30, 4 October 2016 diff hist +146 N File:Shulker-box-slots.png Slots in the shulker box inventory. Image created via [https://github.com/Pokechu22/minecraft-tweak-scripts/blob/master/DisplaySlots.py a script] current
- 17:20, 30 September 2016 diff hist +13 Entity metadata →Objects: Area effect cloud size
- 17:14, 30 September 2016 diff hist +167 Protocol History →16w39c
- 17:13, 30 September 2016 diff hist -1 m Pre-release protocol →Packets: Remove trailing paren
- 23:27, 29 September 2016 diff hist +80 m Protocol History →16w39a: Map icons
- 23:26, 29 September 2016 diff hist +2,353 m Pre-release protocol New map icons
- 20:39, 29 September 2016 diff hist +12 m Pre-release protocol →Mobs: Table OCD
- 20:37, 29 September 2016 diff hist +1,888 Pre-release protocol →Objects: (from burger; spit can be verified via the renderer, bvh)
- 18:10, 29 September 2016 diff hist +90 m Protocol History →16w39b
- 18:08, 29 September 2016 diff hist 0 m Pre-release protocol →Mobs: Llama size change
- 16:58, 29 September 2016 diff hist +6 Pre-release protocol →VindicationIllager: Code seems to show something with AI targets, and also something with an optional skin layer? (This is a guess for the metadata)
- 15:57, 29 September 2016 diff hist +39 m Pre-release protocol →Shulker: Note about uncertainty on the color
- 15:54, 29 September 2016 diff hist +2,244 Pre-release protocol More info on llama and shulker boxes
- 18:55, 28 September 2016 diff hist +26 m Pre-release protocol →Shulker: Document color field
- 18:47, 28 September 2016 diff hist +5 Pre-release protocol →Llama: Put names for fields based off of NBT