Pre-release protocol
Jump to navigation
Jump to search
This page documents the changes from the last stable Minecraft release (currently 1.3.2) to the current pre-release (or weekly release).
Contents
New packets
-None-
Changed packets
Time Update (0x04)
Server to Client
Time is based on ticks, where 20 ticks happen every second. There are 24000 ticks in a day, making Minecraft days exactly 20 minutes long.
The time of day is based on the timestamp modulo 24000. 0 is sunrise, 6000 is noon, 12000 is sunset, and 18000 is midnight.
The default SMP server increments both by 20 every second.
The 'Time' is the Age of the world. It is not changing on server commands and will increased by 20 every second.
Packet ID | Field Name | Field Type | Example | Notes |
---|---|---|---|---|
0x04 | Time | long | 45464654 | The 'Age of the world', in ticks |
Day Time | long | 21321 | The world (or region) time, in ticks | |
Total Size: | 17 Bytes |
Spawn Named Entity (0x14)
TODO
Spawn Dropped Item (0x15)
TODO
Spawn Mob (0x18)
TODO
Entity Metadata (0x28)
TODO
Changed data types
-None-
Removed packets
-None-
Protocol History
2012-09-06
- 12w36a
- Protocol version is now 42
2012-08-24
- 12w34b
- Protocol version is now 41
- In Entity metadata the slot type (5) can now be empty. Instead of (short, byte, short), only -1 as a short is sent. This affects 0x14 Spawn Named Entity, 0x18 Spawn Mob and 0x28 Entity Metadata
2012-08-09
- 12w32a
- Protocol version is now 40
- Changed Time Update packet