Object Data
In the "Spawn Object/Vehicle" packet, additional metadata about the spawned entity may be provided. The length and contents of this extra data depend on the type of object being spawned. No matter what, you must send at least one integer to the client, although 0 is a valid value. If a number other than zero is provided (for all entities), the following data is appended to the end of the object data:
Field Name
|
Field Type
|
Example
|
Notes
|
Speed X
|
short
|
0
|
The speed of the fireball
|
Speed Y
|
short
|
0
|
The speed of the fireball
|
Speed Z
|
short
|
0
|
The speed of the fireball
|
Falling Block (70)
Field Name
|
Field Type
|
Example
|
Notes
|
Block Type
|
int
|
12
|
BlockID | (Metadata << 0xC)
|
Ghast Fireball
Field Name
|
Field Type
|
Example
|
Notes
|
Entity ID
|
int
|
64
|
The ID of the ghast that created the fireball
|