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These features are currently implemented in Realcraft.

  • Cross-platform support
  • MySQL database support (partial completion, see planned features)
    • Player ranks
    • Server and world-specific options
    • Player position saving/loading


These features have yet to be implemented into Realcraft, but are planned for the future.

  • Use libnoise for world generation
  • Player authentication using
  • MySQL database support (partial completion, see implemented features)
    • Player whitelist and blacklist support
    • Server logging
      • Access logs for chests
      • Entry logs for areas, some moderation so they cannot spam the logs by leaving/entering the area repeatedly in a small period
      • Chat and command history
      • Attempted access for blocked chests (i.e. chest owner X banned Y player, Y player tries to access chest)
    • Chest/door/area protection (MySQL tables are in-place for such features)